//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.17929 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace CodeCheckingConcreteExample.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeCheckingConcreteExample.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to Bottom. /// internal static string Abottom { get { return ResourceManager.GetString("Abottom", resourceCulture); } } /// /// Looks up a localized string similar to Left. /// internal static string Aleft { get { return ResourceManager.GetString("Aleft", resourceCulture); } } /// /// Looks up a localized string similar to all sections. /// internal static string AllSections { get { return ResourceManager.GetString("AllSections", resourceCulture); } } /// /// Looks up a localized string similar to Applies to the following sections: . /// internal static string AppliesToSections { get { return ResourceManager.GetString("AppliesToSections", resourceCulture); } } /// /// Looks up a localized string similar to Right. /// internal static string Aright { get { return ResourceManager.GetString("Aright", resourceCulture); } } /// /// Looks up a localized string similar to Top. /// internal static string Atop { get { return ResourceManager.GetString("Atop", resourceCulture); } } /// /// Looks up a localized string similar to Area. /// internal static string AxisArea { get { return ResourceManager.GetString("AxisArea", resourceCulture); } } /// /// Looks up a localized string similar to Dencity. /// internal static string AxisDencity { get { return ResourceManager.GetString("AxisDencity", resourceCulture); } } /// /// Looks up a localized string similar to Displacment/Deflection. /// internal static string AxisDisplacmentDeflection { get { return ResourceManager.GetString("AxisDisplacmentDeflection", resourceCulture); } } /// /// Looks up a localized string similar to Force. /// internal static string AxisForce { get { return ResourceManager.GetString("AxisForce", resourceCulture); } } /// /// Looks up a localized string similar to Height. /// internal static string AxisHeight { get { return ResourceManager.GetString("AxisHeight", resourceCulture); } } /// /// Looks up a localized string similar to Length. /// internal static string AxisLength { get { return ResourceManager.GetString("AxisLength", resourceCulture); } } /// /// Looks up a localized string similar to Moment. /// internal static string AxisMoment { get { return ResourceManager.GetString("AxisMoment", resourceCulture); } } /// /// Looks up a localized string similar to Spacing. /// internal static string AxisSpacing { get { return ResourceManager.GetString("AxisSpacing", resourceCulture); } } /// /// Looks up a localized string similar to Primary bottom. /// internal static string AxxBottom { get { return ResourceManager.GetString("AxxBottom", resourceCulture); } } /// /// Looks up a localized string similar to Primary top. /// internal static string AxxTop { get { return ResourceManager.GetString("AxxTop", resourceCulture); } } /// /// Looks up a localized string similar to Secondary bottom. /// internal static string AyyBottom { get { return ResourceManager.GetString("AyyBottom", resourceCulture); } } /// /// Looks up a localized string similar to Secondary top. /// internal static string AyyTop { get { return ResourceManager.GetString("AyyTop", resourceCulture); } } /// /// Looks up a localized string similar to Bar diameter. /// internal static string BarDiameter { get { return ResourceManager.GetString("BarDiameter", resourceCulture); } } /// /// Looks up a localized string similar to Axial load. /// internal static string BeamFX { get { return ResourceManager.GetString("BeamFX", resourceCulture); } } /// /// Looks up a localized string similar to Axial load (Fx). /// internal static string BeamFX_Note { get { return ResourceManager.GetString("BeamFX_Note", resourceCulture); } } /// /// Looks up a localized string similar to Lateral shear force. /// internal static string BeamFY { get { return ResourceManager.GetString("BeamFY", resourceCulture); } } /// /// Looks up a localized string similar to Lateral shear force (Fy). /// internal static string BeamFY_Note { get { return ResourceManager.GetString("BeamFY_Note", resourceCulture); } } /// /// Looks up a localized string similar to Shear force. /// internal static string BeamFZ { get { return ResourceManager.GetString("BeamFZ", resourceCulture); } } /// /// Looks up a localized string similar to Shear force (Fz). /// internal static string BeamFZ_Note { get { return ResourceManager.GetString("BeamFZ_Note", resourceCulture); } } /// /// Looks up a localized string similar to Torsional moment. /// internal static string BeamMX { get { return ResourceManager.GetString("BeamMX", resourceCulture); } } /// /// Looks up a localized string similar to Torsional moment (Mx). /// internal