mirror of
https://github.com/jeremytammik/RevitSdkSamples.git
synced 2026-09-27 13:06:57 +00:00
cleaned up old snapshots
This commit is contained in:
@@ -0,0 +1,81 @@
|
||||
//
|
||||
// (C) Copyright 2003-2009 by Autodesk, Inc.
|
||||
//
|
||||
// Permission to use, copy, modify, and distribute this software in
|
||||
// object code form for any purpose and without fee is hereby granted,
|
||||
// provided that the above copyright notice appears in all copies and
|
||||
// that both that copyright notice and the limited warranty and
|
||||
// restricted rights notice below appear in all supporting
|
||||
// documentation.
|
||||
//
|
||||
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
|
||||
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
|
||||
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
|
||||
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
|
||||
// UNINTERRUPTED OR ERROR FREE.
|
||||
//
|
||||
// Use, duplication, or disclosure by the U.S. Government is subject to
|
||||
// restrictions set forth in FAR 52.227-19 (Commercial Computer
|
||||
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
|
||||
// (Rights in Technical Data and Computer Software), as applicable.
|
||||
//
|
||||
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
//
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
//
|
||||
[assembly: AssemblyTitle("")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("")]
|
||||
[assembly: AssemblyCopyright("Copyright © Autodesk, Inc. 2009")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
//
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
||||
|
||||
//
|
||||
// In order to sign your assembly you must specify a key to use. Refer to the
|
||||
// Microsoft .NET Framework documentation for more information on assembly signing.
|
||||
//
|
||||
// Use the attributes below to control which key is used for signing.
|
||||
//
|
||||
// Notes:
|
||||
// (*) If no key is specified, the assembly is not signed.
|
||||
// (*) KeyName refers to a key that has been installed in the Crypto Service
|
||||
// Provider (CSP) on your machine. KeyFile refers to a file which contains
|
||||
// a key.
|
||||
// (*) If the KeyFile and the KeyName values are both specified, the
|
||||
// following processing occurs:
|
||||
// (1) If the KeyName can be found in the CSP, that key is used.
|
||||
// (2) If the KeyName does not exist and the KeyFile does exist, the key
|
||||
// in the KeyFile is installed into the CSP and used.
|
||||
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
|
||||
// When specifying the KeyFile, the location of the KeyFile should be
|
||||
// relative to the project output directory which is
|
||||
// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
|
||||
// located in the project directory, you would specify the AssemblyKeyFile
|
||||
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
|
||||
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
|
||||
// documentation for more information on this.
|
||||
//
|
||||
[assembly: AssemblyDelaySign(false)]
|
||||
[assembly: AssemblyKeyFile("")]
|
||||
[assembly: AssemblyKeyName("")]
|
||||
@@ -0,0 +1,141 @@
|
||||
//
|
||||
// (C) Copyright 2003-2009 by Autodesk, Inc.
|
||||
//
|
||||
// Permission to use, copy, modify, and distribute this software in
|
||||
// object code form for any purpose and without fee is hereby granted,
|
||||
// provided that the above copyright notice appears in all copies and
|
||||
// that both that copyright notice and the limited warranty and
|
||||
// restricted rights notice below appear in all supporting
|
||||
// documentation.
|
||||
//
|
||||
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
|
||||
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
|
||||
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
|
||||
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
|
||||
// UNINTERRUPTED OR ERROR FREE.
|
||||
//
|
||||
// Use, duplication, or disclosure by the U.S. Government is subject to
|
||||
// restrictions set forth in FAR 52.227-19 (Commercial Computer
|
||||
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
|
||||
// (Rights in Technical Data and Computer Software), as applicable.
