Files
IfcOpenShell/src/ifcconvert/WavefrontObjSerializer.cpp
T
Stinkfist0 ecff54c480 IfcConvert --precision option.
Sets the decimal precision to be used to format floating-point values, 15 by default.
Use a negative value to use the system's default precision (should be 6 typically).
Applicable for OBJ and DAE output. For DAE output, value >= 15 means that up to 16 decimals are used,
and any other value means that 6 or 7 decimals are used.
2017-01-14 20:13:46 +01:00

178 lines
6.9 KiB
C++

/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#include "WavefrontObjSerializer.h"
#include "../ifcgeom/IfcGeomRenderStyles.h"
#include <boost/lexical_cast.hpp>
#include <iomanip>
bool WaveFrontOBJSerializer::ready() {
return obj_stream.is_open() && mtl_stream.is_open();
}
void WaveFrontOBJSerializer::writeHeader() {
obj_stream << "# File generated by IfcOpenShell " << IFCOPENSHELL_VERSION << "\n";
#ifdef WIN32
const char dir_separator = '\\';
#else
const char dir_separator = '/';
#endif
std::string mtl_basename = mtl_filename;
std::string::size_type slash = mtl_basename.find_last_of(dir_separator);
if (slash != std::string::npos) {
mtl_basename = mtl_basename.substr(slash+1);
}
obj_stream << "mtllib " << mtl_basename << "\n";
mtl_stream << "# File generated by IfcOpenShell " << IFCOPENSHELL_VERSION << "\n";
}
void WaveFrontOBJSerializer::writeMaterial(const IfcGeom::Material& style)
{
std::string material_name = (settings().get(SerializerSettings::USE_MATERIAL_NAMES)
? style.original_name() : style.name());
IfcUtil::sanitate_material_name(material_name);
mtl_stream << "newmtl " << material_name << "\n";
if (style.hasDiffuse()) {
const double* diffuse = style.diffuse();
mtl_stream << "Kd " << diffuse[0] << " " << diffuse[1] << " " << diffuse[2] << "\n";
}
if (style.hasSpecular()) {
const double* specular = style.specular();
mtl_stream << "Ks " << specular[0] << " " << specular[1] << " " << specular[2] << "\n";
}
if (style.hasSpecularity()) {
mtl_stream << "Ns " << style.specularity() << "\n";
}
if (style.hasTransparency()) {
const double transparency = 1.0 - style.transparency();
if (transparency < 1) {
mtl_stream << "d " << transparency << "\n";
}
}
}
void WaveFrontOBJSerializer::write(const IfcGeom::TriangulationElement<real_t>* o)
{
const std::string name = (settings().get(SerializerSettings::USE_ELEMENT_GUIDS)
? o->guid() : (settings().get(SerializerSettings::USE_ELEMENT_NAMES)
? o->name() : o->unique_id()));
obj_stream << "g " << name << "\n";
obj_stream << "s 1" << "\n";
const IfcGeom::Representation::Triangulation<real_t>& mesh = o->geometry();
const int vcount = (int)mesh.verts().size() / 3;
for ( std::vector<real_t>::const_iterator it = mesh.verts().begin(); it != mesh.verts().end(); ) {
const real_t x = *(it++) + (real_t)settings().offset[0];
const real_t y = *(it++) + (real_t)settings().offset[1];
const real_t z = *(it++) + (real_t)settings().offset[2];
obj_stream << "v " << x << " " << y << " " << z << "\n";
}
for ( std::vector<real_t>::const_iterator it = mesh.normals().begin(); it != mesh.normals().end(); ) {
const real_t x = *(it++);
const real_t y = *(it++);
const real_t z = *(it++);
obj_stream << "vn " << x << " " << y << " " << z << "\n";
}
for (std::vector<real_t>::const_iterator it = mesh.uvs().begin(); it != mesh.uvs().end();) {
const real_t u = *it++;
const real_t v = *it++;
obj_stream << "vt " << u << " " << v << "\n";
}
int previous_material_id = -2;
std::vector<int>::const_iterator material_it = mesh.material_ids().begin();
const bool has_uvs = !mesh.uvs().empty();
const bool has_normals = !mesh.normals().empty();
for ( std::vector<int>::const_iterator it = mesh.faces().begin(); it != mesh.faces().end(); ) {
const int material_id = *(material_it++);
if (material_id != previous_material_id) {
const IfcGeom::Material& material = mesh.materials()[material_id];
std::string material_name = (settings().get(SerializerSettings::USE_MATERIAL_NAMES)
? material.original_name() : material.name());
IfcUtil::sanitate_material_name(material_name);
obj_stream << "usemtl " << material_name << "\n";
if (materials.find(material_name) == materials.end()) {
writeMaterial(material);
materials.insert(material_name);
}
previous_material_id = material_id;
}
const int v1 = *(it++)+vcount_total;
const int v2 = *(it++)+vcount_total;
const int v3 = *(it++)+vcount_total;
if (has_normals && has_uvs) {
obj_stream << "f " << v1 << "/" << v1 << "/" << v1 << " "
<< v2 << "/" << v2 << "/" << v2 << " "
<< v3 << "/" << v3 << "/" << v3 << "\n";
} else if (has_normals) {
obj_stream << "f " << v1 << "//" << v1 << " "
<< v2 << "//" << v2 << " "
<< v3 << "//" << v3 << "\n";
} else {
obj_stream << "f " << v1 << " " << v2 << " " << v3 << "\n";
}
}
std::set<int> faces_set (mesh.faces().begin(), mesh.faces().end());
const std::vector<int>& edges = mesh.edges();
for ( std::vector<int>::const_iterator it = edges.begin(); it != edges.end(); ) {
const int i1 = *(it++);
const int i2 = *(it++);
if (faces_set.find(i1) != faces_set.end() || faces_set.find(i2) != faces_set.end()) {
continue;
}
const int material_id = *(material_it++);
if (material_id != previous_material_id) {
const IfcGeom::Material& material = mesh.materials()[material_id];
std::string material_name = (settings().get(SerializerSettings::USE_MATERIAL_NAMES)
? material.original_name() : material.name());
IfcUtil::sanitate_material_name(material_name);
obj_stream << "usemtl " << material_name << "\n";
if (materials.find(material_name) == materials.end()) {
writeMaterial(material);
materials.insert(material_name);
}
previous_material_id = material_id;
}
const int v1 = i1 + vcount_total;
const int v2 = i2 + vcount_total;
obj_stream << "l " << v1 << " " << v2 << "\n";
}
vcount_total += vcount;
}