mirror of
https://github.com/JuliaFEM/JuliaFEM.jl.git
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4a471b5cb7
* new mortar segmentation tests which are failing * test_problems_mortar_3d.jl: first test (Tet4) pass * solvers.jl: diagonal of A is now properly filled, if that option is used. Another option is to remove zero rows from matrix system, which is on by default * problems_mortar.jl: added new function diagnose_interface to calculate quantities from interface hopefully revealing bugs in calculation * problems_mortar_3d.jl: added docstring for check_orientation! and removed flooding debug messages not helping to debug anything * solvers.jl: Another way to solve Ax = b * Refactored code to make implementation of Tri6 assemble! easier * Patch test with linear Tet4 elements and quadratic Tet10 elements pass When using quadratic elements, in polygon clipping algorithm element is divided to linear sub-elements as proposed in [Puso2008]. Interpolation of Lagrange multiplier space is done using quadratic shape functions. References ---------- [Puso2008] Puso, Michael A., T. A. Laursen, and Jerome Solberg. "A segment-to-segment mortar contact method for quadratic elements and large deformations." Computer Methods in Applied Mechanics and Engineering 197.6 (2008): 555-566. * increased coverage by adding diagnose_interface * test using dual basis, failing for unknown reason * Fixed dual basis construction for Mortar/Tet4 The coefficient matrix Ae for one particular slave element e is the result performing numerical integration on *all* integration cells associated with this element [Popp2013]. Ae cannot be calculated "cell-wise" like it was done before. Now patch test will pass also using `interface.properties.dual_basis = true` option. Partially integrated slave elements are supported as well. References ---------- [Popp2013] Popp, Alexander, et al. "Improved robustness and consistency of 3D contact algorithms based on a dual mortar approach." Computer Methods in Applied Mechanics and Engineering 264 (2013): 67-80. * Minor modifications to preprocess.jl - removed two functions which are unimplemented (but maybe planned in future) - added function create_node_set_from_element_set!, which can be used, like name suggests, to create a node set from nodes belonging to some set of elements. * solvers.jl: now prints a list of overconstrained nodes which can be easily copy-pasted to problem.assembly.removed_dofs list to solver overconstrained situation manually * Increase code coverage Added a new test which tests dual basis 3d mortar + adjust option when using Tet4 in elasticity problem. * Tet10 + Dual basis still failing, others are working * mortar 3d low level tests * linear surface element projection tests pass * Introduced basis transform constant alpha Tet10 + dual basis patch test still failing, but single element low level routine tests gives expected results with alpha=0.2 * added new integration rule FPG12 for triangular elements * added drop_tolerance option to remove very small values from constraint matrices * Introduced a basis transform matrix T Constructing bi-orthogonal basis for quadratic surfaces is ill-conditioned. By doing a basis transform N' = N*T for slave side displacement vector it's possible to construct a bi-orthogonal basis in a same way than with linear elements. Setting alpha=0.2 ensures that quadratic basis functions are strictly positive in practical cases. * fix 3d clipping test routine, accepts only 3d vertices * dropped number of integration poitns from 12 to 7 in quadratic mortar surfaces intrestingly gives more accurate results, maybe something numerical error in FPG12 integration rule..? * added two displacement patch tests + output writing for all cases * %s/Int64/Int/g * Changed test data location * Fine tuning of logging levels
878 lines
30 KiB
Julia
878 lines
30 KiB
Julia
# This file is a part of JuliaFEM.
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# License is MIT: see https://github.com/JuliaFEM/JuliaFEM.jl/blob/master/LICENSE.md
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typealias MortarElements3D Union{Tri3, Tri6, Quad4}
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function project_vertex_to_auxiliary_plane(p::Vector, x0::Vector, n0::Vector)
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return p - dot(p-x0, n0)*n0
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end
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function inv3(P::Matrix)
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n, m = size(P)
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@assert n == m == 3
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a, b, c, d, e, f, g, h, i = P
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A = e*i - f*h
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B = -d*i + f*g
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C = d*h - e*g
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D = -b*i + c*h
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E = a*i - c*g
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F = -a*h + b*g
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G = b*f - c*e
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H = -a*f + c*d
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I = a*e - b*d
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return 1/(a*A + b*B + c*C)*[A B C; D E F; G H I]
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end
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function vertex_inside_polygon(q, P; atol=1.0e-3)
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N = length(P)
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angle = 0.0
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for i=1:N
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A = P[i] - q
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B = P[mod(i,N)+1] - q
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c = norm(A)*norm(B)
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isapprox(c, 0.0; atol=atol) && return true
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cosa = dot(A,B)/c
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isapprox(cosa, 1.0; atol=atol) && return false
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isapprox(cosa, -1.0; atol=atol) && return true
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#try
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angle += acos(cosa)
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#catch
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# info("Unable to calculate acos($(ForwardDiff.get_value(cosa))) when determining is a vertex inside polygon.")
