mirror of
https://github.com/jeremytammik/RevitSdkSamples.git
synced 2026-09-19 10:45:56 +00:00
469 lines
17 KiB
C#
469 lines
17 KiB
C#
using AstSTEELAUTOMATIONLib;
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using DSCODBCCOMLib;
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using System;
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using System.Runtime.InteropServices;
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namespace SampleClipAngle
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{
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[ComVisible(true)]
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[Guid("8B4FDDC8-946A-49B4-AF65-AC54C5615AB1")]
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public class SampleClipAngle : IRule
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{
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private Joint m_Joint = null;
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public String m_sProfType;
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public String m_sProfSize;
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public String m_sBoltsStandard;
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public String m_sBoltsMaterial;
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public String m_sBoltsSet;
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public double m_dBoltsDiameter;
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private SampleClipUI m_GUI = null;
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private void SplitBeamsInternalName(string fullInternal, out string classInternal, out string sectionInternal)
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{
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const string separator = "#@§@#";
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classInternal = string.Empty;
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sectionInternal = string.Empty;
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int position = fullInternal.IndexOf(separator);
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if (position > 0)
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{
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classInternal = fullInternal.Substring(0, position);
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sectionInternal = fullInternal.Substring(position + separator.Length);
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}
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}
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public void Query(AstUI pAstUI)
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{
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IClassFilter classFilter;
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classFilter = pAstUI.GetClassFilter();
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classFilter.AppendAcceptedClass(eClassType.kBeamStraightClass);
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//Declare the input objects
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AstObjectsArr inputObjectsArr = m_Joint.CreateObjectsArray();
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//Get the column
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eUIErrorCodes errCode;
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IAstObject selectedColumn = pAstUI.AcquireSingleObject(163, out errCode);
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//selection incorrect
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if (errCode == eUIErrorCodes.kUIError)
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return;
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//user abort the selection
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if (errCode == eUIErrorCodes.kUICancel)
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return;
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//add selected object to the input objects array
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if (selectedColumn != null)
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inputObjectsArr.Add(selectedColumn);
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//Get the beam
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IAstObject selectedBeam = pAstUI.AcquireSingleObject(163, out errCode);
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//selection incorrect
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if (errCode == eUIErrorCodes.kUIError)
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return;
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//user abort the selection
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if (errCode == eUIErrorCodes.kUICancel)
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return;
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//add selected object to the input objects array
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if (selectedBeam != null)
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inputObjectsArr.Add(selectedBeam);
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//add all the objects selected by the user(input objects)
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m_Joint.InputObjects = inputObjectsArr;
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IOdbcUtils tableUtils = new DSCODBCCOMLib.OdbcUtils();
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string defAngle = tableUtils.GetDefaultString(0, "HyperSectionW");
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SplitBeamsInternalName(defAngle, out m_sProfType, out m_sProfSize);
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m_sBoltsStandard = tableUtils.GetDefaultString(401, "Norm");
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m_sBoltsMaterial = tableUtils.GetDefaultString(401, "Material");
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m_sBoltsSet = tableUtils.GetDefaultString(401, "Garnitur");
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m_dBoltsDiameter = tableUtils.GetDefaultDouble(401, "Diameter");
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}
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public void InField(IFiler pFiler)
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{
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int version = pFiler.readVersion(); //Returns the current rule version.
