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1663e6d59b
Test file included in test/quadrature/runtests.jl Tests backward compatibility with legacy quadrature API
75 lines
2.9 KiB
Julia
75 lines
2.9 KiB
Julia
# This file is a part of JuliaFEM.
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# License is MIT: see https://github.com/JuliaFEM/JuliaFEM.jl/blob/master/LICENSE.md
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@testset "Legacy API Compatibility" begin
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@testset "Triangle legacy symbols" begin
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# Test that old Val{:GLTRI*} symbols still work
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@test get_quadrature_points(Val{:GLTRI1}) !== nothing
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@test get_quadrature_points(Val{:GLTRI3}) !== nothing
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@test get_quadrature_points(Val{:GLTRI3B}) !== nothing
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@test get_quadrature_points(Val{:GLTRI4}) !== nothing
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@test get_quadrature_points(Val{:GLTRI4B}) !== nothing
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@test get_quadrature_points(Val{:GLTRI6}) !== nothing
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@test get_quadrature_points(Val{:GLTRI7}) !== nothing
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@test get_quadrature_points(Val{:GLTRI12}) !== nothing
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# Test order queries
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@test get_order(Val{:GLTRI1}) == 1
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@test get_order(Val{:GLTRI3}) == 2
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@test get_order(Val{:GLTRI4}) == 3
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end
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@testset "Tetrahedron legacy symbols" begin
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@test get_quadrature_points(Val{:GLTET1}) !== nothing
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@test get_quadrature_points(Val{:GLTET4}) !== nothing
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@test get_quadrature_points(Val{:GLTET5}) !== nothing
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@test get_quadrature_points(Val{:GLTET15}) !== nothing
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@test get_order(Val{:GLTET1}) == 1
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@test get_order(Val{:GLTET4}) == 2
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@test get_order(Val{:GLTET5}) == 3
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@test get_order(Val{:GLTET15}) == 4
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end
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@testset "Wedge legacy symbols" begin
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@test get_quadrature_points(Val{:GLWED6}) !== nothing
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@test get_quadrature_points(Val{:GLWED6B}) !== nothing
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@test get_quadrature_points(Val{:GLWED21}) !== nothing
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@test get_order(Val{:GLWED6}) == 1
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@test get_order(Val{:GLWED6B}) == 1
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@test get_order(Val{:GLWED21}) == 5
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end
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@testset "Pyramid legacy symbols" begin
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@test get_quadrature_points(Val{:GLPYR5}) !== nothing
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@test get_quadrature_points(Val{:GLPYR5B}) !== nothing
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@test get_order(Val{:GLPYR5}) == 1
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@test get_order(Val{:GLPYR5B}) == 1
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end
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@testset "Tensor product legacy symbols" begin
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# Segments
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@test get_quadrature_points(Val{:GLSEG1}) !== nothing
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@test get_quadrature_points(Val{:GLSEG2}) !== nothing
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@test get_order(Val{:GLSEG1}) == 1
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@test get_order(Val{:GLSEG2}) == 3
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# Quadrilaterals
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@test get_quadrature_points(Val{:GLQUAD1}) !== nothing
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@test get_quadrature_points(Val{:GLQUAD4}) !== nothing
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@test get_quadrature_points(Val{:GLQUAD9}) !== nothing
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@test get_order(Val{:GLQUAD1}) == 1
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@test get_order(Val{:GLQUAD4}) == 3
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# Hexahedra
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@test get_quadrature_points(Val{:GLHEX1}) !== nothing
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@test get_quadrature_points(Val{:GLHEX8}) !== nothing
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@test get_quadrature_points(Val{:GLHEX27}) !== nothing
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@test get_order(Val{:GLHEX1}) == 1
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@test get_order(Val{:GLHEX8}) == 3
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end
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end
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