mirror of
https://github.com/jeremytammik/RevitSdkSamples.git
synced 2026-08-30 16:42:51 +00:00
added Revit 2022 SDK minus except *rvt and *rfa
This commit is contained in:
@@ -0,0 +1,434 @@
|
||||
//
|
||||
// (C) Copyright 2003-2019 by Autodesk, Inc.
|
||||
//
|
||||
// Permission to use, copy, modify, and distribute this software in
|
||||
// object code form for any purpose and without fee is hereby granted,
|
||||
// provided that the above copyright notice appears in all copies and
|
||||
// that both that copyright notice and the limited warranty and
|
||||
// restricted rights notice below appear in all supporting
|
||||
// documentation.
|
||||
//
|
||||
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
|
||||
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
|
||||
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
|
||||
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
|
||||
// UNINTERRUPTED OR ERROR FREE.
|
||||
//
|
||||
// Use, duplication, or disclosure by the U.S. Government is subject to
|
||||
// restrictions set forth in FAR 52.227-19 (Commercial Computer
|
||||
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
|
||||
// (Rights in Technical Data and Computer Software), as applicable.
|
||||
//
|
||||
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Drawing2D;
|
||||
|
||||
using Autodesk.Revit.DB.Structure;
|
||||
using Autodesk.Revit.DB;
|
||||
|
||||
namespace Revit.SDK.Samples.InPlaceMembers.CS
|
||||
{
|
||||
/// <summary>
|
||||
/// trigger when view data updated
|
||||
/// </summary>
|
||||
public delegate void UpdateViewDelegate();
|
||||
|
||||
/// <summary>
|
||||
/// interface as the datasource of view, include nececessary members
|
||||
/// </summary>
|
||||
public interface IGraphicsData
|
||||
{
|
||||
/// <summary>
|
||||
/// 2D lines
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
List<PointF[]> PointCurves();
|
||||
|
||||
/// <summary>
|
||||
/// view data update
|
||||
/// </summary>
|
||||
event UpdateViewDelegate UpdateViewEvent;
|
||||
|
||||
/// <summary>
|
||||
/// region of 3D view data
|
||||
/// </summary>
|
||||
RectangleF Region
|
||||
{
|
||||
get;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// abstract class include general members
|
||||
/// </summary>
|
||||
public abstract class GraphicsDataBase:IGraphicsData
|
||||
{
|
||||
/// <summary>
|
||||
///3D max point after transfered
|
||||
/// </summary>
|
||||
protected Autodesk.Revit.DB.XYZ m_transferedMax;
|
||||
|
||||
/// <summary>
|
||||
///3D min point after transfered
|
||||
/// </summary>
|
||||
protected Autodesk.Revit.DB.XYZ m_transferedMin;
|
||||
|
||||
/// <summary>
|
||||
/// origin max define
|
||||
/// </summary>
|
||||
protected Autodesk.Revit.DB.XYZ m_originMax = new Autodesk.Revit.DB.XYZ (double.MinValue, double.MinValue, double.MinValue);
|
||||
|
||||
/// <summary>
|
||||
/// origin min define
|
||||
/// </summary>
|
||||
protected Autodesk.Revit.DB.XYZ m_originMin = new Autodesk.Revit.DB.XYZ (double.MaxValue, double.MaxValue, double.MaxValue);
|
||||
|
||||
/// <summary>
|
||||
/// origin define
|
||||
/// </summary>
|
||||
protected double[,] m_origin = {{ 1.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }, { 0.0, 0.0, 1.0 } };
|
||||
|
||||
/// <summary>
|
||||
///minimum value of the region box's edge
|
||||
/// </summary>
|
||||
public const float MINEDGElENGTH = 1.0f;
|
||||
|
||||
/// <summary>
|
||||
/// default angle when rotate around X,Y,Z axis
|
||||
/// </summary>
|
||||
public const double ROTATEANGLE = System.Math.PI / 90;
|
||||
|
||||
/// <summary>
|
||||
/// update view event
|
||||
/// </summary>
|
||||
public virtual event UpdateViewDelegate UpdateViewEvent;
|
||||
|
||||
/// <summary>
|
||||
/// constructor
|
||||
/// </summary>
|
||||
public GraphicsDataBase()
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// initialize some member data
|
||||
/// </summary>
|
||||
protected virtual void Initialize()
|
||||
{
|
||||
double INITANGLE = Math.PI / 4;
|
||||
|
||||
RotateX(ref m_origin, INITANGLE);
|
||||
RotateY(ref m_origin, INITANGLE);
|
||||
m_transferedMax = new Autodesk.Revit.DB.XYZ (double.MinValue, double.MinValue, double.MinValue);
|
||||
m_transferedMin = new Autodesk.Revit.DB.XYZ (double.MaxValue, double.MaxValue, double.MaxValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// trigger updata view event
|
||||
