added Revit 2020 SDK files

This commit is contained in:
Jeremy Tammik
2019-09-11 14:43:53 +02:00
parent fbb29172ed
commit 8b8832b7be
2956 changed files with 938523 additions and 0 deletions
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namespace Revit.SDK.Samples.UIAPI.CS
{
partial class FurnitureFamilyDragAndDropForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.Windows.Forms.ListViewItem listViewItem1 = new System.Windows.Forms.ListViewItem("Content 1");
System.Windows.Forms.ListViewItem listViewItem2 = new System.Windows.Forms.ListViewItem("Content 2");
this.listView1 = new System.Windows.Forms.ListView();
this.listBox1 = new System.Windows.Forms.ListBox();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// listView1
//
this.listView1.Items.AddRange(new System.Windows.Forms.ListViewItem[] {
listViewItem1,
listViewItem2});
this.listView1.Location = new System.Drawing.Point(12, 38);
this.listView1.MultiSelect = false;
this.listView1.Name = "listView1";
this.listView1.Size = new System.Drawing.Size(729, 380);
this.listView1.TabIndex = 1;
this.listView1.UseCompatibleStateImageBehavior = false;
this.listView1.MouseMove += new System.Windows.Forms.MouseEventHandler(this.listView_MouseMove);
//
// listBox1
//
this.listBox1.FormattingEnabled = true;
this.listBox1.Location = new System.Drawing.Point(757, 38);
this.listBox1.Name = "listBox1";
this.listBox1.Size = new System.Drawing.Size(216, 381);
this.listBox1.TabIndex = 2;
this.listBox1.MouseMove += new System.Windows.Forms.MouseEventHandler(this.listBox1_MouseMove);
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(12, 13);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(153, 13);
this.label1.TabIndex = 3;
this.label1.Text = "Loaded furniture family symbols";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(757, 13);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(132, 13);
this.label2.TabIndex = 4;
this.label2.Text = "Load new furniture families";
//
// FurnitureFamilyDragAndDropForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(1004, 430);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.listBox1);
this.Controls.Add(this.listView1);
this.Name = "FurnitureFamilyDragAndDropForm";
this.Text = "DragAndDrop";
this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.FurnitureFamilyDragAndDropForm_FormClosed);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.ListView listView1;
private System.Windows.Forms.ListBox listBox1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
}
}
@@ -0,0 +1,211 @@
//
// (C) Copyright 2003-2019 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.IO;
using System.Windows.Forms;
using Autodesk.Revit.DB;
using Autodesk.Revit.UI;
namespace Revit.SDK.Samples.UIAPI.CS
{
public partial class FurnitureFamilyDragAndDropForm : System.Windows.Forms.Form
{
public static BuiltInCategory FamilyCategory
{
get
{
return BuiltInCategory.OST_Furniture;
}
}
private static FurnitureFamilyDragAndDropForm s_form;
public static FurnitureFamilyDragAndDropForm GetTheForm(Document document)
{
if (s_form == null)
{
s_form = new FurnitureFamilyDragAndDropForm(document);
}
s_form.UpdateLoadedFamilies();
return s_form;
}
/// <summary>
/// Display class for the external family file listbox.
/// </summary>
private class FamilyListBoxMember
{
public string FullPath;
public string Name;
public FamilyListBoxMember(string fullPath, string name)
{
FullPath = fullPath;
Name = name;
}
public override String ToString()
{
return Name;
}
}
private Document m_document;
/// <summary>
/// Construct and populate the form.
