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b7f1f1728f
The memory work (cache budget, pressure handling, unloadModel) lives in
ViewportCore and so already ran in the wasm, but the page could not see
or use any of it: the web host had no onFrameStats, and there were no
bindings for residency.
- WebViewportHost latches the last FrameStats; ifcv_get_frame_stats_c
hands them to JS as doubles, and viewer.stats() returns {fps,
frameTimeMs, objects, triangles, drawCalls, vram{used, capacity,
budget}, workingSet{chunks, chunksMissing, missingBytes}} — the same
figures BonsaiViewer's status bar shows. Device-wide VRAM is omitted:
there is no query for it on web.
- viewer.unloadModel / loadModel / modelUnloaded / modelVramBytes, keyed
by source id like the other per-model calls.
- The demo page shows a GPU memory line that turns into a "full: N of M
visible chunks not loaded" notice once a shortfall persists for 3 s,
and each model's MB with an Unload/Load button.
- memory.spec.mjs covers stats() and the unload/load round trip.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
70 lines
3.5 KiB
C++
70 lines
3.5 KiB
C++
/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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#ifndef WEBVIEWPORTHOST_H
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#define WEBVIEWPORTHOST_H
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// Web implementation of ViewportHost. ViewportCore owns the wgpu state
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// + render path; this class adapts the embedder hooks to a browser
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// canvas (surface creation via emdawnwebgpu's canvas-selector extension,
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// framebuffer size from the canvas element, requestFrame via
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// requestAnimationFrame, quit via emscripten_force_exit). All
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// notifications fall through to the base class no-ops for now —
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// future iterations route them to DOM events / a status bar.
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#include "ViewportHost.h"
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#include <string>
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class WebViewportHost final : public ViewportHost {
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public:
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// `canvas_selector` is the CSS selector for the host <canvas> (e.g.
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// "#viewer-canvas" — matches the host page (web/ifcviewer.js)). The string is stored;
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// it must outlive the host.
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explicit WebViewportHost(std::string canvas_selector);
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WGPUSurface createSurface(WGPUInstance instance) override;
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void framebufferSize(int& width_px, int& height_px) const override;
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float dpr() const override;
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// Sets request_frame_pending_ so the RAF callback knows to render
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// on the next browser tick. The actual frame scheduling is done by
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// the main_web.cpp loop; this avoids spamming RAF callbacks when
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// multiple sources request a frame in the same tick.
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void requestFrame() override;
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void quit() override;
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// True when ViewportCore has asked for a frame since the last one
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// was rendered. The main loop clears this before invoking
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// core.render().
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bool consumeFrameRequest();
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// The most recent per-frame stats (fps, VRAM, working set). Latched
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// here so the page can read them whenever it likes (ifcv_get_frame_stats_c)
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// instead of being called back every frame across the wasm boundary.
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void onFrameStats(const FrameStats& stats) override { last_stats_ = stats; }
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const FrameStats& lastFrameStats() const { return last_stats_; }
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private:
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std::string canvas_selector_;
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bool request_frame_pending_ = true; // arm an initial frame
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FrameStats last_stats_ = {};
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};
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#endif // WEBVIEWPORTHOST_H
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