|
||||
//
|
||||
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Windows.Forms;
|
||||
|
||||
using Autodesk;
|
||||
using Autodesk.Revit;
|
||||
using Autodesk.Revit.Structural;
|
||||
using Autodesk.Revit.Elements;
|
||||
|
||||
|
||||
namespace Revit.SDK.Samples.StructuralLayerFunction.CS
|
||||
{
|
||||
/// <summary>
|
||||
/// With the selected floor, display the function of each of its structural layers
|
||||
/// in order from outside to inside in a dialog box
|
||||
/// </summary>
|
||||
public class Command : IExternalCommand
|
||||
{
|
||||
#region Private data members
|
||||
Autodesk.Revit.Elements.Floor m_slab = null; //Store the selected floor
|
||||
ArrayList m_functions; //Store the function of each floor
|
||||
#endregion
|
||||
|
||||
|
||||
#region class public property
|
||||
/// <summary>
|
||||
/// With the selected floor, export the function of each of its structural layers
|
||||
/// </summary>
|
||||
public ArrayList Functions
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_functions;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
#region class public method
|
||||
/// <summary>
|
||||
/// Default constructor of StructuralLayerFunction
|
||||
/// </summary>
|
||||
public Command()
|
||||
{
|
||||
//Construct the data members for the property
|
||||
m_functions = new ArrayList();
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
#region Interface implemetation
|
||||
/// <summary>
|
||||
/// Implement this method as an external command for Revit.
|
||||
/// </summary>
|
||||
/// <param name="commandData">An object that is passed to the external application
|
||||
/// which contains data related to the command,
|
||||
/// such as the application object and active view.</param>
|
||||
/// <param name="message">A message that can be set by the external application
|
||||
/// which will be displayed if a failure or cancellation is returned by
|
||||
/// the external command.</param>
|
||||
/// <param name="elements">A set of elements to which the external application
|
||||
/// can add elements that are to be highlighted in case of failure or cancellation.</param>
|
||||
/// <returns>Return the status of the external command.
|
||||
/// A result of Succeeded means that the API external method functioned as expected.
|
||||
/// Cancelled can be used to signify that the user cancelled the external operation
|
||||
/// at some point. Failure should be returned if the application is unable to proceed with
|
||||
/// the operation.</returns>
|
||||
public IExternalCommand.Result Execute(Autodesk.Revit.ExternalCommandData commandData,
|
||||
ref string message, ElementSet elements)
|
||||
{
|
||||
Autodesk.Revit.Application revit = commandData.Application;
|
||||
|
||||
// Get the selected floor
|
||||
Document project = revit.ActiveDocument;
|
||||
Selection choices = project.Selection;
|
||||
ElementSet collection = choices.Elements;
|
||||
|
||||
// Only allow to select one floor, or else report the failure
|
||||
if (1 != collection.Size)
|
||||
{
|
||||
message = "Please select a floor.";
|
||||
return IExternalCommand.Result.Failed;
|
||||
}
|
||||
foreach (Element e in collection)
|
||||
{
|
||||
m_slab = e as Autodesk.Revit.Elements.Floor;
|
||||
if (null == m_slab)
|
||||
{
|
||||
message = "Please select a floor.";
|
||||
return Autodesk.Revit.IExternalCommand.Result.Failed;
|
||||
}
|
||||
}
|
||||
|
||||
// Get the function of each of its structural layers
|
||||
foreach (CompoundStructureLayer e in m_slab.FloorType.CompoundStructure.Layers)
|
||||
{
|
||||
// With the selected floor, judge if the function of each of its structural layers
|
||||
// is exist, if it's not exist, there should be zero.
|
||||
if (0 == e.Function)
|
||||
{
|
||||
m_functions.Add("No function");
|
||||
}
|
||||
else
|
||||
{
|
||||
m_functions.Add(e.Function.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Display them in a form
|
||||
StructuralLayerFunctionForm displayForm = new StructuralLayerFunctionForm(this);
|
||||
displayForm.ShowDialog();
|
||||
|
||||
return Autodesk.Revit.IExternalCommand.Result.Succeeded;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
BIN
Binary file not shown.
