Files
2023-04-26 14:47:47 +02:00

151 lines
4.2 KiB
C#

//
// (C) Copyright 2003-2019 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
using System.ComponentModel;
using Autodesk.Revit.DB;
using System;
namespace Revit.SDK.Samples.InPlaceMembers.CS
{
/// <summary>
/// This class is used as PropertyGrid.SelectedObject.
/// </summary>
public class Properties
{
private long m_ID;
private string m_Name;
private string m_Family;
private string m_Type;
private string m_StructuralType;
private string m_StructuralUsage;
private string m_Material;
/// <summary>
/// the value of the element id as an integer
/// </summary>
[CategoryAttribute("Identity")]
public long ID
{
get
{
return m_ID;
}
}
/// <summary>
/// a human readable name for the Element.
/// </summary>
[CategoryAttribute("Identity")]
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// a human readable name for the family name.
/// </summary>
[CategoryAttribute("Category")]
public string Family
{
get
{
return m_Family;
}
}
/// <summary>
/// a human readable name for the family type name.
/// </summary>
[CategoryAttribute("Category")]
public string Type
{
get
{
return m_Type;
}
}
/// <summary>
/// the primary structural type of the instance, such as beam or column etc.
/// </summary>
[CategoryAttribute("Structural")]
public string StructuralType
{
get
{
return m_StructuralType;
}
}
/// <summary>
/// the primary structural usage of the instance, such as brace, girder etc.
/// </summary>
[CategoryAttribute("Structural")]
public string StructuralUsage
{
get
{
return m_StructuralUsage;
}
}
/// <summary>
/// the physical material from which the instance is made.
/// </summary>
[CategoryAttribute("Structural")]
public string Material
{
get
{
return m_Material;
}
}
/// <summary>
/// get this family instance's properties to display.
/// </summary>
/// <param name="f">a In-Place family instance</param>
public Properties(FamilyInstance f)
{
m_ID = f.Id.Value;
m_Name = f.Name;
m_Family = f.Symbol.Family.Name;
m_Type = f.Symbol.Name;
m_StructuralType = f.StructuralType.ToString();
try
{
m_StructuralUsage = f.StructuralUsage.ToString();
}
catch(Exception)
{
m_StructuralUsage = null;
}
m_Material = f.StructuralMaterialType.ToString();
}
}
}