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# info("Polygon is: $(ForwardDiff.get_value(P)) and vertex under consideration is $(ForwardDiff.get_value(q))")
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# info("Polygon corner point in loop: A=$(ForwardDiff.get_value(A)), B=$(ForwardDiff.get_value(B))")
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# info("c = ||A||*||B|| = $(ForwardDiff.get_value(c))")
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# rethrow()
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#end
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end
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return isapprox(angle, 2*pi; atol=atol)
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end
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function calculate_centroid(P)
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N = length(P)
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P0 = P[1]
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areas = [norm(1/2*cross(P[i]-P0, P[mod(i,N)+1]-P0)) for i=2:N]
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centroids = [1/3*(P0+P[i]+P[mod(i,N)+1]) for i=2:N]
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C = 1/sum(areas)*sum(areas.*centroids)
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return C
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end
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function get_cells(P, C; allow_quads=false)
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N = length(P)
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cells = Vector[]
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# shared edge etc.
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N < 3 && return cells
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# trivial cases, polygon already triangle / quadrangle
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if N == 3
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return Vector[P]
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end
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if N == 4 && allow_quads
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return Vector[P]
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end
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cells = Vector[Vector[C, P[i], P[mod(i,N)+1]] for i=1:N]
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return cells
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end
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""" Test does vector P contain approximately q. This function uses isapprox()
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internally to make boolean test.
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Examples
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--------
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julia> P = Vector[[1.0, 1.0], [2.0, 2.0]]
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2-element Array{Array{T,1},1}:
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[1.0,1.0]
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[2.0,2.0]
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julia> q = [1.0, 1.0] + eps(Float64)
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2-element Array{Float64,1}:
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1.0
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1.0
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julia> in(q, P)
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false
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julia> approx_in(q, P)
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true
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"""
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function approx_in{T}(q::T, P::Vector{T}; rtol=1.0e-4, atol=0.0)
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for p in P
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if isapprox(q, p; rtol=rtol, atol=atol)
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return true
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end
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end
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return false
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end
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function get_polygon_clip(xs, xm, n)
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# objective: search does line xm1 - xm2 clip xs
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nm = length(xm)
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ns = length(xs)
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P = Vector[]
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# 1. test is master point inside slave, if yes, add to clip
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for i=1:nm
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if vertex_inside_polygon(xm[i], xs)
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# debug("1. $(xm[i]) inside S -> push")
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push!(P, xm[i])
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end
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end
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# 2. test is slave point inside master, if yes, add to clip
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for i=1:ns
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if vertex_inside_polygon(xs[i], xm)
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approx_in(xs[i], P) && continue
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# debug("2. $(xs[i]) inside M -> push")
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push!(P, xs[i])
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end
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end
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for i=1:nm
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# 2. find possible intersection
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xm1 = xm[i]
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xm2 = xm[mod(i,nm)+1]
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#info("intersecting line $xm1 -> $xm2")
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for j=1:ns
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xs1 = xs[j]
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xs2 = xs[mod(j,ns)+1]
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#info("clipping polygon edge $xs1 -> $xs2")
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tnom = dot(cross(xm1-xs1, xm2-xm1), n)
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tdenom = dot(cross(xs2-xs1, xm2-xm1), n)
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isapprox(tdenom, 0) && continue
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t = tnom/tdenom
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(0 <= t <= 1) || continue
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q = xs1 + t*(xs2 - xs1)
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#info("t=$t, q=$q, q ∈ xm ? $(vertex_inside_polygon(q, xm))")
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if vertex_inside_polygon(q, xm)
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approx_in(q, P) && continue
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# debug("3. $q inside M -> push")
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push!(P, q)
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end
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end
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end
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return P
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end
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""" Project some vertex p to surface of element E using Newton's iterations. """
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function project_vertex_to_surface{E}(p::Vector, x0::Vector, n0::Vector,
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element::Element{E}, x::DVTI, time::Real;
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max_iterations::Int=10, iter_tol::Float64=1.0e-6)
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basis(xi) = get_basis(element, xi, time)
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dbasis(xi) = get_dbasis(element, xi, time)
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nnodes = length(element)
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f(theta) = basis(theta[1:2])*x - theta[3]*n0 - p
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L(theta) = inv3([dbasis(theta[1:2])*x -n0])
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theta = zeros(3)
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dtheta = zeros(3)
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for i=1:max_iterations
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invA = L(theta)
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b = f(theta)
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dtheta = invA * b
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theta -= dtheta
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if norm(dtheta) < iter_tol
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return theta[1:2], theta[3]
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end
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end
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#=
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info("failed to project vertex from auxiliary plane back to surface")
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info("element type: $E")
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info("element connectivity: $(get_connectivity(element))")
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info("auxiliary plane: x0 = $x0, n0 = $n0")
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info("element geometry: $(x.data)")
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info("vertex to project: $p")
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info("parameter vector before giving up: $theta")
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info("increment in parameter vector before giving up: $dtheta")
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info("norm(dtheta) before giving up: $(norm(dtheta))")
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info("f([0.0, 0.0, 0.0]) = $(f([0.0, 0.0, 0.0]))")
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info("L([0.0, 0.0, 0.0]) = $(L([0.0, 0.0, 0.0]))")
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info("iterations:")
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theta = zeros(3)
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dtheta = zeros(3)
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for i=1:max_iterations
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info("iter $i, theta = $theta")
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info("f = $(f(theta))")
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info("L = $(L(theta))")
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dtheta = L(theta) * f(theta)
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info("dtheta = $(dtheta)")
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theta -= dtheta
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end
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=#
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throw(error("project_point_to_surface: did not converge in $max_iterations iterations!"))
