mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-17 02:49:12 +00:00
219 lines
9.5 KiB
Python
219 lines
9.5 KiB
Python
import bpy
|
|
|
|
# from helper import SayHello
|
|
import ifcopenshell
|
|
import ifcsverchok.helper
|
|
from ifcsverchok.ifcstore import SvIfcStore
|
|
|
|
# import ifcsverchok.ifc_store
|
|
# from bpy.props import StringProperty
|
|
# from sverchok.node_tree import SverchCustomTreeNode
|
|
# from sverchok.data_structure import updateNode
|
|
|
|
import bpy
|
|
import ifcopenshell
|
|
|
|
from bpy.props import StringProperty, EnumProperty, IntProperty, BoolProperty
|
|
from sverchok.node_tree import SverchCustomTreeNode
|
|
from sverchok.data_structure import updateNode, flatten_data, repeat_last_for_length
|
|
|
|
input_map = {}
|
|
|
|
|
|
class SvIfcCreateEntity(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.helper.SvIfcCore):
|
|
bl_idname = "SvIfcCreateEntity"
|
|
bl_label = "IFC Create Entity"
|
|
node_dict = {}
|
|
|
|
is_scene_dependent = True # if True and is_interactive then the node will be updated upon scene changes
|
|
|
|
def refresh_node(self, context):
|
|
if self.refresh_local:
|
|
self.process()
|
|
self.refresh_local = False
|
|
|
|
refresh_local: BoolProperty(name="Update Node", description="Update Node", update=refresh_node)
|
|
|
|
Names: StringProperty(name="Names", default="", update=updateNode)
|
|
Descriptions: StringProperty(name="Descriptions", default="", update=updateNode)
|
|
IfcClass: StringProperty(name="IfcClass", update=updateNode)
|
|
Representations: StringProperty(name="Representations", default="", update=updateNode)
|
|
# Locations: FloatVectorProperty(name="Locations", default="", update=updateNode)
|
|
Properties: StringProperty(name="properties", update=updateNode)
|
|
|
|
def sv_init(self, context):
|
|
self.inputs.new("SvStringsSocket", "Names").prop_name = "Names"
|
|
self.inputs.new("SvStringsSocket", "Descriptions").prop_name = "Descriptions"
|
|
self.inputs.new("SvStringsSocket", "IfcClass").prop_name = "IfcClass"
|
|
self.inputs.new("SvStringsSocket", "Representations").prop_name = "Representations"
|
|
self.inputs.new("SvMatrixSocket", "Locations").is_mandatory=False
|
|
self.inputs.new("SvStringsSocket", "Properties").prop_name = "Properties"
|
|
self.outputs.new("SvStringsSocket", "Entities")
|
|
self.outputs.new("SvStringsSocket", "file") # only for testing
|
|
self.node_dict[hash(self)] = {}
|
|
|
|
def draw_buttons(self, context, layout):
|
|
layout.operator("node.sv_ifc_tooltip", text="", icon="QUESTION", emboss=False).tooltip = "Create IFC Entity. Takes one or multiple inputs. \nIf 'Representation(s)' is given, that determines number of output entities. Otherwise, 'Names' is used."
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(self, 'is_interactive', icon='SCENE_DATA', icon_only=True)
|
|
row.prop(self, 'refresh_local', icon='FILE_REFRESH')
|
|
|
|
def process(self):
|
|
print("#"*20, "\n running create_entity3 PROCESS()... \n", "#"*20,)
|
|
print("#"*20, "\n hash(self):", hash(self), "\n", "#"*20,)
|
|
|
|
self.names = flatten_data(self.inputs["Names"].sv_get(), target_level=1)
|
|
self.descriptions = flatten_data(self.inputs["Descriptions"].sv_get(), target_level=1)
|
|
self.ifc_class = self.inputs["IfcClass"].sv_get()[0][0]
|
|
self.representations = flatten_data(self.inputs["Representations"].sv_get(), target_level=1)
|
|
self.locations = flatten_data(self.inputs["Locations"].sv_get(default=[]), target_level=1)
|
|
self.properties = self.inputs["Properties"].sv_get()
|
|
|
|
|
|
self.sv_input_names = [i.name for i in self.inputs]
|
|
|
|
if hash(self) not in self.node_dict:
|
|
self.node_dict[hash(self)] = {} #happens if node is already on canvas when blender loads
|
|
if not self.node_dict[hash(self)]:
|
|
self.node_dict[hash(self)].update(dict.fromkeys(self.sv_input_names, 0))
|
|
print("node_dict: ", self.node_dict)
|
|
if not self.inputs["IfcClass"].sv_get()[0][0]:
|
|
raise Exception("Insert IfcClass")
|
|
return
|
|
|
|
edit = False
|
|
for i in range(len(self.inputs)):
|
|
# if self.sv_input_names[i] == "Locations":
|
|
# input = self.inputs[self.sv_input_names[i]].sv_get(deepcopy=False, default = [])
|
|
input = self.inputs[self.sv_input_names[i]].sv_get(deepcopy=False, default =[])
|
|
# print("input: ", input)
|
|
# print("self.node_dict[hash(self)][self.inputs[i].name]: ", self.node_dict[hash(self)][self.inputs[i].name])
|
|
if isinstance(self.node_dict[hash(self)][self.inputs[i].name], list) and input != self.node_dict[hash(self)][self.inputs[i].name]:
