mirror of
https://github.com/jeremytammik/RevitSdkSamples.git
synced 2026-08-09 14:41:37 +00:00
added Revit 2022 SDK minus except *rvt and *rfa
This commit is contained in:
@@ -0,0 +1,113 @@
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//
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// (C) Copyright 2003-2019 by Autodesk, Inc. All rights reserved.
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//
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||||
// Permission to use, copy, modify, and distribute this software in
|
||||
// object code form for any purpose and without fee is hereby granted
|
||||
// provided that the above copyright notice appears in all copies and
|
||||
// that both that copyright notice and the limited warranty and
|
||||
// restricted rights notice below appear in all supporting
|
||||
// documentation.
|
||||
|
||||
//
|
||||
// AUTODESK PROVIDES THIS PROGRAM 'AS IS' AND WITH ALL ITS FAULTS.
|
||||
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
|
||||
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
|
||||
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
|
||||
// UNINTERRUPTED OR ERROR FREE.
|
||||
//
|
||||
// Use, duplication, or disclosure by the U.S. Government is subject to
|
||||
// restrictions set forth in FAR 52.227-19 (Commercial Computer
|
||||
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
|
||||
// (Rights in Technical Data and Computer Software), as applicable.
|
||||
|
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.IO;
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using System.Windows;
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using System.Windows.Interop;
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using System.Windows.Media;
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using System.Windows.Forms;
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using System.Windows.Media.Imaging;
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using Autodesk;
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using Autodesk.Revit;
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using Autodesk.Revit.DB;
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using Autodesk.Revit.UI;
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using Autodesk.Revit.ApplicationServices;
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namespace Revit.SDK.Samples.BRepBuilderExample.CS
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{
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/// <summary>
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/// Implements the Revit add-in interface IExternalApplication
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/// </summary>
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[Autodesk.Revit.Attributes.Transaction(Autodesk.Revit.Attributes.TransactionMode.Manual)]
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[Autodesk.Revit.Attributes.Regeneration(Autodesk.Revit.Attributes.RegenerationOption.Manual)]
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public class Application : IExternalApplication
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{
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#region IExternalApplication Members
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static String addinAssmeblyPath = typeof(Application).Assembly.Location;
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/// <summary>
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/// Implements the OnShutdown event
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/// </summary>
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/// <param name="application"></param>
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/// <returns></returns>
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public Result OnShutdown(UIControlledApplication application)
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||||
{
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return Result.Succeeded;
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}
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/// <summary>
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/// Implements the OnStartup event
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/// </summary>
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/// <param name="application"></param>
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/// <returns></returns>
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public Result OnStartup(UIControlledApplication application)
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{
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createRibbonButtons(application);
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return Result.Succeeded;
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}
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BitmapSource convertFromBitmap(System.Drawing.Bitmap bitmap)
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{
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return System.Windows.Interop.Imaging.CreateBitmapSourceFromHBitmap(
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bitmap.GetHbitmap(),
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IntPtr.Zero,
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Int32Rect.Empty,
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BitmapSizeOptions.FromEmptyOptions());
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}
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void createRibbonButtons(UIControlledApplication application)
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{
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application.CreateRibbonTab("Create Geometry");
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RibbonPanel rp = application.CreateRibbonPanel("Create Geometry", "Create Geometry using BRepBuilder");
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PushButtonData pbd1 = new PushButtonData("CreateCube", "Create Cube",
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addinAssmeblyPath,
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"Revit.SDK.Samples.BRepBuilderExample.CS.CreateCube");
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pbd1.LargeImage = convertFromBitmap(Revit.SDK.Samples.BRepBuilderExample.CS.Properties.Resources.large_shape);
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pbd1.Image = convertFromBitmap(Revit.SDK.Samples.BRepBuilderExample.CS.Properties.Resources.small_shape);
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PushButton pb1 = rp.AddItem(pbd1) as PushButton;
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PushButtonData pbd2 = new PushButtonData("CreateNURBS", "Create NURBS Surface",
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addinAssmeblyPath,
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"Revit.SDK.Samples.BRepBuilderExample.CS.CreateNURBS");
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pbd2.LargeImage = convertFromBitmap(Revit.SDK.Samples.BRepBuilderExample.CS.Properties.Resources.large_shape);
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pbd2.Image = convertFromBitmap(Revit.SDK.Samples.BRepBuilderExample.CS.Properties.Resources.small_shape);
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PushButton pb2 = rp.AddItem(pbd2) as PushButton;
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PushButtonData pbd3 = new PushButtonData("CreatePeriodic", "Create Periodic Surface",
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addinAssmeblyPath,
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"Revit.SDK.Samples.BRepBuilderExample.CS.CreatePeriodic");
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pbd3.LargeImage = convertFromBitmap(Revit.SDK.Samples.BRepBuilderExample.CS.Properties.Resources.large_shape);
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pbd3.Image = convertFromBitmap(Revit.SDK.Samples.BRepBuilderExample.CS.Properties.Resources.small_shape);
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PushButton pb3 = rp.AddItem(pbd3) as PushButton;
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}
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#endregion
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}
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}
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@@ -0,0 +1,11 @@
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<?xml version="1.0" encoding="utf-8"?>
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<RevitAddIns>
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<AddIn Type="Application">
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<Name>BRepBuilderExample</Name>
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<Assembly>BRepBuilderExample.dll</Assembly>
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<ClientId>2a66f35e-e1ce-469d-9f92-c33ac995f29d</ClientId>
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<FullClassName>Revit.SDK.Samples.BRepBuilderExample.CS.Application</FullClassName>
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<VendorId>ADSK</VendorId>
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<VendorDescription>Autodesk, www.autodesk.com</VendorDescription>
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</AddIn>
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</RevitAddIns>
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@@ -0,0 +1,96 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
|
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.30729</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{64730D77-160D-4DA4-9708-66FDD4CAF8FE}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Revit.SDK.Samples.BRepBuilderExample.CS</RootNamespace>
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<AssemblyName>BRepBuilderExample</AssemblyName>
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<StartupObject>
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</StartupObject>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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<DocumentationFile>bin\Debug\BRepBuilderExample.XML</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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||||
<DefineConstants>TRACE</DefineConstants>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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||||
</PropertyGroup>
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||||
<PropertyGroup>
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||||
<RunPostBuildEvent>OnOutputUpdated</RunPostBuildEvent>
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||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Microsoft.CSharp" />
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||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
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||||
<Reference Include="System" />
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||||
<Reference Include="System.Data" />
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||||
<Reference Include="System.Deployment" />
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||||
<Reference Include="System.Drawing" />
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||||
<Reference Include="System.Windows.Forms" />
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||||
<Reference Include="System.Xaml" />
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||||
<Reference Include="System.Xml" />
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||||
<Reference Include="System.Core">
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||||
<RequiredTargetFramework>4.5.2</RequiredTargetFramework>
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||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="UIAutomationProvider" />
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||||
<Reference Include="WindowsBase" />
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||||
<Reference Include="WindowsFormsIntegration" />
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||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Application.cs" />
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||||
<Compile Include="CreateCube.cs" />
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||||
<Compile Include="CreateNURBS.cs" />
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||||
<Compile Include="CreatePeriodic.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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||||
<Compile Include="Properties\Resources.Designer.cs">
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||||
<AutoGen>True</AutoGen>
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||||
<DesignTime>True</DesignTime>
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||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\large_shape.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\small_shape.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
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||||
<EmbeddedResource Include="Properties\Resources.resx">
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||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<Import Project="$(SolutionDir)VSProps\SDKSamples.targets" />
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||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
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||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent>set FILEFORSAMPLEREG="$(SolutionDir)..\..\..\..\Regression\API\SDKSamples\UpdateSampleDllForRegression.pl"
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if exist %25FILEFORSAMPLEREG%25 perl %25FILEFORSAMPLEREG%25 $(ProjectExt) "$(ProjectPath)" "$(TargetPath)" "$(SolutionDir)"</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,219 @@
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//
|
||||
// (C) Copyright 2003-2019 by Autodesk, Inc.