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end
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function calculate_normals(elements, time, ::Type{Val{2}}; rotate_normals=false)
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normals = Dict{Int64, Vector{Float64}}()
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for element in elements
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conn = get_connectivity(element)
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J = transpose(element([0.0, 0.0], time, Val{:Jacobian}))
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normal = cross(J[:,1], J[:,2])
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for nid in conn
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if haskey(normals, nid)
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normals[nid] += normal
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else
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normals[nid] = normal
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end
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end
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end
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# normalize to unit normal
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S = collect(keys(normals))
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for j in S
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normals[j] /= norm(normals[j])
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end
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if rotate_normals
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for j in S
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normals[j] = -normals[j]
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end
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end
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return normals
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end
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""" Given polygon P and normal direction n, check that polygon vertices are
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ordered in counter clock wise direction with respect to surface normal and
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sort if necessary. It is assumed that polygon is convex.
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Examples
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--------
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Unit triangle, normal in z-direction:
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julia> P = Vector[[0.0, 0.0, 0.0], [0.0, 1.0, 0.0], [1.0, 0.0, 0.0]]
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3-element Array{Array{T,1},1}:
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[0.0,0.0,0.0]
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[0.0,1.0,0.0]
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[1.0,0.0,0.0]
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julia> n = [0.0, 0.0, 1.0]
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3-element Array{Float64,1}:
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0.0
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0.0
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1.0
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julia> check_orientation!(P, n)
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3-element Array{Array{T,1},1}:
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[1.0,0.0,0.0]
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[0.0,0.0,0.0]
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[0.0,1.0,0.0]
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"""
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function check_orientation!(P, n)
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C = mean(P)
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np = length(P)
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s = [dot(n, cross(P[i]-C, P[mod(i+1,np)+1]-C)) for i=1:np]
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all(s .< 0) && return
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# debug("polygon not in ccw order, fixing")
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# project points to new orthogonal basis Q and sort there
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t1 = (P[1]-C)/norm(P[1]-C)
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t2 = cross(n, t1)
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Q = [n t1 t2]
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sort!(P, lt=(A, B) -> begin
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A_proj = Q'*(A-C)
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B_proj = Q'*(B-C)
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a = atan2(A_proj[3], A_proj[2])
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b = atan2(B_proj[3], B_proj[2])
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return a > b
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end)
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end
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function convert_to_linear_element{E}(element::Element{E})
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return element
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end
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function convert_to_linear_element(element::Element{Tri6})
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new_element = Element(Tri3, element.connectivity[1:3])
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new_element.id = element.id
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new_element.fields = element.fields
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return new_element
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end
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function split_quadratic_element{E}(element::Element{E}, time::Float64)
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return [element]
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end
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function split_quadratic_element(element::Element{Tri6}, time::Float64)
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element_maps = Vector{Int}[[1,4,6], [4,5,6], [4,2,5], [6,5,3]]
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new_elements = Element[]
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connectivity = get_connectivity(element)
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for elmap in element_maps
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new_element = Element(Tri3, connectivity[elmap])
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X = element("geometry", time)
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update!(new_element, "geometry", time => X[elmap])
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if haskey(element, "displacement")
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u = element("displacement", time)
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update!(new_element, "displacement", time => u[elmap])
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end
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if haskey(element, "normal")
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n = element("normal", time)
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update!(new_element, "normal", time => n[elmap])
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end
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push!(new_elements, new_element)
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end
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return new_elements
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end
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function split_quadratic_elements(elements::DVTI, time::Float64)
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return DVTI(split_quadratic_elements(elements.data, time))
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end
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""" Split quadratic surface elements to linear elements. """
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function split_quadratic_elements(elements::Vector, time::Float64)
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new_elements = Element[]
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for element in elements
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for splitted_element in split_quadratic_element(element, time)
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push!(new_elements, splitted_element)
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end
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end
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n1 = length(elements)
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n2 = length(new_elements)
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if n1 != n2
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info("Splitted $n1 elements to $n2 (linear) sub-elements")
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end
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return new_elements
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end
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""" Assemble linear surface element to problem.
