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2024-04-11 13:47:20 +02:00

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7.8 KiB
C#

//
// (C) Copyright 2003-2023 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Autodesk.Revit;
using Autodesk.Revit.DB;
using Autodesk.Revit.UI;
namespace Revit.SDK.Samples.MeasureHeight.CS
{
/// <summary>
/// Calculate the height above the ground floor of a selected skylight.
/// </summary>
[Autodesk.Revit.Attributes.Transaction(Autodesk.Revit.Attributes.TransactionMode.Manual)]
[Autodesk.Revit.Attributes.Regeneration(Autodesk.Revit.Attributes.RegenerationOption.Manual)]
[Autodesk.Revit.Attributes.Journaling(Autodesk.Revit.Attributes.JournalingMode.NoCommandData)]
public class Command : IExternalCommand
{
#region Class Members
/// <summary>
/// Revit application
/// </summary>
private Autodesk.Revit.ApplicationServices.Application m_app;
/// <summary>
/// Revit active document
/// </summary>
private Document m_doc;
/// <summary>
/// a 3d view
/// </summary>
private View3D m_view3D;
/// <summary>
/// skylight family instance
/// </summary>
private FamilyInstance m_skylight;
/// <summary>
/// Floor element
/// </summary>
private Floor m_floor;
#endregion
#region Class Interface Implementation
/// <summary>
/// The top level command.
/// </summary>
/// <param name="revit">An object that is passed to the external application
/// which contains data related to the command,
/// such as the application object and active view.</param>
/// <param name="message">A message that can be set by the external application
/// which will be displayed if a failure or cancellation is returned by
/// the external command.</param>
/// <param name="elements">A set of elements to which the external application
/// can add elements that are to be highlighted in case of failure or cancellation.</param>
/// <returns>Return the status of the external command.
/// A result of Succeeded means that the API external method functioned as expected.
/// Cancelled can be used to signify that the user cancelled the external operation
/// at some point. Failure should be returned if the application is unable to proceed with
/// the operation.</returns>
public Result Execute(ExternalCommandData revit, ref string message, ElementSet elements)
{
m_app = revit.Application.Application;
m_doc = revit.Application.ActiveUIDocument.Document;
Transaction trans = new Transaction(m_doc, "Revit.SDK.Samples.MeasureHeight");
trans.Start();
// Find a 3D view to use for the ray tracing operation
FilteredElementCollector collector = new FilteredElementCollector(m_doc);
Func<View3D, bool> isNotTemplate = v3 => !(v3.IsTemplate);
m_view3D = collector.OfClass(typeof(View3D)).Cast<View3D>().First<View3D>(isNotTemplate);
Autodesk.Revit.UI.Selection.Selection selection = revit.Application.ActiveUIDocument.Selection;
// If skylight is selected, process it.
m_skylight = null;
if (selection.GetElementIds().Count == 1)
{
foreach (ElementId eId in selection.GetElementIds())
{
Element e = revit.Application.ActiveUIDocument.Document.GetElement(eId);
if (e is FamilyInstance)
{
FamilyInstance instance = e as FamilyInstance;
bool isWindow = (instance.Category.BuiltInCategory == BuiltInCategory.OST_Windows);
bool isHostedByRoof = (instance.Host.Category.BuiltInCategory == BuiltInCategory.OST_Roofs);
if (isWindow && isHostedByRoof)
m_skylight = instance;
}
}
}
if (m_skylight == null)
{
message = "This tool requires exactly one skylight to be selected.";
trans.RollBack();
return Result.Cancelled;
}
// Find the floor to use for the measurement (hardcoded)
ElementId id = new ElementId(150314L);
m_floor = m_doc.GetElement(id) as Floor;
// Calculate the height
Line line = CalculateLineAboveFloor();
// Create a model curve to show the distance
Plane plane = Plane.CreateByNormalAndOrigin(new XYZ(1, 0, 0), line.GetEndPoint(0));
SketchPlane sketchPlane = SketchPlane.Create(m_doc, plane);
ModelCurve curve = m_doc.Create.NewModelCurve(line, sketchPlane);
// Show a message with the length value
TaskDialog.Show("Distance", "Distance to floor: " + String.Format("{0:f2}", line.Length));
trans.Commit();
return Result.Succeeded;
}
#endregion
#region Class Implementations
/// <summary>
/// Determines the line segment that connects the skylight to the already obtained floor.
/// </summary>
/// <returns>The line segment.</returns>
private Line CalculateLineAboveFloor()
{
// Use the center of the skylight bounding box as the start point.
BoundingBoxXYZ box = m_skylight.get_BoundingBox(m_view3D);
XYZ center = box.Min.Add(box.Max).Multiply(0.5);
// Project in the negative Z direction down to the floor.
XYZ rayDirection = new XYZ(0, 0, -1);
// Look for references to faces where the element is the floor element id.
ReferenceIntersector referenceIntersector = new ReferenceIntersector(m_floor.Id, FindReferenceTarget.Face, m_view3D);
IList<ReferenceWithContext> references = referenceIntersector.Find(center, rayDirection);
double distance = Double.PositiveInfinity;
XYZ intersection = null;
foreach (ReferenceWithContext referenceWithContext in references)
{
Reference reference = referenceWithContext.GetReference();
// Keep the closest matching reference (using the proximity parameter to determine closeness).
double proximity = referenceWithContext.Proximity;
if (proximity < distance)
{
distance = proximity;
intersection = reference.GlobalPoint;
}
}
// Create line segment from the start point and intersection point.
Line result = Line.CreateBound(center, intersection);
return result;
}
#endregion
}
}