//
// (C) Copyright 2003-2019 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
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//
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Autodesk.Revit.DB;
namespace Revit.SDK.Samples.GeometryCreation_BooleanOperation.CS
{
static class BooleanOperation
{
///
/// Boolean intersect geometric operation, return a new solid as the result
///
/// Operation solid 1
/// Operation solid 2
/// The operation result
public static Solid BooleanOperation_Intersect(Solid solid1, Solid solid2)
{
return BooleanOperationsUtils.ExecuteBooleanOperation(solid1, solid2, BooleanOperationsType.Intersect);
}
///
/// Boolean union geometric operation, return a new solid as the result
///
/// Operation solid 1
/// Operation solid 2
/// The operation result
public static Solid BooleanOperation_Union(Solid solid1, Solid solid2)
{
return BooleanOperationsUtils.ExecuteBooleanOperation(solid1, solid2, BooleanOperationsType.Union);
}
///
/// Boolean difference geometric operation, return a new solid as the result
///
/// Operation solid 1
/// Operation solid 2
/// The operation result
public static Solid BooleanOperation_Difference(Solid solid1, Solid solid2)
{
return BooleanOperationsUtils.ExecuteBooleanOperation(solid1, solid2, BooleanOperationsType.Difference);
}
///
/// Boolean intersect geometric operation, modify the original solid as the result
///
/// Operation solid 1 and operation result
/// Operation solid 2
public static void BooleanOperation_Intersect(ref Solid solid1, Solid solid2)
{
BooleanOperationsUtils.ExecuteBooleanOperationModifyingOriginalSolid(solid1, solid2, BooleanOperationsType.Intersect);
}
///
/// Boolean union geometric operation, modify the original solid as the result
///
/// Operation solid 1 and operation result
/// Operation solid 2
public static void BooleanOperation_Union(ref Solid solid1, Solid solid2)
{
BooleanOperationsUtils.ExecuteBooleanOperationModifyingOriginalSolid(solid1, solid2, BooleanOperationsType.Union);
}
///
/// Boolean difference geometric operation, modify the original solid as the result
///
/// Operation solid 1 and operation result
/// Operation solid 2
public static void BooleanOperation_Difference(ref Solid solid1, Solid solid2)
{
BooleanOperationsUtils.ExecuteBooleanOperationModifyingOriginalSolid(solid1, solid2, BooleanOperationsType.Difference);
}
}
}