Files
IfcOpenShell/src/bonsai/test/bim/module/model/conftest.py
T
Gorgious56 a9512492f0 Centralise model test fixtures via conftest
bim/module/model/conftest.py exposes the autouse _require_real_bpy
skip-guard, four make_* factories (obj / element / context /
ifc_file), and a patched_tool context-manager factory that wires
the half-dozen tool.* boundary patches every gizmo + decorator
test was repeating.

Existing test files in the directory drop their local copies of
_require_real_bpy and adopt the patched_tool / make_* fixtures
where the call site simplifies — test_mep_port_operators.py is
the biggest beneficiary (−89 LOC).

No production behaviour change.

Generated with the assistance of an AI coding tool.
2026-06-11 18:46:21 +02:00

229 lines
10 KiB
Python

# Bonsai - OpenBIM Blender Add-on
# Copyright (C) 2026
#
# This file is part of Bonsai.
#
# Bonsai is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Bonsai is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
#
# This file was generated with the assistance of an AI coding tool.
"""Shared fixtures and factories for ``test/bim/module/model/`` gizmo and
decorator tests.
The boundary between Blender / IFC / Bonsai's ``tool.*`` layer is patched
identically across many model-test files (viewport-state, selection, IFC
entity lookup, modifier predicates, view-camera state). The ``patched_tool``
fixture below centralises that patch stack so each test names only the
boundary methods it cares about; everything else is left to production.
Factory helpers (``make_obj``, ``make_element``, ``make_context``,
``make_ifc_file``) replace near-identical local helpers that previously
lived in each file.
When to use these fixtures in a new test file:
- Adding a gizmo / decorator test that patches ``tool.Blender`` or
``tool.Ifc`` boundary methods? Request the ``patched_tool`` fixture
as a test parameter and call it as a context-manager factory.
- Need a stub ``bpy.types.Object`` / ``ifcopenshell.entity_instance`` /
``poll()`` context / ``ifcopenshell.file``? Import the matching factory
from this module rather than re-rolling locally.
- Need to reset module-level state (e.g. a decorator cache token) between
tests? Define an ``@pytest.fixture(autouse=True)`` reset in the test
file itself — these stay file-local because they target state specific
to one decorator/module and globalising the reset would surprise
unrelated tests.
Layout note: pure helpers (``make_*``) live alongside the fixture in this
file rather than a sibling ``test_utils.py``. pytest's documented role for
``conftest.py`` is fixtures, so this is a mild convention bend — kept here
because the helper count is small and the dependencies (``tool``, ``Mock``)
already need to be imported for the fixture itself. Split into a separate
module if the helper count grows past ~6 or any helper picks up its own
non-trivial dependencies."""
import contextlib
import types
from types import SimpleNamespace
from unittest.mock import MagicMock, Mock, patch
import bpy
import ifcopenshell
import pytest
from bonsai import tool
@pytest.fixture(autouse=True)
def _require_real_bpy():
"""Skip every test in this directory when ``bpy`` is mocked or absent.
The model gizmo / decorator suite reaches into Blender's RNA layer
(``bpy.types.Operator``, registered ``bl_idname`` lookups, ``Modifier``
predicates) that ``Mock`` cannot impersonate, so a tool-lane run with a
stubbed ``bpy`` would error rather than meaningfully exercise the
contract. The autouse scope means new test files added under this
directory inherit the gate without re-declaring it."""
if not isinstance(bpy, types.ModuleType) or hasattr(bpy, "_mock_name"):
pytest.skip("requires real Blender (bpy is mocked or absent)")
def make_obj(*, session_uid=None, selected=True, **attrs):
"""Mock a ``bpy.types.Object`` with attributes commonly read by gizmos.
``session_uid`` is set only when provided so tests that don't care about
object identity (most poll() tests use ``object()`` sentinels) can use
``make_obj()`` without a spurious uid. ``selected`` wires ``select_get()``
to return the given boolean. Extra attrs are set as plain attributes.
A bare ``Mock()`` is required because ``Mock(spec=bpy.types.Object)``
rejects ``select_get`` — Blender's C-registered methods aren't exposed
to Python introspection."""
obj = Mock()
if session_uid is not None:
obj.session_uid = session_uid
obj.select_get.return_value = selected
for name, value in attrs.items():
setattr(obj, name, value)
return obj
def make_element(step_id=None, *, ifc_class=None, **attrs):
"""Mock an ``ifcopenshell.entity_instance`` with the surfaces gizmos read.
``step_id`` populates ``element.id()``. ``ifc_class`` wires ``is_a(name)``
to return True only when ``name == ifc_class``. Extra kwargs become plain
