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IfcOpenShell/src/ifcblenderexport/blenderbim/bim/module/pset/ui.py
T

207 lines
8.5 KiB
Python

from bpy.types import Panel
from blenderbim.bim.module.pset.data import Data
from blenderbim.bim.ifc import IfcStore
def draw_psetqto_ui(context, pset_id, pset, props, layout, obj_type):
box = layout.box()
row = box.row(align=True)
icon = "TRIA_DOWN" if pset["is_expanded"] else "TRIA_RIGHT"
row.operator("bim.toggle_pset_expansion", icon=icon, text="", emboss=False).pset_id = pset_id
if not props.active_pset_id:
row.label(text=pset["Name"], icon="COPY_ID")
op = row.operator("bim.enable_pset_editing", icon="GREASEPENCIL", text="")
op.pset_id = pset_id
op.obj = context.active_object.name if obj_type == "Object" else context.active_object.active_material.name
op.obj_type = obj_type
op = row.operator("bim.remove_pset", icon="X", text="")
op.pset_id = pset_id
op.obj = context.active_object.name if obj_type == "Object" else context.active_object.active_material.name
op.obj_type = obj_type
elif props.active_pset_id != pset_id:
row.label(text=pset["Name"], icon="COPY_ID")
op = row.operator("bim.remove_pset", icon="X", text="")
op.pset_id = pset_id
op.obj = context.active_object.name if obj_type == "Object" else context.active_object.active_material.name
op.obj_type = obj_type
elif props.active_pset_id == pset_id:
row.prop(props, "active_pset_name", icon="COPY_ID", text="")
op = row.operator("bim.edit_pset", icon="CHECKMARK", text="")
op.obj = context.active_object.name if obj_type == "Object" else context.active_object.active_material.name
op.obj_type = obj_type
op = row.operator("bim.disable_pset_editing", icon="X", text="")
op.obj = context.active_object.name if obj_type == "Object" else context.active_object.active_material.name
op.obj_type = obj_type
if pset["is_expanded"]:
if props.active_pset_id == pset_id:
for prop in pset["Properties"]:
draw_psetqto_editable_ui(box, props, prop)
else:
has_props_displayed = False
for prop in pset["Properties"]:
if context.preferences.addons["blenderbim"].preferences.should_hide_empty_props and (
prop["value"] is None or prop["value"] == ""
):
continue
has_props_displayed = True
row = box.row(align=True)
row.scale_y = 0.8
row.label(text=prop["Name"])
row.label(text=str(prop["value"]))
if not has_props_displayed:
row = box.row()
row.scale_y = 0.8
row.label(text="No Properties Set")
def draw_psetqto_editable_ui(box, props, prop):
row = box.row(align=True)
blender_prop = props.properties.get(prop["Name"])
if prop["type"] == "string":
row.prop(blender_prop, "string_value", text=prop["Name"])
elif prop["type"] == "integer":
row.prop(blender_prop, "int_value", text=prop["Name"])
elif prop["type"] == "float":
row.prop(blender_prop, "float_value", text=prop["Name"])
elif prop["type"] == "boolean":
row.prop(blender_prop, "bool_value", text=prop["Name"])
elif prop["type"] == "enum":
row.prop(blender_prop, "enum_value", text=prop["Name"])
row.prop(blender_prop, "is_null", icon="RADIOBUT_OFF" if blender_prop.is_null else "RADIOBUT_ON", text="")
if (
"length" in prop["Name"].lower()
or "width" in prop["Name"].lower()
or "height" in prop["Name"].lower()
or "depth" in prop["Name"].lower()
or "perimeter" in prop["Name"].lower()
):
op = row.operator("bim.guess_quantity", icon="IPO_EASE_IN_OUT", text="")
op.prop = prop["Name"]
elif "area" in prop["Name"].lower():
op = row.operator("bim.guess_quantity", icon="MESH_CIRCLE", text="")
op.prop = prop["Name"]
elif "volume" in prop["Name"].lower():
op = row.operator("bim.guess_quantity", icon="SPHERE", text="")
op.prop = prop["Name"]
class BIM_PT_object_psets(Panel):