static string BeamMX_Note { get { return ResourceManager.GetString("BeamMX_Note", resourceCulture); } } /// /// Looks up a localized string similar to Bending moment. /// internal static string BeamMY { get { return ResourceManager.GetString("BeamMY", resourceCulture); } } /// /// Looks up a localized string similar to Bending moment (My). /// internal static string BeamMY_Note { get { return ResourceManager.GetString("BeamMY_Note", resourceCulture); } } /// /// Looks up a localized string similar to Lateral bending moment. /// internal static string BeamMZ { get { return ResourceManager.GetString("BeamMZ", resourceCulture); } } /// /// Looks up a localized string similar to Lateral bending moment (Mz). /// internal static string BeamMZ_Note { get { return ResourceManager.GetString("BeamMZ_Note", resourceCulture); } } /// /// Looks up a localized string similar to Buckling. /// internal static string Buckling { get { return ResourceManager.GetString("Buckling", resourceCulture); } } /// /// Looks up a localized string similar to Buckling in Y direction. /// internal static string BucklingDirectionY { get { return ResourceManager.GetString("BucklingDirectionY", resourceCulture); } } /// /// Looks up a localized string similar to Buckling in Z direction. /// internal static string BucklingDirectionZ { get { return ResourceManager.GetString("BucklingDirectionZ", resourceCulture); } } /// /// Looks up a localized string similar to Calculation points for linear elements. /// internal static string CalcPointSelector { get { return ResourceManager.GetString("CalcPointSelector", resourceCulture); } } /// /// Looks up a localized string similar to Calculating. /// internal static string Calculation { get { return ResourceManager.GetString("Calculation", resourceCulture); } } /// /// Looks up a localized string similar to Calculation parameters. /// internal static string CalculationOptions { get { return ResourceManager.GetString("CalculationOptions", resourceCulture); } } /// /// Looks up a localized string similar to Axial load. /// internal static string ColumnFX { get { return ResourceManager.GetString("ColumnFX", resourceCulture); } } /// /// Looks up a localized string similar to Axial load (Fx). /// internal static string ColumnFX_Note { get { return ResourceManager.GetString("ColumnFX_Note", resourceCulture); } } /// /// Looks up a localized string similar to Shear force. /// internal static string ColumnFY { get { return ResourceManager.GetString("ColumnFY", resourceCulture); } } /// /// Looks up a localized string similar to Shear force (Fy). /// internal static string ColumnFY_Note { get { return ResourceManager.GetString("ColumnFY_Note", resourceCulture); } } /// /// Looks up a localized string similar to Shear force. /// internal static string ColumnFZ { get { return ResourceManager.GetString("ColumnFZ", resourceCulture); } } /// /// Looks up a localized string similar to Shear force (Fz). /// internal static string ColumnFZ_Note { get { return ResourceManager.GetString("ColumnFZ_Note", resourceCulture); } } /// /// Looks up a localized string similar to Torsional moment. /// internal static string ColumnMX { get { return ResourceManager.GetString("ColumnMX", resourceCulture); } } /// /// Looks up a localized string similar to Torsional moment (Mx). /// internal static string ColumnMX_Note { get { return ResourceManager.GetString("ColumnMX_Note", resourceCulture); } } /// /// Looks up a localized string similar to Bending moment. /// internal static string ColumnMY { get { return ResourceManager.GetString("ColumnMY", resourceCulture); } } /// /// Looks up a localized string similar to Bending moment (My). /// internal static string ColumnMY_Note { get { return ResourceManager.GetString("ColumnMY_Note", resourceCulture); } } /// /// Looks up a localized string similar to Bending moment. /// internal static string ColumnMZ { get { return ResourceManager.GetString("ColumnMZ", resourceCulture); } } /// /// Looks up a localized string similar to Bending moment (Mz). /// internal static string ColumnMZ_Note { get { return ResourceManager.GetString("ColumnMZ_Note", resourceCulture); } } /// /// Looks up a localized string similar to Structure. /// internal static string ColumnStructureType { get { return ResourceManager.GetString("ColumnStructureType", resourceCulture); } } /// /// Looks up a localized string similar to Creep coefficient. /// internal static string CreepCoefficient { get { return ResourceManager.GetString("CreepCoefficient", resourceCulture); } } /// /// Looks up a localized string similar to Result package. /// internal static string CurrentPackageName { get { return ResourceManager.GetString("CurrentPackageName", resourceCulture); } } /// /// Looks up a localized string similar to Preparing data. /// internal static string DataPreparation { get { return ResourceManager.GetString("DataPreparation", resourceCulture); } } /// /// Looks up a localized string similar to Saving data. /// internal static string DataSaving { get { return ResourceManager.GetString("DataSaving", resourceCulture); } } /// /// Looks up a localized string similar to Deflection. /// internal static string Deflection { get { return ResourceManager.GetString("Deflection", resourceCulture); } } /// /// Looks up a localized string similar to Deflection envelope. /// internal static string DeflectionEnvelope { get { return ResourceManager.GetString("DeflectionEnvelope", resourceCulture); } } /// /// Looks up a localized string similar to Deformation. /// internal static string DeformationType { get { return ResourceManager.GetString("DeformationType", resourceCulture); } } /// /// Looks up a localized string similar to Main direction. /// internal static string DimensioningDirectionXFloor { get { return ResourceManager.GetString("DimensioningDirectionXFloor", resourceCulture); } } /// /// Looks up a localized string similar to Vertical direction. /// internal static string DimensioningDirectionXWall { get { return ResourceManager.GetString("DimensioningDirectionXWall", resourceCulture); } } /// /// Looks up a localized string similar to Secondary direction. /// internal static string DimensioningDirectionYFloor { get { return ResourceManager.GetString("DimensioningDirectionYFloor", resourceCulture); } } /// /// Looks up a localized string similar to Horizontal direction. /// internal static string DimensioningDirectionYWall { get { return ResourceManager.GetString("DimensioningDirectionYWall", resourceCulture); } } /// /// Looks up a localized string similar to Displacement. /// internal static string Displacement { get { return ResourceManager.GetString("Displacement", resourceCulture); } } /// /// Looks up a localized string similar to Displacement envelope. /// internal static string DisplacementEnvelope { get { return ResourceManager.GetString("DisplacementEnvelope", resourceCulture); } } /// /// Looks up a localized string similar to Division type. /// internal static string ElementDivisionType { get { return ResourceManager.GetString("ElementDivisionType", resourceCulture); } } /// /// Looks up a localized string similar to Calculation for. /// internal static string EnabledInternalForces { get { return ResourceManager.GetString("EnabledInternalForces", resourceCulture); } } /// /// Looks up a localized string similar to Envelope of axial forces. /// internal static string EnvelopeF { get { return ResourceManager.GetString("EnvelopeF", resourceCulture); } } /// /// Looks up a localized string similar to Envelope of bending moments. /// internal static string EnvelopeM { get { return ResourceManager.GetString("EnvelopeM", resourceCulture); } } /// /// Looks up a localized string similar to Materials: Concrete compression is not properly defined.. /// internal static string ErrConcreteCompression { get { return ResourceManager.GetString("ErrConcreteCompression", resourceCulture); } } /// /// Looks up a localized string similar to Rebar Cover: Cover is not properly defined.. /// internal static string ErrCover { get { return ResourceManager.GetString("ErrCover", resourceCulture); } } /// /// Looks up a localized string similar to Element Settings: No internal forces are selected.. /// internal static string ErrNoChosenInternalForces { get { return ResourceManager.GetString("ErrNoChosenInternalForces", resourceCulture); } } /// /// Looks up a localized string similar to Element Settings: No bars are selected for longitudinal rebar.. /// internal static string ErrRebarL { get { return ResourceManager.GetString("ErrRebarL", resourceCulture); } } /// /// Looks up a localized string similar to Element Settings: No bars are selected for transverse rebar.. /// internal static string ErrRebarT { get { return ResourceManager.GetString("ErrRebarT", resourceCulture); } } /// /// Looks up a localized string similar to Element Settings: Incorrect material type is selected for longitudinal rebar.. /// internal static string ErrReinforcementMaterialL { get { return ResourceManager.GetString("ErrReinforcementMaterialL", resourceCulture); } } /// /// Looks up a localized string similar to Element Settings: Incorrect material type is selected for transverse rebar.. /// internal static string ErrReinforcementMaterialT { get { return ResourceManager.GetString("ErrReinforcementMaterialT", resourceCulture); } } /// /// Looks up a localized string similar to Element Settings: Minimum yield stress is not properly defined for longitudinal rebar.. /// internal static string ErrReinforcementYieldStressL { get { return ResourceManager.GetString("ErrReinforcementYieldStressL", resourceCulture); } } /// /// Looks up a localized string similar to Element