Files
IfcOpenShell/src/ifcviewer/CMakeLists.txt
T
Dion Moult 1a17ba9e6d ifcviewer: de-Qt QColor/QPoint/QSet/QElapsedTimer in ViewportWindow
Last round of straight-swap Qt value types in ViewportWindow + its
overlay co-pilot.

  setBackgroundColor(const QColor&)   → (float r, float g, float b, float a)
  QColor   background_color_          → Eigen::Vector4f (linear, 0..1)
  QPoint   {nav_,box_select_,fps_,    } → Eigen::Vector2i
           {section_drag_start_mouse_}
  QSet<int> fps_keys_held_            → std::unordered_set<int>
  QElapsedTimer fps_last_tick_,       → Stopwatch (new header in
               fly_render_clock_,        IfcViewerCore — std::chrono-
               render_thread_local_      backed, exposes the existing
               timers in render()        QElapsedTimer .start/.restart/
                                         .elapsed/.nsecsElapsed surface)

Also propagates the QPoint → Eigen::Vector2i change through
OverlayRenderer::encodeMarquee since the marquee corner coords flow
through that interface.

API-level helpers:
  toV2i(QPoint)        — small inline in ViewportWindow.cpp, isolates
                         the QMouseEvent→Vector2i conversion at the
                         five mouse-event handlers
  Stopwatch.h          — new file, IfcViewerCore. Same call shape as
                         QElapsedTimer; backed by std::chrono::steady_clock.

QSet method swaps:
  .isEmpty() → .empty()
  .contains(k) → .count(k)   (C++17, no std contains() until C++20)
  .remove(k)   → .erase(k)

Eigen::Vector2i doesn't have .manhattanLength(); the box-select drag
threshold uses std::abs(diff.x()) + std::abs(diff.y()) inline.

Bonsai side: View.cpp's setBackgroundColor wrapper now decomposes the
QColor into floats at the call site (kept locally so the bonsai UI
keeps its QColor-driven theming).

Closes #81 + the QElapsedTimer half of #83. QTimer
(pivot_indicator_hide_timer_) still uses Qt — it needs the host's
scheduleOnce mechanism that lands with #85.

Builds: desktop / bonsai / web all green. Tests 100/100.
2026-06-05 09:26:53 +10:00