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m_sProfType = (string)pFiler.readItem("ProfType");
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m_sProfSize = (string)pFiler.readItem("ProfSize");
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m_dBoltsDiameter = (double)pFiler.readItem("BoltsDiameter");
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m_sBoltsStandard = (string)pFiler.readItem("BoltsStandard");
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m_sBoltsMaterial = (string)pFiler.readItem("BoltsMaterial");
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m_sBoltsSet = (string)pFiler.readItem("BoltsSet");
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}
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public void OutField(IFiler pFiler)
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{
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pFiler.writeVersion(1); //Set the current rule version
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pFiler.writeItem(m_sProfType, "ProfType");
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pFiler.writeItem(m_sProfSize, "ProfSize");
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pFiler.writeItem(m_dBoltsDiameter, "BoltsDiameter");
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pFiler.writeItem(m_sBoltsStandard, "BoltsStandard");
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pFiler.writeItem(m_sBoltsMaterial, "BoltsMaterial");
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pFiler.writeItem(m_sBoltsSet, "BoltsSet");
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}
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public string GetTableName()
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{
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return "";
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}
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//Returns the beam cs at the given point
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private void GetBeamCSAtPoint(IBeam beam, IPoint3d point, out ICS3d cs)
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{
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//Get the beam cs at start
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ICS3d startCS = beam.getSysCSAt(eBeamEnd.kBeamStart);
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IMatrix3d alignMatrix;
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//Get the closest point on the system line to the input point
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IPoint3d closestPoint = beam.getClosestPointToSystemline(point, false);
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cs = beam.getCSAtPoint(closestPoint);
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//Get the transform matrix for the cs at the input point
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alignMatrix = startCS.SetToAlignCS(cs);
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//Change the closest point to the cs origin
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closestPoint.setFrom(cs.Origin);
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//Get the offset of the beam system
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IVector3d spOffsetVector = beam.GetCurrentSys2Phys3dOffset();
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//Transform and translate the cs
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spOffsetVector.TransformBy(alignMatrix);
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closestPoint.Add(spOffsetVector);
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cs.Origin = closestPoint;
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}
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IPoint3dArray IntersectBeam(IStraightBeam beam, IPoint3d linePt, IVector3d lineVect)
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{
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//Create a line from the input point and vector
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ILine3d line = (ILine3d)(new DSCGEOMCOMLib.Line3d());
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line.CreateFromVectorAndPoint(linePt, lineVect);
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//Get the body of the column
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IAstModeler bodyColumn = beam.getAstModeler(eBodyContext.kBodyUnNotched);
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//Interect it with the line
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IPoint3dArray result = bodyColumn.intersectWithLine(line);
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//Return the resulted intersection points
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return result;
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}
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IPlane GetFacePlane(IStraightBeam inputColumn, IStraightBeam inputBeam)
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{
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//Result plane
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IPlane plane = (IPlane)(new DSCGEOMCOMLib.plane());
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//Get the beam outer cs
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eBeamEnd beamStart;
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ICS3d outerCS;
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inputBeam.getCutOuterCS(true, inputColumn, -1, out outerCS, out beamStart, true);
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//Change the z vector direction
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IVector3d outerVectZ = outerCS.ZAxis;
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outerVectZ.Multiply(-1);
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IPoint3d outerCSOrigin = outerCS.Origin;
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//Get the column cs at the outer cs origin
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ICS3d mainCSAtPoint;
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GetBeamCSAtPoint(inputColumn, outerCSOrigin, out mainCSAtPoint);
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//Compute tranformation matrix
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IPoint3d axisPoint = mainCSAtPoint.Origin;
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ICS3d midCS = inputColumn.PhysicalCSMid;
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IMatrix3d alignMatrix = mainCSAtPoint.SetToAlignCS(midCS);
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//Transform the points which will constitute the line which we want to intersect with the beam
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axisPoint.TransformBy(alignMatrix);
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outerVectZ.TransformBy(alignMatrix);
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//Get the intersection points