Settings: Minimum yield stress is not properly defined for transverse rebar.. /// internal static string ErrReinforcementYieldStressT { get { return ResourceManager.GetString("ErrReinforcementYieldStressT", resourceCulture); } } /// /// Looks up a localized string similar to Types: Element cross section is not supported by this code.. /// internal static string ErrSectionNotSupported { get { return ResourceManager.GetString("ErrSectionNotSupported", resourceCulture); } } /// /// Looks up a localized string similar to Code Settings: Input package does not contain static results for the element.. /// internal static string ErrStaticResults { get { return ResourceManager.GetString("ErrStaticResults", resourceCulture); } } /// /// Looks up a localized string similar to Materials: Young’s Modulus is not properly defined.. /// internal static string ErrYoungModulus { get { return ResourceManager.GetString("ErrYoungModulus", resourceCulture); } } /// /// Looks up a localized string similar to Extreme values of axial forces. /// internal static string ExtremeAxialForces { get { return ResourceManager.GetString("ExtremeAxialForces", resourceCulture); } } /// /// Looks up a localized string similar to Extreme values of bending moments. /// internal static string ExtremeBendingMoments { get { return ResourceManager.GetString("ExtremeBendingMoments", resourceCulture); } } /// /// Looks up a localized string similar to Extreme values of reinforcement. /// internal static string ExtremeValuesOfReinforcement { get { return ResourceManager.GetString("ExtremeValuesOfReinforcement", resourceCulture); } } /// /// Looks up a localized string similar to Primary bottom. /// internal static string FloorAxxBottom { get { return ResourceManager.GetString("FloorAxxBottom", resourceCulture); } } /// /// Looks up a localized string similar to Primary top. /// internal static string FloorAxxTop { get { return ResourceManager.GetString("FloorAxxTop", resourceCulture); } } /// /// Looks up a localized string similar to Secondary bottom. /// internal static string FloorAyyBottom { get { return ResourceManager.GetString("FloorAyyBottom", resourceCulture); } } /// /// Looks up a localized string similar to Secondary top. /// internal static string FloorAyyTop { get { return ResourceManager.GetString("FloorAyyTop", resourceCulture); } } /// /// Looks up a localized string similar to Axial load (Fxx/Fyy). /// internal static string FloorF { get { return ResourceManager.GetString("FloorF", resourceCulture); } } /// /// Looks up a localized string similar to Axial load (Fxx/Fyy). /// internal static string FloorF_Note { get { return ResourceManager.GetString("FloorF_Note", resourceCulture); } } /// /// Looks up a localized string similar to Bending moment (Mxx/Myy). /// internal static string FloorM { get { return ResourceManager.GetString("FloorM", resourceCulture); } } /// /// Looks up a localized string similar to Bending moment (Mxx/Myy). /// internal static string FloorM_Note { get { return ResourceManager.GetString("FloorM_Note", resourceCulture); } } /// /// Looks up a localized string similar to Shear force (Fzz). /// internal static string FloorQ { get { return ResourceManager.GetString("FloorQ", resourceCulture); } } /// /// Looks up a localized string similar to Shear force (Fzz). /// internal static string FloorQ_Note { get { return ResourceManager.GetString("FloorQ_Note", resourceCulture); } } /// /// Looks up a localized string similar to Fx envelope (Max). /// internal static string FxMax { get { return ResourceManager.GetString("FxMax", resourceCulture); } } /// /// Looks up a localized string similar to Fx envelope (Min). /// internal static string FxMin { get { return ResourceManager.GetString("FxMin", resourceCulture); } } /// /// Looks up a localized string similar to Fxx (Max). /// internal static string FxxMax { get { return ResourceManager.GetString("FxxMax", resourceCulture); } } /// /// Looks up a localized string similar to Fxx (Min). /// internal static string FxxMin { get { return ResourceManager.GetString("FxxMin", resourceCulture); } } /// /// Looks up a localized string similar to Fy envelope (Max). /// internal static string FyMax { get { return ResourceManager.GetString("FyMax", resourceCulture); } } /// /// Looks up a localized string similar to Fy envelope (Min). /// internal static string FyMin { get { return ResourceManager.GetString("FyMin", resourceCulture); } } /// /// Looks up a localized string similar to Fyy (Max). /// internal static string FyyMax { get { return ResourceManager.GetString("FyyMax", resourceCulture); } } /// /// Looks up a localized string similar to Fyy (Min). /// internal static string FyyMin { get { return ResourceManager.GetString("FyyMin", resourceCulture); } } /// /// Looks up a localized string similar to Fz envelope (Max). /// internal