/// </summary>
|
||||
public virtual void UpdataData()
|
||||
{
|
||||
UpdateViewEvent();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// point curves function
|
||||
/// </summary>
|
||||
/// <returns>the points list of curves</returns>
|
||||
public abstract List<PointF[]> PointCurves();
|
||||
|
||||
/// <summary>
|
||||
/// rectangular region of 3D view data
|
||||
/// </summary>
|
||||
public RectangleF Region
|
||||
{
|
||||
get
|
||||
{
|
||||
float width = (float)(m_transferedMax.X - m_transferedMin.X);
|
||||
float height = (float)(m_transferedMax.Y - m_transferedMin.Y);
|
||||
|
||||
float maxX = (width / 2);
|
||||
float maxY = (height / 2);
|
||||
float minX = -(width / 2);
|
||||
float minY = -(height / 2);
|
||||
|
||||
if (width < 1)
|
||||
{
|
||||
width = 1;
|
||||
}
|
||||
if (height < 1)
|
||||
{
|
||||
height = 1;
|
||||
}
|
||||
|
||||
RectangleF rec = new RectangleF(minX, minY, width, height);
|
||||
return rec;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// rotate around Z axis with default angle
|
||||
/// </summary>
|
||||
/// <param name="direction">minus or positive angle</param>
|
||||
public void RotateZ(bool direction)
|
||||
{
|
||||
double angle = ROTATEANGLE;
|
||||
if (!direction)
|
||||
{
|
||||
angle = -ROTATEANGLE;
|
||||
}
|
||||
|
||||
RotateZ(ref m_origin, angle);
|
||||
UpdataData();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// rotate 3*3 matrix around Z axis
|
||||
/// </summary>
|
||||
/// <param name="origin">matrix to rotate</param>
|
||||
/// <param name="angle"></param>
|
||||
private void RotateZ(ref double[,] origin, double angle)
|
||||
{
|
||||
double sin = Math.Sin(angle);
|
||||
double cos = Math.Cos(angle);
|
||||
|
||||
double[,] rotate = { { cos, sin, 0.0 }, { -sin, cos, 0.0 }, { 0.0, 0.0, 1.0 } };
|
||||
origin = MatrixArith.MultiCross(m_origin, rotate);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// rotate around Y axis with default angle
|
||||
/// </summary>
|
||||
/// <param name="direction">minus or positive angle</param>
|
||||
public void RotateY(bool direction)
|
||||
{
|
||||
double angle = ROTATEANGLE;
|
||||
if (!direction)
|
||||
{
|
||||
angle = -ROTATEANGLE;
|
||||
}
|
||||
|
||||
RotateY(ref m_origin, angle);
|
||||
UpdataData();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// rotate 3*3 matrix around Y axis
|
||||
/// </summary>
|
||||
/// <param name="origin">matrix to rotate</param>
|
||||
/// <param name="angle"></param>
|
||||
private void RotateY(ref double[,] origin, double angle)
|
||||
{
|
||||
double sin = Math.Sin(angle);
|
||||
double cos = Math.Cos(angle);
|
||||
|
||||
double[,] rotate = { { cos, 0.0, -sin }, { 0.0, 1.0, 0.0 }, { sin, 0.0, cos } };
|
||||
origin = MatrixArith.MultiCross(m_origin, rotate);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// rotate around X axis with default angle
|
||||
/// </summary>
|
||||
/// <param name="direction">minus or positive angle</param>
|
||||
public void RotateX(bool direction)
|
||||
{
|
||||
double angle = ROTATEANGLE;
|
||||
if (!direction)
|
||||
{
|
||||
angle = -ROTATEANGLE;
|
||||
}
|
||||
|
||||
RotateX(ref m_origin ,angle);
|
||||
UpdataData();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// rotate 3*3 matrix around X axis
|
||||
/// </summary>
|
||||
/// <param name="origin">matrix to rotate</param>
|
||||
/// <param name="angle"></param>
|
||||
private void RotateX(ref double[,] origin, double angle)
|
||||
{
|
||||
double sin = Math.Sin(angle);
|
||||
double cos = Math.Cos(angle);
|
||||
|
||||
double[,] rotate = { { 1.0, 0.0, 0.0 }, { 0.0, cos, sin }, { 0.0, -sin, cos } };
|
||||
origin = MatrixArith.MultiCross(m_origin, rotate);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// datasource that can bind to PictureBox3D
|
||||
/// </summary>
|
||||
public class GraphicsData : GraphicsDataBase
|
||||
{
|
||||
List<List<XYZ>> m_originCurves;
|
||||
List<List<XYZ>> m_transferedCurves;
|
||||
List<PointF[]> m_curves2D;
|
||||
|
||||
/// <summary>
|
||||
/// update view event
|
||||
/// </summary>
|
||||
public override event UpdateViewDelegate UpdateViewEvent;
|
||||
|
||||
/// <summary>
|
||||
/// constructor to initialize member data
|
||||
/// </summary>
|
||||
public GraphicsData() : base()
|
||||
{
|
||||
m_originCurves = new List<List<XYZ>>();
|
||||
m_transferedCurves = new List<List<XYZ>>();
|
||||