|
||||
//
|
||||
// Permission to use, copy, modify, and distribute this software in
|
||||
// object code form for any purpose and without fee is hereby granted,
|
||||
// provided that the above copyright notice appears in all copies and
|
||||
// that both that copyright notice and the limited warranty and
|
||||
// restricted rights notice below appear in all supporting
|
||||
// documentation.
|
||||
//
|
||||
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
|
||||
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
|
||||
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
|
||||
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
|
||||
// UNINTERRUPTED OR ERROR FREE.
|
||||
//
|
||||
// Use, duplication, or disclosure by the U.S. Government is subject to
|
||||
// restrictions set forth in FAR 52.227-19 (Commercial Computer
|
||||
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
|
||||
// (Rights in Technical Data and Computer Software), as applicable.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
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||||
|
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using Autodesk.Revit;
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using Autodesk.Revit.DB;
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using Autodesk.Revit.UI;
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|
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namespace Revit.SDK.Samples.BRepBuilderExample.CS
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{
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/// <summary>
|
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/// Implement method Execute of this class as an external command for Revit.
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/// </summary>
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[Autodesk.Revit.Attributes.Transaction(Autodesk.Revit.Attributes.TransactionMode.Manual)]
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public class CreateCube : IExternalCommand
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{
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/// <summary>
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/// Implement this method as an external command for Revit.
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/// </summary>
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/// <param name="commandData">An object that is passed to the external application
|
||||
/// which contains data related to the command,
|
||||
/// such as the application object and active view.</param>
|
||||
/// <param name="message">A message that can be set by the external application
|
||||
/// which will be displayed if a failure or cancellation is returned by
|
||||
/// the external command.</param>
|
||||
/// <param name="elements">A set of elements to which the external application
|
||||
/// can add elements that are to be highlighted in case of failure or cancellation.</param>
|
||||
/// <returns>Return the status of the external command.
|
||||
/// A result of Succeeded means that the API external method functioned as expected.
|
||||
/// Cancelled can be used to signify that the user canceled the external operation
|
||||
/// at some point. Failure should be returned if the application is unable to proceed with
|
||||
/// the operation.</returns>
|
||||
public Result Execute(ExternalCommandData commandData, ref string message, ElementSet elements)
|
||||
{
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||||
_dbdocument = commandData.Application.ActiveUIDocument.Document;
|
||||
|
||||
|
||||
try
|
||||
{
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Solid mySolid = CreateCubeImpl().GetResult();
|
||||
if(null == mySolid)
|
||||
return Result.Failed;
|
||||
|
||||
using (Autodesk.Revit.DB.Transaction tran = new Autodesk.Revit.DB.Transaction(_dbdocument, "CreateCube"))
|
||||
{
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||||
tran.Start();
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DirectShape dsCubed = DirectShape.CreateElement(_dbdocument, new ElementId(BuiltInCategory.OST_Walls));
|
||||
if (null == dsCubed)
|
||||
return Result.Failed;
|
||||
dsCubed.ApplicationId = "TestCreateCube";
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||||
dsCubed.ApplicationDataId = "Cube";
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||||
List<GeometryObject> shapes = new List<GeometryObject>();
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shapes.Add(mySolid);
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dsCubed.SetShape(shapes, DirectShapeTargetViewType.Default);
|
||||
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||||
tran.Commit();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
message = ex.Message;
|
||||
return Result.Failed;
|
||||
}
|
||||
|
||||
return Result.Succeeded;
|
||||
}
|
||||
|
||||
private BRepBuilder CreateCubeImpl()
|
||||
{
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||||
// create a BRepBuilder; add faces to build a cube
|
||||
|
||||
BRepBuilder brepBuilder = new BRepBuilder(BRepType.Solid);
|
||||
|
||||
// a cube 100x100x100, from (0,0,0) to (100, 100, 100)
|
||||
|
||||
// 1. Planes.
|
||||
// naming convention for faces and planes:
|
||||
// We are looking at this cube in an isometric view. X is down and to the left of us, Y is horizontal and points to the right, Z is up.
|
||||
// front and back faces are along the X axis, left and right are along the Y axis, top and bottom are along the Z axis.
|
||||
Plane bottom = Plane.CreateByOriginAndBasis(new XYZ(50, 50, 0), new XYZ(1, 0, 0), new XYZ(0, 1, 0)); // bottom. XY plane, Z = 0, normal pointing inside the cube.
|
||||
Plane top = Plane.CreateByOriginAndBasis(new XYZ(50, 50, 100), new XYZ(1, 0, 0), new XYZ(0, 1, 0)); // top. XY plane, Z = 100, normal pointing outside the cube.
|
||||
Plane front = Plane.CreateByOriginAndBasis(new XYZ(100, 50, 50), new XYZ(0, 0, 1), new XYZ(0, 1, 0)); // front side. ZY plane, X = 0, normal pointing inside the cube.