static string FzMax { get { return ResourceManager.GetString("FzMax", resourceCulture); } } /// /// Looks up a localized string similar to Fz envelope (Min). /// internal static string FzMin { get { return ResourceManager.GetString("FzMin", resourceCulture); } } /// /// Looks up a localized string similar to Horizontal reinforcement. /// internal static string HorizontalReinforcement { get { return ResourceManager.GetString("HorizontalReinforcement", resourceCulture); } } /// /// Looks up a localized string similar to Horizontal reinforcement. /// internal static string HorizontalRnfSteelParameters { get { return ResourceManager.GetString("HorizontalRnfSteelParameters", resourceCulture); } } /// /// Looks up a localized string similar to Internal force envelopes. /// internal static string Internal_Forces { get { return ResourceManager.GetString("Internal_Forces", resourceCulture); } } /// /// Looks up a localized string similar to Internal moment envelopes. /// internal static string Internal_Moments { get { return ResourceManager.GetString("Internal_Moments", resourceCulture); } } /// /// Looks up a localized string similar to Internal forces. /// internal static string InternalForces { get { return ResourceManager.GetString("InternalForces", resourceCulture); } } /// /// Looks up a localized string similar to Add points at maximum calculated forces. /// internal static string IsPointsOfExtremeValues { get { return ResourceManager.GetString("IsPointsOfExtremeValues", resourceCulture); } } /// /// Looks up a localized string similar to Layers. /// internal static string Layers { get { return ResourceManager.GetString("Layers", resourceCulture); } } /// /// Looks up a localized string similar to Element consist with more then one layer. The Layer taken into consideration in the calculation:. /// internal static string LayerTakenIntoConsideration { get { return ResourceManager.GetString("LayerTakenIntoConsideration", resourceCulture); } } /// /// Looks up a localized string similar to Length coefficient Y. /// internal static string LengthCoefficientY { get { return ResourceManager.GetString("LengthCoefficientY", resourceCulture); } } /// /// Looks up a localized string similar to Length coefficient Z. /// internal static string LengthCoefficientZ { get { return ResourceManager.GetString("LengthCoefficientZ", resourceCulture); } } /// /// Looks up a localized string similar to Load cases. /// internal static string LoadCases { get { return ResourceManager.GetString("LoadCases", resourceCulture); } } /// /// Looks up a localized string similar to Load combinations. /// internal static string LoadCombinations { get { return ResourceManager.GetString("LoadCombinations", resourceCulture); } } /// /// Looks up a localized string similar to Loads cases and combinations. /// internal static string LoadsAndCombinations { get { return ResourceManager.GetString("LoadsAndCombinations", resourceCulture); } } /// /// Looks up a localized string similar to Longitudinal reinforcement charts. /// internal static string Long_Reinforcement { get { return ResourceManager.GetString("Long_Reinforcement", resourceCulture); } } /// /// Looks up a localized string similar to Longitudinal reinforcement. /// internal static string LongitudinalReinforcement { get { return ResourceManager.GetString("LongitudinalReinforcement", resourceCulture); } } /// /// Looks up a localized string similar to Bottom longitudinal reinforcement. /// internal static string LongReinforcementBottom { get { return ResourceManager.GetString("LongReinforcementBottom", resourceCulture); } } /// /// Looks up a localized string similar to Left longitudinal reinforcement. /// internal static string LongReinforcementLeft { get { return ResourceManager.GetString("LongReinforcementLeft", resourceCulture); } } /// /// Looks up a localized string similar to Right longitudinal reinforcement. /// internal static string LongReinforcementRight { get { return ResourceManager.GetString("LongReinforcementRight", resourceCulture); } } /// /// Looks up a localized string similar to Top longitudinal reinforcement. /// internal static string LongReinforcementTop { get { return ResourceManager.GetString("LongReinforcementTop", resourceCulture); } } /// /// Looks up a localized string similar to Material. /// internal static string Material { get { return ResourceManager.GetString("Material", resourceCulture); } } /// /// Looks up a localized string similar to Maximum longitudinal reinforcement. /// internal static string MaximumLongitudinalReinforcement { get { return ResourceManager.GetString("MaximumLongitudinalReinforcement", resourceCulture); } } /// /// Looks up a localized string similar to Maximum stirrups spacing. /// internal static string MaximumStirrupsSpacing { get { return