// pch.h: This is a precompiled header file. // Files listed below are compiled only once, improving build performance for future builds. // This also affects IntelliSense performance, including code completion and many code browsing features. // However, files listed here are ALL re-compiled if any one of them is updated between builds. // Do not add files here that you will be updating frequently as this negates the performance advantage. #ifndef PCH_H #define PCH_H // add headers that you want to pre-compile here #include #include #include #include #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include #include #include #include #import "AstorMain5.tlb" raw_interfaces_only, raw_native_types, no_namespace, named_guids #import "DscOdbcCom.tlb" raw_interfaces_only, raw_native_types, no_namespace, named_guids #include "resource.h" #include "SampleClipAngleNative_h.h" #include "ClipAngle.h" #include "framework.h" #endif //PCH_H