Files
IfcOpenShell/src
Ryan Schultz d69b4927a2 Fix: Add window to shader editor context override
The copy_node_graph() method checks for a "window" key in the context
override, but get_shader_editor_context() wasn't providing it. This
caused the function to return early, preventing external styles from
loading.

Updated get_shader_editor_context() to include the window when the
screen differs from the current context, following the same pattern
used in get_viewport_context().
2025-12-27 09:59:47 -06:00
..
2025-12-19 18:53:14 +05:00
2025-12-19 18:53:14 +05:00
2025-12-22 18:44:42 +05:00
2025-12-19 18:53:14 +05:00
2025-12-19 18:53:14 +05:00
2025-12-19 18:53:14 +05:00
2025-12-19 18:53:14 +05:00
2025-12-19 18:53:14 +05:00
2025-12-19 18:53:14 +05:00
2025-12-19 18:53:14 +05:00
2025-12-22 18:44:42 +05:00
2025-12-19 18:53:14 +05:00
2025-12-19 18:53:14 +05:00
2025-12-19 18:53:14 +05:00
2025-12-22 18:44:42 +05:00
2025-12-22 18:44:42 +05:00
2025-12-22 18:44:42 +05:00
2025-12-22 18:44:42 +05:00
2025-12-19 18:53:14 +05:00
2025-12-19 18:53:14 +05:00
2025-12-19 18:53:14 +05:00
2025-12-22 18:44:42 +05:00
2025-12-19 18:53:14 +05:00
2025-12-19 18:53:14 +05:00
2025-12-22 18:44:42 +05:00
2025-12-22 18:44:42 +05:00
2025-12-22 18:44:42 +05:00