|
||||
Plane back = Plane.CreateByOriginAndBasis(new XYZ(0, 50, 50), new XYZ(0, 0, 1), new XYZ(0, 1, 0)); // back side. ZY plane, X = 0, normal pointing outside the cube.
|
||||
Plane left = Plane.CreateByOriginAndBasis(new XYZ(50, 0, 50), new XYZ(0, 0, 1), new XYZ(1, 0, 0)); // left side. ZX plane, Y = 0, normal pointing inside the cube
|
||||
Plane right = Plane.CreateByOriginAndBasis(new XYZ(50, 100, 50), new XYZ(0, 0, 1), new XYZ(1, 0, 0)); // right side. ZX plane, Y = 100, normal pointing outside the cube
|
||||
//Note that the alternating of "inside/outside" matches the alternating of "true/false" in the next block that defines faces.
|
||||
//There must be a correspondence to ensure that all faces are correctly oriented to point out of the solid.
|
||||
// 2. Faces.
|
||||
BRepBuilderGeometryId faceId_Bottom = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(bottom, null), true);
|
||||
BRepBuilderGeometryId faceId_Top = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(top, null), false);
|
||||
BRepBuilderGeometryId faceId_Front = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(front, null), true);
|
||||
BRepBuilderGeometryId faceId_Back = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(back, null), false);
|
||||
BRepBuilderGeometryId faceId_Left = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(left, null), true);
|
||||
BRepBuilderGeometryId faceId_Right = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(right, null), false);
|
||||
|
||||
// 3. Edges.
|
||||
|
||||
// 3.a (define edge geometry)
|
||||
// walk around bottom face
|
||||
BRepBuilderEdgeGeometry edgeBottomFront = BRepBuilderEdgeGeometry.Create(new XYZ(100, 0, 0), new XYZ(100, 100, 0));
|
||||
BRepBuilderEdgeGeometry edgeBottomRight = BRepBuilderEdgeGeometry.Create(new XYZ(100, 100, 0), new XYZ(0, 100, 0));
|
||||
BRepBuilderEdgeGeometry edgeBottomBack = BRepBuilderEdgeGeometry.Create(new XYZ(0, 100, 0), new XYZ(0, 0, 0));
|
||||
BRepBuilderEdgeGeometry edgeBottomLeft = BRepBuilderEdgeGeometry.Create(new XYZ(0, 0, 0), new XYZ(100, 0, 0));
|
||||
|
||||
// now walk around top face
|
||||
BRepBuilderEdgeGeometry edgeTopFront = BRepBuilderEdgeGeometry.Create(new XYZ(100, 0, 100), new XYZ(100, 100, 100));
|
||||
BRepBuilderEdgeGeometry edgeTopRight = BRepBuilderEdgeGeometry.Create(new XYZ(100, 100, 100), new XYZ(0, 100, 100));
|
||||
BRepBuilderEdgeGeometry edgeTopBack = BRepBuilderEdgeGeometry.Create(new XYZ(0, 100, 100), new XYZ(0, 0, 100));
|
||||
BRepBuilderEdgeGeometry edgeTopLeft = BRepBuilderEdgeGeometry.Create(new XYZ(0, 0, 100), new XYZ(100, 0, 100));
|
||||
|
||||
// sides
|
||||
BRepBuilderEdgeGeometry edgeFrontRight = BRepBuilderEdgeGeometry.Create(new XYZ(100, 100, 0), new XYZ(100, 100, 100));
|
||||
BRepBuilderEdgeGeometry edgeRightBack = BRepBuilderEdgeGeometry.Create(new XYZ(0, 100, 0), new XYZ(0, 100, 100));
|
||||
BRepBuilderEdgeGeometry edgeBackLeft = BRepBuilderEdgeGeometry.Create(new XYZ(0, 0, 0), new XYZ(0, 0, 100));
|
||||
BRepBuilderEdgeGeometry edgeLeftFront = BRepBuilderEdgeGeometry.Create(new XYZ(100, 0, 0), new XYZ(100, 0, 100));
|
||||
|
||||
// 3.b (define the edges themselves)
|
||||
BRepBuilderGeometryId edgeId_BottomFront = brepBuilder.AddEdge(edgeBottomFront);
|
||||
BRepBuilderGeometryId edgeId_BottomRight = brepBuilder.AddEdge(edgeBottomRight);
|
||||
BRepBuilderGeometryId edgeId_BottomBack = brepBuilder.AddEdge(edgeBottomBack);
|
||||
BRepBuilderGeometryId edgeId_BottomLeft = brepBuilder.AddEdge(edgeBottomLeft);
|
||||
BRepBuilderGeometryId edgeId_TopFront = brepBuilder.AddEdge(edgeTopFront);
|
||||
BRepBuilderGeometryId edgeId_TopRight = brepBuilder.AddEdge(edgeTopRight);
|
||||
BRepBuilderGeometryId edgeId_TopBack = brepBuilder.AddEdge(edgeTopBack);
|
||||
BRepBuilderGeometryId edgeId_TopLeft = brepBuilder.AddEdge(edgeTopLeft);
|
||||
BRepBuilderGeometryId edgeId_FrontRight = brepBuilder.AddEdge(edgeFrontRight);
|
||||
BRepBuilderGeometryId edgeId_RightBack = brepBuilder.AddEdge(edgeRightBack);
|
||||
BRepBuilderGeometryId edgeId_BackLeft = brepBuilder.AddEdge(edgeBackLeft);
|
||||
BRepBuilderGeometryId edgeId_LeftFront = brepBuilder.AddEdge(edgeLeftFront);
|
||||
|
||||
// 4. Loops.
|
||||
BRepBuilderGeometryId loopId_Bottom = brepBuilder.AddLoop(faceId_Bottom);
|
||||
BRepBuilderGeometryId loopId_Top = brepBuilder.AddLoop(faceId_Top);
|
||||
BRepBuilderGeometryId loopId_Front = brepBuilder.AddLoop(faceId_Front);
|
||||
BRepBuilderGeometryId loopId_Back = brepBuilder.AddLoop(faceId_Back);
|
||||
BRepBuilderGeometryId loopId_Right = brepBuilder.AddLoop(faceId_Right);
|
||||
BRepBuilderGeometryId loopId_Left = brepBuilder.AddLoop(faceId_Left);
|
||||
|
||||
// 5. Co-edges.
