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integrate Revit 2025 SDK
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//
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// (C) Copyright 2003-2013 by Autodesk, Inc.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted,
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
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// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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//
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// Use, duplication, or disclosure by the U.S. Government is subject to
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// restrictions set forth in FAR 52.227-19 (Commercial Computer
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// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
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// (Rights in Technical Data and Computer Software), as applicable.
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//
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Autodesk.Revit.DB.CodeChecking.Engineering;
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/// <structural_toolkit_2015>
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namespace CodeCheckingConcreteExample.Concrete
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{
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class InternalForcesSurface : InternalForcesBase
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{
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public InternalForcesSurface()
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{
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ForceFxx = 0.0; ForceFyy = 0.0; ForceFxy = 0.0;
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MomentMxx = 0.0; MomentMyy = 0.0; MomentMxy = 0.0;
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LimitState = ForceLimitState.Unknown;
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ForceDescription = "";
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}
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public InternalForcesContainer Forces(ConcreteTypes.DimensioningDirection direction)
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{
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InternalForcesContainer forces = new InternalForcesContainer();
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forces.CaseName = ForceDescription;
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forces.LimitState = LimitState;
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if (direction == ConcreteTypes.DimensioningDirection.X)
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{
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forces.ForceFx = -ForceFxx; // Due to ResultBuilder conventions of the forces sign.
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forces.MomentMy = -MomentMxx; // Due to ResultBuilder conventions of the forces sign.
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forces.ForceFz = ForceQxx;
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}
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else
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{
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forces.ForceFx = -ForceFyy; // Due to ResultBuilder conventions of the forces sign.
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forces.MomentMy = -MomentMyy; // Due to ResultBuilder conventions of the forces sign.
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forces.ForceFz = ForceQyy;
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}
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return forces;
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}
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public double ForceFxx { get; set; }
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public double ForceFyy { get; set; }
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public double ForceFxy { get; set; }
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public double MomentMxx { get; set; }
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public double MomentMyy { get; set; }
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public double MomentMxy { get; set; }
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public double ForceQxx { get; set; }
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public double ForceQyy { get; set; }
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public ForceLimitState LimitState { get; set; }
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public string ForceDescription { get; set; }
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}
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}
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/// </structural_toolkit_2015>
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