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IfcOpenShell/src/blenderbim/blenderbim/bim/module/group/ui.py
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2024-06-07 20:08:11 +10:00

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7.3 KiB
Python

# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2020, 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
from bpy.types import Panel, UIList
from blenderbim.bim.ifc import IfcStore
from blenderbim.bim.module.group.data import GroupsData, ObjectGroupsData
class BIM_PT_groups(Panel):
bl_label = "Groups"
bl_idname = "BIM_PT_groups"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_tab_grouping_and_filtering"
@classmethod
def poll(cls, context):
return IfcStore.get_file()
def draw(self, context):
if not GroupsData.is_loaded:
GroupsData.load()
self.props = context.scene.BIMGroupProperties
row = self.layout.row(align=True)
row.label(text=f"{GroupsData.data['total_groups']} Groups Found", icon="OUTLINER")
if self.props.is_editing:
row.operator("bim.add_group", text="", icon="ADD").group = 0
row.operator("bim.disable_group_editing_ui", text="", icon="CANCEL")
else:
row.operator("bim.load_groups", text="", icon="GREASEPENCIL")
if self.props.is_editing:
self.layout.template_list(
"BIM_UL_groups",
"",
self.props,
"groups",
self.props,
"active_group_index",
)
if self.props.active_group_id:
self.draw_editable_ui(context)
def draw_editable_ui(self, context):
for attribute in self.props.group_attributes:
row = self.layout.row(align=True)
row.prop(attribute, "string_value", text=attribute.name)
if attribute.is_optional:
row.prop(attribute, "is_null", icon="RADIOBUT_OFF" if attribute.is_null else "RADIOBUT_ON", text="")
class BIM_PT_object_groups(Panel):
bl_label = "Groups"
bl_idname = "BIM_PT_object_groups"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "object"
bl_order = 1
bl_parent_id = "BIM_PT_tab_misc"
@classmethod
def poll(cls, context):
if not context.active_object:
return False
return IfcStore.get_file() and context.active_object.BIMObjectProperties.ifc_definition_id
def draw(self, context):
if not ObjectGroupsData.is_loaded:
ObjectGroupsData.load()
self.props = context.scene.BIMGroupProperties
row = self.layout.row(align=True)
if self.props.is_editing:
row.label(text="Adding Groups", icon="OUTLINER")
row.operator("bim.disable_group_editing_ui", text="", icon="CANCEL")
self.layout.template_list(
"BIM_UL_object_groups",
"",
self.props,
"groups",
self.props,
"active_group_index",
)
else:
row.label(text=f"{ObjectGroupsData.data['total_groups']} Groups in IFC Project", icon="OUTLINER")
row.operator("bim.load_groups", text="", icon="GREASEPENCIL")
for group in ObjectGroupsData.data["groups"]:
row = self.layout.row(align=True)
row.label(text=group["name"])
row.operator("bim.select_group_elements", text="", icon="RESTRICT_SELECT_OFF").group = group["id"]
op = row.operator("bim.unassign_group", text="", icon="X")
op.group = group["id"]
if not ObjectGroupsData.data["groups"]:
self.layout.label(text="No Associated Groups")
class BIM_UL_groups(UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
if item:
row = layout.row(align=True)
for i in range(0, item.tree_depth):
row.label(text="", icon="BLANK1")
if item.has_children:
op = row.operator(
"bim.toggle_group", icon="TRIA_DOWN" if item.is_expanded else "TRIA_RIGHT", text="", emboss=False
)
op.ifc_definition_id = item.ifc_definition_id
op.index = index
op.option = "Collapse" if item.is_expanded else "Expand"
else:
row.label(text="", icon="BLANK1")
row.label(text=item.name)
group_id = item.ifc_definition_id
if context.scene.BIMGroupProperties.active_group_id == group_id:
op = row.operator("bim.select_group_products", text="", icon="RESTRICT_SELECT_OFF")
op.group = group_id
row.operator("bim.edit_group", text="", icon="CHECKMARK")
row.operator("bim.disable_editing_group", text="", icon="CANCEL")
elif context.scene.BIMGroupProperties.active_group_id:
op = row.operator("bim.select_group_products", text="", icon="RESTRICT_SELECT_OFF")
op.group = group_id
op = row.operator("bim.add_group", text="", icon="ADD")
op.group = group_id
op = row.operator("bim.remove_group", text="", icon="X")
op.group = group_id
else:
op = row.operator("bim.select_group_products", text="", icon="RESTRICT_SELECT_OFF")
op.group = group_id
op = row.operator("bim.enable_editing_group", text="", icon="GREASEPENCIL")
op.group = group_id
op = row.operator("bim.add_group", text="", icon="ADD")
op.group = group_id
op = row.operator("bim.remove_group", text="", icon="X")
op.group = group_id
class BIM_UL_object_groups(UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
if item:
row = layout.row(align=True)
for i in range(0, item.tree_depth):
row.label(text="", icon="BLANK1")
if item.has_children:
op = row.operator(
"bim.toggle_group", icon="TRIA_DOWN" if item.is_expanded else "TRIA_RIGHT", text="", emboss=False
)
op.ifc_definition_id = item.ifc_definition_id
op.index = index
op.option = "Collapse" if item.is_expanded else "Expand"
else:
row.label(text="", icon="BLANK1")
row.label(text=item.name)
op = row.operator("bim.remove_group", text="", icon="X")
op.group = item.ifc_definition_id
op = row.operator("bim.assign_group", text="", icon="ADD")
op.group = item.ifc_definition_id