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Crash was caused by some change in Blender Python API in 3.5. The code below resulted in `ValueError: bpy_struct: item.attr = val: MeshPolygon.vertices: array length cannot be changed to 4 (expected 0)` ``` obj.data.polygons.add(1) p1 = obj.data.polygons[-1] p1.vertices = (v1.index, v2.index, v3.index, v4.index) ```