@@ -0,0 +1,6 @@
|
||||
[ExternalCommands]
|
||||
ECCount=1
|
||||
ECName1=Structural Layer Function (CS)
|
||||
ECAssembly1=StructuralLayerFunction.dll
|
||||
ECClassName1=Revit.SDK.Samples.StructuralLayerFunction.CS.Command
|
||||
ECDescription1=For the selected floor, display the function of each structural layer from outside to inside in a dialog box.
|
||||
+123
@@ -0,0 +1,123 @@
|
||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<ProjectType>Local</ProjectType>
|
||||
<ProductVersion>9.0.30729</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{8F378242-B7CE-4352-8D71-2F53535DE0A8}</ProjectGuid>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ApplicationIcon>
|
||||
</ApplicationIcon>
|
||||
<AssemblyKeyContainerName>
|
||||
</AssemblyKeyContainerName>
|
||||
<AssemblyName>StructuralLayerFunction</AssemblyName>
|
||||
<AssemblyOriginatorKeyFile>
|
||||
</AssemblyOriginatorKeyFile>
|
||||
<DefaultClientScript>JScript</DefaultClientScript>
|
||||
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
|
||||
<DefaultTargetSchema>IE50</DefaultTargetSchema>
|
||||
<DelaySign>false</DelaySign>
|
||||
<OutputType>Library</OutputType>
|
||||
<RootNamespace>StructuralLayerFunction</RootNamespace>
|
||||
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
|
||||
<StartupObject>
|
||||
</StartupObject>
|
||||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
<UpgradeBackupLocation>
|
||||
</UpgradeBackupLocation>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
<CheckForOverflowUnderflow>false</CheckForOverflowUnderflow>
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DocumentationFile>
|
||||
</DocumentationFile>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<NoStdLib>false</NoStdLib>
|
||||
<NoWarn>
|
||||
</NoWarn>
|
||||
<Optimize>false</Optimize>
|
||||
<RegisterForComInterop>false</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>false</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<DebugType>full</DebugType>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
<CheckForOverflowUnderflow>false</CheckForOverflowUnderflow>
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<DocumentationFile>
|
||||
</DocumentationFile>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<NoStdLib>false</NoStdLib>
|
||||
<NoWarn>
|
||||
</NoWarn>
|
||||
<Optimize>true</Optimize>
|
||||
<RegisterForComInterop>false</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>false</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<DebugType>none</DebugType>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="RevitAPI, Version=10.0.0.0, Culture=neutral, processorArchitecture=x86">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>C:\Program Files\Autodesk Revit Architecture 2010\Program\RevitAPI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System">
|
||||
<Name>System</Name>
|
||||
</Reference>
|
||||
<Reference Include="System.Data">
|
||||
<Name>System.Data</Name>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing">
|
||||
<Name>System.Drawing</Name>
|
||||
</Reference>
|
||||
<Reference Include="System.Windows.Forms">
|
||||
<Name>System.Windows.Forms</Name>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<Name>System.XML</Name>
|
||||
</Reference>
|
||||
<Reference Include="System.Core">
|
||||
<RequiredTargetFramework>3.5</RequiredTargetFramework>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Command.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StructuralLayerFunctionForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="StructuralLayerFunctionForm.resx">
|
||||
<DependentUpon>StructuralLayerFunctionForm.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PreBuildEvent>
|
||||
</PreBuildEvent>
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
+133
@@ -0,0 +1,133 @@
|
||||
//
|
||||
// (C) Copyright 2003-2009 by Autodesk, Inc.
|
||||
//
|
||||
// Permission to use, copy, modify, and distribute this software in
|
||||
// object code form for any purpose and without fee is hereby granted,
|
||||
// provided that the above copyright notice appears in all copies and
|
||||
// that both that copyright notice and the limited warranty and
|
||||
// restricted rights notice below appear in all supporting
|
||||
// documentation.
|
||||
//
|
||||
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
|
||||
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
|
||||
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
|
||||
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
|
||||
// UNINTERRUPTED OR ERROR FREE.