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Dual basis is constructed such that partially integrated slave segments are taken into account in a proper way.
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Notes
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-----
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For full integrated slave element, coefficient matrix for Tri3 is
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Ae = [3.0 -1.0 -1.0; -1.0 3.0 -1.0; -1.0 -1.0 3.0]
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References
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----------
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[Popp2013] Popp, Alexander, et al. "Improved robustness and consistency of 3D contact algorithms based on a dual mortar approach." Computer Methods in Applied Mechanics and Engineering 264 (2013): 67-80.
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"""
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function assemble!{E<:Union{Tri3, Quad4}}(problem::Problem{Mortar}, slave_element::Element{E}, time::Real; first_slave_element=false)
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props = problem.properties
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field_dim = get_unknown_field_dimension(problem)
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field_name = get_parent_field_name(problem)
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area = 0.0
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slave_element_nodes = get_connectivity(slave_element)
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nsl = length(slave_element)
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X1 = slave_element("geometry", time)
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n1 = slave_element("normal", time)
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# project slave nodes to auxiliary plane (x0, Q)
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xi = mean(get_reference_coordinates(slave_element))
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first_slave_element && debug("midpoint xi = $xi")
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N = vec(get_basis(slave_element, xi, time))
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x0 = N*X1
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n0 = N*n1
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S = Vector[project_vertex_to_auxiliary_plane(X1[i], x0, n0) for i=1:nsl]
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master_elements = slave_element("master elements", time)
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if props.dual_basis
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debug("Creating dual basis for element $(slave_element.id)")
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De = zeros(nsl, nsl)
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Me = zeros(nsl, nsl)
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for master_element in master_elements
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master_element_nodes = get_connectivity(master_element)
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nm = length(master_element)
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X2 = master_element("geometry", time)
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if norm(mean(X1) - mean(X2)) > problem.properties.distval
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continue
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end
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# 3.1 project master nodes to auxiliary plane and create polygon clipping
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M = Vector[project_vertex_to_auxiliary_plane(X2[i], x0, n0) for i=1:nm]
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P = get_polygon_clip(S, M, n0)
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length(P) < 3 && continue # no clipping or shared edge (no volume)
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check_orientation!(P, n0)
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N_P = length(P)
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P_area = sum([norm(1/2*cross(P[i]-P[1], P[mod(i,N_P)+1]-P[1])) for i=2:N_P])
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if isapprox(P_area, 0.0)
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info("Polygon P has zero area: $P_area")
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continue
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end
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# 4. loop integration cells
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C0 = calculate_centroid(P)
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all_cells = get_cells(P, C0)
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for cell in all_cells
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virtual_element = Element(Tri3, Int[])
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update!(virtual_element, "geometry", cell)
