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IfcOpenShell/src/ifcviewer/OverlayFrame.h
T
Dion Moult ebb9c91bdf ifcviewer: move render() body into ViewportCore (#84-x)
The frame loop — surface acquisition, parallel cull dispatch, streaming
drive, two-pass main render, HiZ resolve, edge pass, screenshot
capture, FrameStats emission, interactive / bench heartbeat, bench
summary + auto-quit — all live in ViewportCore now.
ViewportWindow::render() shrinks to the Qt-only prelude:
isExposed() guard, fpsIntegrate() (fly-mode WASD step), then
core_.render().

The overlay renderer stays Qt-bound (OverlayRenderer.h carries
QString labels). Core reaches it via two new ViewportHost virtuals:
encodeOverlaysInMainPass (section gizmos, highlights, pivot, lines,
points — in-MSAA-pass) and encodeOverlaysPostMain (corner axis,
marquee, labels — on the resolved surface). The QtViewportHost
implementation in ViewportWindow forwards each to overlays_.X().

FrameStats moves to its own Qt-free header (FrameStats.h) with
ViewportWindow::FrameStats re-exported as a using-alias so the
bonsai-side signal binding keeps working. ViewportHost::onFrameStats
replaces the placeholder 4-double signature with the typed POD.
OverlayFrame moves alongside (OverlayFrame.h) so the host overlay
callbacks can carry it without dragging Qt into core.

Bench + frame-stats + cull-tuning state (min_pixel_radius_,
motion_min_pixel_radius_, lod1_pixel_threshold_, cull_threads_enabled_,
prev_camera_*, has_prev_camera_, last_cull_was_motion_, last_visible_*,
last_cull_*ms_, last_stream_ms_, bench_*, interactive_frame_count_,
frame_time_ms_window_/_sum_/_count_/_head_) move to ViewportCore; VW
keeps reference aliases so the env-var prelude, setBenchmarkFrames,
and the various tool keybind setters keep compiling unchanged.

Smoke checks: --screenshot path renders + saves a clean PNG;
--benchmark 10 runs the warm gate, prints the per-frame log + summary,
and exits cleanly via host_->quit().
2026-06-06 20:27:33 +10:00

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2.3 KiB
C

/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#ifndef IFCVIEWER_OVERLAYFRAME_H
#define IFCVIEWER_OVERLAYFRAME_H
#include <Eigen/Dense>
// Per-frame snapshot of viewport state that every overlay needs. Built
// once at the top of render() and passed by const-ref to each encodeX()
// call so the overlay renderer never reaches back into the viewport.
// Qt-free so ViewportHost can carry it as a callback param.
struct OverlayFrame {
Eigen::Matrix4f view_proj = Eigen::Matrix4f::Identity();
Eigen::Vector3f camera_target = Eigen::Vector3f::Zero();
float camera_distance = 5.0f;
float camera_yaw_deg = 0.0f;
float camera_pitch_deg = 0.0f;
float camera_fov_y_deg = 45.0f;
int viewport_w_px = 0;
int viewport_h_px = 0;
int device_pixel_ratio = 1;
};
#endif // IFCVIEWER_OVERLAYFRAME_H