mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-10 17:58:20 +00:00
99 lines
3.8 KiB
C++
99 lines
3.8 KiB
C++
/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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#ifndef USDSERIALIZER_H
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#define USDSERIALIZER_H
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#ifdef WITH_USD
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#define __TBB_NO_IMPLICIT_LINKAGE 1
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#define __TBB_LIB_NAME bier
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#include "../serializers/serializers_api.h"
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#include "../ifcgeom/GeometrySerializer.h"
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#include "../ifcparse/utils.h"
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// undefine opencascade Handle macro, because it conflicts with USD
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#undef Handle
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#include "pxr/pxr.h"
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#include "pxr/usd/usd/stage.h"
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#include "pxr/base/vt/array.h"
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#include "pxr/usd/usdGeom/mesh.h"
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#include "pxr/usd/usdShade/material.h"
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#include <vector>
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#include <string>
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#include <algorithm>
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#include <map>
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namespace usd_utils {
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// creates a valid USD path from a string
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inline std::string toPath(std::string& s) {
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std::replace_if(s.begin(), s.end(),
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[](char c) { return c < 48 || (c < 65 && c > 57) || (c < 97 && c > 90) || c > 122; },
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'_');
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return s;
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}
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template<typename T>
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pxr::VtArray<T> toVtArray(const std::vector<T>& vec) {
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auto array = pxr::VtArray<T>(vec.size());
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for (std::size_t i = 0; i < vec.size(); ++i)
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array[i] = vec[i];
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return array;
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}
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}
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class SERIALIZERS_API USDSerializer : public WriteOnlyGeometrySerializer {
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private:
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bool ready_ = false;
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const std::string filename_;
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std::string parent_path_;
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pxr::UsdStageRefPtr stage_;
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std::map<std::string, pxr::UsdShadeMaterial> materials_;
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std::map<std::string, std::string> meshes_;
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std::vector<pxr::UsdShadeMaterial> createMaterials(const std::vector<ifcopenshell::geometry::taxonomy::style::ptr>&);
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template <typename T>
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T writeNode(const IfcGeom::Element*, const IfcGeom::Element* = nullptr);
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std::vector<std::pair<IfcGeom::Element const*, IfcGeom::Element const*>> parents_;
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std::set<int> written_;
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std::map<int, std::string> paths_;
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std::map<int, ifcopenshell::geometry::taxonomy::matrix4::ptr> placements_;
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std::set<std::string> emitted_names_;
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std::map<int, std::string> element_names_;
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public:
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USDSerializer(const std::string&, const ifcopenshell::geometry::Settings&, const ifcopenshell::geometry::SerializerSettings&);
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virtual ~USDSerializer();
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bool ready() { return ready_; }
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void writeHeader();
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void write(const IfcGeom::TriangulationElement*);
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void write(const IfcGeom::BRepElement*) {}
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void finalize();
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bool isTesselated() const { return true; }
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void setUnitNameAndMagnitude(const std::string&, float) {}
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void setFile(IfcParse::IfcFile*) {}
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std::string object_id_unique(const IfcGeom::Element* o);
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};
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#endif
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#endif |