Files
2021-04-20 11:36:21 +02:00

111 lines
4.0 KiB
C#

//
// (C) Copyright 2003-2020 by Autodesk, Inc. All rights reserved.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM 'AS IS' AND WITH ALL ITS FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
using Autodesk.Revit.DB;
namespace Revit.SDK.Samples.InCanvasControlAPI.CS
{
/// <summary>
/// A simple object to keep the connection between marker control and the given element.
/// </summary>
public class IssueMarker
{
#region Class implementation
private IssueMarker(ElementId elementId, int controlIndex, InCanvasControlData inCanvasControlData)
{
this.elementId = elementId;
this.controlIndex = controlIndex;
inCanvasData = inCanvasControlData;
}
/// <summary>
/// Creates an issue marker. It also creates an In-Canvas control on given element's position.
/// </summary>
/// <param name="document">Document in which the tracked element is.</param>
/// <param name="elementId">Tracked element id.</param>
/// <returns>IssueMarker created from data</returns>
public static IssueMarker Create(Document document, ElementId elementId)
{
ResourceProvider resourceProvider = ResourceProvider.GetInstance();
// Prepare InCanvasControlData. It needs position and image path.
// In this example, all controls will share the same image - though it is possible to create controls with different images, or even change it via an update (see IssueMarkerSelector::SelectMarker).
Element elementTracked = document.GetElement(elementId);
XYZ elementLocation = new XYZ();
if (elementTracked.Location is LocationPoint pointLoc)
{
elementLocation = pointLoc.Point;
}
else if (elementTracked.Location is LocationCurve curveLoc)
{
elementLocation = curveLoc.Curve.GetEndPoint(0);
}
InCanvasControlData inCanvasControlData = new InCanvasControlData(resourceProvider.IssueImage, elementLocation);
// Create In-Canvas control
TemporaryGraphicsManager manager = TemporaryGraphicsManager.GetTemporaryGraphicsManager(document);
int controlIndex = manager.AddControl(inCanvasControlData, ElementId.InvalidElementId);
return new IssueMarker(elementId, controlIndex, inCanvasControlData);
}
/// <summary>
/// Data with which an In-Canvas control was created. We need to keep this to make small changes later on.
/// </summary>
public InCanvasControlData InCanvasControlData
{
get
{
return inCanvasData;
}
set
{
inCanvasData = value;
}
}
/// <summary>
/// Index of the control, returned by TemporaryGraphicsManager
/// </summary>
public int ControlIndex { get => controlIndex; }
/// <summary>
/// Id of the element that the marker tracks
/// </summary>
public ElementId TrackedElementId { get => elementId; }
#endregion
#region Class member variables
private int controlIndex;
private ElementId elementId;
private InCanvasControlData inCanvasData;
#endregion
}
}