mirror of
https://github.com/JuliaFEM/JuliaFEM.jl.git
synced 2026-09-10 13:17:42 +00:00
414de67114
- Changed 'ξ = Vec{3}(ip.ξ)' to 'ξ = ip.ξ' in compute_element_stiffness
- No conversion needed since ip.ξ is now already Vec{3}
262 lines
8.6 KiB
Julia
262 lines
8.6 KiB
Julia
# This file is a part of JuliaFEM.
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# License is MIT: see https://github.com/JuliaFEM/JuliaFEM.jl/blob/master/LICENSE.md
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"""
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CPU Backend for Elasticity
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Uses traditional element assembly with iterative CG solver.
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Works directly with immutable Elements and Physics structure.
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"""
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using LinearAlgebra
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using SparseArrays
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using Tensors
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"""
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ElasticityDataCPU <: AbstractElasticityData
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CPU backend data using element assembly structures.
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Fields:
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- `assembly`: ElementAssemblyData for global system
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- `n_nodes`: Number of nodes
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- `n_dofs`: Number of DOFs (3 * n_nodes for 3D)
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"""
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struct ElasticityDataCPU <: AbstractElasticityData
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assembly::ElementAssemblyData{Float64}
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n_nodes::Int
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n_dofs::Int
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end
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"""
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initialize_backend(::CPU, physics::Physics{ElasticityPhysicsType}, time::Float64)
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Initialize CPU backend from Physics problem using NEW immutable Element API.
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Assembles the global system directly from immutable elements without
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using the old Problem/update! API.
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"""
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function initialize_backend(::CPU, physics::Physics{ElasticityPhysicsType}, time::Float64)
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# Determine problem size from elements
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if length(physics.body_elements) == 0
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error("No elements in physics problem!")
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end
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# Get all unique nodes from elements
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all_nodes = Set{Int}()
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for element in physics.body_elements
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conn = get_connectivity(element)
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union!(all_nodes, conn)
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end
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n_nodes = maximum(all_nodes)
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n_dofs = physics.dimension * n_nodes
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# Create assembly data
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assembly = ElementAssemblyData(n_dofs, Float64)
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# Assemble each element
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for (elem_id, element) in enumerate(physics.body_elements)
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# Get element connectivity and DOF indices
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conn = get_connectivity(element)
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conn_int = NTuple{length(conn),Int64}(conn) # Convert UInt64 → Int64
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gdofs = get_dof_indices(conn_int, physics.dimension)
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# Compute element stiffness using proper integration and basis functions
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K_local = compute_element_stiffness(element, time)
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# Create contribution and scatter to global
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contrib = ElementContribution(elem_id, collect(gdofs), K_local,
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zeros(length(gdofs)), zeros(length(gdofs)))
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scatter_to_global!(assembly, contrib)
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end
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# Apply external forces (if any body forces in elements)
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# TODO: Implement body force extraction from element fields
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# Compute residual
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compute_residual!(assembly)
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# Apply Dirichlet boundary conditions
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bc = physics.bc_dirichlet
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if length(bc.node_ids) > 0
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fixed_dofs = Int[]
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prescribed_values = Float64[]
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for (node, components, values) in zip(bc.node_ids, bc.components, bc.values)
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for (comp, val) in zip(components, values)
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dof = physics.dimension * (node - 1) + comp
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push!(fixed_dofs, dof)
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push!(prescribed_values, val)
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end
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end
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apply_dirichlet_bc!(assembly, fixed_dofs, prescribed_values)
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end
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return ElasticityDataCPU(assembly, n_nodes, n_dofs)
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end
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"""
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compute_element_stiffness(element, time)
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Compute element stiffness matrix using NEW API: topology/integration + basis evaluation.
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USES NEW API:
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- integration_points(Gauss{order}(), topology) for quadrature
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- get_basis_derivatives(topology, basis, xi) for shape function gradients
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- Tensors.jl for all math (NO B-matrix!)
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Implementation follows golden standard: docs/src/book/multigpu_nodal_assembly.md
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Uses 4th-order elasticity tensor with double contractions (NO Voigt notation!)
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"""
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function compute_element_stiffness(element::Element{N,NIP,F,B}, time::Float64) where {N,NIP,F,B}
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# Get element properties from fields
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X = element.fields.geometry # Vector{Vec{3}} of node coordinates
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E = element.fields.youngs_modulus
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ν = element.fields.poissons_ratio
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# Material parameters (Lamé constants)
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λ = E * ν / ((1 + ν) * (1 - 2ν))
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μ = E / (2(1 + ν))
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# 4th-order elasticity tensor (Tensors.jl, symmetric in all index pairs)
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# C_ijkl = λ δ_ij δ_kl + μ (δ_ik δ_jl + δ_il δ_jk)
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δ(i, j) = i == j ? 1.0 : 0.0
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C_ijkl = [(λ * δ(i, j) * δ(k, l) + μ * (δ(i, k) * δ(j, l) + δ(i, l) * δ(j, k)))
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for i in 1:3, j in 1:3, k in 1:3, l in 1:3]
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C = Tensor{4,3}(tuple(C_ijkl...))
