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IfcOpenShell/src/blenderbim/blenderbim/bim/module/covetool/operator.py
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# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2020, 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import bpy
import json
import ifcopenshell
import ifcopenshell.util.element
from math import degrees, atan2
from blenderbim.bim.ifc import IfcStore
from .api import Api
api = Api()
class Login(bpy.types.Operator):
bl_idname = "bim.covetool_login"
bl_label = "Login to cove.tool"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
token = api.login(context.scene.CoveToolProperties.username, context.scene.CoveToolProperties.password)
if token:
context.scene.CoveToolProperties.token = token
projects = api.get_request("projects")
for project in projects:
new_project = context.scene.CoveToolProperties.projects.add()
new_project.name = project["name"]
new_project.run_set = project["run_set"][0]
new_project.url = project["url"]
else:
self.report({"ERROR"}, "Login failed :(")
return {"FINISHED"}
class RunSimpleAnalysis(bpy.types.Operator):
bl_idname = "bim.covetool_run_simple_analysis"
bl_label = "Run Simple Analysis"
def execute(self, context):
simple_analysis = context.scene.CoveToolProperties.simple_analysis
data = {
"run": context.scene.CoveToolProperties.projects[
context.scene.CoveToolProperties.active_project_index
].run_set,
"si_units": simple_analysis.si_units,
"building_height": simple_analysis.building_height,
"roof_area": simple_analysis.roof_area,
"floor_area": simple_analysis.floor_area,
"skylight_area": simple_analysis.skylight_area,
"wall_area_e": simple_analysis.wall_area_e,
"wall_area_ne": simple_analysis.wall_area_ne,
"wall_area_n": simple_analysis.wall_area_n,
"wall_area_nw": simple_analysis.wall_area_nw,
"wall_area_w": simple_analysis.wall_area_w,
"wall_area_sw": simple_analysis.wall_area_sw,
"wall_area_s": simple_analysis.wall_area_s,
"wall_area_se": simple_analysis.wall_area_se,
"window_area_e": simple_analysis.window_area_e,
"window_area_ne": simple_analysis.window_area_ne,
"window_area_n": simple_analysis.window_area_n,
"window_area_nw": simple_analysis.window_area_nw,
"window_area_w": simple_analysis.window_area_w,
"window_area_sw": simple_analysis.window_area_sw,
"window_area_s": simple_analysis.window_area_s,
"window_area_se": simple_analysis.window_area_se,
}
result = api.post_request("run-values", data)
covetool_results = bpy.data.texts.new("cove.tool Results")
covetool_results.write(json.dumps(result, indent=4))
return {"FINISHED"}
class RunAnalysis(bpy.types.Operator):
bl_idname = "bim.covetool_run_analysis"
bl_label = "Run Analysis"
def execute(self, context):
self.file = IfcStore.get_file()
self.inputs = {
"floors": [],
"walls": [],
"interior_walls": [],
"windows": [],
"skylights": [],
"roofs": [],
"shading_devices": [],
}
self.parse_objects(context)
data = {
"run": context.scene.CoveToolProperties.projects[
context.scene.CoveToolProperties.active_project_index
].run_set,
"source": "BlenderBIM",
"rotation_angle": self.get_rotation_angle(),
**self.inputs,
}
result = api.post_request("run-values", data)
covetool_results = bpy.data.texts.new("cove.tool Results")
covetool_results.write(json.dumps(result, indent=4))
return {"FINISHED"}
def get_rotation_angle(self):
if not self.file.by_type("IfcMapConversion"):
return 0
map_conversion = self.file.by_type("IfcMapConversion")[0]
rotation = -1 * degrees(
atan2(
float(map_conversion.XAxisOrdinate or 0),
float(map_conversion.XAxisAbscissa or 1),
)
)
if rotation < 0:
rotation = 360 - rotation
return rotation
def parse_objects(self, context):
for obj in context.visible_objects:
covetool_category = self.get_covetool_category(obj)
if not covetool_category:
continue
if not self.has_triangulate_modifier(obj):
obj.modifiers.new(name="Triangulate", type="TRIANGULATE")
mesh = obj.evaluated_get(context.evaluated_depsgraph_get()).to_mesh()
meshes = {}
for polygon in mesh.polygons:
normal = "{}|{}|{}".format(
round(polygon.normal[0], 2), round(polygon.normal[1], 2), round(polygon.normal[2], 2)
)
meshes.setdefault(
normal,
{
"Mesh": {"vertex_indices": {}, "Vertices": [], "Triangles": []},
"Center": {},
"Normal": {
"X": round(polygon.normal[0], 2),
"Y": round(polygon.normal[1], 2),
"Z": round(polygon.normal[2], 2),
},
},
)
for vertex in polygon.vertices:
global_vertex = obj.matrix_world @ mesh.vertices[vertex].co
meshes[normal]["Mesh"]["vertex_indices"][vertex] = {
"X": global_vertex[0] * 3.28084, # Covetools require feet
"Y": global_vertex[1] * 3.28084,
"Z": global_vertex[2] * 3.28084,
}
meshes[normal]["Mesh"]["Triangles"].append(
[polygon.vertices[0], polygon.vertices[1], polygon.vertices[2]]
)
for normal, mesh in meshes.items():
sorted_keys = sorted(mesh["Mesh"]["vertex_indices"])
mesh["Mesh"]["Vertices"] = [mesh["Mesh"]["vertex_indices"][k] for k in sorted_keys]
for triangle in mesh["Mesh"]["Triangles"]:
triangle[0] = sorted_keys.index(triangle[0])
triangle[1] = sorted_keys.index(triangle[1])
triangle[2] = sorted_keys.index(triangle[2])
mesh["Center"] = mesh["Mesh"]["Vertices"][0] # Not correct, but just for now
del mesh["Mesh"]["vertex_indices"]
self.inputs[covetool_category].extend(meshes.values())
def has_triangulate_modifier(self, obj):
for modifier in obj.modifiers:
if modifier.type == "TRIANGULATE":
return True
def get_covetool_category(self, obj):
if not hasattr(obj, "data") or not isinstance(obj.data, bpy.types.Mesh):
return
if not obj.BIMObjectProperties.ifc_definition_id:
return
element = self.file.by_id(obj.BIMObjectProperties.ifc_definition_id)
ifc_class = element.is_a()
if "IfcSlab" in ifc_class:
return "floors"
elif "IfcRoof" in ifc_class:
return "roofs"
elif "IfcWall" in ifc_class:
if self.is_wall_internal(element):
return "interior_walls"
return "walls"
elif "IfcWindow" in ifc_class:
if self.is_window_skylight(element):
return "skylights"
return "windows"
elif "IfcShadingDevice" in ifc_class:
return "shading_devices"
def is_wall_internal(self, element):
psets = ifcopenshell.util.element.get_psets(element)
pset = psets.get("Pset_WallCommon")
if pset:
is_external = pset.get("IsExternal", None)
if is_external is not None:
return is_external
predefined_type = element.get_info().get("PredefinedType")
if predefined_type and predefined_type in ["MOVABLE", "PARTITIONING", "PLUMBINGWALL"]:
return True
def is_window_skylight(self, element):
return element.get_info().get("PredefinedType") == "SKYLIGHT"