added Revit 2022 SDK minus except *rvt and *rfa

This commit is contained in:
Jeremy Tammik
2021-04-20 11:36:21 +02:00
parent 1133a82dc5
commit 7e327986e8
3034 changed files with 1245318 additions and 0 deletions
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//
// (C) Copyright 2003-2019 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
using System;
using System.Collections.Generic;
using System.Text;
using Autodesk.Revit;
using Autodesk.Revit.DB;
using Autodesk.Revit.UI;
namespace Revit.SDK.Samples.LevelsProperty.CS
{
/// <summary>
/// Implements the Revit add-in interface IExternalCommand
/// </summary>
[Autodesk.Revit.Attributes.Transaction(Autodesk.Revit.Attributes.TransactionMode.Manual)]
[Autodesk.Revit.Attributes.Regeneration(Autodesk.Revit.Attributes.RegenerationOption.Manual)]
[Autodesk.Revit.Attributes.Journaling(Autodesk.Revit.Attributes.JournalingMode.NoCommandData)]
public class Command : IExternalCommand
{
#region GetDatum
/// <summary>
/// Implement this method as an external command for Revit.
/// </summary>
/// <param name="revit">An object that is passed to the external application
/// which contains data related to the command,
/// such as the application object and active view.</param>
/// <param name="message">A message that can be set by the external application
/// which will be displayed if a failure or cancellation is returned by
/// the external command.</param>
/// <param name="elements">A set of elements to which the external application
/// can add elements that are to be highlighted in case of failure or cancellation.</param>
/// <returns>Return the status of the external command.
/// A result of Succeeded means that the API external method functioned as expected.
/// Cancelled can be used to signify that the user cancelled the external operation
/// at some point. Failure should be returned if the application is unable to proceed with
/// the operation.</returns>
public Autodesk.Revit.UI.Result Execute(ExternalCommandData revit, ref String message, Autodesk.Revit.DB.ElementSet elements)
{
m_revit = revit;
UnitTypeId = m_revit.Application.ActiveUIDocument.Document.GetUnits().GetFormatOptions(Autodesk.Revit.DB.SpecTypeId.Length).GetUnitTypeId();
Transaction documentTransaction = new Transaction(revit.Application.ActiveUIDocument.Document, "Document");
documentTransaction.Start();
try
{
//Get every level by iterating through all elements
systemLevelsDatum = new List<LevelsDataSource>();
FilteredElementCollector collector = new FilteredElementCollector(m_revit.Application.ActiveUIDocument.Document);
ICollection<Element> collection = collector.OfClass(typeof(Level)).ToElements();
foreach (Element element in collection)
{
Level systemLevel = element as Level;
LevelsDataSource levelsDataSourceRow = new LevelsDataSource();
levelsDataSourceRow.LevelIDValue = systemLevel.Id.IntegerValue;
levelsDataSourceRow.Name = systemLevel.Name;
Parameter elevationPara = systemLevel.get_Parameter(BuiltInParameter.LEVEL_ELEV);
double temValue = Unit.CovertFromAPI(UnitTypeId, elevationPara.AsDouble());
double temValue2 = double.Parse(temValue.ToString("#.0"));
levelsDataSourceRow.Elevation = temValue2;
systemLevelsDatum.Add(levelsDataSourceRow);
}
using (LevelsForm displayForm = new LevelsForm(this))
{
displayForm.ShowDialog();
}
}
catch (Exception ex)
{
message = ex.Message;
documentTransaction.RollBack();
return Autodesk.Revit.UI.Result.Failed;
}
documentTransaction.Commit();
return Autodesk.Revit.UI.Result.Succeeded;
}
ExternalCommandData m_revit;
public Autodesk.Revit.DB.ForgeTypeId UnitTypeId;
System.Collections.Generic.List<LevelsDataSource> systemLevelsDatum;
/// <summary>
/// Store all levels' datum in system
/// </summary>
public System.Collections.Generic.List<LevelsDataSource> SystemLevelsDatum
{
get
{
return systemLevelsDatum;
}
set
{
systemLevelsDatum = value;
}
}
#endregion
#region SetData
/// <summary>
/// Set Level
/// </summary>
