mirror of
https://github.com/jeremytammik/RevitSdkSamples.git
synced 2026-08-17 10:59:05 +00:00
added Revit 2020 SDK files
This commit is contained in:
@@ -0,0 +1,240 @@
|
||||
//
|
||||
// (C) Copyright 2003-2019 by Autodesk, Inc.
|
||||
//
|
||||
// Permission to use, copy, modify, and distribute this software in
|
||||
// object code form for any purpose and without fee is hereby granted,
|
||||
// provided that the above copyright notice appears in all copies and
|
||||
// that both that copyright notice and the limited warranty and
|
||||
// restricted rights notice below appear in all supporting
|
||||
// documentation.
|
||||
//
|
||||
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
|
||||
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
|
||||
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
|
||||
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
|
||||
// UNINTERRUPTED OR ERROR FREE.
|
||||
//
|
||||
// Use, duplication, or disclosure by the U.S. Government is subject to
|
||||
// restrictions set forth in FAR 52.227-19 (Commercial Computer
|
||||
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
|
||||
// (Rights in Technical Data and Computer Software), as applicable.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Xml.Linq;
|
||||
using System.Text;
|
||||
using Autodesk.Revit.DB;
|
||||
using Autodesk.Revit.UI;
|
||||
|
||||
namespace Revit.SDK.Samples.ProximityDetection_WallJoinControl.CS
|
||||
{
|
||||
/// <summary>
|
||||
/// The class that is responsible for controlling the joint of walls
|
||||
/// </summary>
|
||||
public class WallJoinControl
|
||||
{
|
||||
/// <summary>
|
||||
/// The singleton instance of WallJoinControl
|
||||
/// </summary>
|
||||
private static WallJoinControl Instance;
|
||||
|
||||
/// <summary>
|
||||
/// revit application
|
||||
/// </summary>
|
||||
private Autodesk.Revit.ApplicationServices.Application m_app;
|
||||
/// <summary>
|
||||
/// revit document
|
||||
/// </summary>
|
||||
private Autodesk.Revit.DB.Document m_doc;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="app">Revit application</param>
|
||||
/// <param name="doc">Revit document</param>
|
||||
private WallJoinControl(
|
||||
Autodesk.Revit.ApplicationServices.Application app,
|
||||
Autodesk.Revit.DB.Document doc)
|
||||
{
|
||||
m_app = app;
|
||||
m_doc = doc;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the singleton instance of WallJoinControl
|
||||
/// </summary>
|
||||
/// <param name="app">Revit application</param>
|
||||
/// <param name="doc">Revit document</param>
|
||||
/// <returns>The singleton instance of WallJoinControl</returns>
|
||||
public static WallJoinControl getInstance(
|
||||
Autodesk.Revit.ApplicationServices.Application app,
|
||||
Autodesk.Revit.DB.Document doc)
|
||||
{
|
||||
if (Instance == null)
|
||||
{
|
||||
Instance = new WallJoinControl(app, doc);
|
||||
}
|
||||
return Instance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check every wall's joined walls by WallUtils method in initial, after disallow join, then after allow join states
|
||||
/// </summary>
|
||||
/// <param name="walls">The walls to be checked</param>
|
||||
/// <returns>The check result</returns>
|
||||
public XElement checkJoinedWalls(IEnumerable<Wall> walls)
|
||||
{
|
||||
// create a node that place all walls.
|
||||
XElement wallsNode = new XElement("Walls", new XAttribute("Name", "Walls"));
|
||||
|
||||
try
|
||||
{
|
||||
foreach (Wall wall in walls)
|
||||
{
|
||||
// create a wall node
|
||||
XElement wallNode = new XElement("Wall",
|
||||
new XAttribute("name", wall.Name),
|
||||
new XAttribute("Type", wall.WallType.Kind.ToString()));
|
||||
|
||||
LocationCurve locationCurve = wall.Location as LocationCurve;
|
||||
if (null == locationCurve)
|
||||
{
|
||||
wallNode.Add(new XElement("Error",
|
||||
new XAttribute("Exception", "This wall has not a LocationCurve!")));
|
||||
}
|
||||
else
|
||||
{
|
||||
// start
|
||||
XElement endNode = new XElement("Start", new XAttribute("Name", "Start"));
|
||||
wallNode.Add(checkWallEnd(wall, locationCurve, 0, endNode));
|
||||
|
||||
// end
|
||||
endNode = new XElement("End", new XAttribute("Name", "End"));
|
||||
wallNode.Add(checkWallEnd(wall, locationCurve, 1, endNode));
|
||||
}
|
||||
wallsNode.Add(wallNode);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
wallsNode.Add(new XElement("Error", new XAttribute("Exception", ex.ToString())));
|
||||
}
|
||||
|
||||
// return the whole walls Node
|
||||
return wallsNode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check wall's two ends in three states
