Files
2021-04-20 11:36:21 +02:00

113 lines
3.3 KiB
C#

//
// (C) Copyright 2003-2019 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Revit.SDK.Samples.AppearanceAssetEditing.CS
{
/// <summary>
/// The class of our modeless dialog.
/// </summary>
public partial class AppearanceAssetEditingForm : Form
{
/// <summary>
/// In this sample, the dialog owns the value of the request but it is not necessary. It may as
/// well be a static property of the application.
/// </summary>
private Request m_request;
/// <summary>
/// Request property
/// </summary>
public Request Request
{
get
{
return m_request;
}
private set
{
m_request = value;
}
}
/// <summary>
/// Constructor
/// </summary>
public AppearanceAssetEditingForm()
{
InitializeComponent();
m_request = new Request();
}
private void buttonSelect_Click(object sender, EventArgs e)
{
MakeRequest(RequestId.Select);
}
private void buttonLighter_Click(object sender, EventArgs e)
{
MakeRequest(RequestId.Lighter);
}
private void buttonDarker_Click(object sender, EventArgs e)
{
MakeRequest(RequestId.Darker);
}
/// <summary>
/// Enable buttons or not.
/// </summary>
public void EnableButtons(bool bLighterStatus, bool bDarkerStatus)
{
buttonLighter.Enabled = bLighterStatus;
buttonDarker.Enabled = bDarkerStatus;
buttonSelect.Enabled = true;
}
/// <summary>
/// A private helper method to make a request
/// and put the dialog to sleep at the same time.
/// </summary>
/// <remarks>
/// It is expected that the process which executes the request
/// (the Idling helper in this particular case) will also
/// wake the dialog up after finishing the execution.
/// </remarks>
///
private void MakeRequest(RequestId request)
{
Request.Make(request);
EnableButtons(false, false);
}
}
}