mirror of
https://github.com/jeremytammik/RevitSdkSamples.git
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111 lines
4.0 KiB
C#
111 lines
4.0 KiB
C#
//
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// (C) Copyright 2003-2020 by Autodesk, Inc. All rights reserved.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// AUTODESK PROVIDES THIS PROGRAM 'AS IS' AND WITH ALL ITS FAULTS.
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// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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//
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// Use, duplication, or disclosure by the U.S. Government is subject to
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// restrictions set forth in FAR 52.227-19 (Commercial Computer
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// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
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// (Rights in Technical Data and Computer Software), as applicable.
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using Autodesk.Revit.DB;
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namespace Revit.SDK.Samples.InCanvasControlAPI.CS
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{
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/// <summary>
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/// A simple object to keep the connection between marker control and the given element.
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/// </summary>
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public class IssueMarker
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{
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#region Class implementation
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private IssueMarker(ElementId elementId, int controlIndex, InCanvasControlData inCanvasControlData)
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{
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this.elementId = elementId;
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this.controlIndex = controlIndex;
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inCanvasData = inCanvasControlData;
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}
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/// <summary>
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/// Creates an issue marker. It also creates an In-Canvas control on given element's position.
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/// </summary>
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/// <param name="document">Document in which the tracked element is.</param>
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/// <param name="elementId">Tracked element id.</param>
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/// <returns>IssueMarker created from data</returns>
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public static IssueMarker Create(Document document, ElementId elementId)
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{
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ResourceProvider resourceProvider = ResourceProvider.GetInstance();
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// Prepare InCanvasControlData. It needs position and image path.
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// In this example, all controls will share the same image - though it is possible to create controls with different images, or even change it via an update (see IssueMarkerSelector::SelectMarker).
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Element elementTracked = document.GetElement(elementId);
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XYZ elementLocation = new XYZ();
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if (elementTracked.Location is LocationPoint pointLoc)
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{
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elementLocation = pointLoc.Point;
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}
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else if (elementTracked.Location is LocationCurve curveLoc)
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{
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elementLocation = curveLoc.Curve.GetEndPoint(0);
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}
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InCanvasControlData inCanvasControlData = new InCanvasControlData(resourceProvider.IssueImage, elementLocation);
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// Create In-Canvas control
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TemporaryGraphicsManager manager = TemporaryGraphicsManager.GetTemporaryGraphicsManager(document);
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int controlIndex = manager.AddControl(inCanvasControlData, ElementId.InvalidElementId);
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return new IssueMarker(elementId, controlIndex, inCanvasControlData);
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}
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/// <summary>
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/// Data with which an In-Canvas control was created. We need to keep this to make small changes later on.
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/// </summary>
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public InCanvasControlData InCanvasControlData
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{
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get
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{
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return inCanvasData;
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}
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set
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{
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inCanvasData = value;
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}
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}
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/// <summary>
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/// Index of the control, returned by TemporaryGraphicsManager
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/// </summary>
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public int ControlIndex { get => controlIndex; }
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/// <summary>
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/// Id of the element that the marker tracks
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/// </summary>
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public ElementId TrackedElementId { get => elementId; }
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#endregion
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#region Class member variables
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private int controlIndex;
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private ElementId elementId;
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private InCanvasControlData inCanvasData;
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#endregion
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}
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}
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