bl_label = "IFC Object Property Sets"
bl_idname = "BIM_PT_object_psets"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "object"
@classmethod
def poll(cls, context):
if not context.active_object:
return False
props = context.active_object.BIMObjectProperties
if not props.ifc_definition_id:
return False
if props.ifc_definition_id not in Data.products:
Data.load(props.ifc_definition_id)
if not Data.products[props.ifc_definition_id]:
return False
return True
def draw(self, context):
oprops = context.active_object.BIMObjectProperties
props = context.active_object.PsetProperties
if not oprops.ifc_definition_id:
return
if oprops.ifc_definition_id not in Data.products:
Data.load(oprops.ifc_definition_id)
row = self.layout.row(align=True)
row.prop(props, "pset_name", text="")
op = row.operator("bim.add_pset", icon="ADD", text="")
op.obj = context.active_object.name
op.obj_type = "Object"
for pset_id in Data.products[oprops.ifc_definition_id]["psets"]:
pset = Data.psets[pset_id]
draw_psetqto_ui(context, pset_id, pset, props, self.layout, "Object")
# TODO reimplement. See #1222.
# if props.relating_type and props.relating_type.PsetProperties.psets:
# self.layout.label(text="Inherited Psets:")
# self.draw_psets_ui(props.relating_type.PsetProperties, enabled=False)
class BIM_PT_object_qtos(Panel):
bl_label = "IFC Object Quantity Sets"
bl_idname = "BIM_PT_object_qtos"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "object"
@classmethod
def poll(cls, context):
if not context.active_object:
return False
props = context.active_object.BIMObjectProperties
if not props.ifc_definition_id:
return False
if props.ifc_definition_id not in Data.products:
Data.load(props.ifc_definition_id)
if not Data.products[props.ifc_definition_id]:
return False
return True
def draw(self, context):
oprops = context.active_object.BIMObjectProperties
props = context.active_object.PsetProperties
if not oprops.ifc_definition_id:
return
if oprops.ifc_definition_id not in Data.products:
Data.load(oprops.ifc_definition_id)
row = self.layout.row(align=True)
row.prop(props, "qto_name", text="")
row.operator("bim.add_qto", icon="ADD", text="")
for qto_id in Data.products[oprops.ifc_definition_id]["qtos"]:
qto = Data.qtos[qto_id]
draw_psetqto_ui(context, qto_id, qto, props, self.layout, "Object")
class BIM_PT_material_psets(Panel):
bl_label = "IFC Material Property Sets"
bl_idname = "BIM_PT_material_psets"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "material"
@classmethod
def poll(cls, context):
if not context.active_object:
return False
if not context.active_object.active_material:
return False
props = context.active_object.active_material.BIMObjectProperties
if not props.ifc_definition_id:
return False
if IfcStore.get_file().schema == "IFC2X3":
return False # We don't support material psets in IFC2X3 because they suck
if props.ifc_definition_id not in Data.products:
Data.load(props.ifc_definition_id)
if not Data.products[props.ifc_definition_id]:
return False
return True
def draw(self, context):
oprops = context.active_object.active_material.BIMObjectProperties
props = context.active_object.active_material.PsetProperties
if not oprops.ifc_definition_id:
return
if oprops.ifc_definition_id not in Data.products:
Data.load(oprops.ifc_definition_id)
row = self.layout.row(align=True)
row.prop(props, "material_pset_name", text="")
op = row.operator("bim.add_pset", icon="ADD", text="")
op.obj = context.active_object.active_material.name
op.obj_type = "Material"
for pset_id in Data.products[oprops.ifc_definition_id]["psets"]:
pset = Data.psets[pset_id]
draw_psetqto_ui(context, pset_id, pset, props, self.layout, "Material")