|
||||
// Bottom face. All edges reversed
|
||||
brepBuilder.AddCoEdge(loopId_Bottom, edgeId_BottomFront, true); // other direction in front loop
|
||||
brepBuilder.AddCoEdge(loopId_Bottom, edgeId_BottomLeft, true); // other direction in left loop
|
||||
brepBuilder.AddCoEdge(loopId_Bottom, edgeId_BottomBack, true); // other direction in back loop
|
||||
brepBuilder.AddCoEdge(loopId_Bottom, edgeId_BottomRight, true); // other direction in right loop
|
||||
brepBuilder.FinishLoop(loopId_Bottom);
|
||||
brepBuilder.FinishFace(faceId_Bottom);
|
||||
|
||||
// Top face. All edges NOT reversed.
|
||||
brepBuilder.AddCoEdge(loopId_Top, edgeId_TopFront, false); // other direction in front loop.
|
||||
brepBuilder.AddCoEdge(loopId_Top, edgeId_TopRight, false); // other direction in right loop
|
||||
brepBuilder.AddCoEdge(loopId_Top, edgeId_TopBack, false); // other direction in back loop
|
||||
brepBuilder.AddCoEdge(loopId_Top, edgeId_TopLeft, false); // other direction in left loop
|
||||
brepBuilder.FinishLoop(loopId_Top);
|
||||
brepBuilder.FinishFace(faceId_Top);
|
||||
|
||||
// Front face.
|
||||
brepBuilder.AddCoEdge(loopId_Front, edgeId_BottomFront, false); // other direction in bottom loop
|
||||
brepBuilder.AddCoEdge(loopId_Front, edgeId_FrontRight, false); // other direction in right loop
|
||||
brepBuilder.AddCoEdge(loopId_Front, edgeId_TopFront, true); // other direction in top loop.
|
||||
brepBuilder.AddCoEdge(loopId_Front, edgeId_LeftFront, true); // other direction in left loop.
|
||||
brepBuilder.FinishLoop(loopId_Front);
|
||||
brepBuilder.FinishFace(faceId_Front);
|
||||
|
||||
// Back face
|
||||
brepBuilder.AddCoEdge(loopId_Back, edgeId_BottomBack, false); // other direction in bottom loop
|
||||
brepBuilder.AddCoEdge(loopId_Back, edgeId_BackLeft, false); // other direction in left loop.
|
||||
brepBuilder.AddCoEdge(loopId_Back, edgeId_TopBack, true); // other direction in top loop
|
||||
brepBuilder.AddCoEdge(loopId_Back, edgeId_RightBack, true); // other direction in right loop.
|
||||
brepBuilder.FinishLoop(loopId_Back);
|
||||
brepBuilder.FinishFace(faceId_Back);
|
||||
|
||||
// Right face
|
||||
brepBuilder.AddCoEdge(loopId_Right, edgeId_BottomRight, false); // other direction in bottom loop
|
||||
brepBuilder.AddCoEdge(loopId_Right, edgeId_RightBack, false); // other direction in back loop
|
||||
brepBuilder.AddCoEdge(loopId_Right, edgeId_TopRight, true); // other direction in top loop
|
||||
brepBuilder.AddCoEdge(loopId_Right, edgeId_FrontRight, true); // other direction in front loop
|
||||
brepBuilder.FinishLoop(loopId_Right);
|
||||
brepBuilder.FinishFace(faceId_Right);
|
||||
|
||||
// Left face
|
||||
brepBuilder.AddCoEdge(loopId_Left, edgeId_BottomLeft, false); // other direction in bottom loop
|
||||
brepBuilder.AddCoEdge(loopId_Left, edgeId_LeftFront, false); // other direction in front loop
|
||||
brepBuilder.AddCoEdge(loopId_Left, edgeId_TopLeft, true); // other direction in top loop
|
||||
brepBuilder.AddCoEdge(loopId_Left, edgeId_BackLeft, true); // other direction in back loop
|
||||
brepBuilder.FinishLoop(loopId_Left);
|
||||
brepBuilder.FinishFace(faceId_Left);
|
||||
|
||||
brepBuilder.Finish();
|
||||
return brepBuilder;
|
||||
}
|
||||
|
||||
private Document _dbdocument = null;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,152 @@
|
||||
//
|
||||
// (C) Copyright 2003-2019 by Autodesk, Inc.
|
||||
//
|
||||
// Permission to use, copy, modify, and distribute this software in
|
||||
// object code form for any purpose and without fee is hereby granted,
|
||||
// provided that the above copyright notice appears in all copies and
|
||||
// that both that copyright notice and the limited warranty and
|
||||
// restricted rights notice below appear in all supporting
|
||||
// documentation.
|
||||
//
|
||||
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
|
||||
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
|
||||
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
|
||||
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
|
||||
// UNINTERRUPTED OR ERROR FREE.
|
||||
//
|
||||
// Use, duplication, or disclosure by the U.S. Government is subject to
|
||||
// restrictions set forth in FAR 52.227-19 (Commercial Computer
|
||||
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
|
||||
// (Rights in Technical Data and Computer Software), as applicable.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
using Autodesk.Revit;
|
||||
using Autodesk.Revit.DB;
|
||||
using Autodesk.Revit.UI;
|
||||
|
||||
namespace Revit.SDK.Samples.BRepBuilderExample.CS
|
||||
{
|
||||
/// <summary>
|
||||
/// Implement method Execute of this class as an external command for Revit.
|
||||
/// </summary>
|
||||
[Autodesk.Revit.Attributes.Transaction(Autodesk.Revit.Attributes.TransactionMode.Manual)]
|
||||
public class CreateNURBS : IExternalCommand
|
||||
{
|
||||
/// <summary>
|
||||
/// Implement this method as an external command for Revit.
|
||||
/// </summary>
|
||||
/// <param name="commandData">An object that is passed to the external application
|
||||
/// which contains data related to the command,
|
||||
/// such as the application object and active view.</param>
|
||||
/// <param name="message">A message that can be set by the external application
|
||||
/// which will be displayed if a failure or cancellation is returned by
|
||||
/// the external command.</param>
|
||||
/// <param name="elements">A set of elements to which the external application
|
||||
/// can add elements that are to be highlighted in case of failure or cancellation.</param>
|
||||
/// <returns>Return the status of the external command.
|
||||
/// A result of Succeeded means that the API external method functioned as expected.