286 lines
11 KiB
CMake

################################################################################
# #
# This file is part of IfcOpenShell. #
# #
# IfcOpenShell is free software: you can redistribute it and/or modify #
# it under the terms of the Lesser GNU General Public License as published by #
# the Free Software Foundation, either version 3.0 of the License, or #
# (at your option) any later version. #
# #
# IfcOpenShell is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# Lesser GNU General Public License for more details. #
# #
# You should have received a copy of the Lesser GNU General Public License #
# along with this program. If not, see <http://www.gnu.org/licenses/>. #
# #
################################################################################
message("Running CMakeLists.txt in /src/ifcviewer")
# Qt is desktop-only. Under Emscripten this directory is reached via
# src/ifcviewer-web/CMakeLists.txt which only consumes IfcViewerCore;
# the IfcViewer (Qt-using) target below is skipped entirely.
if(NOT EMSCRIPTEN)
set(QT_VERSION 6 CACHE STRING "Qt version")
find_package(Qt${QT_VERSION} COMPONENTS Core Gui REQUIRED PATHS ${QT_DIR})
endif()
# Eigen3 — used by Federation matrices, ViewportWindow's instance compose,
# the per-model coordinate-operation matrices stored on ModelGpuData, and
# everywhere a 4x4 transform shows up. Header-only, works under Emscripten.
find_package(Eigen3 REQUIRED)
# wgpu-native — fetched as a pre-built binary release from upstream.
# Under Emscripten this whole block is skipped; the web build links
# against Dawn's webgpu.h via the emdawnwebgpu port instead. The
# `wgpu_native` link target is created as an INTERFACE in that branch
# (see the end of this block) so consumers' target_link_libraries lines
# work uniformly.
if(NOT EMSCRIPTEN)
# Pin the version with WGPU_NATIVE_VERSION; bump to pull a newer release.
set(WGPU_NATIVE_VERSION "v29.0.0.0" CACHE STRING "wgpu-native release tag")
# Pick the right release archive for the host platform.
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
if(CMAKE_SYSTEM_PROCESSOR MATCHES "ARM64|aarch64")
set(_wgpu_archive "wgpu-windows-aarch64-msvc-release.zip")
else()
set(_wgpu_archive "wgpu-windows-x86_64-msvc-release.zip")
endif()
set(_wgpu_lib "wgpu_native.dll.lib")
set(_wgpu_runtime "wgpu_native.dll")
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
if(CMAKE_SYSTEM_PROCESSOR MATCHES "arm64|aarch64")
set(_wgpu_archive "wgpu-macos-aarch64-release.zip")
else()
set(_wgpu_archive "wgpu-macos-x86_64-release.zip")
endif()
set(_wgpu_lib "libwgpu_native.dylib")
else() # Linux + BSDs
if(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64|arm64")
set(_wgpu_archive "wgpu-linux-aarch64-release.zip")
else()
set(_wgpu_archive "wgpu-linux-x86_64-release.zip")
endif()
set(_wgpu_lib "libwgpu_native.so")
endif()
include(FetchContent)
FetchContent_Declare(
wgpu_native
URL https://github.com/gfx-rs/wgpu-native/releases/download/${WGPU_NATIVE_VERSION}/${_wgpu_archive}
DOWNLOAD_NO_PROGRESS FALSE
)
FetchContent_MakeAvailable(wgpu_native)
# Release archive layout: include/webgpu/*.h and lib/<libname>.
#
# The Linux .so shipped in the v29 release has no DT_SONAME, which causes
# CMake to bake the relative IMPORTED_LOCATION path into DT_NEEDED. We patch
# the SONAME in once at configure time so dependents get a clean
# libwgpu_native.so reference, and pin the executable's rpath to the lib dir.
if(UNIX AND NOT APPLE)
find_program(PATCHELF_EXECUTABLE patchelf)
if(PATCHELF_EXECUTABLE)
execute_process(
COMMAND ${PATCHELF_EXECUTABLE} --set-soname "${_wgpu_lib}"
"${wgpu_native_SOURCE_DIR}/lib/${_wgpu_lib}"
RESULT_VARIABLE _patchelf_rc
)
if(NOT _patchelf_rc EQUAL 0)
message(WARNING "patchelf --set-soname failed on libwgpu_native.so")
endif()
else()
message(WARNING
"patchelf not found; libwgpu_native.so will be linked with a "
"relative DT_NEEDED. Install patchelf to fix.")
endif()
endif()
add_library(wgpu_native SHARED IMPORTED GLOBAL)
set_target_properties(wgpu_native PROPERTIES
IMPORTED_LOCATION "${wgpu_native_SOURCE_DIR}/lib/${_wgpu_lib}"
INTERFACE_INCLUDE_DIRECTORIES "${wgpu_native_SOURCE_DIR}/include"
)
if(WIN32)
# On Windows the .lib is the import library; the .dll is the runtime.
set_target_properties(wgpu_native PROPERTIES
IMPORTED_IMPLIB "${wgpu_native_SOURCE_DIR}/lib/${_wgpu_lib}"
IMPORTED_LOCATION "${wgpu_native_SOURCE_DIR}/lib/${_wgpu_runtime}"
)
endif()
# Expose the lib dir so dependents can put it on their rpath.
set(WGPU_NATIVE_LIB_DIR "${wgpu_native_SOURCE_DIR}/lib" CACHE INTERNAL
"Directory containing the wgpu-native shared library")
else() # EMSCRIPTEN — Dawn's webgpu.h via the emdawnwebgpu port instead.
# Marker interface so downstream `target_link_libraries(... wgpu_native)`
# lines work uniformly across desktop and web. Activating the
# emdawnwebgpu port both at compile and link via INTERFACE so any
# TU that #includes <webgpu/webgpu.h> picks up the port's vendored
# header without each target having to re-declare the flag.
add_library(wgpu_native INTERFACE)
target_compile_options(wgpu_native INTERFACE "--use-port=emdawnwebgpu")
target_link_options(wgpu_native INTERFACE "--use-port=emdawnwebgpu")
endif()
