mirror of
https://github.com/jeremytammik/RevitSdkSamples.git
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copied Revit 2024 SDK
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#if !defined(AFX_ASTUNITCONTROL_H__75321BD4_00D6_4705_ABA1_52BD1CE5C48C__INCLUDED_)
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#define AFX_ASTUNITCONTROL_H__75321BD4_00D6_4705_ABA1_52BD1CE5C48C__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
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// NOTE: Do not modify the contents of this file. If this class is regenerated by
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// Microsoft Visual C++, your modifications will be overwritten.
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// Dispatch interfaces referenced by this interface
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class COleFont;
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class CUnitsManager;
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/////////////////////////////////////////////////////////////////////////////
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// CAstUnitControl wrapper class
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class CAstUnitControl : public CWnd
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{
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protected:
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DECLARE_DYNCREATE(CAstUnitControl)
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public:
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CLSID const& GetClsid()
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{
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static CLSID const clsid
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= { 0x3a345bcb, 0xe386, 0x45de, { 0xa4, 0x25, 0xf4, 0x51, 0xc6, 0x6e, 0x18, 0x47 } };
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return clsid;
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}
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virtual BOOL Create(LPCTSTR lpszClassName,
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LPCTSTR lpszWindowName, DWORD dwStyle,
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const RECT& rect,
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CWnd* pParentWnd, UINT nID,
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CCreateContext* pContext = NULL)
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{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
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BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
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const RECT& rect, CWnd* pParentWnd, UINT nID,
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CFile* pPersist = NULL, BOOL bStorage = FALSE,
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BSTR bstrLicKey = NULL)
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{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
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pPersist, bStorage, bstrLicKey); }
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// Attributes
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public:
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unsigned long GetBackColor();
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void SetBackColor(unsigned long);
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short GetEditType();
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void SetEditType(short);
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COleFont GetFont();
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void SetFont(LPDISPATCH);
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double GetDoubleValue();
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void SetDoubleValue(double);
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CString GetText();
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void SetText(LPCTSTR);
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CUnitsManager GetUnits();
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void SetUnits(LPDISPATCH);
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long GetLabelDbKey();
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void SetLabelDbKey(long);
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long GetLabelLength();
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void SetLabelLength(long);
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BOOL GetEnabled();
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void SetEnabled(BOOL);
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long GetIntegerValue();
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void SetIntegerValue(long);
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// Operations
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public:
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_ASTUNITCONTROL_H__75321BD4_00D6_4705_ABA1_52BD1CE5C48C__INCLUDED_)
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