/// <param name="levelIDValue">Pass a Level's ID value</param>
/// <param name="levelName">Pass a Level's Name</param>
/// <param name="levelElevation">Pass a Level's Elevation</param>
/// <returns>True if succeed, else return false</returns>
public bool SetLevel(int levelIDValue, String levelName, double levelElevation)
{
try
{
Autodesk.Revit.DB.ElementId levelID = new Autodesk.Revit.DB.ElementId(levelIDValue);
Level systemLevel = m_revit.Application.ActiveUIDocument.Document.GetElement(levelID) as Level;
Parameter elevationPara = systemLevel.get_Parameter(BuiltInParameter.LEVEL_ELEV);
elevationPara.SetValueString(levelElevation.ToString());
systemLevel.Name = levelName;
return true;
}
catch (Exception)
{
return false;
}
}
#endregion
#region CreateLevel
/// <summary>
/// Create a level
/// </summary>
/// <param name="levelName">Pass a Level's Name</param>
/// <param name="levelElevation">Pass a Level's Elevation</param>
public void CreateLevel(String levelName, double levelElevation)
{
Level newLevel = Level.Create(m_revit.Application.ActiveUIDocument.Document, levelElevation);
Parameter elevationPara = newLevel.get_Parameter(BuiltInParameter.LEVEL_ELEV);
elevationPara.SetValueString(levelElevation.ToString());
newLevel.Name = levelName;
}
#endregion
#region DeleteLevel
/// <summary>
/// Delete a Level.
/// </summary>
/// <param name="IDValueOfLevel">A Level's ID value</param>
public void DeleteLevel(int IDValueOfLevel)
{
Autodesk.Revit.DB.ElementId IDOfLevel = new ElementId(IDValueOfLevel);
m_revit.Application.ActiveUIDocument.Document.Delete(IDOfLevel);
}
#endregion
}
}
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//
// (C) Copyright 2003-2019 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
using System;
using System.Collections.Generic;
using System.Text;
namespace Revit.SDK.Samples.LevelsProperty.CS
{
/// <summary>
/// Data source used to store a Level
/// </summary>
public class LevelsDataSource
{
String m_levelName;
double m_levelElevation;
int m_levelIDValue;
/// <summary>
/// First column used to store Level's Name
/// </summary>
public String Name
{
get
{
return m_levelName;
}
set
{
m_levelName = value;
}
}
/// <summary>
/// Second column to store Level's Elevation
/// </summary>
public double Elevation
{
get
{
return m_levelElevation;
}
set
{
m_levelElevation = value;
}
}
/// <summary>
/// Record Level's ID
/// </summary>
public int LevelIDValue
{
get
{
return m_levelIDValue;
}
set
{
m_levelIDValue = value;
}
}
}
}
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//
// (C) Copyright 2003-2019 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
namespace Revit.SDK.Samples.LevelsProperty.CS
{
/// <summary>
/// new level form
/// </summary>
partial class LevelsForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.levelsDataGridView = new System.Windows.Forms.DataGridView();
this.okButton = new System.Windows.Forms.Button();
this.cancelButton = new System.Windows.Forms.Button();
this.deleteButton = new System.Windows.Forms.Button();
this.addButton = new System.Windows.Forms.Button();
this.bindingSource1 = new System.Windows.Forms.BindingSource(this.components);
((System.ComponentModel.ISupportInitialize)(this.levelsDataGridView)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.bindingSource1)).BeginInit();
this.SuspendLayout();
//
// levelsDataGridView
//
this.levelsDataGridView.AllowUserToAddRows = false;
this.levelsDataGridView.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
this.levelsDataGridView.Location = new System.Drawing.Point(16, 15);
this.levelsDataGridView.Margin = new System.Windows.Forms.Padding(4, 4, 4, 7);
this.levelsDataGridView.Name = "levelsDataGridView";
this.levelsDataGridView.RowTemplate.Height = 24;
this.levelsDataGridView.Size = new System.Drawing.Size(550, 445);
this.levelsDataGridView.TabIndex = 0;
this.levelsDataGridView.CellValueChanged += new System.Windows.Forms.DataGridViewCellEventHandler(this.levelsDataGridView_CellValueChanged);