|
||||
//
|
||||
// Use, duplication, or disclosure by the U.S. Government is subject to
|
||||
// restrictions set forth in FAR 52.227-19 (Commercial Computer
|
||||
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
|
||||
// (Rights in Technical Data and Computer Software), as applicable.
|
||||
//
|
||||
|
||||
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Collections;
|
||||
using System.ComponentModel;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Revit.SDK.Samples.StructuralLayerFunction.CS
|
||||
{
|
||||
/// <summary>
|
||||
/// display the function of each of a select floor's structural layers
|
||||
/// </summary>
|
||||
public class StructuralLayerFunctionForm : System.Windows.Forms.Form
|
||||
{
|
||||
private System.Windows.Forms.ListBox functionListBox;
|
||||
private System.Windows.Forms.GroupBox functionGroupBox;
|
||||
private System.Windows.Forms.Button okButton;
|
||||
|
||||
private System.ComponentModel.Container components = null;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Constructor of StructuralLayerFunctionForm
|
||||
/// </summary>
|
||||
/// <param name="dataBuffer">A reference of StructuralLayerFunction class</param>
|
||||
public StructuralLayerFunctionForm(Command dataBuffer)
|
||||
{
|
||||
// Required for Windows Form Designer support
|
||||
InitializeComponent();
|
||||
|
||||
// Set the data source of the ListBox control
|
||||
functionListBox.DataSource = dataBuffer.Functions;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
protected override void Dispose( bool disposing )
|
||||
{
|
||||
if( disposing )
|
||||
{
|
||||
if(null != components )
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
}
|
||||
base.Dispose( disposing );
|
||||
}
|
||||
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.functionListBox = new System.Windows.Forms.ListBox();
|
||||
this.functionGroupBox = new System.Windows.Forms.GroupBox();
|
||||
this.okButton = new System.Windows.Forms.Button();
|
||||
this.functionGroupBox.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// functionListBox
|
||||
//
|
||||
this.functionListBox.Location = new System.Drawing.Point(6, 24);
|
||||
this.functionListBox.Name = "functionListBox";
|
||||
this.functionListBox.Size = new System.Drawing.Size(189, 147);
|
||||
this.functionListBox.TabIndex = 0;
|
||||
//
|
||||
// functionGroupBox
|
||||
//
|
||||
this.functionGroupBox.Controls.Add(this.functionListBox);
|
||||
this.functionGroupBox.Location = new System.Drawing.Point(12, 12);
|
||||
this.functionGroupBox.Name = "functionGroupBox";
|
||||
this.functionGroupBox.Size = new System.Drawing.Size(201, 184);
|
||||
this.functionGroupBox.TabIndex = 1;
|
||||
this.functionGroupBox.TabStop = false;
|
||||
this.functionGroupBox.Text = "Layers Functions List";
|
||||
//
|
||||
// okButton
|
||||
//
|
||||
this.okButton.DialogResult = System.Windows.Forms.DialogResult.OK;
|
||||
this.okButton.Location = new System.Drawing.Point(138, 202);
|
||||
this.okButton.Name = "okButton";
|
||||
this.okButton.Size = new System.Drawing.Size(75, 23);
|
||||
this.okButton.TabIndex = 2;
|
||||
this.okButton.Text = "OK";
|
||||
//
|
||||
// StructuralLayerFunctionForm
|
||||
//
|
||||
this.AcceptButton = this.okButton;
|
||||
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
|
||||
this.CancelButton = this.okButton;
|
||||
this.ClientSize = new System.Drawing.Size(225, 236);
|
||||
this.Controls.Add(this.okButton);
|
||||
this.Controls.Add(this.functionGroupBox);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "StructuralLayerFunctionForm";
|
||||
this.ShowInTaskbar = false;
|
||||
this.Text = "Structure Layers Function";
|
||||
this.functionGroupBox.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
+120
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
Reference in New Issue
Block a user