Files
IfcOpenShell/src/ifcopenshell-python/ifcopenshell/api/geometry/add_mesh_representation.py
T
Andrej730 8b6235f42f fix TessellateElements ifcpatch recipe
TessellateElements patch was failing because it was relying on optionality of `edges` argument. Though argument itself is currently useless and not used in the code.
2024-06-21 17:49:02 +05:00

108 lines
4.5 KiB
Python

# IfcOpenShell - IFC toolkit and geometry engine
# Copyright (C) 2022 Dion Moult <dion@thinkmoult.com>
#
# This file is part of IfcOpenShell.
#
# IfcOpenShell is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# IfcOpenShell is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
import ifcopenshell.util.unit
from typing import Optional
COORD_3D = tuple[float, float, float]
def add_mesh_representation(
file: ifcopenshell.file,
# IfcGeometricRepresentationContext
context: ifcopenshell.entity_instance,
# Vertices, edges, and faces are given in the form of: [item1, item2, item3, ...]
# A list of coordinates
# ... where itemN = [(0., 0., 0.), (1., 1., 1.), (x, y, z), ...]
vertices: list[COORD_3D],
# A list of edges, represented by vertex index pairs
# ... where itemN = [(0, 1), (1, 2), (v1, v2), ...]
edges: list[tuple[int, int]] = None,
# A list of polygons, represented by vertex indices
# ... where itemN = [(0, 1, 2), (5, 4, 2, 3), (v1, v2, v3, ... vN), ...]
faces: list[list[int]] = None,
# Optionally apply a vector offset to all coordinates
cooridnate_offset: Optional[COORD_3D] = None,
# A scale factor to apply for all vectors in case the unit is different
unit_scale: Optional[float] = None,
# Force using IfcFacetedBreps instead of IfcPolygonalFaceSets
force_faceted_brep: bool = False,
) -> ifcopenshell.entity_instance:
# TODO: Support edges without faces.
assert faces is not None, f"Currently 'faces' argument is not optional."
usecase = Usecase()
usecase.file = file
usecase.settings = {
"context": context,
"vertices": vertices,
"edges": edges,
"faces": faces,
"coordinate_offset": cooridnate_offset,
"unit_scale": unit_scale,
"force_faceted_brep": force_faceted_brep,
}
return usecase.execute()
class Usecase:
def execute(self):
if self.settings["unit_scale"] is None:
self.settings["unit_scale"] = ifcopenshell.util.unit.calculate_unit_scale(self.file)
return self.create_mesh_representation()
def create_mesh_representation(self):
if self.settings["force_faceted_brep"] or self.file.schema == "IFC2X3":
return self.create_faceted_brep()
return self.create_polygonal_face_set()
def create_faceted_brep(self):
items = []
for i in range(0, len(self.settings["vertices"])):
vertices = [
self.file.createIfcCartesianPoint(self.convert_si_to_unit(v)) for v in self.settings["vertices"][i]
]
faces = [
self.file.createIfcFace(
[self.file.createIfcFaceOuterBound(self.file.createIfcPolyLoop([vertices[v] for v in f]), True)]
)
for f in self.settings["faces"][i]
]
items.append(self.file.createIfcFacetedBrep(self.file.createIfcClosedShell(faces)))
return self.file.createIfcShapeRepresentation(
self.settings["context"], self.settings["context"].ContextIdentifier, "Brep", items
)
def create_polygonal_face_set(self):
items = []
for i in range(0, len(self.settings["vertices"])):
coordinates = self.file.createIfcCartesianPointList3D(
[self.convert_si_to_unit(v) for v in self.settings["vertices"][i]]
)
faces = [self.file.createIfcIndexedPolygonalFace([v + 1 for v in f]) for f in self.settings["faces"][i]]
items.append(self.file.createIfcPolygonalFaceSet(coordinates, None, faces))
return self.file.createIfcShapeRepresentation(
self.settings["context"], self.settings["context"].ContextIdentifier, "Tessellation", items
)
def convert_si_to_unit(self, co):
if isinstance(co, (tuple, list)):
return [self.convert_si_to_unit(o) for o in co]
if self.settings["coordinate_offset"]:
return (co / self.settings["unit_scale"]) + self.settings["coordinate_offset"]
return co / self.settings["unit_scale"]