|
||||
/// Cancelled can be used to signify that the user canceled the external operation
|
||||
/// at some point. Failure should be returned if the application is unable to proceed with
|
||||
/// the operation.</returns>
|
||||
public Result Execute(ExternalCommandData commandData, ref string message, ElementSet elements)
|
||||
{
|
||||
_dbdocument = commandData.Application.ActiveUIDocument.Document;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
using (Autodesk.Revit.DB.Transaction tr = new Autodesk.Revit.DB.Transaction(_dbdocument, "CreateNURBS"))
|
||||
{
|
||||
tr.Start();
|
||||
|
||||
DirectShape myDirectShape = DirectShape.CreateElement(_dbdocument, new ElementId(BuiltInCategory.OST_GenericModel));
|
||||
myDirectShape.ApplicationId = "TestCreateNURBS";
|
||||
myDirectShape.ApplicationDataId = "NURBS";
|
||||
|
||||
if(null != myDirectShape)
|
||||
myDirectShape.SetShape(CreateNurbsSurface());
|
||||
tr.Commit();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
message = ex.Message;
|
||||
return Result.Failed;
|
||||
}
|
||||
|
||||
return Result.Succeeded;
|
||||
}
|
||||
|
||||
|
||||
|
||||
private BRepBuilder CreateNurbsSurface()
|
||||
{
|
||||
//Note that we are not creating a closed solid here. It is an open shell.
|
||||
BRepBuilder brepBuilder = new BRepBuilder(BRepType.OpenShell);
|
||||
|
||||
// Create NURBS surface
|
||||
IList<double> knotsU = new List<double> { 0, 0, 0, 0, 0, 1, 1, 1, 1, 1 };
|
||||
IList<double> knotsV = new List<double> { 0, 0, 0, 0, 0, 1, 1, 1, 1, 1 };
|
||||
int degreeU = 4;
|
||||
int degreeV = 4;
|
||||
|
||||
IList<XYZ> controlPoints = new List<XYZ>
|
||||
{
|
||||
new XYZ(0, 0, 0), new XYZ(0, 20, 0), new XYZ(0, 40, 0), new XYZ(0, 60, 0), new XYZ(0, 80, 0),
|
||||
new XYZ(20, 0, 100), new XYZ(20, 20, 200), new XYZ(20, 40, 300), new XYZ(20, 60, 200), new XYZ(20, 80, 100),
|
||||
new XYZ(40, 0, -100), new XYZ(40, 20, -250), new XYZ(40, 40, -300), new XYZ(40, 60, -250), new XYZ(40, 80, -100),
|
||||
new XYZ(60, 0, 100), new XYZ(60, 20, 200), new XYZ(60, 40, 300), new XYZ(60, 60, 200), new XYZ(60, 80, 100),
|
||||
new XYZ(80, 0, 0), new XYZ(80, 20, 0), new XYZ(80, 40, 0), new XYZ(80, 60, 0), new XYZ(80, 80, 0)
|
||||
};
|
||||
|
||||
BRepBuilderSurfaceGeometry nurbsSurface = BRepBuilderSurfaceGeometry.CreateNURBSSurface(degreeU, degreeV, knotsU, knotsV, controlPoints, false/*bReverseOrientation*/, null /*pSurfaceEnvelope*/);
|
||||
|
||||
// Create 4 NURBS curves defining the boundary of the NURBS surface that has just been created
|
||||
IList<double> weights = new List<double> { 1, 1, 1, 1, 1 };
|
||||
|
||||
IList<XYZ> backEdgeControlPoints = new List<XYZ> { new XYZ(0, 0, 0), new XYZ(0, 20, 0), new XYZ(0, 40, 0), new XYZ(0, 60, 0), new XYZ(0, 80, 0) };
|
||||
Curve backNurbs = NurbSpline.CreateCurve(4, knotsU, backEdgeControlPoints, weights);
|
||||
BRepBuilderEdgeGeometry backEdge = BRepBuilderEdgeGeometry.Create(backNurbs);
|
||||
|
||||
IList<XYZ> frontEdgeControlPoints = new List<XYZ> { new XYZ(80, 0, 0), new XYZ(80, 20, 0), new XYZ(80, 40, 0), new XYZ(80, 60, 0), new XYZ(80, 80, 0) };
|
||||
Curve frontNurbs = NurbSpline.CreateCurve(4, knotsU, frontEdgeControlPoints, weights);
|
||||
BRepBuilderEdgeGeometry frontEdge = BRepBuilderEdgeGeometry.Create(frontNurbs);
|
||||
|
||||
IList<XYZ> leftEdgeControlPoints = new List<XYZ> { new XYZ(0, 0, 0), new XYZ(20, 0, 100), new XYZ(40, 0, -100), new XYZ(60, 0, 100), new XYZ(80, 0, 0) };
|
||||
Curve leftNurbs = NurbSpline.CreateCurve(4, knotsU, leftEdgeControlPoints, weights);
|
||||
BRepBuilderEdgeGeometry leftEdge = BRepBuilderEdgeGeometry.Create(leftNurbs);
|
||||
|
||||
IList<XYZ> rightEdgeControlPoints = new List<XYZ> { new XYZ(0, 80, 0), new XYZ(20, 80, 100), new XYZ(40, 80, -100), new XYZ(60, 80, 100), new XYZ(80, 80, 0) };
|
||||
Curve rightNurbs = NurbSpline.CreateCurve(4, knotsU, rightEdgeControlPoints, weights);
|
||||
BRepBuilderEdgeGeometry rightEdge = BRepBuilderEdgeGeometry.Create(rightNurbs);
|
||||
|
||||
// Add the geometries to the brepBuilder
|
||||
BRepBuilderGeometryId nurbSplineFaceId = brepBuilder.AddFace(nurbsSurface, false);
|
||||
BRepBuilderGeometryId loopId = brepBuilder.AddLoop(nurbSplineFaceId);
|
||||
|
||||
BRepBuilderGeometryId backEdgeId = brepBuilder.AddEdge(backEdge);
|
||||
BRepBuilderGeometryId frontEdgeId = brepBuilder.AddEdge(frontEdge);
|
||||
BRepBuilderGeometryId leftEdgeId = brepBuilder.AddEdge(leftEdge);
|
||||
BRepBuilderGeometryId rightEdgeId = brepBuilder.AddEdge(rightEdge);
|
||||
|
||||
// Add each edge to the loop
|
||||
brepBuilder.AddCoEdge(loopId, backEdgeId, true);
|
||||
brepBuilder.AddCoEdge(loopId, leftEdgeId, false);
|
||||
brepBuilder.AddCoEdge(loopId, frontEdgeId, false);
|
||||
brepBuilder.AddCoEdge(loopId, rightEdgeId, true);
|
||||
brepBuilder.FinishLoop(loopId);
|
||||
brepBuilder.FinishFace(nurbSplineFaceId);
|
||||
|
||||
brepBuilder.Finish();
|
||||
return brepBuilder;
|
||||
}
|
||||
|
||||
private Document _dbdocument = null;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,262 @@
|
||||
//
|
||||
// (C) Copyright 2003-2019 by Autodesk, Inc.