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IPoint3dArray intersectionPts = IntersectBeam(inputColumn, axisPoint, outerVectZ);
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//If we have intersection points, create a plane at the first intersection point
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if (intersectionPts.Count != 0)
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{
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IPoint3d tempPt = intersectionPts[0];
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axisPoint.setFrom(tempPt);
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alignMatrix = midCS.SetToAlignCS(mainCSAtPoint);
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axisPoint.TransformBy(alignMatrix);
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outerVectZ.TransformBy(alignMatrix);
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plane.CreateFromPointAndNormal(axisPoint, outerVectZ);
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}
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return plane;
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}
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private void MovePoint(IPoint3d ptIn, IVector3d vMove, double moveDist, out IPoint3d retPoint)
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{
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retPoint = (IPoint3d)(new DSCGEOMCOMLib.Point3d());
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retPoint.setFrom(ptIn);
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IVector3d v = (IVector3d)(new DSCGEOMCOMLib.Vector3d());
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v.setFrom(vMove);
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v.Normalize();
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v.Multiply(moveDist);
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retPoint.Add(v);
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}
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public void CreateBoltPattern(string boltRole,
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double dBoltWidth,
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double dBoltHeight,
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int nXBolts,
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int nYBolts,
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ICS3d csBolts,
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IStraightBeam cleat1,
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IStraightBeam cleat2,
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IStraightBeam beam,
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ref AstObjectsArr createdObjectsArr)
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{
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Role role = m_Joint.CreateRole(boltRole); //role object
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IBolt bolt = m_Joint.CreateBoltFinitRect(role, m_sBoltsMaterial, m_sBoltsStandard, 0, 0, dBoltHeight, dBoltWidth, nXBolts, nYBolts, m_dBoltsDiameter, csBolts);
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if (bolt != null)
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{
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AstObjectsArr conObj = m_Joint.CreateObjectsArray();
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conObj.Add(cleat1);
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if (cleat2 != null)
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conObj.Add(cleat2);
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conObj.Add(beam);
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bolt.Connect(conObj, eAssembleLocation.kOnSite);
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createdObjectsArr.Add(bolt);
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}
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}
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public void CreateObjects()
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{
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bool bCreationStatus = true;
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//declare the created objects
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AstObjectsArr createdObjectsArr = m_Joint.CreateObjectsArray();
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try
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{
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//retrieve the beam & the column from the input objects array
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AstObjectsArr arrObjects = m_Joint.InputObjects;
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IStraightBeam inputColumn = null;
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IStraightBeam inputBeam = null;
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if (arrObjects != null)
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{
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int nObjs = arrObjects.Count;
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if (nObjs > 1)
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{
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IAstObject astObj1 = arrObjects[0];
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if (astObj1 != null)
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{
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if (astObj1.Type == eClassType.kBeamStraightClass)
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inputColumn = (IStraightBeam)astObj1;
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}
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IAstObject astObj2 = arrObjects[1];
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if (astObj2 != null)
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{
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if (astObj2.Type == eClassType.kBeamStraightClass)
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inputBeam = (IStraightBeam)astObj2;
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}
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}
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}
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if (inputBeam != null && inputColumn != null)
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{
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ICS3d csColumn = inputColumn.cs;
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ICS3d csBeam = inputBeam.cs;
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if (csBeam.ZAxis.IsPerpendicularTo(csColumn.ZAxis))
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{
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//Get the plane where the beam and shortening intersect
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IPlane plShortening = GetFacePlane(inputColumn, inputBeam);
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eBeamEnd beamCutEnd;
