mirror of
https://github.com/jeremytammik/RevitSdkSamples.git
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241 lines
9.1 KiB
C#
241 lines
9.1 KiB
C#
//
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// (C) Copyright 2003-2019 by Autodesk, Inc.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted,
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
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// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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//
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// Use, duplication, or disclosure by the U.S. Government is subject to
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// restrictions set forth in FAR 52.227-19 (Commercial Computer
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// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
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// (Rights in Technical Data and Computer Software), as applicable.
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//
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Xml.Linq;
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using System.Text;
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using Autodesk.Revit.DB;
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using Autodesk.Revit.UI;
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namespace Revit.SDK.Samples.ProximityDetection_WallJoinControl.CS
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{
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/// <summary>
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/// The class that is responsible for controlling the joint of walls
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/// </summary>
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public class WallJoinControl
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{
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/// <summary>
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/// The singleton instance of WallJoinControl
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/// </summary>
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private static WallJoinControl Instance;
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/// <summary>
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/// revit application
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/// </summary>
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private Autodesk.Revit.ApplicationServices.Application m_app;
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/// <summary>
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/// revit document
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/// </summary>
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private Autodesk.Revit.DB.Document m_doc;
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="app">Revit application</param>
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/// <param name="doc">Revit document</param>
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private WallJoinControl(
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Autodesk.Revit.ApplicationServices.Application app,
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Autodesk.Revit.DB.Document doc)
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{
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m_app = app;
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m_doc = doc;
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}
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/// <summary>
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/// Get the singleton instance of WallJoinControl
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/// </summary>
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/// <param name="app">Revit application</param>
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/// <param name="doc">Revit document</param>
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/// <returns>The singleton instance of WallJoinControl</returns>
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public static WallJoinControl getInstance(
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Autodesk.Revit.ApplicationServices.Application app,
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Autodesk.Revit.DB.Document doc)
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{
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if (Instance == null)
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{
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Instance = new WallJoinControl(app, doc);
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}
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return Instance;
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}
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/// <summary>
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/// Check every wall's joined walls by WallUtils method in initial, after disallow join, then after allow join states
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/// </summary>
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/// <param name="walls">The walls to be checked</param>
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/// <returns>The check result</returns>
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public XElement checkJoinedWalls(IEnumerable<Wall> walls)
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{
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// create a node that place all walls.
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XElement wallsNode = new XElement("Walls", new XAttribute("Name", "Walls"));
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try
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{
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foreach (Wall wall in walls)
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{
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// create a wall node
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XElement wallNode = new XElement("Wall",
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new XAttribute("name", wall.Name),
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new XAttribute("Type", wall.WallType.Kind.ToString()));
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LocationCurve locationCurve = wall.Location as LocationCurve;
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if (null == locationCurve)
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{
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wallNode.Add(new XElement("Error",
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new XAttribute("Exception", "This wall has not a LocationCurve!")));
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}
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else
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{
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// start
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XElement endNode = new XElement("Start", new XAttribute("Name", "Start"));
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wallNode.Add(checkWallEnd(wall, locationCurve, 0, endNode));
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// end
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endNode = new XElement("End", new XAttribute("Name", "End"));
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wallNode.Add(checkWallEnd(wall, locationCurve, 1, endNode));
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}
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wallsNode.Add(wallNode);
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}
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}
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catch (Exception ex)
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{
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wallsNode.Add(new XElement("Error", new XAttribute("Exception", ex.ToString())));
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}
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// return the whole walls Node
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return wallsNode;
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}
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/// <summary>
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/// Check wall's two ends in three states
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/// </summary>
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/// <param name="wall">The wall to be checked</param>
