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JuliaFEM.jl/test/quadrature/test_triangles.jl
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Jukka Aho 5bc7965983 test(quadrature): add triangle quadrature test
Test file included in test/quadrature/runtests.jl
Tests quadrature rules for triangular elements
2025-12-15 06:39:31 +02:00

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Julia

# This file is a part of JuliaFEM.
# License is MIT: see https://github.com/JuliaFEM/JuliaFEM.jl/blob/master/LICENSE.md
@testset "Triangle Quadrature Rules" begin
@testset "GaussLegendre{1} - 1 point" begin
points = get_quadrature_points(Triangle, GaussLegendre{1}())
@test length(points) == 1
# Check centroid location
@test points[1].coords[1] 1/3
@test points[1].coords[2] 1/3
# Check weight sums to area of reference triangle (0.5)
@test points[1].weight 0.5
end
@testset "GaussLegendre{2} - 3 points (default)" begin
points = get_quadrature_points(Triangle, GaussLegendre{2}())
@test length(points) == 3
# Check weights sum to 0.5
weight_sum = sum(p.weight for p in points)
@test weight_sum 0.5
# Check all points are inside triangle
for p in points
ξ, η = p.coords[1], p.coords[2]
@test ξ >= 0 && η >= 0 && ξ + η <= 1
end
end
@testset "GaussLegendre{2,:B} - 3 points (variant B)" begin
points = get_quadrature_points(Triangle, GaussLegendre{2,:B}())
@test length(points) == 3
# Check weights sum to 0.5
weight_sum = sum(p.weight for p in points)
@test weight_sum 0.5
# Variant B uses edge midpoints
@test any(p -> p.coords[1] 0.5 && p.coords[2] 0.0, points)
@test any(p -> p.coords[1] 0.0 && p.coords[2] 0.5, points)
@test any(p -> p.coords[1] 0.5 && p.coords[2] 0.5, points)
end
@testset "GaussLegendre{3} - 4 points (default)" begin
points = get_quadrature_points(Triangle, GaussLegendre{3}())
@test length(points) == 4
# Check weights sum to 0.5
weight_sum = sum(p.weight for p in points)
@test weight_sum 0.5
# All weights should be positive for default variant
@test all(p.weight > 0 for p in points)
end
@testset "GaussLegendre{3,:B} - 4 points (variant B, has negative weight)" begin
points = get_quadrature_points(Triangle, GaussLegendre{3,:B}())
@test length(points) == 4
# Check weights sum to 0.5
weight_sum = sum(p.weight for p in points)
@test weight_sum 0.5
# This variant has one negative weight
@test any(p.weight < 0 for p in points)
end
@testset "GaussLegendre{4} - 6 points" begin
points = get_quadrature_points(Triangle, GaussLegendre{4}())
@test length(points) == 6
# Check weights sum to 0.5
weight_sum = sum(p.weight for p in points)
@test weight_sum 0.5 rtol=1e-10
end
@testset "GaussLegendre{5} - 7 points" begin
points = get_quadrature_points(Triangle, GaussLegendre{5}())
@test length(points) == 7
# Check weights sum to 0.5
weight_sum = sum(p.weight for p in points)
@test weight_sum 0.5 rtol=1e-10
# Should include centroid point
@test any(p -> p.coords[1] 1/3 && p.coords[2] 1/3, points)
end
@testset "GaussLegendre{6} - 12 points" begin
points = get_quadrature_points(Triangle, GaussLegendre{6}())
@test length(points) == 12
# Check weights sum to 0.5
weight_sum = sum(p.weight for p in points)
@test weight_sum 0.5 rtol=1e-10
end
@testset "Point coordinates are Vec type" begin
points = get_quadrature_points(Triangle, GaussLegendre{2}())
@test points[1].coords isa Vec{2,Float64}
@test !(points[1].coords isa SVector)
end
end