|
||||
//
|
||||
// Permission to use, copy, modify, and distribute this software in
|
||||
// object code form for any purpose and without fee is hereby granted,
|
||||
// provided that the above copyright notice appears in all copies and
|
||||
// that both that copyright notice and the limited warranty and
|
||||
// restricted rights notice below appear in all supporting
|
||||
// documentation.
|
||||
//
|
||||
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
|
||||
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
|
||||
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
|
||||
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
|
||||
// UNINTERRUPTED OR ERROR FREE.
|
||||
//
|
||||
// Use, duplication, or disclosure by the U.S. Government is subject to
|
||||
// restrictions set forth in FAR 52.227-19 (Commercial Computer
|
||||
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
|
||||
// (Rights in Technical Data and Computer Software), as applicable.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
using Autodesk.Revit;
|
||||
using Autodesk.Revit.DB;
|
||||
using Autodesk.Revit.UI;
|
||||
|
||||
namespace Revit.SDK.Samples.BRepBuilderExample.CS
|
||||
{
|
||||
/// <summary>
|
||||
/// Implement method Execute of this class as an external command for Revit.
|
||||
/// </summary>
|
||||
[Autodesk.Revit.Attributes.Transaction(Autodesk.Revit.Attributes.TransactionMode.Manual)]
|
||||
public class CreatePeriodic : IExternalCommand
|
||||
{
|
||||
/// <summary>
|
||||
/// Implement this method as an external command for Revit.
|
||||
/// </summary>
|
||||
/// <param name="commandData">An object that is passed to the external application
|
||||
/// which contains data related to the command,
|
||||
/// such as the application object and active view.</param>
|
||||
/// <param name="message">A message that can be set by the external application
|
||||
/// which will be displayed if a failure or cancellation is returned by
|
||||
/// the external command.</param>
|
||||
/// <param name="elements">A set of elements to which the external application
|
||||
/// can add elements that are to be highlighted in case of failure or cancellation.</param>
|
||||
/// <returns>Return the status of the external command.
|
||||
/// A result of Succeeded means that the API external method functioned as expected.
|
||||
/// Cancelled can be used to signify that the user canceled the external operation
|
||||
/// at some point. Failure should be returned if the application is unable to proceed with
|
||||
/// the operation.</returns>
|
||||
public Result Execute(ExternalCommandData commandData, ref string message, ElementSet elements)
|
||||
{
|
||||
_dbdocument = commandData.Application.ActiveUIDocument.Document;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
CreateCylinder();
|
||||
CreateTruncatedCone();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
message = ex.Message;
|
||||
return Result.Failed;
|
||||
}
|
||||
|
||||
return Result.Succeeded;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a DirectShape element from a BRepBuilder object and keep it in the _dbdocument.
|
||||
/// The main purpose is to display the BRepBuilder objects created.
|
||||
/// In this function, the BrepBuilder is directly set to a DirectShape.
|
||||
/// </summary>
|
||||
/// <param name="myBRepBuilder"> The BRepBuilder object.</param>
|
||||
/// <param name="name"> Name of the BRepBuilder object, which will be passed on to the DirectShape creation method.</param>
|
||||
private void createDirectShapeElementFromBrepBuilderObject(BRepBuilder myBRepBuilder, String name)
|
||||
{
|
||||
if (!myBRepBuilder.IsResultAvailable())
|
||||
return;
|
||||
|
||||
using (Transaction tr = new Transaction(_dbdocument, "Create a DirectShape"))
|
||||
{
|
||||
tr.Start();
|
||||
|
||||
DirectShape myDirectShape = DirectShape.CreateElement(_dbdocument, new ElementId(BuiltInCategory.OST_GenericModel));
|
||||
myDirectShape.ApplicationId = "TestBRepBuilder";
|
||||
myDirectShape.ApplicationDataId = name;
|
||||
if(null != myDirectShape)
|
||||
myDirectShape.SetShape(myBRepBuilder);
|
||||
tr.Commit();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void CreateCylinder()
|
||||
{
|
||||
// Naming convention for faces and edges: we assume that x is to the left and pointing down, y is horizontal and pointing to the right, z is up
|
||||
BRepBuilder brepBuilder = new BRepBuilder(BRepType.Solid);
|
||||
|
||||
// The surfaces of the four faces.
|
||||
Frame basis = new Frame(new XYZ(50, -100, 0), new XYZ(0, 1, 0), new XYZ(-1, 0, 0), new XYZ(0, 0, 1));
|
||||
// Note that we do not have to create two identical surfaces here. The same surface can be used for multiple faces,
|
||||
// since BRepBuilderSurfaceGeometry::Create() copies the input surface.
|
||||
// Thus, potentially we could have only one surface here,
|
||||
// but we must create at least two faces below to account for periodicity.
|
||||
CylindricalSurface frontCylSurf = CylindricalSurface.Create(basis, 50);
|
||||
CylindricalSurface backCylSurf = CylindricalSurface.Create(basis, 50);
|
||||
Plane top = Plane.CreateByNormalAndOrigin(new XYZ(0, 0, 1), new XYZ(0, 0, 100)); // normal points outside the cylinder
|
||||
Plane bottom = Plane.CreateByNormalAndOrigin(new XYZ(0, 0, 1), new XYZ(0, 0, 0)); // normal points inside the cylinder
|
||||
// Note that the alternating of "inside/outside" matches the alternating of "true/false" in the next block that defines faces.
|
||||
// There must be a correspondence to ensure that all faces are correctly oriented to point out of the solid.