this.levelsDataGridView.CellValidating += new System.Windows.Forms.DataGridViewCellValidatingEventHandler(this.levelsDataGridView_CellValidating);
this.levelsDataGridView.DataError += new System.Windows.Forms.DataGridViewDataErrorEventHandler(this.levelsDataGridView_DataError);
//
// okButton
//
this.okButton.DialogResult = System.Windows.Forms.DialogResult.OK;
this.okButton.Location = new System.Drawing.Point(382, 512);
this.okButton.Margin = new System.Windows.Forms.Padding(4, 7, 4, 4);
this.okButton.Name = "okButton";
this.okButton.Size = new System.Drawing.Size(88, 28);
this.okButton.TabIndex = 1;
this.okButton.Text = "&OK";
this.okButton.UseVisualStyleBackColor = true;
this.okButton.Click += new System.EventHandler(this.okButton_Click);
//
// cancelButton
//
this.cancelButton.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.cancelButton.Location = new System.Drawing.Point(478, 512);
this.cancelButton.Margin = new System.Windows.Forms.Padding(4, 4, 7, 4);
this.cancelButton.Name = "cancelButton";
this.cancelButton.Size = new System.Drawing.Size(88, 28);
this.cancelButton.TabIndex = 2;
this.cancelButton.Text = "&Cancel";
this.cancelButton.UseVisualStyleBackColor = true;
//
// deleteButton
//
this.deleteButton.Image = global::Revit.SDK.Samples.LevelsProperty.CS.Properties.Resources.delete;
this.deleteButton.Location = new System.Drawing.Point(51, 473);
this.deleteButton.Margin = new System.Windows.Forms.Padding(4, 6, 4, 4);
this.deleteButton.Name = "deleteButton";
this.deleteButton.Size = new System.Drawing.Size(30, 28);
this.deleteButton.TabIndex = 4;
this.deleteButton.UseVisualStyleBackColor = true;
this.deleteButton.Click += new System.EventHandler(this.deleteButton_Click);
//
// addButton
//
this.addButton.Image = global::Revit.SDK.Samples.LevelsProperty.CS.Properties.Resources._new;
this.addButton.Location = new System.Drawing.Point(13, 473);
this.addButton.Margin = new System.Windows.Forms.Padding(4, 6, 4, 4);
this.addButton.Name = "addButton";
this.addButton.Size = new System.Drawing.Size(30, 28);
this.addButton.TabIndex = 3;
this.addButton.UseVisualStyleBackColor = true;
this.addButton.Click += new System.EventHandler(this.addButton_Click);
//
// LevelsForm
//
this.AcceptButton = this.okButton;
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.cancelButton;
this.ClientSize = new System.Drawing.Size(579, 553);
this.Controls.Add(this.deleteButton);
this.Controls.Add(this.addButton);
this.Controls.Add(this.cancelButton);
this.Controls.Add(this.okButton);
this.Controls.Add(this.levelsDataGridView);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Margin = new System.Windows.Forms.Padding(4);
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "LevelsForm";
this.ShowInTaskbar = false;
this.Text = "Levels Property";
((System.ComponentModel.ISupportInitialize)(this.levelsDataGridView)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.bindingSource1)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.DataGridView levelsDataGridView;
private System.Windows.Forms.BindingSource bindingSource1;
private System.Windows.Forms.Button okButton;
private System.Windows.Forms.Button cancelButton;
private System.Windows.Forms.Button addButton;
private System.Windows.Forms.Button deleteButton;
//The following code is added by programmer.
private System.Windows.Forms.DataGridViewTextBoxColumn LevelName;
private System.Windows.Forms.DataGridViewTextBoxColumn LevelElevation;
}
}
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//
// (C) Copyright 2003-2019 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using Autodesk.Revit.UI;
namespace Revit.SDK.Samples.LevelsProperty.CS
{
/// <summary>
/// form for new levels
/// </summary>
public partial class LevelsForm : System.Windows.Forms.Form
{
/// <summary>
/// form for new levels
/// </summary>
public LevelsForm()
{
InitializeComponent();
}
#region Constructor
/// <summary>
/// The constructor is used to initialize some object.