# IfcViewerCore: the Qt-free, OpenCASCADE-free runtime subset. Buffer
# pool, chunk planner, instance composition, sidecar cache, streaming
# I/O, LOD builder, vertex quantisation — everything needed to load a
# pre-baked .ifcview sidecar, manage GPU memory, and feed the cull/draw
# loop without dragging Qt, IfcGeom, OpenCASCADE, CGAL, or Boost into
# the build. The Emscripten/web target (src/ifcviewer-web) links only
# IfcViewerCore; the desktop IfcViewer library below adds Qt-coupled
# pieces (ViewportWindow, OverlayRenderer, Federation, etc.) on top.
#
# Keep this list explicit (no glob) — the boundary is the whole point.
set(IFCVIEWER_CORE_SOURCES
BufferPool.cpp
ChunkPlanner.cpp
InstanceCompose.cpp
LodBuilder.cpp
SidecarCache.cpp
StreamingLoader.cpp
StreamingThread.cpp
ViewportCore.cpp
)
set(IFCVIEWER_CORE_HEADERS
BufferPool.h
CameraMath.h
ChunkPlanner.h
InstanceCompose.h
InstancedGeometry.h
Log.h
LodBuilder.h
Stopwatch.h
ModelGpuData.h
SelectionState.h
SidecarCache.h
StreamingLoader.h
StreamingThread.h
VertexQuantization.h
ViewportCore.h
ViewportHost.h
VisibilityState.h
)
list(TRANSFORM IFCVIEWER_CORE_SOURCES PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/")
list(TRANSFORM IFCVIEWER_CORE_HEADERS PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/")
add_library(IfcViewerCore STATIC ${IFCVIEWER_CORE_SOURCES} ${IFCVIEWER_CORE_HEADERS})
target_include_directories(IfcViewerCore PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(IfcViewerCore PUBLIC
Eigen3::Eigen
wgpu_native
${MESH_OPTIMIZER_LIB} # set below if WITH_MESH_OPTIMIZER
)
if(UNIX AND NOT APPLE)
find_package(Threads REQUIRED)
target_link_libraries(IfcViewerCore PUBLIC Threads::Threads)
endif()
install(TARGETS IfcViewerCore EXPORT ${IFCOPENSHELL_EXPORT_TARGETS})
# IfcViewer: the Qt + IfcGeom + OpenCASCADE shell — everything in this
# directory NOT already pulled into IfcViewerCore above. Desktop-only;
# Emscripten builds consume IfcViewerCore directly via src/ifcviewer-web.
if(NOT EMSCRIPTEN)
file(GLOB _ifcviewer_all_cpp ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp)
file(GLOB _ifcviewer_all_h ${CMAKE_CURRENT_SOURCE_DIR}/*.h)
set(IFCVIEWER_FILES ${_ifcviewer_all_cpp} ${_ifcviewer_all_h})
list(REMOVE_ITEM IFCVIEWER_FILES ${IFCVIEWER_CORE_SOURCES} ${IFCVIEWER_CORE_HEADERS})
# Cocoa bridge for the CAMetalLayer surface attach — Objective-C++.
# Only compiled into the target on Apple platforms; CMake handles `.mm`
# natively once OBJCXX is enabled.
if(APPLE)
enable_language(OBJCXX)
list(APPEND IFCVIEWER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/MetalSurface_mac.mm
)
endif()
add_library(IfcViewer STATIC ${IFCVIEWER_FILES})
set_target_properties(IfcViewer PROPERTIES
AUTOMOC ON
VERSION "${PROJECT_VERSION}"
SOVERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}"
)
if (WITH_MESH_OPTIMIZER)
find_package(meshoptimizer REQUIRED)
set(MESH_OPTIMIZER_LIB meshoptimizer::meshoptimizer)
target_compile_definitions(IfcViewer PUBLIC -DWITH_MESH_OPTIMIZER)
target_compile_definitions(IfcViewerCore PUBLIC -DWITH_MESH_OPTIMIZER)
target_link_libraries(IfcViewerCore PUBLIC meshoptimizer::meshoptimizer)
endif()
# Consumers include headers as `#include "ViewportWindow.h"`, so expose this
# directory on the public interface.
target_include_directories(IfcViewer PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
add_dependencies(IfcViewer ${kernel_libraries} ${mapping_libraries})
target_link_libraries(IfcViewer PUBLIC
IfcViewerCore
IfcUtil
IfcGeom
IfcParse
${OpenCASCADE_LIBRARIES}
${Boost_LIBRARIES}
${CGAL_LIBRARIES}
Qt${QT_VERSION}::Core
Qt${QT_VERSION}::Gui
Eigen3::Eigen
wgpu_native
)
# Qt platform-handle access (QNativeInterface::QX11Application etc.) is in
# the public Gui headers in Qt 6.2+, no PRIVATE_INCLUDE_DIRS needed.
if(UNIX AND NOT APPLE)
find_package(Threads REQUIRED)
target_link_libraries(IfcViewer PUBLIC Threads::Threads)
endif()
# Cocoa + QuartzCore for MetalSurface_mac.mm (NSView, CAMetalLayer).
if(APPLE)
target_link_libraries(IfcViewer PUBLIC
"-framework Cocoa"
"-framework QuartzCore"
)
endif()
install(TARGETS IfcViewer EXPORT ${IFCOPENSHELL_EXPORT_TARGETS})
install(FILES ${IFCVIEWER_H_FILES}
DESTINATION ${INCLUDEDIR}/ifcviewer
)
# Install the wgpu_native shared library so the deployed runtime can find it.
# At build/run-from-build-tree time CMake adds wgpu_native_SOURCE_DIR to the
# binary's rpath automatically (IMPORTED_LOCATION dirname).
#
# macOS: drop libwgpu_native.dylib straight into BonsaiViewer.app's
# Frameworks/. The exe has `LC_LOAD_DYLIB @rpath/libwgpu_native.dylib`
# (baked from the dylib's install_name), and BonsaiViewer's
# INSTALL_RPATH is set to @executable_path/../Frameworks — together
# they resolve at launch without depending on macdeployqt to follow
# non-Qt @rpath references.
if(WIN32)
install(FILES "${wgpu_native_SOURCE_DIR}/lib/${_wgpu_runtime}" DESTINATION bin)
elseif(APPLE AND BUILD_BONSAIVIEWER)
install(FILES "${wgpu_native_SOURCE_DIR}/lib/${_wgpu_lib}"
DESTINATION "BonsaiViewer.app/Contents/Frameworks")
else()
install(FILES "${wgpu_native_SOURCE_DIR}/lib/${_wgpu_lib}" DESTINATION lib)
endif()
endif() # NOT EMSCRIPTEN
if(BUILD_BONSAIVIEWER_TESTS AND NOT EMSCRIPTEN)
add_subdirectory(tests)
endif()