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/// <param name="locationCurve">The wall's location curve</param>
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/// <param name="end">The index indicates the start or end of this wall</param>
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/// <param name="endnode">Result XML node</param>
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/// <returns>The check result</returns>
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private XElement checkWallEnd(Wall wall, LocationCurve locationCurve, int end, XElement endnode)
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{
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// Initial state
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XElement stateNode = new XElement("Initial", new XAttribute("Name", "Initial"));
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endnode.Add(GetState(wall, locationCurve, end, stateNode));
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// Disallow join
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WallUtils.DisallowWallJoinAtEnd(wall, end);
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// After DisallowWallJoinAtEnd Evoked state
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stateNode = new XElement("After_DisallowWallJoinAtEnd_Evoked",
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new XAttribute("Name", "After_DisallowWallJoinAtEnd_Evoked"));
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endnode.Add(GetState(wall, locationCurve, end, stateNode));
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// Allow join
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WallUtils.AllowWallJoinAtEnd(wall, end);
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// After AllowWallJoinAtEnd Evoked state
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stateNode = new XElement("After_DisallowWallJoinAtEnd_Evoked",
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new XAttribute("Name", "After_DisallowWallJoinAtEnd_Evoked"));
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endnode.Add(GetState(wall, locationCurve, end, stateNode));
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return endnode;
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}
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/// <summary>
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/// Get wall's one end state
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/// </summary>
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/// <param name="wall">The wall to be checked</param>
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/// <param name="locationCurve">The wall's location curve</param>
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/// <param name="end">The index indicates the start or end of this wall</param>
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/// <param name="statenode">Result XML node</param>
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/// <returns>The check result</returns>
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private XElement GetState(Wall wall, LocationCurve locationCurve, int end, XElement statenode)
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{
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// Get geometry information
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statenode.Add(GetGeometryInfo(locationCurve, end));
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// Get IsWallJoinAllowedAtEnd API method's result
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statenode.Add(GetIsWallJoinAllowedAtEnd(wall, end));
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// Get all joined walls
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statenode.Add(GetJoinedWalls(locationCurve, end));
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return statenode;
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}
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/// <summary>
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/// Get wall's one end geometry information
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/// </summary>
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/// <param name="locationCurve">The wall's location curve</param>
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/// <param name="end">The index indicates the start or end of this wall</param>
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/// <returns>The check result</returns>
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private XElement GetGeometryInfo(LocationCurve locationCurve, int end)
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{
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XElement geometryinfoNode = new XElement("GeometryInfo");
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// Output LocationCurve end point coordinate
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XYZ endpoint = locationCurve.Curve.GetEndPoint(end);
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geometryinfoNode.Add(new XElement("PointCoordinate",
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new XAttribute("X", Math.Round(endpoint.X, 9).ToString()),
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new XAttribute("Y", Math.Round(endpoint.Y, 9).ToString()),
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new XAttribute("Z", Math.Round(endpoint.Z, 9).ToString())));
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return geometryinfoNode;
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}
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/// <summary>
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/// Get wall's one end IsWallJoinAllowedAtEnd API method's result
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/// </summary>
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/// <param name="wall">The wall to be checked</param>
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/// <param name="end">The index indicates the start or end of this wall</param>
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/// <returns>The check result</returns>
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private XElement GetIsWallJoinAllowedAtEnd(Wall wall, int end)
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{
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return new XElement("IsWallJoinAllowedAtEnd",
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new XAttribute("Value", WallUtils.IsWallJoinAllowedAtEnd(wall, end)));
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}
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/// <summary>
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/// Get wall's one end all joined walls
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/// </summary>
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/// <param name="locationCurve">The wall's location curve</param>
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/// <param name="end">The index indicates the start or end of this wall</param>
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/// <returns>The check result</returns>
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private XElement GetJoinedWalls(LocationCurve locationCurve, int end)
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{
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// retrieve joined elements
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ElementArray array = locationCurve.get_ElementsAtJoin(end);
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XElement joinedwallsNode = new XElement("JoinedWalls",
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new XAttribute("Count", array.Size.ToString()));
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// output array
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foreach (Element ele in array)
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{
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if (ele is Wall)
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{
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joinedwallsNode.Add(new XElement("JoinedWall",
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new XAttribute("Name", ele.Name)));
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}
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}
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return joinedwallsNode;
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}
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}
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}
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