m_curves2D = new List<PointF[]>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// curves array
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public override List<PointF[]> PointCurves()
|
||||
{
|
||||
return m_curves2D;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// insert curves array into datasource
|
||||
/// </summary>
|
||||
/// <param name="points">points compose the curve</param>
|
||||
public void InsertCurve(List<XYZ> points)
|
||||
{
|
||||
m_originCurves.Add(points);
|
||||
foreach (Autodesk.Revit.DB.XYZ point in points)
|
||||
{
|
||||
m_originMin = UpdateMinRange(point);
|
||||
m_originMax = UpdateMaxRange(point);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// update 3D view data
|
||||
/// </summary>
|
||||
public override void UpdataData()
|
||||
{
|
||||
m_transferedMin = TransferRotate(m_originMin);
|
||||
m_transferedMax = TransferRotate(m_originMax);
|
||||
|
||||
m_transferedCurves.Clear();
|
||||
m_curves2D.Clear();
|
||||
|
||||
foreach (List<XYZ> points in m_originCurves)
|
||||
{
|
||||
SynChroData(points);
|
||||
}
|
||||
|
||||
if (null != UpdateViewEvent)
|
||||
{
|
||||
UpdateViewEvent();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// update 3D view curve data with origin data and transfer matrix
|
||||
/// </summary>
|
||||
/// <param name="points"></param>
|
||||
private void SynChroData(List<XYZ> points)
|
||||
{
|
||||
int size = points.Count;
|
||||
PointF[] points2D = new PointF[size];
|
||||
List<XYZ> transferedPoints = new List<XYZ>();
|
||||
for(int i = 0; i<size;i++)
|
||||
{
|
||||
Autodesk.Revit.DB.XYZ point = points[i];
|
||||
Autodesk.Revit.DB.XYZ temp = TransferRotate(point);
|
||||
Autodesk.Revit.DB.XYZ transferedPoint = TransferMove(temp);
|
||||
points2D[i] = new PointF((float)transferedPoint.X, (float)transferedPoint.Y);
|
||||
}
|
||||
m_transferedCurves.Add(transferedPoints);
|
||||
m_curves2D.Add(points2D);
|
||||
}
|
||||
|
||||
private XYZ UpdateMaxRange(XYZ pnt)
|
||||
{
|
||||
return new XYZ(
|
||||
pnt.X > m_originMax.X ? pnt.X : m_originMax.X,
|
||||
pnt.Y > m_originMax.Y ? pnt.Y : m_originMax.Y,
|
||||
pnt.Z > m_originMax.Z ? pnt.Z : m_originMax.Z);
|
||||
}
|
||||
|
||||
private XYZ UpdateMinRange(XYZ pnt)
|
||||
{
|
||||
return new XYZ(
|
||||
pnt.X < m_originMin.X ? pnt.X : m_originMin.X,
|
||||
pnt.Y < m_originMin.Y ? pnt.Y : m_originMin.Y,
|
||||
pnt.Z < m_originMin.Z ? pnt.Z : m_originMin.Z);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// rotate points with origion matrix
|
||||
/// </summary>
|
||||
/// <param name="point"></param>
|
||||
/// <returns></returns>
|
||||
private Autodesk.Revit.DB.XYZ TransferRotate(Autodesk.Revit.DB.XYZ point)
|
||||
{
|
||||
double x = point.X;
|
||||
double y = point.Y;
|
||||
double z = point.Z;
|
||||
|
||||
return new XYZ(
|
||||
x * m_origin[0, 0] + y * m_origin[0, 1] + z * m_origin[0, 2],
|
||||
x * m_origin[1, 0] + y * m_origin[1, 1] + z * m_origin[1, 2],
|
||||
x * m_origin[2, 0] + y * m_origin[2, 1] + z * m_origin[2, 2]);
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// move the point so that the center of the curves in 3D view is origin
|
||||
/// </summary>
|
||||
/// <param name="point">points to be moved</param>
|
||||
/// <returns>moved result</returns>
|
||||
private Autodesk.Revit.DB.XYZ TransferMove(Autodesk.Revit.DB.XYZ point)
|
||||
{
|
||||
//transform the origin of the old coordinate system in the new coordinate system
|
||||
|
||||
return new XYZ(
|
||||
point.X - (m_transferedMax.X + m_transferedMin.X) / 2,
|
||||
point.Y - (m_transferedMax.Y + m_transferedMin.Y) / 2,
|
||||
point.Z - (m_transferedMax.Z + m_transferedMin.Z) / 2);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// utility class provide arithmetic of matrix
|
||||
/// </summary>
|
||||
public class MatrixArith
|
||||
{
|
||||
/// <summary>
|
||||
/// multiply cross two matrix
|
||||
/// </summary>
|
||||
/// <param name="m1">left matrix</param>
|
||||
/// <param name="m2">right matrix</param>
|
||||
/// <returns>result matrix</returns>
|
||||
public static double[,] MultiCross(double[,] m1, double[,] m2)
|
||||
{
|
||||
double[,] result = new double[3, 3];
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
for (int j = 0; j < 3; j++)
|
||||
{
|
||||
for (int k = 0; k < 3; k++)
|
||||
{
|
||||
result[i, j] += m1[i, k] * m2[k, j];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user