|
||||
/// </summary>
|
||||
/// <param name="wall">The wall to be checked</param>
|
||||
/// <param name="locationCurve">The wall's location curve</param>
|
||||
/// <param name="end">The index indicates the start or end of this wall</param>
|
||||
/// <param name="endnode">Result XML node</param>
|
||||
/// <returns>The check result</returns>
|
||||
private XElement checkWallEnd(Wall wall, LocationCurve locationCurve, int end, XElement endnode)
|
||||
{
|
||||
// Initial state
|
||||
XElement stateNode = new XElement("Initial", new XAttribute("Name", "Initial"));
|
||||
endnode.Add(GetState(wall, locationCurve, end, stateNode));
|
||||
|
||||
// Disallow join
|
||||
WallUtils.DisallowWallJoinAtEnd(wall, end);
|
||||
|
||||
// After DisallowWallJoinAtEnd Evoked state
|
||||
stateNode = new XElement("After_DisallowWallJoinAtEnd_Evoked",
|
||||
new XAttribute("Name", "After_DisallowWallJoinAtEnd_Evoked"));
|
||||
endnode.Add(GetState(wall, locationCurve, end, stateNode));
|
||||
|
||||
// Allow join
|
||||
WallUtils.AllowWallJoinAtEnd(wall, end);
|
||||
|
||||
// After AllowWallJoinAtEnd Evoked state
|
||||
stateNode = new XElement("After_DisallowWallJoinAtEnd_Evoked",
|
||||
new XAttribute("Name", "After_DisallowWallJoinAtEnd_Evoked"));
|
||||
endnode.Add(GetState(wall, locationCurve, end, stateNode));
|
||||
|
||||
return endnode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get wall's one end state
|
||||
/// </summary>
|
||||
/// <param name="wall">The wall to be checked</param>
|
||||
/// <param name="locationCurve">The wall's location curve</param>
|
||||
/// <param name="end">The index indicates the start or end of this wall</param>
|
||||
/// <param name="statenode">Result XML node</param>
|
||||
/// <returns>The check result</returns>
|
||||
private XElement GetState(Wall wall, LocationCurve locationCurve, int end, XElement statenode)
|
||||
{
|
||||
// Get geometry information
|
||||
statenode.Add(GetGeometryInfo(locationCurve, end));
|
||||
// Get IsWallJoinAllowedAtEnd API method's result
|
||||
statenode.Add(GetIsWallJoinAllowedAtEnd(wall, end));
|
||||
// Get all joined walls
|
||||
statenode.Add(GetJoinedWalls(locationCurve, end));
|
||||
|
||||
return statenode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get wall's one end geometry information
|
||||
/// </summary>
|
||||
/// <param name="locationCurve">The wall's location curve</param>
|
||||
/// <param name="end">The index indicates the start or end of this wall</param>
|
||||
/// <returns>The check result</returns>
|
||||
private XElement GetGeometryInfo(LocationCurve locationCurve, int end)
|
||||
{
|
||||
XElement geometryinfoNode = new XElement("GeometryInfo");
|
||||
// Output LocationCurve end point coordinate
|
||||
XYZ endpoint = locationCurve.Curve.GetEndPoint(end);
|
||||
geometryinfoNode.Add(new XElement("PointCoordinate",
|
||||
new XAttribute("X", Math.Round(endpoint.X, 9).ToString()),
|
||||
new XAttribute("Y", Math.Round(endpoint.Y, 9).ToString()),
|
||||
new XAttribute("Z", Math.Round(endpoint.Z, 9).ToString())));
|
||||
|
||||
return geometryinfoNode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get wall's one end IsWallJoinAllowedAtEnd API method's result
|
||||
/// </summary>
|
||||
/// <param name="wall">The wall to be checked</param>
|
||||
/// <param name="end">The index indicates the start or end of this wall</param>
|
||||
/// <returns>The check result</returns>
|
||||
private XElement GetIsWallJoinAllowedAtEnd(Wall wall, int end)
|
||||
{
|
||||
return new XElement("IsWallJoinAllowedAtEnd",
|
||||
new XAttribute("Value", WallUtils.IsWallJoinAllowedAtEnd(wall, end)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get wall's one end all joined walls
|
||||
/// </summary>
|
||||
/// <param name="locationCurve">The wall's location curve</param>
|
||||
/// <param name="end">The index indicates the start or end of this wall</param>
|
||||
/// <returns>The check result</returns>
|
||||
private XElement GetJoinedWalls(LocationCurve locationCurve, int end)
|
||||
{
|
||||
// retrieve joined elements
|
||||
ElementArray array = locationCurve.get_ElementsAtJoin(end);
|
||||
|
||||
XElement joinedwallsNode = new XElement("JoinedWalls",
|
||||
new XAttribute("Count", array.Size.ToString()));
|
||||
|
||||
// output array
|
||||
foreach (Element ele in array)
|
||||
{
|
||||
if (ele is Wall)
|
||||
{
|
||||
joinedwallsNode.Add(new XElement("JoinedWall",
|
||||
new XAttribute("Name", ele.Name)));
|
||||
}
|
||||
}
|
||||
|
||||
return joinedwallsNode;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user