/// </summary>
/// <param name="opt">Used to get the Command class's object.</param>
public LevelsForm(Command opt)
{
InitializeComponent();
m_objectReference = opt;
//Set control on UI
LevelName = new DataGridViewTextBoxColumn();
LevelName.HeaderText = "Name";
LevelName.Width = 142;
LevelElevation = new DataGridViewTextBoxColumn();
LevelElevation.HeaderText = "Elevation";
LevelElevation.Width = 142;
levelsDataGridView.Columns.AddRange(new DataGridViewColumn[] { LevelName, LevelElevation });
bindingSource1.DataSource = typeof(Revit.SDK.Samples.LevelsProperty.CS.LevelsDataSource);
//Must place below code on the code "dataGridView1.DataSource = bindingSource1"
levelsDataGridView.AutoGenerateColumns = false;
levelsDataGridView.DataSource = bindingSource1;
LevelName.DataPropertyName = "Name";
LevelElevation.DataPropertyName = "Elevation";
//pass datum to BindingSource
bindingSource1.DataSource = m_objectReference.SystemLevelsDatum;
//Record system levels' total
m_systemLevelsTotal = m_objectReference.SystemLevelsDatum.Count;
//Record changed items
m_changedItemsFlag = new int[m_systemLevelsTotal];
//Record deleted items
m_deleteExistLevelIDValue = new int[m_systemLevelsTotal];
m_deleteExistLevelTotal = 0;
}
//Class Command's object reference
Command m_objectReference;
#endregion
#region AddItem
/// <summary>
/// Used to a new item in the dataGridView control.
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void addButton_Click(object sender, EventArgs e)
{
System.String newLevelName;
double newLevelElevation;
//If it exists some Levels on Revit,
//the added item's Name and Elevation uses last a Level's Name and Elevation.
//Otherwise it uses a default data.
if (bindingSource1.Count > 0)
{
bindingSource1.MoveLast();
LevelsDataSource lastItem = bindingSource1.Current as LevelsDataSource;
System.String lastLevelName = lastItem.Name;
double lastLevelElevation = lastItem.Elevation;
newLevelName = lastLevelName + "'";
newLevelElevation = lastLevelElevation + Unit.CovertFromAPI(m_objectReference.UnitTypeId, 10);
}
else
{
newLevelName = "Level" + " " + "1";
newLevelElevation = 0;
}
LevelsDataSource newLevel = new LevelsDataSource();
newLevel.Name = newLevelName;
newLevel.Elevation = newLevelElevation;
bindingSource1.Add(newLevel);
}
//Record system levels' total
int m_systemLevelsTotal;
#endregion
#region RemoveItem
/// <summary>
/// Used to delete a item.
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void deleteButton_Click(object sender, EventArgs e)
{
if (1 == levelsDataGridView.RowCount)
{
TaskDialog.Show("Revit", "Deleting the only open view in the project is not allowed.");
return;
}
if (bindingSource1.Position > m_systemLevelsTotal - 1)
{
bindingSource1.RemoveCurrent();
return;
}
if (bindingSource1.Position <= m_systemLevelsTotal - 1 && bindingSource1.Position >= 0)
{
LevelsDataSource aRow = bindingSource1.Current as LevelsDataSource;
m_deleteExistLevelIDValue[m_deleteExistLevelTotal] = aRow.LevelIDValue;
m_deleteExistLevelTotal++;
bindingSource1.RemoveCurrent();
m_systemLevelsTotal = m_systemLevelsTotal - 1;
int[] temChangedItemsFlag = new int[m_systemLevelsTotal];
for (int i = 0, j = 0; i < m_systemLevelsTotal; i++, j++)
{
if (bindingSource1.Position == i)
{
j++;
}
temChangedItemsFlag[i] = m_changedItemsFlag[j];
}
m_changedItemsFlag = temChangedItemsFlag;
return;
}
if (bindingSource1.Position < 0)
{
Autodesk.Revit.UI.TaskDialog.Show("Revit", "No have Level.");
}
}
int[] m_deleteExistLevelIDValue;
int m_deleteExistLevelTotal;
#endregion
#region CheckAndRecord
/// <summary>
/// Judge if the inputted Name is unique.