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for ip in get_integration_points(virtual_element, 3)
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detJ = virtual_element(ip, time, Val{:detJ})
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w = ip.weight*detJ
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x_gauss = virtual_element("geometry", ip, time)
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xi_s, alpha = project_vertex_to_surface(x_gauss, x0, n0, slave_element, X1, time)
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N1 = slave_element(xi_s, time)
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De += w*diagm(vec(N1))
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Me += w*N1'*N1
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end
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end # integration cells done
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end # master elements done
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Ae = De*inv(Me)
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info("Dual basis coefficient matrix: $Ae")
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else
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Ae = eye(nsl)
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end
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for master_element in master_elements
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master_element_nodes = get_connectivity(master_element)
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nm = length(master_element)
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X2 = master_element("geometry", time)
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|
|
|
if norm(mean(X1) - mean(X2)) > problem.properties.distval
|
|
continue
|
|
end
|
|
|
|
# 3.1 project master nodes to auxiliary plane and create polygon clipping
|
|
M = Vector[project_vertex_to_auxiliary_plane(X2[i], x0, n0) for i=1:nm]
|
|
P = get_polygon_clip(S, M, n0)
|
|
length(P) < 3 && continue # no clipping or shared edge (no volume)
|
|
check_orientation!(P, n0)
|
|
N_P = length(P)
|
|
P_area = sum([norm(1/2*cross(P[i]-P[1], P[mod(i,N_P)+1]-P[1])) for i=2:N_P])
|
|
|
|
if first_slave_element
|
|
debug("Polygon clip info for first slave element:")
|
|
debug("S = $S")
|
|
debug("M = $M")
|
|
debug("P = $P")
|
|
debug("N_P = $N_P")
|
|
debug("P_area = $P_area")
|
|
end
|
|
|
|
if isapprox(P_area, 0.0)
|
|
info("Polygon P has zero area: $P_area")
|
|
continue
|
|
end
|
|
|
|
C0 = calculate_centroid(P)
|
|
|
|
De = zeros(nsl, nsl)
|
|
Me = zeros(nsl, nm)
|
|
ge = zeros(field_dim*nsl)
|
|
|
|
# 4. loop integration cells
|
|
all_cells = get_cells(P, C0)
|
|
for cell in all_cells
|
|
virtual_element = Element(Tri3, Int[])
|
|
update!(virtual_element, "geometry", cell)
|
|
|
|
# 5. loop integration point of integration cell
|
|
for ip in get_integration_points(virtual_element, 3)
|
|
detJ = virtual_element(ip, time, Val{:detJ})
|
|
w = ip.weight*detJ
|
|
|
|
# project gauss point from auxiliary plane to master and slave element
|
|
x_gauss = virtual_element("geometry", ip, time)
|
|
|
|
xi_s, alpha = project_vertex_to_surface(x_gauss, x0, n0, slave_element, X1, time)
|
|
xi_m, alpha = project_vertex_to_surface(x_gauss, x0, n0, master_element, X2, time)
|
|
|
|
# add contributions
|
|
N1 = vec(get_basis(slave_element, xi_s, time))
|
|
N2 = vec(get_basis(master_element, xi_m, time))
|
|
Phi = Ae*N1
|
|
# Phi = [3.0-4.0*xi_s[1]-4.0*xi_s[2], 4.0*xi_s[1]-1.0, 4.0*xi_s[2]-1.0]
|
|
De += w*Phi*N1'
|
|
Me += w*Phi*N2'
|
|
if props.adjust && haskey(slave_element, "displacement") && haskey(master_element, "displacement")
|
|
u1 = slave_element("displacement", time)
|
|
u2 = master_element("displacement", time)
|
|
x_s = N1*(X1+u1)
|
|
x_m = N2*(X2+u2)
|
|
ge += w*vec((x_m-x_s)*Phi')
|
|
end
|
|
area += w
|
|
end # integration points done
|
|
|
|
end # integration cells done
|
|
|
|
# 6. add contribution to contact virtual work
|
|
sdofs = get_gdofs(problem, slave_element)
|
|
mdofs = get_gdofs(problem, master_element)
|
|
|
|
for i=1:field_dim
|
|
lsdofs = sdofs[i:field_dim:end]
|
|
lmdofs = mdofs[i:field_dim:end]
|
|
add!(problem.assembly.C1, lsdofs, lsdofs, De)
|
|
add!(problem.assembly.C1, lsdofs, lmdofs, -Me)
|
|
add!(problem.assembly.C2, lsdofs, lsdofs, De)
|
|
add!(problem.assembly.C2, lsdofs, lmdofs, -Me)
|
|
end
|
|
add!(problem.assembly.g, sdofs, ge)
|
|
|
|
end # master elements done
|
|
|
|
return area
|
|
end
|
|
|
|
|
|
""" Assemble quadratic surface element to problem.
|
|
|
|
In polygon clipping element is divided to linear sub-elements proposed in [Puso2008].
|
|
|
|
References
|
|
----------
|
|
|
|
[Puso2008] Puso, Michael A., T. A. Laursen, and Jerome Solberg. "A segment-to-segment mortar contact method for quadratic elements and large deformations." Computer Methods in Applied Mechanics and Engineering 197.6 (2008): 555-566.
|
|
|
|
[Popp1012] Popp, Alexander, et al. "Dual quadratic mortar finite element methods for 3D finite deformation contact." SIAM Journal on Scientific Computing 34.4 (2012): B421-B446.
