Source code related to read and parse ABAQUS .inp files is now living in
it's own repository `AbaqusReader.jl` and in this commit we cleanup the
same files from this repository.
- add AbaqusReader to .travis.yml because it's not registered package yet
- initialize Mesh from AbaqusReader.jl dict
- remove ABAQUS tests and files moved to AbaqusReader.jl
- remove references to old module Abaqus
- move ABAQUS code to preprocess.jl (what is left)
- close issue #122
- close issue #55
* new mortar segmentation tests which are failing
* test_problems_mortar_3d.jl: first test (Tet4) pass
* solvers.jl: diagonal of A is now properly filled, if that option is used. Another option is to remove zero rows from matrix system, which is on by default
* problems_mortar.jl: added new function diagnose_interface to calculate quantities from interface hopefully revealing bugs in calculation
* problems_mortar_3d.jl: added docstring for check_orientation! and removed flooding debug messages not helping to debug anything
* solvers.jl: Another way to solve Ax = b
* Refactored code to make implementation of Tri6 assemble! easier
* Patch test with linear Tet4 elements and quadratic Tet10 elements pass
When using quadratic elements, in polygon clipping algorithm element is divided to linear sub-elements as proposed in [Puso2008]. Interpolation of Lagrange multiplier space is done using quadratic shape functions.
References
----------
[Puso2008] Puso, Michael A., T. A. Laursen, and Jerome Solberg. "A segment-to-segment mortar contact method for quadratic elements and large deformations." Computer Methods in Applied Mechanics and Engineering 197.6 (2008): 555-566.
* increased coverage by adding diagnose_interface
* test using dual basis, failing for unknown reason
* Fixed dual basis construction for Mortar/Tet4
The coefficient matrix Ae for one particular slave element e is the result performing numerical integration on *all* integration cells associated with this element [Popp2013]. Ae cannot be calculated "cell-wise" like it was done before. Now patch test will pass also using `interface.properties.dual_basis = true` option. Partially integrated slave elements are supported as well.
References
----------
[Popp2013] Popp, Alexander, et al. "Improved robustness and consistency of 3D contact algorithms based on a dual mortar approach." Computer Methods in Applied Mechanics and Engineering 264 (2013): 67-80.
* Minor modifications to preprocess.jl
- removed two functions which are unimplemented (but maybe planned in future)
- added function create_node_set_from_element_set!, which can be used, like name suggests, to create a node set from nodes belonging to some set of elements.
* solvers.jl: now prints a list of overconstrained nodes which can be easily copy-pasted to problem.assembly.removed_dofs list to solver overconstrained situation manually
* Increase code coverage
Added a new test which tests dual basis 3d mortar + adjust option when using Tet4 in elasticity problem.
* Tet10 + Dual basis still failing, others are working
* mortar 3d low level tests
* linear surface element projection tests pass
* Introduced basis transform constant alpha
Tet10 + dual basis patch test still failing, but single element low level routine tests gives expected results with alpha=0.2
* added new integration rule FPG12 for triangular elements
* added drop_tolerance option to remove very small values from constraint matrices
* Introduced a basis transform matrix T
Constructing bi-orthogonal basis for quadratic surfaces is ill-conditioned. By doing a basis transform N' = N*T for slave side displacement vector it's possible to construct a bi-orthogonal basis in a same way than with linear elements. Setting alpha=0.2 ensures that quadratic basis functions are strictly positive in practical cases.
* fix 3d clipping test routine, accepts only 3d vertices
* dropped number of integration poitns from 12 to 7 in quadratic mortar surfaces intrestingly gives more accurate results, maybe something numerical error in FPG12 integration rule..?
* added two displacement patch tests + output writing for all cases
* %s/Int64/Int/g
* Changed test data location
* Fine tuning of logging levels
* problems_mortar_3d.jl: rename function contains to approx_in
See issue #85. `contains` is now renamed to `approx_in`. I also
switched argument order, so this function is now called in a same
way function `in()`. Usage example:
julia> P = Vector[[1.0, 1.0], [2.0, 2.0]]
2-element Array{Array{T,1},1}:
[1.0,1.0]
[2.0,2.0]
julia> q = [1.0, 1.0] + eps(Float64)
2-element Array{Float64,1}:
1.0
1.0
julia> in(q, P)
false
julia> approx_in(q, P)
true
Also added docstring and usage example.
* Removed `importall base` from code