Files
IfcOpenShell/src
falken10vdl d4388ec76d AddReferenceImage: fix regression with IFC2X3 support, refactor to no longer depend on add_representation or update_representation, remove legacy style updating functionality
* Enhance AddReferenceImage operator to use file browser instead of independent popup dialogue

* Fix dimensions assertion in TestAddReferenceImage

* Remove error in return in _execute (it is not execute)

* Add  IFC2X3 support to AddReferenceImage

* Adde unit="LENGTH" to the x/y properties (every length dimension everywhere in the UI is in project length units. No need to say it explicitly)

* Manually create the texture always, not just for IFC2X3

* Add poll method to AddReferenceImage operator to check for loaded IFC project

* Refactor AddReferenceImage to add representation manually following pattern in root/operator.py's bim.add_element

* Improve File explorer options between new and select from existing project Ifc Reference Images

* Refactor get_existing_reference_images to use selector for filtering image annotations

* No extra args needed after should_add_representation is False

* Doing clean=True deletes everything

* Don't manually add geometry and materials, don't call bpy.ops. Only create IFC data, then use preexisting loading functions to create geometry.

* Black formatting, also now we can start to remove this operator as it becomes obsolete

* Consolidate duplicate UV generation into Loader.load_generated_uv_map

Replace 3 identical XY-UV baking blocks (create_object IMAGE,
bm_add_image_plane, ImageScalingTool) with a single reusable
classmethod in tool.Loader.

* Fix IFC4 texture display in Solid viewport Texture mode

IFC4 IfcTextureCoordinateGenerator Mode=COORD is used, load_texture_maps
falls back to load_generated_uv_map to bake XY-UV data onto the mesh.

* Fix IFC2X3 texture display

* This looks wrong

* Remove legacy override image feature, because we now have a proper styles and texture manager

* Remove legacy override existing image element, because we now have a dedicated styles texture manager

* Remove unnecessary roundtrip to bmesh and mesh

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Co-authored-by: Dion Moult <dion@thinkmoult.com>
2026-02-19 11:56:10 +11:00
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