|
|
|
|
"""
|
|
function assemble!{E<:Union{Tri6}}(problem::Problem{Mortar}, slave_element::Element{E}, time::Real; first_slave_element=false)
|
|
|
|
props = problem.properties
|
|
field_dim = get_unknown_field_dimension(problem)
|
|
field_name = get_parent_field_name(problem)
|
|
area = 0.0
|
|
|
|
Xs = slave_element("geometry", time)
|
|
|
|
alp = props.alpha
|
|
|
|
if alp != 0.0
|
|
T = [
|
|
1.0 0.0 0.0 0.0 0.0 0.0
|
|
0.0 1.0 0.0 0.0 0.0 0.0
|
|
0.0 0.0 1.0 0.0 0.0 0.0
|
|
alp alp 0.0 1.0-2*alp 0.0 0.0
|
|
0.0 alp alp 0.0 1.0-2*alp 0.0
|
|
alp 0.0 alp 0.0 0.0 1.0-2*alp
|
|
]
|
|
else
|
|
T = eye(6)
|
|
end
|
|
|
|
#=
|
|
invT = [
|
|
1.0 0.0 0.0 0.0 0.0 0.0
|
|
0.0 1.0 0.0 0.0 0.0 0.0
|
|
0.0 0.0 1.0 0.0 0.0 0.0
|
|
-alp/(1-2*alp) -alp/(1-2*alp) 0.0 1/(1-2*alp) 0.0 0.0
|
|
0.0 -alp/(1-2*alp) -alp/(1-2*alp) 0.0 1/(1-2*alp) 0.0
|
|
-alp/(1-2*alp) 0.0 -alp/(1-2*alp) 0.0 0.0 1/(1-2*alp)
|
|
]
|
|
=#
|
|
|
|
if props.dual_basis
|
|
# info("Creating dual basis for element $(slave_element.id)")
|
|
nsl = length(slave_element)
|
|
De = zeros(nsl, nsl)
|
|
Me = zeros(nsl, nsl)
|
|
|
|
# split slave element to linear sub-elements and loop
|
|
for sub_slave_element in split_quadratic_element(slave_element, time)
|
|
|
|
slave_element_nodes = get_connectivity(sub_slave_element)
|
|
nsl = length(sub_slave_element)
|
|
X1 = sub_slave_element("geometry", time)
|
|
n1 = sub_slave_element("normal", time)
|
|
|
|
# create auxiliary plane
|
|
xi = mean(get_reference_coordinates(sub_slave_element))
|
|
first_slave_element && debug("midpoint xi = $xi")
|
|
N = vec(get_basis(sub_slave_element, xi, time))
|
|
x0 = N*X1
|
|
n0 = N*n1
|
|
|
|
# project slave nodes to auxiliary plane
|
|
S = Vector[project_vertex_to_auxiliary_plane(X1[i], x0, n0) for i=1:nsl]
|
|
|
|
# 3. loop all master elements
|
|
master_elements = slave_element("master elements", time)
|
|
|
|
for master_element in master_elements
|
|
|
|
Xm = master_element("geometry", time)
|
|
|
|
if norm(mean(Xs) - mean(Xm)) > problem.properties.distval
|
|
continue
|
|
end
|
|
|
|
# split master element to linear sub-elements and loop
|
|
for sub_master_element in split_quadratic_element(master_element, time)
|
|
|
|
master_element_nodes = get_connectivity(sub_master_element)
|
|
nm = length(sub_master_element)
|
|
X2 = sub_master_element("geometry", time)
|
|
|
|
# 3.1 project master nodes to auxiliary plane
|
|
M = Vector[project_vertex_to_auxiliary_plane(X2[i], x0, n0) for i=1:nm]
|
|
|
|
# create polygon clipping P
|
|
P = get_polygon_clip(S, M, n0)
|
|
length(P) < 3 && continue # no clipping or shared edge (no volume)
|
|
check_orientation!(P, n0)
|
|
N_P = length(P)
|
|
P_area = sum([norm(1/2*cross(P[i]-P[1], P[mod(i,N_P)+1]-P[1])) for i=2:N_P])
|
|
|
|
C0 = calculate_centroid(P)
|
|
|
|
# 4. loop integration cells
|
|
all_cells = get_cells(P, C0)
|
|
for cell in all_cells
|
|
virtual_element = Element(Tri3, Int[])
|
|
update!(virtual_element, "geometry", cell)
|
|
for ip in get_integration_points(virtual_element, 3)
|
|
x_gauss = virtual_element("geometry", ip, time)
|
|
xi_s, alpha = project_vertex_to_surface(x_gauss, x0, n0, slave_element, Xs, time)
|
|
detJ = virtual_element(ip, time, Val{:detJ})
|
|
w = ip.weight*detJ
|
|
N1 = vec(slave_element(xi_s, time)*T)
|
|
De += w*diagm(N1)
|
|
Me += w*N1*N1'
|
|
end
|
|
|
|
end # integration cells done
|
|
|
|
end # sub aster elements done
|
|
|
|
end # master elements done
|
|
|
|
end # sub slave elements done
|
|
|
|
Ae = De*inv(Me)