ResourceManager.GetString("MaximumStirrupsSpacing", resourceCulture); } } /// /// Looks up a localized string similar to Mean horizontal reinforcement density. /// internal static string MeanHorizontalReinforcementDensity { get { return ResourceManager.GetString("MeanHorizontalReinforcementDensity", resourceCulture); } } /// /// Looks up a localized string similar to Mean primary reinforcement density. /// internal static string MeanPrimaryReinforcementDensity { get { return ResourceManager.GetString("MeanPrimaryReinforcementDensity", resourceCulture); } } /// /// Looks up a localized string similar to Mean longitudinal reinforcement density. /// internal static string MeanReinforcemenDensityLongitudinal { get { return ResourceManager.GetString("MeanReinforcemenDensityLongitudinal", resourceCulture); } } /// /// Looks up a localized string similar to Mean secondary reinforcement density. /// internal static string MeanSecondaryReinforcementDensity { get { return ResourceManager.GetString("MeanSecondaryReinforcementDensity", resourceCulture); } } /// /// Looks up a localized string similar to Mean transverse reinforcement density. /// internal static string MeanTransversalReinforcemenDensity { get { return ResourceManager.GetString("MeanTransversalReinforcemenDensity", resourceCulture); } } /// /// Looks up a localized string similar to Mean vertical reinforcement density. /// internal static string MeanVerticallReinforcementDensity { get { return ResourceManager.GetString("MeanVerticallReinforcementDensity", resourceCulture); } } /// /// Looks up a localized string similar to Minimum longitudinal reinforcement. /// internal static string MinimumLongitudinalReinforcement { get { return ResourceManager.GetString("MinimumLongitudinalReinforcement", resourceCulture); } } /// /// Looks up a localized string similar to Minimum stirrups spacing. /// internal static string MinimumStirrupsSpacing { get { return ResourceManager.GetString("MinimumStirrupsSpacing", resourceCulture); } } /// /// Looks up a localized string similar to Minimum yield stress. /// internal static string MinimumYieldStress { get { return ResourceManager.GetString("MinimumYieldStress", resourceCulture); } } /// /// Looks up a localized string similar to Mx envelope (Max). /// internal static string MxMax { get { return ResourceManager.GetString("MxMax", resourceCulture); } } /// /// Looks up a localized string similar to Mx envelope (Min). /// internal static string MxMin { get { return ResourceManager.GetString("MxMin", resourceCulture); } } /// /// Looks up a localized string similar to Mxx (Max). /// internal static string MxxMax { get { return ResourceManager.GetString("MxxMax", resourceCulture); } } /// /// Looks up a localized string similar to Mxx (Min). /// internal static string MxxMin { get { return ResourceManager.GetString("MxxMin", resourceCulture); } } /// /// Looks up a localized string similar to My envelope (Max). /// internal static string MyMax { get { return ResourceManager.GetString("MyMax", resourceCulture); } } /// /// Looks up a localized string similar to My envelope (Min). /// internal static string MyMin { get { return ResourceManager.GetString("MyMin", resourceCulture); } } /// /// Looks up a localized string similar to Myy (Max). /// internal static string MyyMax { get { return ResourceManager.GetString("MyyMax", resourceCulture); } } /// /// Looks up a localized string similar to Myy (Min). /// internal static string MyyMin { get { return ResourceManager.GetString("MyyMin", resourceCulture); } } /// /// Looks up a localized string similar to Mz envelope (Max). /// internal static string MzMax { get { return ResourceManager.GetString("MzMax", resourceCulture); } } /// /// Looks up a localized string similar to Mz envelope (Min). /// internal static string MzMin { get { return ResourceManager.GetString("MzMin", resourceCulture); } } /// /// Looks up a localized string similar to No. /// internal static string No { get { return ResourceManager.GetString("No", resourceCulture); } } /// /// Looks up a localized string similar to None selected. /// internal static string NoneSelected { get { return ResourceManager.GetString("NoneSelected", resourceCulture); } } /// /// Looks up a localized string similar to Non-sway. /// internal static string NonSway { get { return ResourceManager.GetString("NonSway", resourceCulture); } } /// /// Looks up a localized string similar to Not taken into consideration. /// internal static string NotTakenIntoConsideration { get { return ResourceManager.GetString("NotTakenIntoConsideration", resourceCulture); } } /// /// Looks up a localized string similar to Constant number of points. /// internal static string Points { get { return ResourceManager.GetString("Points", resourceCulture); } } /// /// Looks up a localized string similar to Primary reinforcement. /// internal static