attributes (e.g. ``HasOpenings=()``)."""
element = Mock()
if step_id is not None:
element.id.return_value = step_id
if ifc_class is not None:
element.is_a.side_effect = lambda type_name: type_name == ifc_class
for name, value in attrs.items():
setattr(element, name, value)
return element
def make_context(*, active=None, selected=(), scene=None):
"""``SimpleNamespace`` stub with the ``poll()`` reads tests exercise:
``active_object``, ``selected_objects``, and ``scene``. ``selected`` is
materialised to a list so tests can iterate without re-walking a generator.
``scene`` defaults to an empty namespace so guards that walk
``context.scene.BIMPreviewProperties`` (via ``getattr(..., default=None)``)
treat the preview as inactive — pass a custom namespace to activate."""
return SimpleNamespace(
active_object=active,
selected_objects=list(selected),
scene=scene if scene is not None else SimpleNamespace(),
)
def make_ifc_file(elements_by_guid: dict | None = None) -> MagicMock:
"""Mock ``ifcopenshell.file`` with ``spec=`` so attribute typos surface as
``AttributeError`` instead of silently auto-creating a child mock.
When ``elements_by_guid`` is given, ``by_guid`` is wired to look up the
mapping and raise ``RuntimeError`` on a missing guid — same shape as the
real ifcopenshell.file behaviour, so a test that depends on orphan handling
sees an exception rather than a silent ``None``."""
f = MagicMock(spec=ifcopenshell.file, name="ifc_file")
if elements_by_guid is not None:
def _by_guid(guid):
try:
return elements_by_guid[guid]
except KeyError:
raise RuntimeError(f"no entity with guid {guid}")
f.by_guid.side_effect = _by_guid
return f
@pytest.fixture
def patched_tool():
"""Context-manager factory for the ``tool.*`` boundary patches that nearly
every gizmo / decorator test repeats. Use as::
with patched_tool(viewport_gizmos=True, selected=[obj_a, obj_b],
modifier_predicates={"is_wall": True}):
GizmoFoo.poll(context)
Only the kwargs you pass are patched — anything left as ``None`` (or
omitted) keeps production behaviour. Values can be:
- ``viewport_gizmos`` / ``view_top_down`` / ``addon_prefs``: passed to
``return_value=`` of the corresponding patch.
- ``selected``: wrapped in ``set(...)`` for ``get_selected_objects``
(matches the production return type for ``poll()``-side reads).
- ``selected_list``: as-is for ``get_selected_objects`` when order
matters (some operators iterate it). Mutually exclusive with
``selected`` — if both are passed, ``selected`` wins and
``selected_list`` is ignored. Pass only one.
- ``entity``: either a callable (used as ``side_effect``) or a single
value (used as ``return_value``).
- ``modifier_predicates``: dict ``{predicate_name: bool_or_callable}``.
Callables are wired as ``side_effect``, bools as ``return_value``.
- ``screen_up``: ``return_value`` for ``get_screen_up_world``.
Patches close on context-manager exit via an ``ExitStack`` — no
``try/finally`` bookkeeping in the test body."""
@contextlib.contextmanager
def _factory(
*,
viewport_gizmos=None,
addon_prefs=None,
selected=None,
selected_list=None,
entity=None,
modifier_predicates=None,
view_top_down=None,
screen_up=None,
):
with contextlib.ExitStack() as stack:
if viewport_gizmos is not None:
stack.enter_context(
patch.object(tool.Blender, "are_viewport_gizmos_enabled", return_value=viewport_gizmos)
)
if addon_prefs is not None:
stack.enter_context(patch.object(tool.Blender, "get_addon_preferences", return_value=addon_prefs))
if selected is not None:
stack.enter_context(patch.object(tool.Blender, "get_selected_objects", return_value=set(selected)))
elif selected_list is not None:
stack.enter_context(
patch.object(tool.Blender, "get_selected_objects", return_value=list(selected_list))
)
if entity is not None:
if callable(entity):
stack.enter_context(patch.object(tool.Ifc, "get_entity", side_effect=entity))
else:
stack.enter_context(patch.object(tool.Ifc, "get_entity", return_value=entity))
if modifier_predicates:
for name, value in modifier_predicates.items():
# Parametric feature-kind predicates live on tool.Parametric; the
# remaining cardinality / non-parametric predicates (is_array_child,
# is_slab, is_eligible_for_*) stay on tool.Blender.Modifier.
target = tool.Parametric if hasattr(tool.Parametric, name) else tool.Blender.Modifier
if callable(value):
stack.enter_context(patch.object(target, name, side_effect=value))
else:
stack.enter_context(patch.object(target, name, return_value=value))
if view_top_down is not None:
stack.enter_context(patch.object(tool.Blender, "is_view_top_down", return_value=view_top_down))
if screen_up is not None:
stack.enter_context(patch.object(tool.Blender, "get_screen_up_world", return_value=screen_up))
yield
return _factory