Files
IfcOpenShell/src/ifcmax/IfcMax.cpp
T
2012-07-19 18:26:47 +00:00

187 lines
6.2 KiB
C++

/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#include "Max.h"
#include "stdmat.h"
#include "istdplug.h"
#include "../ifcmax/IfcMax.h"
#include "../ifcmax/MaxMaterials.h"
#include "../ifcgeom/IfcGeomObjects.h"
int controlsInit = false;
BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved) {
if (!controlsInit) {
controlsInit = true;
InitCommonControls();
}
return true;
}
__declspec( dllexport ) const TCHAR* LibDescription() {
return _T("IfcOpenShell IFC Importer");
}
__declspec( dllexport ) int LibNumberClasses() { return 1; }
static class IFCImpClassDesc:public ClassDesc {
public:
int IsPublic() {return 1;}
void * Create(BOOL loading = FALSE) {return new IFCImp;}
const TCHAR * ClassName() {return _T("IFCImp");}
SClass_ID SuperClassID() {return SCENE_IMPORT_CLASS_ID;}
Class_ID ClassID() {return Class_ID(0x3f230dbf, 0x5b3015c2);}
const TCHAR* Category() {return _T("Chrutilities");}
} IFCImpDesc;
__declspec( dllexport ) ClassDesc* LibClassDesc(int i) {
return i == 0 ? &IFCImpDesc : 0;
}
__declspec( dllexport ) ULONG LibVersion() {
return VERSION_3DSMAX;
}
int IFCImp::ExtCount() { return 1; }
const TCHAR * IFCImp::Ext(int n) {
return n == 0 ? _T("IFC") : _T("");
}
const TCHAR * IFCImp::LongDesc() {
return _T("IfcOpenShell IFC Importer for 3ds Max");
}
const TCHAR * IFCImp::ShortDesc() {
return _T("Industry Foundation Classes");
}
const TCHAR * IFCImp::AuthorName() {
return _T("Thomas Krijnen");
}
const TCHAR * IFCImp::CopyrightMessage() {
return _T("Copyight (c) 2011 IfcOpenShell");
}
const TCHAR * IFCImp::OtherMessage1() {
return _T("");
}
const TCHAR * IFCImp::OtherMessage2() {
return _T("");
}
unsigned int IFCImp::Version() {
return 12;
}
static BOOL CALLBACK AboutBoxDlgProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) {
return TRUE;
}
void IFCImp::ShowAbout(HWND hWnd) {}
DWORD WINAPI fn(LPVOID arg) { return 0; }
int IFCImp::DoImport(const TCHAR *name, ImpInterface *impitfc, Interface *itfc, BOOL suppressPrompts) {
itfc->ProgressStart("Importing file...", TRUE, fn, NULL);
IfcGeomObjects::Settings(IfcGeomObjects::USE_WORLD_COORDS,false);
IfcGeomObjects::Settings(IfcGeomObjects::WELD_VERTICES,true);
IfcGeomObjects::Settings(IfcGeomObjects::SEW_SHELLS,true);
if ( ! IfcGeomObjects::Init((char*)name,0,0) ) return false;
//std::map<int, TriObject*> dict;
MtlBaseLib* mats = itfc->GetSceneMtls();
int slot = mats->Count();
do{
const IfcGeomObjects::IfcGeomObject* o = IfcGeomObjects::Get();
Mtl *m;
const int matIndex = mats->FindMtlByName(MSTR(o->type.c_str()));
if ( matIndex == -1 ) {
StdMat2* stdm = GetMaterial(o->type);
m = stdm;
m->SetName(o->type.c_str());
mats->Add(m);
itfc->PutMtlToMtlEditor(m,slot++);
} else {
m = static_cast<Mtl*>((*mats)[matIndex]);
}
// This mapping is useless for now, because this even in case
// meshes entities in IFC share the same representation elements
// they will never be given the same id.
// TODO: Fix this!
// std::map<int, TriObject*>::const_iterator it = dict.find(o->mesh->id);
TriObject* tri;
// if ( it == dict.end() ) {
tri = CreateNewTriObject();
const int numVerts = o->mesh->verts.size()/3;
tri->mesh.setNumVerts(numVerts);
for( int i = 0; i < numVerts; i ++ ) {
tri->mesh.setVert(i,o->mesh->verts[3*i+0],o->mesh->verts[3*i+1],o->mesh->verts[3*i+2]);
}
const int numFaces = o->mesh->faces.size()/3;
tri->mesh.setNumFaces(numFaces);
for( int i = 0; i < numFaces; i ++ ) {
tri->mesh.faces[i].setVerts(o->mesh->faces[3*i+0],o->mesh->faces[3*i+1],o->mesh->faces[3*i+2]);
tri->mesh.faces[i].setEdgeVisFlags(o->mesh->edges[3*i+0],o->mesh->edges[3*i+1],o->mesh->edges[3*i+2]);
}
tri->mesh.buildNormals();
// Either use this or undefine the FACESETS_AS_COMPOUND option in IfcGeom.h to have
// properly oriented normals. Using only the line below will result in a consistent
// orientation of normals accross shells, but not always oriented towards the
// outside.
// tri->mesh.UnifyNormals(false);
tri->mesh.BuildStripsAndEdges();
tri->mesh.InvalidateTopologyCache();
tri->mesh.InvalidateGeomCache();
// dict[o->mesh->id] = tri;
// } else {
// tri = (*it).second;
// }
ImpNode* node = impitfc->CreateNode();
node->Reference(tri);
node->SetName(o->guid.c_str());
node->GetINode()->SetMtl(m);
node->SetTransform(0,Matrix3 ( Point3(o->matrix[0],o->matrix[1],o->matrix[2]),Point3(o->matrix[3],o->matrix[4],o->matrix[5]),
Point3(o->matrix[6],o->matrix[7],o->matrix[8]),Point3(o->matrix[9],o->matrix[10],o->matrix[11]) ));
impitfc->AddNodeToScene(node);
itfc->ProgressUpdate(IfcGeomObjects::Progress(),true,"");
} while ( IfcGeomObjects::Next() );
IfcGeomObjects::CleanUp();
itfc->ProgressEnd();
return true;
}