|
||||
|
||||
// Add the four faces
|
||||
BRepBuilderGeometryId frontCylFaceId = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(frontCylSurf, null), false);
|
||||
BRepBuilderGeometryId backCylFaceId = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(backCylSurf, null), false);
|
||||
BRepBuilderGeometryId topFaceId = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(top, null), false);
|
||||
BRepBuilderGeometryId bottomFaceId = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(bottom, null), true);
|
||||
|
||||
// Geometry for the four semi-circular edges and two vertical linear edges
|
||||
BRepBuilderEdgeGeometry frontEdgeBottom = BRepBuilderEdgeGeometry.Create(Arc.Create(new XYZ(0, -100, 0), new XYZ(100, -100, 0), new XYZ(50, -50, 0)));
|
||||
BRepBuilderEdgeGeometry backEdgeBottom = BRepBuilderEdgeGeometry.Create(Arc.Create(new XYZ(100, -100, 0), new XYZ(0, -100, 0), new XYZ(50, -150, 0)));
|
||||
|
||||
BRepBuilderEdgeGeometry frontEdgeTop = BRepBuilderEdgeGeometry.Create(Arc.Create(new XYZ(0, -100, 100), new XYZ(100, -100, 100), new XYZ(50, -50, 100)));
|
||||
BRepBuilderEdgeGeometry backEdgeTop = BRepBuilderEdgeGeometry.Create(Arc.Create(new XYZ(0, -100, 100), new XYZ(100, -100, 100), new XYZ(50, -150, 100)));
|
||||
|
||||
BRepBuilderEdgeGeometry linearEdgeFront = BRepBuilderEdgeGeometry.Create(new XYZ(100, -100, 0), new XYZ(100, -100, 100));
|
||||
BRepBuilderEdgeGeometry linearEdgeBack = BRepBuilderEdgeGeometry.Create(new XYZ(0, -100, 0), new XYZ(0, -100, 100));
|
||||
|
||||
// Add the six edges
|
||||
BRepBuilderGeometryId frontEdgeBottomId = brepBuilder.AddEdge(frontEdgeBottom);
|
||||
BRepBuilderGeometryId frontEdgeTopId = brepBuilder.AddEdge(frontEdgeTop);
|
||||
BRepBuilderGeometryId linearEdgeFrontId = brepBuilder.AddEdge(linearEdgeFront);
|
||||
BRepBuilderGeometryId linearEdgeBackId = brepBuilder.AddEdge(linearEdgeBack);
|
||||
BRepBuilderGeometryId backEdgeBottomId = brepBuilder.AddEdge(backEdgeBottom);
|
||||
BRepBuilderGeometryId backEdgeTopId = brepBuilder.AddEdge(backEdgeTop);
|
||||
|
||||
// Loops of the four faces
|
||||
BRepBuilderGeometryId loopId_Top = brepBuilder.AddLoop(topFaceId);
|
||||
BRepBuilderGeometryId loopId_Bottom = brepBuilder.AddLoop(bottomFaceId);
|
||||
BRepBuilderGeometryId loopId_Front = brepBuilder.AddLoop(frontCylFaceId);
|
||||
BRepBuilderGeometryId loopId_Back = brepBuilder.AddLoop(backCylFaceId);
|
||||
|
||||
// Add coedges for the loop of the front face
|
||||
brepBuilder.AddCoEdge(loopId_Front, linearEdgeBackId, false);
|
||||
brepBuilder.AddCoEdge(loopId_Front, frontEdgeTopId, false);
|
||||
brepBuilder.AddCoEdge(loopId_Front, linearEdgeFrontId, true);
|
||||
brepBuilder.AddCoEdge(loopId_Front, frontEdgeBottomId, true);
|
||||
brepBuilder.FinishLoop(loopId_Front);
|
||||
brepBuilder.FinishFace(frontCylFaceId);
|
||||
|
||||
// Add coedges for the loop of the back face
|
||||
brepBuilder.AddCoEdge(loopId_Back, linearEdgeBackId, true);
|
||||
brepBuilder.AddCoEdge(loopId_Back, backEdgeBottomId, true);
|
||||
brepBuilder.AddCoEdge(loopId_Back, linearEdgeFrontId, false);
|
||||
brepBuilder.AddCoEdge(loopId_Back, backEdgeTopId, true);
|
||||
brepBuilder.FinishLoop(loopId_Back);
|
||||
brepBuilder.FinishFace(backCylFaceId);
|
||||
|
||||
// Add coedges for the loop of the top face
|
||||
brepBuilder.AddCoEdge(loopId_Top, backEdgeTopId, false);
|
||||
brepBuilder.AddCoEdge(loopId_Top, frontEdgeTopId, true);
|
||||
brepBuilder.FinishLoop(loopId_Top);
|
||||
brepBuilder.FinishFace(topFaceId);
|
||||
|
||||
// Add coedges for the loop of the bottom face
|
||||
brepBuilder.AddCoEdge(loopId_Bottom, frontEdgeBottomId, false);
|
||||
brepBuilder.AddCoEdge(loopId_Bottom, backEdgeBottomId, false);
|
||||
brepBuilder.FinishLoop(loopId_Bottom);
|
||||
brepBuilder.FinishFace(bottomFaceId);
|
||||
|
||||
brepBuilder.Finish();
|
||||
|
||||
createDirectShapeElementFromBrepBuilderObject(brepBuilder, "Full cylinder");
|
||||
}
|
||||
|
||||
private void CreateTruncatedCone()
|
||||
{
|
||||
BRepBuilder brepBuilder = new BRepBuilder(BRepType.Solid);
|
||||
Plane bottom = Plane.CreateByNormalAndOrigin(new XYZ(0, 0, -1), new XYZ(0, 0, 0));
|
||||
Plane top = Plane.CreateByNormalAndOrigin(new XYZ(0, 0, 1), new XYZ(0, 0, 50));
|
||||
|
||||
Frame basis = new Frame(new XYZ(0, 0, 100), new XYZ(0, 1, 0), new XYZ(1, 0, 0), new XYZ(0, 0, -1));
|
||||
|
||||
// Note that we do not have to create two identical surfaces here. The same surface can be used for multiple faces,
|
||||
// since BRepBuilderSurfaceGeometry::Create() copies the input surface.
|
||||
// Thus, potentially we could have only one surface here,
|
||||
// but we must create at least two faces below to account for periodicity.