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# Extract topology and basis from element type parameter B
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# B is Lagrange{Topology, Order}
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topology_type = extract_topology_type(B)
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# Create topology instance - use N from element (8 for Hex8, etc.)
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topology = topology_type{N}()
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basis = B()
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# NEW API: integration points from topology module
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ips = integration_points(Gauss{2}(), topology)
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# Initialize element stiffness as 3×3 blocks (Tensors.jl approach)
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K_blocks = [[zero(Tensor{2,3}) for _ in 1:N] for _ in 1:N]
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# Integrate over element
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for ip in ips
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ξ = ip.ξ
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w = ip.weight
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# NEW API: Basis function derivatives (shape function gradients in reference coords)
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dN_dξ = get_basis_derivatives(topology, basis, ξ) # Returns NTuple{N, Vec{3}}
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# Jacobian transformation: J_ij = ∑_k X_k^i ∂N_k/∂ξ^j
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# Build Jacobian as Tensor{2,3} (3×3 matrix)
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J = zero(Tensor{2,3})
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for k in 1:N
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# Outer product: X[k] ⊗ dN_dξ[k] gives 3×3 tensor
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J += X[k] ⊗ dN_dξ[k]
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end
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detJ = det(J)
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J_inv = inv(J)
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# Shape derivatives in physical coordinates: ∂N_i/∂x = J^{-T} ⋅ ∂N_i/∂ξ
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dN_dx = tuple([J_inv ⋅ dN_dξ[i] for i in 1:N]...)
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# Assemble stiffness blocks using Tensors.jl (NO B-matrix!)
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# K_ij^{αβ} = ∫ (∂N_i/∂x_γ) C_{αβγδ} (∂N_j/∂x_δ) detJ dξ
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for i in 1:N, j in 1:N
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# Gradient tensors: ∂N/∂x as Vec{3}
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grad_i = dN_dx[i] # Vec{3}
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grad_j = dN_dx[j] # Vec{3}
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# Compute stiffness contribution: K_ij^{αβ} += (∂N_i/∂x_γ) C_{αβγδ} (∂N_j/∂x_δ) detJ w
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# Use double contraction over γ and δ indices
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K_contrib = zero(Tensor{2,3})
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for α in 1:3, β in 1:3
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stiffness_component = 0.0
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for γ in 1:3, δ in 1:3
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stiffness_component += grad_i[γ] * C[α, β, γ, δ] * grad_j[δ]
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end
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# Construct 3×3 tensor contribution (only αβ component nonzero)
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e_α = basevec(Val{3}(), α) # Unit vector in direction α
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e_β = basevec(Val{3}(), β) # Unit vector in direction β
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K_contrib += stiffness_component * (e_α ⊗ e_β)
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end
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K_blocks[i][j] += K_contrib * detJ * w
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end
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end
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# Convert blocked Tensor{2,3} format to standard Float64 matrix
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ndofs = 3 * N
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K_e = zeros(ndofs, ndofs)
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for i in 1:N, j in 1:N
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for α in 1:3, β in 1:3
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K_e[3*(i-1)+α, 3*(j-1)+β] = K_blocks[i][j][α, β]
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end
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end
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return K_e
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end
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# Helper: Unit basis vector
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@inline basevec(::Val{3}, i::Int) = Vec{3}(ntuple(j -> j == i ? 1.0 : 0.0, 3))
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# Helper to extract topology TYPE from Lagrange{T, O} (returns TYPE, not instance)
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extract_topology_type(::Type{Lagrange{T,O}}) where {T,O} = T
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"""
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solve_backend!(data::ElasticityDataCPU, physics::Physics{ElasticityPhysicsType}; kwargs...)
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Solve elasticity problem using CPU backend with CG solver.
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Returns: (u, iterations, residual)
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"""
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function solve_backend!(data::ElasticityDataCPU, physics::Physics{ElasticityPhysicsType};
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tol=1e-6, max_iter=1000,
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newton_tol=1e-6, max_newton=20, max_cg_per_newton=50)
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# For now, linear elasticity only (no Newton iterations)
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# TODO: Add Newton-Raphson for nonlinear problems
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# Conjugate Gradient solver
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function cg_solve(A::ElementAssemblyData, b::Vector{Float64};
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tol=1e-8, max_iter=1000)
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n = length(b)
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x = zeros(n)
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r = b - matrix_vector_product(A, x)
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# Early exit if already converged
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r_norm = norm(r)
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if r_norm < tol
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return x, 0, r_norm
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end
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p = copy(r)
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rsold = dot(r, r)
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for iter in 1:max_iter
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Ap = matrix_vector_product(A, p)
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α = rsold / dot(p, Ap)
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x .+= α .* p
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r .-= α .* Ap
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rsnew = dot(r, r)
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if sqrt(rsnew) < tol
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return x, iter, sqrt(rsnew)
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end
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β = rsnew / rsold
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p .= r .+ β .* p
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rsold = rsnew
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end
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return x, max_iter, sqrt(rsold)
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end
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# Solve
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u, iterations, residual = cg_solve(data.assembly, data.assembly.r_global,
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tol=tol, max_iter=max_iter)
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return (u, iterations, residual)
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end
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