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using System;
using System.Collections.Generic;
using System.Text;
using System.Linq;
using Autodesk.Revit.DB;
using Autodesk.Revit.UI;
using Autodesk.Revit.DB.Structure;
using Autodesk.Revit;
using System.Drawing;
using System.Drawing.Drawing2D;
namespace Revit.SDK.Samples.NewPathReinforcement.CS
{
///
/// ProfileFloor class contains the information about profile of floor,
/// and contains method used to create PathReinforcement on floor
///
public class ProfileFloor : Profile
{
private Floor m_data = null;
///
/// constructor
///
/// floor to create reinforcement on
/// object which contains reference to Revit Application
public ProfileFloor(Floor floor, ExternalCommandData commandData)
: base(commandData)
{
m_data = floor;
List> faces = GetFaces(m_data);
m_points = GetNeedPoints(faces);
m_to2DMatrix = GetTo2DMatrix();
}
///
/// Get points of the first face
///
/// edges in all faces
/// points of first face
public override List> GetNeedPoints(List> faces)
{
List> needPoints = new List>();
foreach (Edge edge in faces[0])
{
List edgexyzs = edge.Tessellate() as List;
needPoints.Add(edgexyzs);
}
return needPoints;
}
///
/// Get a matrix which can transform points to 2D
///
/// matrix which can transform points to 2D
public override Matrix4 GetTo2DMatrix()
{
View viewLevel2 = null;
// select the view which is named "Level 2"
// Once use the View type to filterrrr the element ,please skip the view templates
// because they're behind-the-scene and invisible in project browser; also invalid for API.
IEnumerable views = from elem in
(new FilteredElementCollector(m_commandData.Application.ActiveUIDocument.Document)).OfClass(typeof(ViewPlan)).ToElements()
let view = elem as View
where (view != null) && (!view.IsTemplate) && (view.Name == "Level 2")
select view;
viewLevel2 = views.First();
Vector4 xAxis = new Vector4(viewLevel2.RightDirection);
//Because Y axis in windows UI is downward, so we should Multiply(-1) here
Vector4 yAxis = new Vector4(viewLevel2.UpDirection.Multiply(-1));
Vector4 zAxis = new Vector4(viewLevel2.ViewDirection);
Matrix4 result = new Matrix4(xAxis, yAxis, zAxis);
return result;
}
///
/// Create PathReinforcement on floor
///
/// points used to create PathReinforcement
/// used to specify whether new PathReinforcement is Filp
/// new created PathReinforcement
public override PathReinforcement CreatePathReinforcement(List points, bool flip)
{
Autodesk.Revit.DB.XYZ p1, p2; Line curve;
IList curves = new List();
for (int i = 0; i < points.Count - 1; i++)
{
p1 = new Autodesk.Revit.DB.XYZ(points[i].X, points[i].Y, points[i].Z);
p2 = new Autodesk.Revit.DB.XYZ(points[i + 1].X, points[i + 1].Y, points[i + 1].Z);
curve = Line.CreateBound(p1, p2);
curves.Add(curve);
}
ElementId pathReinforcementTypeId = PathReinforcementType.CreateDefaultPathReinforcementType(m_document);
ElementId rebarBarTypeId = RebarBarType.CreateDefaultRebarBarType(m_document);
ElementId rebarHookTypeId = RebarHookType.CreateDefaultRebarHookType(m_document);
return PathReinforcement.Create(m_document, m_data, curves, flip, pathReinforcementTypeId, rebarBarTypeId, rebarHookTypeId, rebarHookTypeId);
}
}
}