string PrimaryReinforcement { get { return ResourceManager.GetString("PrimaryReinforcement", resourceCulture); } } /// /// Looks up a localized string similar to Primary reinforcement. /// internal static string PrimaryRnfSteelParameters { get { return ResourceManager.GetString("PrimaryRnfSteelParameters", resourceCulture); } } /// /// Looks up a localized string similar to Reading geometry. /// internal static string ReadingGeometry { get { return ResourceManager.GetString("ReadingGeometry", resourceCulture); } } /// /// Looks up a localized string similar to RC deflection. /// internal static string Real___Deflection { get { return ResourceManager.GetString("Real___Deflection", resourceCulture); } } /// /// Looks up a localized string similar to Rebar bar. /// internal static string RebarBarType { get { return ResourceManager.GetString("RebarBarType", resourceCulture); } } /// /// Looks up a localized string similar to Reinforcement. /// internal static string Reinforcement { get { return ResourceManager.GetString("Reinforcement", resourceCulture); } } /// /// Looks up a localized string similar to Reinforcement maps. /// internal static string ReinforcementMaps { get { return ResourceManager.GetString("ReinforcementMaps", resourceCulture); } } /// /// Looks up a localized string similar to Secondary reinforcement. /// internal static string SecondaryReinforcement { get { return ResourceManager.GetString("SecondaryReinforcement", resourceCulture); } } /// /// Looks up a localized string similar to Secondary reinforcement. /// internal static string SecondaryRnfSteelParameters { get { return ResourceManager.GetString("SecondaryRnfSteelParameters", resourceCulture); } } /// /// Looks up a localized string similar to Section at distance. /// internal static string SectionAtDistance { get { return ResourceManager.GetString("SectionAtDistance", resourceCulture); } } /// /// Looks up a localized string similar to Constant segment length. /// internal static string Segments { get { return ResourceManager.GetString("Segments", resourceCulture); } } /// /// Looks up a localized string similar to Slab-beam interaction. /// internal static string SlabBeamInteraction { get { return ResourceManager.GetString("SlabBeamInteraction", resourceCulture); } } /// /// Looks up a localized string similar to Stirrups spacing. /// internal static string StirrupsSpacing { get { return ResourceManager.GetString("StirrupsSpacing", resourceCulture); } } /// /// Looks up a localized string similar to Summary. /// internal static string Summary { get { return ResourceManager.GetString("Summary", resourceCulture); } } /// /// Looks up a localized string similar to Sway. /// internal static string Sway { get { return ResourceManager.GetString("Sway", resourceCulture); } } /// /// Looks up a localized string similar to Thickness taken into consideration in the calculation. /// internal static string ThicknessTakenIntoConsideration { get { return ResourceManager.GetString("ThicknessTakenIntoConsideration", resourceCulture); } } /// /// Looks up a localized string similar to Transverse reinforcement. /// internal static string Trans_Reinforcement { get { return ResourceManager.GetString("Trans_Reinforcement", resourceCulture); } } /// /// Looks up a localized string similar to Transverse density. /// internal static string TransversalReinforcemenDensity { get { return ResourceManager.GetString("TransversalReinforcemenDensity", resourceCulture); } } /// /// Looks up a localized string similar to Transverse reinforcement. /// internal static string TransversalReinforcement { get { return ResourceManager.GetString("TransversalReinforcement", resourceCulture); } } /// /// Looks up a localized string similar to Number of points. /// internal static string UniformDistribution { get { return ResourceManager.GetString("UniformDistribution", resourceCulture); } } /// /// Looks up a localized string similar to Use the internal forces. /// internal static string UseForcesType { get { return ResourceManager.GetString("UseForcesType", resourceCulture); } } /// /// Looks up a localized string similar to Segment length. /// internal static string UserSegmentDivision { get { return ResourceManager.GetString("UserSegmentDivision", resourceCulture); } } /// /// Looks up a localized string similar to Ux displacement envelope (Max). /// internal static string UxMax { get { return ResourceManager.GetString("UxMax", resourceCulture); } } /// /// Looks up a localized string similar to Ux displacement envelope (Min). /// internal static string UxMin { get { return ResourceManager.GetString("UxMin", resourceCulture); } } /// /// Looks up a localized string similar to fx deflection envelope (Max). /// internal static string UxRealMax { get { return ResourceManager.GetString("UxRealMax", resourceCulture); } } /// /// Looks