// // (C) Copyright 2003-2019 by Autodesk, Inc. // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted, // provided that the above copyright notice appears in all copies and // that both that copyright notice and the limited warranty and // restricted rights notice below appear in all supporting // documentation. // // AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS. // AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF // MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC. // DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE // UNINTERRUPTED OR ERROR FREE. // // Use, duplication, or disclosure by the U.S. Government is subject to // restrictions set forth in FAR 52.227-19 (Commercial Computer // Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii) // (Rights in Technical Data and Computer Software), as applicable. // namespace Revit.SDK.Samples.CreateBeamSystem.CS { using System; using System.Collections.Generic; using System.Text; using System.Drawing; using System.Drawing.Drawing2D; using Autodesk.Revit.DB; /// /// sketch line and any tag on it /// public class LineSketch : ObjectSketch { /// /// the rate of direction tag's distance to the line /// private const float DirectionTag_Distance_Ratio = 0.02f; /// /// the rate of direction tag's length to the line /// private const float DirectionTag_Length_Ratio = 0.1f; private Line2D m_line = new Line2D(); // geometry line to draw private bool m_isDirection; // whether has direction tag /// /// whether has direction tag /// public bool IsDirection { get { return m_isDirection; } set { m_isDirection = value; } } /// /// constructor /// /// public LineSketch(Line2D line) { m_line = line; m_boundingBox = line.BoundingBox; m_pen.Color = System.Drawing.Color.DarkGreen; m_pen.Width = 1f; } /// /// draw the line /// /// drawing object /// translation between drawn sketch and geometry object public override void Draw(Graphics g, Matrix translate) { GraphicsPath path = new GraphicsPath(); path.AddLine(m_line.StartPnt, m_line.EndPnt); if (m_isDirection) { DrawDirectionTag(path); } path.Transform(translate); g.DrawPath(m_pen, path); } /// /// draw 2 shorter parallel lines on each side of the line /// /// private void DrawDirectionTag(GraphicsPath path) { Line2D leftLine = m_line.Clone(); Line2D rightLine = m_line.Clone(); leftLine.Scale(DirectionTag_Length_Ratio); leftLine.Shift(DirectionTag_Distance_Ratio * m_line.Length); rightLine.Scale(DirectionTag_Length_Ratio); rightLine.Shift(-DirectionTag_Distance_Ratio * m_line.Length); GraphicsPath leftPath = new GraphicsPath(); leftPath.AddLine(leftLine.StartPnt, leftLine.EndPnt); GraphicsPath rightPath = new GraphicsPath(); rightPath.AddLine(rightLine.StartPnt, rightLine.EndPnt); path.AddPath(leftPath, false); path.AddPath(rightPath, false); } } }