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https://github.com/jeremytammik/RevitSdkSamples.git
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added Revit 2022 SDK minus except *rvt and *rfa
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//
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// (C) Copyright 2003-2019 by Autodesk, Inc.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted,
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
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// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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//
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// Use, duplication, or disclosure by the U.S. Government is subject to
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// restrictions set forth in FAR 52.227-19 (Commercial Computer
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// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
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// (Rights in Technical Data and Computer Software), as applicable.
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//
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using System;
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namespace Revit.SDK.Samples.WindowWizard.CS
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{
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/// <summary>
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/// This class is used for window creation
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/// </summary>
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abstract class WindowCreation
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{
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/// <summary>
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/// The parameter of Window wizard
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/// </summary>
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public WizardParameter m_para;
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/// <summary>
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/// The constructor of WindowCreation
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/// </summary>
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/// <param name="parameter">WizardParameter</param>
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public WindowCreation(WizardParameter parameter)
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{
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m_para = parameter;
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}
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/// <summary>
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/// The function is used to create frame
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/// </summary>
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public abstract void CreateFrame();
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/// <summary>
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/// The function is used to create sash
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/// </summary>
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public abstract void CreateSash();
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/// <summary>
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/// The function is used to create glass
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/// </summary>
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public abstract void CreateGlass();
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/// <summary>
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/// The function is used to create material
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/// </summary>
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public abstract void CreateMaterial();
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/// <summary>
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/// The function is used to combine and build the window family
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/// </summary>
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public abstract void CombineAndBuild();
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/// <summary>
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/// The function is used to do the whole creation work.
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/// </summary>
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public abstract bool Creation();
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}
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}
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