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https://github.com/jeremytammik/RevitSdkSamples.git
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added Revit 2022 SDK minus except *rvt and *rfa
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//
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// (C) Copyright 2003-2019 by Autodesk, Inc.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted,
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
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// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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//
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// Use, duplication, or disclosure by the U.S. Government is subject to
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// restrictions set forth in FAR 52.227-19 (Commercial Computer
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// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
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// (Rights in Technical Data and Computer Software), as applicable.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Diagnostics;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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namespace Revit.SDK.Samples.AppearanceAssetEditing.CS
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{
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/// <summary>
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/// The class of our modeless dialog.
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/// </summary>
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public partial class AppearanceAssetEditingForm : Form
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{
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/// <summary>
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/// In this sample, the dialog owns the value of the request but it is not necessary. It may as
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/// well be a static property of the application.
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/// </summary>
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private Request m_request;
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/// <summary>
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/// Request property
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/// </summary>
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public Request Request
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{
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get
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{
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return m_request;
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}
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private set
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{
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m_request = value;
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}
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}
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/// <summary>
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/// Constructor
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/// </summary>
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public AppearanceAssetEditingForm()
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{
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InitializeComponent();
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m_request = new Request();
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}
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private void buttonSelect_Click(object sender, EventArgs e)
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{
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MakeRequest(RequestId.Select);
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}
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private void buttonLighter_Click(object sender, EventArgs e)
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{
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MakeRequest(RequestId.Lighter);
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}
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private void buttonDarker_Click(object sender, EventArgs e)
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{
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MakeRequest(RequestId.Darker);
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}
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/// <summary>
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/// Enable buttons or not.
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/// </summary>
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public void EnableButtons(bool bLighterStatus, bool bDarkerStatus)
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{
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buttonLighter.Enabled = bLighterStatus;
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buttonDarker.Enabled = bDarkerStatus;
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buttonSelect.Enabled = true;
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}
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/// <summary>
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/// A private helper method to make a request
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/// and put the dialog to sleep at the same time.
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/// </summary>
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/// <remarks>
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/// It is expected that the process which executes the request
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/// (the Idling helper in this particular case) will also
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/// wake the dialog up after finishing the execution.
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/// </remarks>
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///
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private void MakeRequest(RequestId request)
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{
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Request.Make(request);
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EnableButtons(false, false);
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}
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}
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}
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