|
|
edit = True
|
|
self.node_dict[hash(self)][self.inputs[i].name] = input
|
|
|
|
if self.refresh_local:
|
|
edit = True
|
|
|
|
print("\nrepresentations before convert: ", self.representations)
|
|
|
|
self.file = SvIfcStore.get_file()
|
|
if self.representations[0]:
|
|
self.representations = [self.file.by_id(step_id) for step_id in self.representations]
|
|
self.names = self.repeat_input_unique(self.names, len(self.representations))
|
|
self.descriptions = self.repeat_input_unique(self.descriptions, len(self.representations))
|
|
elif not self.representations[0]:
|
|
self.descriptions = self.repeat_input_unique(self.descriptions, len(self.names))
|
|
|
|
# print("REPRESENTATION: ", self.representations)
|
|
# print("IfcClass: ",self.ifc_class)
|
|
print("Names: ",self.names)
|
|
print("Descriptions: ",self.descriptions)
|
|
# print("\nrepresentations after convert: ", self.representations)
|
|
|
|
if self.node_id not in SvIfcStore.id_map:
|
|
entities = self.create()
|
|
else:
|
|
if edit is True:
|
|
entities = self.edit()
|
|
else:
|
|
# entities = self.get_existing_element()
|
|
entities = SvIfcStore.id_map[self.node_id]
|
|
|
|
print("Entities: ", entities)
|
|
print("SvIfcStore.id_map: ", SvIfcStore.id_map)
|
|
|
|
self.outputs["Entities"].sv_set(entities)
|
|
self.outputs["file"].sv_set([[self.file]])
|
|
|
|
def create(self, index=None):
|
|
entities_ids = []
|
|
iterator = range(len(self.names))
|
|
if index is not None:
|
|
iterator = [index]
|
|
for i in iterator:
|
|
try:
|
|
entity = ifcopenshell.api.run("root.create_entity", self.file, ifc_class=self.ifc_class, name=self.names[i], description=self.descriptions[i])
|
|
try:
|
|
ifcopenshell.api.run("geometry.assign_representation", self.file, product=entity, representation=self.representations[i])
|
|
except IndexError:
|
|
pass
|
|
try:
|
|
print("LOCATION[i]: ", self.locations[i])
|
|
ifcopenshell.api.run("geometry.edit_object_placement", self.file, product=entity, matrix=self.locations[i])
|
|
except IndexError:
|
|
pass
|
|
entities_ids.append(entity.id())
|
|
SvIfcStore.id_map.setdefault(self.node_id, []).append(entity.id())
|
|
except Exception as e:
|
|
raise Exception("Something went wrong. Cannot create entity.", e)
|
|
return entities_ids
|
|
|
|
def edit(self):
|
|
entities_ids = []
|
|
id_map_copy = SvIfcStore.id_map[self.node_id].copy()
|
|
for i, _ in enumerate(self.names):
|
|
try:
|
|
step_id = id_map_copy[i]
|
|
except IndexError:
|
|
id = self.create(index=i)
|
|
entities_ids.append(id[0])
|
|
continue
|
|
entity = self.file.by_id(step_id)
|
|
entity.Name = self.names[i]
|
|
entity.Description = self.descriptions[i]
|
|
|
|
try:
|
|
if self.representations[i] and not self.file.by_type("IFCPRODUCTDEFINITIONSHAPE"):
|
|
ifcopenshell.api.run("geometry.assign_representation", self.file, product=entity, representation=self.representations[i])
|
|
elif self.representations[i]:
|
|
entity.Representation = self.representations[i]
|
|
except IndexError:
|
|
pass
|
|
try:
|
|
print("LOCATION[i]: ", self.locations[i])
|
|
ifcopenshell.api.run("geometry.edit_object_placement", self.file, product=entity, matrix=self.locations[i])
|
|
except IndexError:
|
|
pass
|
|
if entity.is_a() != self.ifc_class:
|
|
SvIfcStore.id_map[self.node_id].remove(step_id)
|
|
entity = ifcopenshell.util.schema.reassign_class(self.file, entity, self.ifc_class)
|
|
SvIfcStore.id_map.setdefault(self.node_id, []).append(entity.id())
|
|
entities_ids.append(entity.id())
|
|
|
|
if id_map_copy>entities_ids:
|
|
SvIfcStore.id_map[self.node_id] = entities_ids
|
|
return entities_ids
|
|
|
|
def repeat_input_unique(self, input, count):
|
|
input = repeat_last_for_length(input, count, deepcopy=False)
|
|
if input[0]:
|
|
input = [a if not (s:=sum(j == a for j in input[:i])) else f'{a}-{s+1}' for i, a in enumerate(input)] # add number to duplicates
|
|
return input
|
|
|
|
|
|
def get_existing_element(self):
|
|
results = []
|
|
for i, step_id in enumerate(SvIfcStore.id_map[self.node_id]):
|
|
entity = self.file.by_id(step_id)
|
|
results.append([entity])
|
|
return results
|
|
|
|
|
|
def sv_free(self):
|
|
try:
|
|
del SvIfcStore.id_map[self.node_id]
|
|
del self.node_dict[hash(self)]
|
|
print('Node was deleted')
|
|
except KeyError or AttributeError:
|
|
pass
|
|
|
|
|
|
def register():
|
|
bpy.utils.register_class(SvIfcCreateEntity)
|
|
|
|
|
|
def unregister():
|
|
bpy.utils.unregister_class(SvIfcCreateEntity)
|