up a localized string similar to fx deflection envelope (Min). /// internal static string UxRealMin { get { return ResourceManager.GetString("UxRealMin", resourceCulture); } } /// /// Looks up a localized string similar to Uy displacement envelope (Max). /// internal static string UyMax { get { return ResourceManager.GetString("UyMax", resourceCulture); } } /// /// Looks up a localized string similar to Uy displacement envelope (Min). /// internal static string UyMin { get { return ResourceManager.GetString("UyMin", resourceCulture); } } /// /// Looks up a localized string similar to fy deflection envelope (Max). /// internal static string UyRealMax { get { return ResourceManager.GetString("UyRealMax", resourceCulture); } } /// /// Looks up a localized string similar to fy deflection envelope (Min). /// internal static string UyRealMin { get { return ResourceManager.GetString("UyRealMin", resourceCulture); } } /// /// Looks up a localized string similar to Uz displacement envelope (Max). /// internal static string UzMax { get { return ResourceManager.GetString("UzMax", resourceCulture); } } /// /// Looks up a localized string similar to Uz displacement envelope (Min). /// internal static string UzMin { get { return ResourceManager.GetString("UzMin", resourceCulture); } } /// /// Looks up a localized string similar to fz deflection envelope (Max). /// internal static string UzRealMax { get { return ResourceManager.GetString("UzRealMax", resourceCulture); } } /// /// Looks up a localized string similar to fz deflection envelope (Min). /// internal static string UzRealMin { get { return ResourceManager.GetString("UzRealMin", resourceCulture); } } /// /// Looks up a localized string similar to Vertical reinforcement. /// internal static string VerticalReinforcement { get { return ResourceManager.GetString("VerticalReinforcement", resourceCulture); } } /// /// Looks up a localized string similar to Vertical reinforcement. /// internal static string VerticalRnfSteelParameters { get { return ResourceManager.GetString("VerticalRnfSteelParameters", resourceCulture); } } /// /// Looks up a localized string similar to Vertical internal. /// internal static string WallAxxBottom { get { return ResourceManager.GetString("WallAxxBottom", resourceCulture); } } /// /// Looks up a localized string similar to Vertical external. /// internal static string WallAxxTop { get { return ResourceManager.GetString("WallAxxTop", resourceCulture); } } /// /// Looks up a localized string similar to Horizontal internal. /// internal static string WallAyyBottom { get { return ResourceManager.GetString("WallAyyBottom", resourceCulture); } } /// /// Looks up a localized string similar to Horizontal external. /// internal static string WallAyyTop { get { return ResourceManager.GetString("WallAyyTop", resourceCulture); } } /// /// Looks up a localized string similar to Axial load (Fxx/Fyy). /// internal static string WallF { get { return ResourceManager.GetString("WallF", resourceCulture); } } /// /// Looks up a localized string similar to Axial load (Fxx/Fyy). /// internal static string WallF_Note { get { return ResourceManager.GetString("WallF_Note", resourceCulture); } } /// /// Looks up a localized string similar to Bending moment (Mxx/Myy). /// internal static string WallM { get { return ResourceManager.GetString("WallM", resourceCulture); } } /// /// Looks up a localized string similar to Bending moment (Mxx/Myy). /// internal static string WallM_Note { get { return ResourceManager.GetString("WallM_Note", resourceCulture); } } /// /// Looks up a localized string similar to Shear force (Fzz). /// internal static string WallQ { get { return ResourceManager.GetString("WallQ", resourceCulture); } } /// /// Looks up a localized string similar to Shear force (Fzz). /// internal static string WallQ_Note { get { return ResourceManager.GetString("WallQ_Note", resourceCulture); } } /// /// Looks up a localized string similar to X. /// internal static string X { get { return ResourceManager.GetString("X", resourceCulture); } } /// /// Looks up a localized string similar to Distance. /// internal static string X_ { get { return ResourceManager.GetString("X_", resourceCulture); } } /// /// Looks up a localized string similar to Relative distance. /// internal static string X_Rel { get { return ResourceManager.GetString("X_Rel", resourceCulture); } } /// /// Looks up a localized string similar to Y. /// internal static string Y { get { return ResourceManager.GetString("Y", resourceCulture); } } /// /// Looks up a localized string similar to Yes. /// internal static string Yes { get { return ResourceManager.GetString("Yes", resourceCulture); } } /// /// Looks up a localized string similar to Z. /// internal static string Z { get { return ResourceManager.GetString("Z", resourceCulture); } } } }