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IfcOpenShell/src/blenderbim/test/bim/module/void/test_operator.py
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2021-09-24 12:24:32 +02:00

138 lines
6.0 KiB
Python

# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import test.bim.bootstrap
class TestAddOpening(test.bim.bootstrap.NewFile):
@test.bim.bootstrap.scenario
def test_adding_an_opening(self):
return """
Given an empty IFC project
Given I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube
And the object "IfcWall/Cube" is selected
And additionally the object "Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube" should display as "WIRE"
And the object "IfcWall/Cube" has a boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube" is voided by "Cube"
"""
class TestRemoveOpening(test.bim.bootstrap.NewFile):
@test.bim.bootstrap.scenario
def test_removing_an_opening_manually(self):
return """
Given an empty IFC project
Given I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube of size "1" at "1,0,0"
And the object "IfcWall/Cube" is selected
And additionally the object "Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And I press "bim.remove_opening(opening_id=97, obj='IfcWall/Cube')"
Then the object "IfcWall/Cube" has no boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube" is not voided by "Cube"
And the object "Cube" is not an IFC element
"""
@test.bim.bootstrap.scenario
def test_removing_a_non_dynamic_opening_manually(self):
return """
Given an empty IFC project
Given I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube of size "1" at "1,0,0"
And the object "IfcWall/Cube" is selected
And additionally the object "Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And the object "IfcWall/Cube" is selected
And I press "bim.switch_representation(ifc_definition_id=86, should_reload=True)"
Then the object "IfcWall/Cube" has no boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube" has "16" vertices
When I press "bim.remove_opening(opening_id=97, obj='IfcWall/Cube')"
Then the object "IfcWall/Cube" has "8" vertices
And the object "Cube" is not an IFC element
"""
@test.bim.bootstrap.scenario
def test_removing_an_opening_using_deletion(self):
return """
Given an empty IFC project
Given I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube of size "1" at "1,0,0"
And the object "IfcWall/Cube" is selected
And additionally the object "Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And the object "IfcOpeningElement/Cube" is selected
And I delete the selected objects
Then the object "IfcWall/Cube" has no boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube" is not voided by "Cube"
"""
@test.bim.bootstrap.scenario
def test_removing_an_opening_indirectly_by_deleting_its_building_element(self):
return """
Given an empty IFC project
Given I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube of size "1" at "1,0,0"
And the object "IfcWall/Cube" is selected
And additionally the object "Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And the object "IfcWall/Cube" is selected
And I delete the selected objects
Then the object "Cube" is not an IFC element
"""
class TestAddFilling(test.bim.bootstrap.NewFile):
@test.bim.bootstrap.scenario
def test_adding_a_filling(self):
return """
Given an empty IFC project
Given I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcDoor"
And I press "bim.assign_class"
And the object "IfcOpeningElement/Cube" is selected
And I press "bim.add_filling(opening='IfcOpeningElement/Cube', obj='IfcDoor/Cube')"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube" should display as "WIRE"
And the object "IfcDoor/Cube" is an "IfcDoor"
And the void "IfcOpeningElement/Cube" is filled by "Cube"
"""