// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. #include "pch.h" #include "astbitmapcontrol.h" ///////////////////////////////////////////////////////////////////////////// // CAstBitmapControl IMPLEMENT_DYNCREATE(CAstBitmapControl, CWnd) ///////////////////////////////////////////////////////////////////////////// // CAstBitmapControl properties long CAstBitmapControl::GetKey() { long result; GetProperty(0x1, VT_I4, (void*)&result); return result; } void CAstBitmapControl::SetKey(long propVal) { SetProperty(0x1, VT_I4, propVal); } BOOL CAstBitmapControl::GetEnabled() { BOOL result; GetProperty(DISPID_ENABLED, VT_BOOL, (void*)&result); return result; } void CAstBitmapControl::SetEnabled(BOOL propVal) { SetProperty(DISPID_ENABLED, VT_BOOL, propVal); } ///////////////////////////////////////////////////////////////////////////// // CAstBitmapControl operations