|
|
# info("Dual basis construction finished.")
|
|
# info("Slave element geometry = $Xs")
|
|
# info("De = $De")
|
|
# info("Me = $Me")
|
|
# info("Dual basis coefficient matrix: $Ae")
|
|
|
|
else
|
|
nsl = length(slave_element)
|
|
Ae = eye(nsl)
|
|
end
|
|
|
|
# split slave element to linear sub-elements and loop
|
|
for sub_slave_element in split_quadratic_element(slave_element, time)
|
|
|
|
slave_element_nodes = get_connectivity(sub_slave_element)
|
|
nsl = length(sub_slave_element)
|
|
X1 = sub_slave_element("geometry", time)
|
|
n1 = sub_slave_element("normal", time)
|
|
|
|
# create auxiliary plane
|
|
xi = mean(get_reference_coordinates(sub_slave_element))
|
|
first_slave_element && debug("midpoint xi = $xi")
|
|
N = vec(get_basis(sub_slave_element, xi, time))
|
|
x0 = N*X1
|
|
n0 = N*n1
|
|
|
|
# project slave nodes to auxiliary plane
|
|
S = Vector[project_vertex_to_auxiliary_plane(X1[i], x0, n0) for i=1:nsl]
|
|
|
|
# 3. loop all master elements
|
|
master_elements = slave_element("master elements", time)
|
|
|
|
for master_element in master_elements
|
|
|
|
Xm = master_element("geometry", time)
|
|
|
|
if norm(mean(Xs) - mean(Xm)) > problem.properties.distval
|
|
continue
|
|
end
|
|
|
|
# split master element to linear sub-elements and loop
|
|
for sub_master_element in split_quadratic_element(master_element, time)
|
|
|
|
master_element_nodes = get_connectivity(sub_master_element)
|
|
nm = length(sub_master_element)
|
|
X2 = sub_master_element("geometry", time)
|
|
|
|
# 3.1 project master nodes to auxiliary plane
|
|
M = Vector[project_vertex_to_auxiliary_plane(X2[i], x0, n0) for i=1:nm]
|
|
|
|
# create polygon clipping P
|
|
P = get_polygon_clip(S, M, n0)
|
|
length(P) < 3 && continue # no clipping or shared edge (no volume)
|
|
check_orientation!(P, n0)
|
|
N_P = length(P)
|
|
P_area = sum([norm(1/2*cross(P[i]-P[1], P[mod(i,N_P)+1]-P[1])) for i=2:N_P])
|
|
|
|
if first_slave_element
|
|
debug("Polygon clip info for first slave element:")
|
|
debug("S = $S")
|
|
debug("M = $M")
|
|
debug("P = $P")
|
|
debug("N_P = $N_P")
|
|
debug("P_area = $P_area")
|
|
end
|
|
|
|
if isapprox(P_area, 0.0)
|
|
warn("Polygon P has zero area: $P_area")
|
|
continue
|
|
end
|
|
|
|
C0 = calculate_centroid(P)
|
|
|
|
# while our polygon clipping algorithm is working in linear sub elements
|
|
# contributions is calculated using quadratic shape functions
|
|
De = zeros(length(slave_element), length(slave_element))
|
|
Me = zeros(length(slave_element), length(master_element))
|
|
ge = zeros(field_dim*length(slave_element))
|
|
|
|
# 4. loop integration cells
|
|
all_cells = get_cells(P, C0)
|
|
for cell in all_cells
|
|
virtual_element = Element(Tri3, Int[])
|
|
update!(virtual_element, "geometry", cell)
|
|
|
|
# 5. loop integration point of integration cell
|
|
for ip in get_integration_points(virtual_element, 3)
|
|
|
|
x_gauss = virtual_element("geometry", ip, time)
|
|
xi_s, alpha = project_vertex_to_surface(x_gauss, x0, n0, slave_element, Xs, time)
|
|
xi_m, alpha = project_vertex_to_surface(x_gauss, x0, n0, master_element, Xm, time)
|
|
|
|
# add contributions
|
|
N1 = vec(slave_element(xi_s, time)*T)
|
|
N2 = vec(master_element(xi_m, time))
|
|
Phi = Ae*N1
|
|
|
|
detJ = virtual_element(ip, time, Val{:detJ})
|
|
w = ip.weight*detJ
|
|
|
|
De += w*Phi*N1'
|
|
Me += w*Phi*N2'
|
|
if props.adjust && haskey(slave_element, "displacement") && haskey(master_element, "displacement")
|
|
u1 = slave_element("displacement", time)
|
|
u2 = master_element("displacement", time)
|
|
xs = N1*(Xs+u1)
|
|
xm = N2*(Xm+u2)
|
|
ge += w*vec((xm-xs)*Phi')
|
|
end
|
|
area += w
|
|
end # integration points done
|
|
|
