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added wedge15 element + integration rules
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@@ -473,6 +473,56 @@ end
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#
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type Wedge15 <: AbstractElement
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end
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function description(::Type{Wedge15})
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"15 node prismatic element (wedge)"
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end
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function size(element::Element{Wedge15})
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return (3, 15)
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end
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function length(element::Element{Wedge15})
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return 15
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end
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function get_reference_coordinates(::Type{Wedge15})
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Vector{Float64}[
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[0.0, 0.0, -1.0], # N1
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[1.0, 0.0, -1.0], # N2
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[0.0, 1.0, -1.0], # N3
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[0.0, 0.0, 1.0], # N4
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[1.0, 0.0, 1.0], # N5
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[0.0, 1.0, 1.0], # N6
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[0.5, 0.0, -1.0], # N7
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[0.5, 0.5, -1.0], # N8
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[0.0, 0.5, -1.0], # N9
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[0.5, 0.0, 1.0], # N10
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[0.5, 0.5, 1.0], # N11
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[0.0, 0.5, 1.0], # N12
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[0.0, 0.0, 0.0], # N13
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[1.0, 0.0, 0.0], # N14
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[0.0, 1.0, 0.0]] # N15
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end
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function get_interpolation_polynomial(::Type{Wedge15}, x)
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[
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1 x[1] x[1]^2 x[2] x[1]*x[2] x[2]^2 x[3] x[1]*x[3] x[1]^2*x[3] x[2]*x[3] x[1]*x[2]*x[3] x[2]^2*x[3] x[3]^2 x[1]*x[3]^2 x[2]*x[3]^2
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]
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end
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function get_interpolation_polynomial(::Type{Wedge15}, x, ::Type{Val{:partial_derivatives}})
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[
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0 1 2*x[1] 0 x[2] 0 0 x[3] 2*x[1]*x[3] 0 x[2]*x[3] 0 0 x[3]^2 0
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0 0 0 1 x[1] 2*x[2] 0 0 0 x[3] x[1]*x[3] 2*x[2]*x[3] 0 0 x[3]^2
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0 0 0 0 0 0 1 x[1] x[1]^2 x[2] x[1]*x[2] x[2]^2 2*x[3] 2*x[1]*x[3] 2*x[2]*x[3]
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]
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end
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#
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type Hex8 <: AbstractElement
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end
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@@ -664,6 +714,7 @@ end
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@create_basis Tet4
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@create_basis Tet10
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@create_basis Wedge6
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@create_basis Wedge15
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@create_basis Hex8
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@create_basis Hex20
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@create_basis Hex27
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@@ -680,3 +731,4 @@ end
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function get_reference_coordinates{E}(element::Element{E})
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get_reference_coordinates(E)
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end
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