mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-10 09:48:32 +00:00
98 lines
4.2 KiB
C++
98 lines
4.2 KiB
C++
/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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#ifndef GEOMETRYSERIALIZER_H
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#define GEOMETRYSERIALIZER_H
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#ifdef IFCCONVERT_DOUBLE_PRECISION
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typedef double real_t;
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#else
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typedef float real_t;
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#endif
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#include "../ifcconvert/Serializer.h"
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#include "../ifcgeom/IfcGeomIterator.h"
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class SerializerSettings : public IfcGeom::IteratorSettings
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{
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public:
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enum Setting
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{
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/// Use entity names instead of unique IDs for naming elements.
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/// Applicable for OBJ, DAE, and SVG output.
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USE_ELEMENT_NAMES = 1 << (IfcGeom::IteratorSettings::NUM_SETTINGS + 1),
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/// Use entity GUIDs instead of unique IDs for naming elements.
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/// Applicable for OBJ, DAE, and SVG output.
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USE_ELEMENT_GUIDS = 1 << (IfcGeom::IteratorSettings::NUM_SETTINGS + 2),
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/// Use material names instead of unique IDs for naming materials.
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/// Applicable for OBJ and DAE output.
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USE_MATERIAL_NAMES = 1 << (IfcGeom::IteratorSettings::NUM_SETTINGS + 3),
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/// Use element types instead of unique IDs for naming elements.
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/// Applicable for DAE output.
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USE_ELEMENT_TYPES = 1 << (IfcGeom::IteratorSettings::NUM_SETTINGS + 4),
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/// Order the elements using their IfcBuildingStorey parent
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/// Applicable for DAE output
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USE_ELEMENT_HIERARCHY = 1 << (IfcGeom::IteratorSettings::NUM_SETTINGS + 5),
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/// Number of different setting flags.
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NUM_SETTINGS = 5
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};
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SerializerSettings()
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: precision(DEFAULT_PRECISION)
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{
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memset(offset, 0, sizeof(offset));
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}
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/// Optional offset that is applied to serialized objects, (0,0,0) by default.
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double offset[3];
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/// Sets the precision used to format floating-point values, 15 by default.
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/// Use a negative value to use the system's default precision (should be 6 typically).
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short precision;
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enum { DEFAULT_PRECISION = 15 };
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};
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class GeometrySerializer : public Serializer {
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public:
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GeometrySerializer(const SerializerSettings& settings) : settings_(settings) {}
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virtual ~GeometrySerializer() {}
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virtual bool isTesselated() const = 0;
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virtual void write(const IfcGeom::TriangulationElement<real_t>* o) = 0;
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virtual void write(const IfcGeom::BRepElement<real_t>* o) = 0;
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virtual void setUnitNameAndMagnitude(const std::string& name, float magnitude) = 0;
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const SerializerSettings& settings() const { return settings_; }
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SerializerSettings& settings() { return settings_; }
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/// Returns ID for the object depending on the used setting.
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virtual std::string object_id(const IfcGeom::Element<real_t>* o)
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{
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if (settings_.get(SerializerSettings::USE_ELEMENT_GUIDS)) return o->guid();
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if (settings_.get(SerializerSettings::USE_ELEMENT_NAMES)) return o->name();
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return o->unique_id();
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}
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protected:
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SerializerSettings settings_;
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};
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#endif
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