|
end # integration cells done
|
|
|
|
# 6. add contribution to contact virtual work
|
|
sdofs = get_gdofs(problem, slave_element)
|
|
mdofs = get_gdofs(problem, master_element)
|
|
|
|
for i=1:field_dim
|
|
lsdofs = sdofs[i:field_dim:end]
|
|
lmdofs = mdofs[i:field_dim:end]
|
|
add!(problem.assembly.C1, lsdofs, lsdofs, De)
|
|
add!(problem.assembly.C1, lsdofs, lmdofs, -Me)
|
|
add!(problem.assembly.C2, lsdofs, lsdofs, De)
|
|
add!(problem.assembly.C2, lsdofs, lmdofs, -Me)
|
|
end
|
|
add!(problem.assembly.g, sdofs, ge)
|
|
|
|
end # sub aster elements done
|
|
|
|
end # master elements done
|
|
|
|
end # sub slave elements done
|
|
|
|
return area
|
|
end
|
|
|
|
|
|
function assemble!(problem::Problem{Mortar}, time::Real, ::Type{Val{2}}, ::Type{Val{false}})
|
|
|
|
props = problem.properties
|
|
field_dim = get_unknown_field_dimension(problem)
|
|
field_name = get_parent_field_name(problem)
|
|
slave_elements = get_slave_elements(problem)
|
|
area = 0.0
|
|
|
|
#=
|
|
if props.split_quadratic_slave_elements
|
|
if !props.linear_surface_elements
|
|
warn("Mortar3D: split_quadratic_surfaces = true and linear_surface_elements = false maybe have unexpected behavior")
|
|
end
|
|
slave_elements = split_quadratic_elements(slave_elements, time)
|
|
end
|
|
=#
|
|
|
|
# 1. calculate nodal normals and tangents for slave element nodes j ∈ S
|
|
normals = calculate_normals(slave_elements, time, Val{2};
|
|
rotate_normals=props.rotate_normals)
|
|
|
|
update!(slave_elements, "normal", time => normals)
|
|
|
|
# 2. loop all slave elements
|
|
first_slave_element = true
|
|
|
|
for slave_element in slave_elements
|
|
|
|
area += assemble!(problem, slave_element, time; first_slave_element=first_slave_element)
|
|
first_slave_element = false
|
|
|
|
end # slave elements done, contact virtual work ready
|
|
|
|
C1 = sparse(problem.assembly.C1)
|
|
C2 = sparse(problem.assembly.C2)
|
|
|
|
maxdim = maximum(size(C1))
|
|
if problem.properties.alpha != 0.0
|
|
debug("mortar_3d: size C1 = ", size(C1), " max dim = $maxdim")
|
|
debug("alpha != 0.0, applying transformation D = Dh*T^-1")
|
|
alp = problem.properties.alpha
|
|
Te = [
|
|
1.0 0.0 0.0 0.0 0.0 0.0
|
|
0.0 1.0 0.0 0.0 0.0 0.0
|
|
0.0 0.0 1.0 0.0 0.0 0.0
|
|
alp alp 0.0 1.0-2*alp 0.0 0.0
|
|
0.0 alp alp 0.0 1.0-2*alp 0.0
|
|
alp 0.0 alp 0.0 0.0 1.0-2*alp
|
|
]
|
|
invTe = [
|
|
1.0 0.0 0.0 0.0 0.0 0.0
|
|
0.0 1.0 0.0 0.0 0.0 0.0
|
|
0.0 0.0 1.0 0.0 0.0 0.0
|
|
-alp/(1-2*alp) -alp/(1-2*alp) 0.0 1/(1-2*alp) 0.0 0.0
|
|
0.0 -alp/(1-2*alp) -alp/(1-2*alp) 0.0 1/(1-2*alp) 0.0
|
|
-alp/(1-2*alp) 0.0 -alp/(1-2*alp) 0.0 0.0 1/(1-2*alp)
|
|
]
|
|
# construct global transformation matrices T and invT
|
|
T = SparseMatrixCOO()
|
|
invT = SparseMatrixCOO()
|
|
for element in slave_elements
|
|
dofs = get_gdofs(problem, element)
|
|
for i=1:field_dim
|
|
ldofs = dofs[i:field_dim:end]
|
|
add!(T, ldofs, ldofs, Te)
|
|
add!(invT, ldofs, ldofs, invTe)
|
|
end
|
|
end
|
|
T = sparse(T, maxdim, maxdim, (a, b) -> b)
|
|
invT = sparse(invT, maxdim, maxdim, (a, b) -> b)
|
|
# fill diagonal
|
|
d = ones(size(T, 1))
|
|
d[get_nonzero_rows(T)] = 0.0
|
|
T += spdiagm(d)
|
|
invT += spdiagm(d)
|
|
#invT2 = sparse(inv(full(T)))
|
|
#info("invT == invT2? ", invT == invT2)
|
|
#maxabsdiff = maximum(abs(invT - invT2))
|
|
#info("max diff = $maxabsdiff")
|
|
C1 = C1*invT
|
|
C2 = C2*invT
|
|
end
|
|
|
|
tol = problem.properties.drop_tolerance
|
|
debug("Dropping small values from C1 & C2, tolerace = $tol")
|
|
SparseArrays.droptol!(C1, tol)
|
|
SparseArrays.droptol!(C2, tol)
|
|
|
|
problem.assembly.C1 = C1
|
|
problem.assembly.C2 = C2
|
|
|
|
debug("area of interface: $area")
|
|
|
|
end
|
|
|