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void levelsDataGridView_CellValidating(object sender, DataGridViewCellValidatingEventArgs e)
{
if (0 == levelsDataGridView.CurrentCell.ColumnIndex)
{
System.String newName = e.FormattedValue as System.String;
char[] newNameArray = new char[newName.Length];
newNameArray = newName.ToCharArray();
for (int i = 0; i < newName.Length; ++i)
{
if ('\\' == newNameArray[i] || ':' == newNameArray[i] || '{' == newNameArray[i] ||
'}' == newNameArray[i] || '[' == newNameArray[i] || ']' == newNameArray[i] ||
'|' == newNameArray[i] || ';' == newNameArray[i] || '<' == newNameArray[i] ||
'>' == newNameArray[i] || '?' == newNameArray[i] || '`' == newNameArray[i] ||
'~' == newNameArray[i])
{
TaskDialog.Show("Revit", "Name cannot contain any of the following characters:\r\n\\ "
+ ": { } [ ] | ; < > ? ` ~ \r\nor any of the non-printable characters.");
e.Cancel = true;
return;
}
}
System.String oldName = levelsDataGridView.CurrentCell.FormattedValue as System.String;
if (newName != oldName)
{
for (int i = 0; i < m_objectReference.SystemLevelsDatum.Count; i++)
{
if (m_objectReference.SystemLevelsDatum[i].Name == newName)
{
TaskDialog.Show("Revit", "The name entered is already in use. Enter a unique name.");
e.Cancel = true;
}
}
}
}
}
/// <summary>
/// Judge if the inputted Elevation is valid.
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void levelsDataGridView_DataError(object sender, DataGridViewDataErrorEventArgs e)
{
Autodesk.Revit.UI.TaskDialog.Show("Revit", e.Exception.Message);
}
/// <summary>
/// Record the changed Item.
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void levelsDataGridView_CellValueChanged(object sender, DataGridViewCellEventArgs e)
{
if (bindingSource1.Position < m_systemLevelsTotal)
{
m_systemLevelChangedFlag = 1;
m_changedItemsFlag[bindingSource1.Position] = 1;
}
}
//Record changed item
int[] m_changedItemsFlag;
int m_systemLevelChangedFlag = 0;
#endregion
#region okButton
/// <summary>
/// Used to make setting apply to the model.
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void okButton_Click(object sender, EventArgs e)
{
//Delete existed Levels
for (int i = 0; i < m_deleteExistLevelTotal; i++)
{
m_objectReference.DeleteLevel(m_deleteExistLevelIDValue[i]);
}
List<LevelsDataSource> tempLevels = new List<LevelsDataSource>();
//Set all changed Levels' name and elevation
if (1 == m_systemLevelChangedFlag)
{
for (int i = 0; i < m_changedItemsFlag.LongLength; i++)
{
if (1 == m_changedItemsFlag[i])
{
bindingSource1.Position = i;
LevelsDataSource changeItem = bindingSource1.Current as LevelsDataSource;
if (false == m_objectReference.SetLevel(changeItem.LevelIDValue, changeItem.Name, changeItem.Elevation))
{
changeItem.Name = "TempName" + changeItem.Name;
tempLevels.Add(changeItem);
m_objectReference.SetLevel(changeItem.LevelIDValue, changeItem.Name, changeItem.Elevation);
}
}
}
}
foreach (LevelsDataSource item in tempLevels)
{
item.Name = item.Name.Remove(0, 8); // Remove the "TempName" string
m_objectReference.SetLevel(item.LevelIDValue, item.Name, item.Elevation);
}
//Create new Levels
for (int i = m_systemLevelsTotal; i < bindingSource1.Count; i++)
{
bindingSource1.Position = i;
LevelsDataSource newItem = bindingSource1.Current as LevelsDataSource;
m_objectReference.CreateLevel(newItem.Name, newItem.Elevation);
}
}
#endregion
}
}
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="bindingSource1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>
@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<RevitAddIns>
<AddIn Type="Command">
<Assembly>LevelsProperty.dll</Assembly>
<ClientId>06f0a233-f472-4ca4-a271-d77b55fefe58</ClientId>
<FullClassName>Revit.SDK.Samples.LevelsProperty.CS.Command</FullClassName>
<Text>Create levels</Text>
<Description>Show how to get all the levels in a document and how to create and delete a level and set its properties.</Description>
<VisibilityMode>AlwaysVisible</VisibilityMode>
<VendorId>ADSK</VendorId>
<VendorDescription>Autodesk, www.autodesk.com</VendorDescription>
</AddIn>
</RevitAddIns>
@@ -0,0 +1,128 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{3BDA192E-06F3-43B2-8ADD-A1D8766935A0}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Revit.SDK.Samples.LevelsProperty.CS</RootNamespace>
<AssemblyName>LevelsProperty</AssemblyName>
<SccProjectName>
</SccProjectName>
<SccLocalPath>
</SccLocalPath>
<SccAuxPath>