|
||||
ConicalSurface rightConicalSurface = ConicalSurface.Create(basis, Math.Atan(0.5));
|
||||
ConicalSurface leftConicalSurface = ConicalSurface.Create(basis, Math.Atan(0.5));
|
||||
|
||||
// Create 4 faces of the cone
|
||||
BRepBuilderGeometryId topFaceId = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(top, null), false);
|
||||
BRepBuilderGeometryId bottomFaceId = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(bottom, null), false);
|
||||
BRepBuilderGeometryId rightSideFaceId = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(rightConicalSurface, null), false);
|
||||
BRepBuilderGeometryId leftSideFaceId = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(leftConicalSurface, null), false);
|
||||
|
||||
// Create 2 edges at the bottom of the cone
|
||||
BRepBuilderEdgeGeometry bottomRightEdgeGeom = BRepBuilderEdgeGeometry.Create(Arc.Create(new XYZ(-50, 0, 0), new XYZ(50, 0, 0), new XYZ(0, 50, 0)));
|
||||
BRepBuilderEdgeGeometry bottomLeftEdgeGeom = BRepBuilderEdgeGeometry.Create(Arc.Create(new XYZ(50, 0, 0), new XYZ(-50, 0, 0), new XYZ(0, -50, 0)));
|
||||
|
||||
// Create 2 edges at the top of the cone
|
||||
BRepBuilderEdgeGeometry topLeftEdgeGeom = BRepBuilderEdgeGeometry.Create(Arc.Create(new XYZ(-25, 0, 50), new XYZ(25, 0, 50), new XYZ(0, -25, 50)));
|
||||
BRepBuilderEdgeGeometry topRightEdgeGeom = BRepBuilderEdgeGeometry.Create(Arc.Create(new XYZ(25, 0, 50), new XYZ(-25, 0, 50), new XYZ(0, 25, 50)));
|
||||
|
||||
// Create 2 side edges of the cone
|
||||
BRepBuilderEdgeGeometry sideFrontEdgeGeom = BRepBuilderEdgeGeometry.Create(new XYZ(25, 0, 50), new XYZ(50, 0, 0));
|
||||
BRepBuilderEdgeGeometry sideBackEdgeGeom = BRepBuilderEdgeGeometry.Create(new XYZ(-25, 0, 50), new XYZ(-50, 0, 0));
|
||||
|
||||
BRepBuilderGeometryId bottomRightId = brepBuilder.AddEdge(bottomRightEdgeGeom);
|
||||
BRepBuilderGeometryId bottomLeftId = brepBuilder.AddEdge(bottomLeftEdgeGeom);
|
||||
BRepBuilderGeometryId topRightEdgeId = brepBuilder.AddEdge(topRightEdgeGeom);
|
||||
BRepBuilderGeometryId topLeftEdgeId = brepBuilder.AddEdge(topLeftEdgeGeom);
|
||||
BRepBuilderGeometryId sideFrontEdgeid = brepBuilder.AddEdge(sideFrontEdgeGeom);
|
||||
BRepBuilderGeometryId sideBackEdgeId = brepBuilder.AddEdge(sideBackEdgeGeom);
|
||||
|
||||
|
||||
// Create bottom face
|
||||
BRepBuilderGeometryId bottomLoopId = brepBuilder.AddLoop(bottomFaceId);
|
||||
brepBuilder.AddCoEdge(bottomLoopId, bottomRightId, false);
|
||||
brepBuilder.AddCoEdge(bottomLoopId, bottomLeftId, false);
|
||||
brepBuilder.FinishLoop(bottomLoopId);
|
||||
brepBuilder.FinishFace(bottomFaceId);
|
||||
|
||||
// Create top face
|
||||
BRepBuilderGeometryId topLoopId = brepBuilder.AddLoop(topFaceId);
|
||||
brepBuilder.AddCoEdge(topLoopId, topLeftEdgeId, false);
|
||||
brepBuilder.AddCoEdge(topLoopId, topRightEdgeId, false);
|
||||
brepBuilder.FinishLoop(topLoopId);
|
||||
brepBuilder.FinishFace(topFaceId);
|
||||
|
||||
// Create right face
|
||||
BRepBuilderGeometryId rightLoopId = brepBuilder.AddLoop(rightSideFaceId);
|
||||
brepBuilder.AddCoEdge(rightLoopId, topRightEdgeId, true);
|
||||
brepBuilder.AddCoEdge(rightLoopId, sideFrontEdgeid, false);
|
||||
brepBuilder.AddCoEdge(rightLoopId, bottomRightId, true);
|
||||
brepBuilder.AddCoEdge(rightLoopId, sideBackEdgeId, true);
|
||||
brepBuilder.FinishLoop(rightLoopId);
|
||||
brepBuilder.FinishFace(rightSideFaceId);
|
||||
|
||||
// Create left face
|
||||
BRepBuilderGeometryId leftLoopId = brepBuilder.AddLoop(leftSideFaceId);
|
||||
brepBuilder.AddCoEdge(leftLoopId, topLeftEdgeId, true);
|
||||
brepBuilder.AddCoEdge(leftLoopId, sideBackEdgeId, false);
|
||||
brepBuilder.AddCoEdge(leftLoopId, bottomLeftId, true);
|
||||
brepBuilder.AddCoEdge(leftLoopId, sideFrontEdgeid, true);
|
||||
brepBuilder.FinishLoop(leftLoopId);
|
||||
brepBuilder.FinishFace(leftSideFaceId);
|
||||
|
||||
brepBuilder.Finish();
|
||||
createDirectShapeElementFromBrepBuilderObject(brepBuilder, "Cone surface");
|
||||
}
|
||||
|
||||
private Document _dbdocument = null;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
//
|
||||
// (C) Copyright 2003-2019 by Autodesk, Inc.
|
||||
//
|
||||
// Permission to use, copy, modify, and distribute this software in
|
||||
// object code form for any purpose and without fee is hereby granted,
|
||||
// provided that the above copyright notice appears in all copies and
|
||||
// that both that copyright notice and the limited warranty and
|
||||
// restricted rights notice below appear in all supporting
|
||||
// documentation.
|
||||
//
|
||||
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
|
||||
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
|
||||
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
|
||||
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
|
||||
// UNINTERRUPTED OR ERROR FREE.
|
||||
//
|
||||
// Use, duplication, or disclosure by the U.S. Government is subject to
|
||||
// restrictions set forth in FAR 52.227-19 (Commercial Computer
|
||||
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
|
||||
// (Rights in Technical Data and Computer Software), as applicable.
|
||||
//
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("BRepBuilderExample")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("")]
|
||||
[assembly: AssemblyCopyright("Copyright © Autodesk, Inc. 2016")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("c93ddfa5-52cf-4425-966c-77f509aed4e8")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
+83
@@ -0,0 +1,83 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Revit.SDK.Samples.BRepBuilderExample.CS.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Revit.SDK.Samples.BRepBuilderExample.CS.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap large_shape {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("large_shape", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap small_shape {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("small_shape", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,127 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="large_shape" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\large_shape.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="small_shape" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\small_shape.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
File diff suppressed because it is too large
Load Diff
Binary file not shown.
|
After Width: | Height: | Size: 1.1 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 405 B |
Reference in New Issue
Block a user