/// </summary>
/// <param name="document"></param>
private FurnitureFamilyDragAndDropForm(Document document)
{
InitializeComponent();
m_document = document;
UpdateFamilyFileList();
}
private void UpdateFamilyFileList()
{
// Visit each Revit library looking for Furniture families
IDictionary<String, String> libraryPaths = m_document.Application.GetLibraryPaths();
foreach (String libraryPath in libraryPaths.Values)
{
foreach (String directory in System.IO.Directory.EnumerateDirectories(libraryPath, "*Furniture", SearchOption.AllDirectories))
{
foreach (String familyFile in System.IO.Directory.EnumerateFiles(directory, "*.rfa", SearchOption.AllDirectories))
{
// Add each Furniture family to the listbox
String fileName = Path.GetFileName(familyFile);
FamilyListBoxMember member = new FamilyListBoxMember(familyFile, fileName);
listBox1.Items.Add(member);
}
}
}
}
private void UpdateLoadedFamilies()
{
ListView.ListViewItemCollection collection = listView1.Items;
collection.Clear();
// Setup list view with loaded families
ImageList imageList = new ImageList();
Size size = new Size(50, 50);
imageList.ImageSize = size;
FilteredElementCollector collector = new FilteredElementCollector(m_document);
collector.OfCategory(FamilyCategory);
collector.OfClass(typeof(FamilySymbol));
foreach (FamilySymbol familySymbol in collector.Cast<FamilySymbol>())
{
ListViewItem item = new ListViewItem();
item.Tag = familySymbol.Id;
item.Text = familySymbol.Family.Name + "::" + familySymbol.Name;
item.ToolTipText = "Drag to place instances of " + item.Text + " in the active document.";
Bitmap bitmap = familySymbol.GetPreviewImage(size);
if (bitmap != null)
{
imageList.Images.Add(bitmap);
int index = imageList.Images.Count - 1;
item.ImageIndex = index;
}
collection.Add(item);
}
listView1.LargeImageList = imageList;
}
// Drag action from list view
private void listView_MouseMove(object sender, MouseEventArgs e)
{
if (System.Windows.Forms.Control.MouseButtons == MouseButtons.Left)
{
ListViewItem selectedItem = this.listView1.SelectedItems.Cast<ListViewItem>().FirstOrDefault<ListViewItem>();
if (selectedItem != null)
{
// Use custom Revit drag and drop behavior
LoadedFamilyDropHandler myhanlder = new LoadedFamilyDropHandler();
UIApplication.DoDragDrop(selectedItem.Tag, myhanlder);
}
}
}
// Drag action from list box
private void listBox1_MouseMove(object sender, MouseEventArgs e)
{
if (System.Windows.Forms.Control.MouseButtons == MouseButtons.Left)
{
FamilyListBoxMember member = (FamilyListBoxMember)listBox1.SelectedItem;
// Use standard Revit drag and drop behavior
List<String> data = new List<String>();
data.Add(member.FullPath);
UIApplication.DoDragDrop(data);
}
}
private void FurnitureFamilyDragAndDropForm_FormClosed(object sender, FormClosedEventArgs e)
{
s_form = null;
}
}
/// <summary>
/// Custom handler for placement of loaded family types
/// </summary>
public class LoadedFamilyDropHandler : IDropHandler
{
public void Execute(UIDocument document, object data)
{
try
{
ElementId familySymbolId = (ElementId)data;
FamilySymbol symbol = document.Document.GetElement(familySymbolId) as FamilySymbol;
if (symbol != null)
{
document.PromptForFamilyInstancePlacement(symbol);
}
}
catch (Autodesk.Revit.Exceptions.OperationCanceledException)
{
// user canceled the operation
}
}
}
}
@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
@@ -0,0 +1,63 @@
//
// (C) Copyright 2003-2019 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Autodesk.Revit.DB;
using Autodesk.Revit.UI;
namespace Revit.SDK.Samples.UIAPI.CS
{
/// <summary>
/// Implement this method as an external command for Revit.
/// </summary>
/// <param name="commandData">An object that is passed to the external application
/// which contains data related to the command,
/// such as the application object and active view.</param>
/// <param name="message">A message that can be set by the external application
/// which will be displayed if a failure or cancellation is returned by
/// the external command.</param>
/// <param name="elements">A set of elements to which the external application
/// can add elements that are to be highlighted in case of failure or cancellation.</param>
/// <returns>Return the status of the external command.
/// A result of Succeeded means that the API external method functioned as expected.
/// Cancelled can be used to signify that the user cancelled the external operation
/// at some point. Failure should be returned if the application is unable to proceed with
/// the operation.</returns>
[Autodesk.Revit.Attributes.Transaction(Autodesk.Revit.Attributes.TransactionMode.Manual)]
public class DragAndDropCommand : IExternalCommand
{
public Result Execute(ExternalCommandData commandData, ref string message, ElementSet elements)
{
// show the form
FurnitureFamilyDragAndDropForm form = FurnitureFamilyDragAndDropForm.GetTheForm(commandData.View.Document);
form.Show();
form.BringToFront();
return Result.Succeeded;
}
}
}