</SccAuxPath>
<SccProvider>
</SccProvider>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup>
<RunPostBuildEvent>OnOutputUpdated</RunPostBuildEvent>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Command.cs" />
<Compile Include="LevelsDataSource.cs" />
<Compile Include="LevelsForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="LevelsForm.Designer.cs">
<DependentUpon>LevelsForm.cs</DependentUpon>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Unit.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="LevelsForm.resx">
<SubType>Designer</SubType>
<DependentUpon>LevelsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="Resources\add.ico" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\subtract.ico" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\delete.ico" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\new.ico" />
</ItemGroup>
<Import Project="$(SolutionDir)VSProps\SDKSamples.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<PropertyGroup>
<PostBuildEvent>set FILEFORSAMPLEREG="$(SolutionDir)..\..\..\..\Regression\API\SDKSamples\UpdateSampleDllForRegression.pl"
if exist %25FILEFORSAMPLEREG%25 perl %25FILEFORSAMPLEREG%25 $(ProjectExt) "$(ProjectPath)" "$(TargetPath)" "$(SolutionDir)"</PostBuildEvent>
</PropertyGroup>
<PropertyGroup>
<ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>None</ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>
</PropertyGroup>
</Project>
@@ -0,0 +1,58 @@
//
// (C) Copyright 2003-2019 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("LevelsProperty")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LevelsProperty")]
[assembly: AssemblyCopyright("Copyright © Autodesk, Inc. 2009")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("0447196f-4030-40f3-bceb-1fe73d0ecc06")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
@@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Revit.SDK.Samples.LevelsProperty.CS.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Revit.SDK.Samples.LevelsProperty.CS.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap _new {
get {
object obj = ResourceManager.GetObject("new", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap add {
get {
object obj = ResourceManager.GetObject("add", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap delete {
get {
object obj = ResourceManager.GetObject("delete", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap subtract {
get {
object obj = ResourceManager.GetObject("subtract", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}
@@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
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</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</data>
<data name="subtract" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\subtract.ico;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="delete" type="System.Resources.ResXFileRef, System.Windows.Forms">
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</data>
<data name="new" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\new.ico;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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+61
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@@ -0,0 +1,61 @@
//
// (C) Copyright 2003-2019 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
using System;
using System.Collections.Generic;
using System.Text;
using Autodesk.Revit;
using Autodesk.Revit.DB;
namespace Revit.SDK.Samples.LevelsProperty.CS
{
/// <summary>
/// Provides static functions to convert unit
/// </summary>
static class Unit
{
#region Methods
/// <summary>
/// Convert the value get from RevitAPI to the value indicated by ForgeTypeId
/// </summary>
/// <param name="to">ForgeTypeId indicates unit of target value</param>
/// <param name="value">value get from RevitAPI</param>
/// <returns>Target value</returns>
public static double CovertFromAPI(ForgeTypeId to, double value)
{
return UnitUtils.ConvertFromInternalUnits(value, to);
}
/// <summary>
/// Convert a value indicated by ForgeTypeId to the value used by RevitAPI
/// </summary>
/// <param name="value">Value to be converted</param>
/// <param name="from">ForgeTypeId indicates the unit of the value to be converted</param>
/// <returns>Target value</returns>
public static double CovertToAPI(double value, ForgeTypeId from)
{
return UnitUtils.ConvertToInternalUnits(value, from);
}
#endregion
}
}