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IPoint3d ptClosestOnColumn = (IPoint3d)(new DSCGEOMCOMLib.Point3d());
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ptClosestOnColumn.setFrom(plShortening.PointOnPlane);
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//Get the beam cs in the closest point on the column
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ICS3d csBeamAtIntersectionPoint = inputBeam.getCSAtPoint(ptClosestOnColumn);
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//Find the cs where at the beam end that needs to be cut
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ICS3d csCutBeam;
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inputBeam.getCutOuterCS(true, inputColumn, -1, out csCutBeam, out beamCutEnd, true);
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//Add a shortening to trim/extend the beam until it touches the column
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IBeamShortening shortening = inputBeam.addBeamShortening(beamCutEnd, plShortening);
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if (shortening != null)
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createdObjectsArr.Add(shortening);
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//Create an L shaped beam as the first clip angle cleat
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//We want to put 2 L shaped beams perpendicular to the input beam - on the input beam Z
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IProfType profType = (IProfType)(new DSCPROFILESACCESSCOMLib.ProfType());
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profType.createProfType(m_sProfType, m_sProfSize);
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IVector3d vectLBeamDir = csBeamAtIntersectionPoint.ZAxis;
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IVector3d vectLBeamTranslationX = csBeamAtIntersectionPoint.XAxis;
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IVector3d vectLBeamTranslationY = csBeamAtIntersectionPoint.YAxis;
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//Compute the first cleat it's start/endpoints
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IPoint3d ptCleatStart = (IPoint3d)(new DSCGEOMCOMLib.Point3d());
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MovePoint(plShortening.PointOnPlane, vectLBeamDir, -100, out ptCleatStart);
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//Find the beam we thickness and offset the cleat outside it a bit
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IProfType profBeam = inputBeam.getProfType();
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double dBeamWeb = profBeam.getGeometricalData(eProfCommonData.kWeb);
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MovePoint(ptCleatStart, vectLBeamTranslationY, -dBeamWeb / 2, out ptCleatStart);
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IPoint3d ptCleatEnd = (IPoint3d)(new DSCGEOMCOMLib.Point3d());
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MovePoint(ptCleatStart, vectLBeamDir, 200, out ptCleatEnd);
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//Create a model role for the first cleat
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IRole spRole = m_Joint.CreateRole("Angle_Cleat#1");
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ICS3d csCleat = (ICS3d)(new DSCGEOMCOMLib.CS3d());
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csCleat.setFrom(csBeamAtIntersectionPoint);
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csCleat.RotateCSAroundY(Math.PI / 2);
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csCleat.RotateCSAroundX(Math.PI);
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//Finnaly, create the beam
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IStraightBeam firstCleat = m_Joint.CreateStraightBeam(m_sProfType, m_sProfSize, (Role)spRole, ptCleatStart, ptCleatEnd, csCleat);
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if (firstCleat != null)
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{
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firstCleat.refAxis = eProfRefAxis.kLowerLeft;
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createdObjectsArr.Add(firstCleat);
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//We will move the cleat cs to create the second cleat, therefore save it, for later when we create the bolts
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ICS3d csBolts = (ICS3d)(new DSCGEOMCOMLib.CS3d());
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csBolts.setFrom(csCleat);
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//Perform calculations for the second cleat
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IPoint3d ptBoltsOrig = (IPoint3d)(new DSCGEOMCOMLib.Point3d());
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ptBoltsOrig.setFrom(ptCleatStart);
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MovePoint(ptBoltsOrig, vectLBeamDir, 100, out ptBoltsOrig);
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csBolts.Origin = ptBoltsOrig;
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MovePoint(ptCleatEnd, vectLBeamTranslationY, dBeamWeb, out ptCleatEnd);
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MovePoint(ptCleatStart, vectLBeamTranslationY, dBeamWeb, out ptCleatStart);
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ICS3d csCleat2 = (ICS3d)(new DSCGEOMCOMLib.CS3d());
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csCleat2.setFrom(csBeamAtIntersectionPoint);
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csCleat2.RotateCSAroundZ(Math.PI);
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csCleat2.Origin = ptCleatStart;
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//Create the cleat
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IStraightBeam secondCleat = m_Joint.CreateStraightBeam(m_sProfType, m_sProfSize, (Role)spRole, ptCleatEnd, ptCleatStart, csCleat);
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if (secondCleat != null)
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{
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//Now connect the L shaped beams with bolts on the main column and beam
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secondCleat.refAxis = eProfRefAxis.kLowerLeft;
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createdObjectsArr.Add(secondCleat);
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CreateBoltPattern("Bolt#1", 100, 60, 3, 2, csBolts, firstCleat, secondCleat, inputColumn, ref createdObjectsArr);
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csBolts.RotateCSAroundX(Math.PI / 2);
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IPoint3d ptCsBoltOrig = (IPoint3d)(new DSCGEOMCOMLib.Point3d());
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MovePoint(csBolts.Origin, vectLBeamTranslationX, -50, out ptCsBoltOrig);
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MovePoint(ptCsBoltOrig, vectLBeamTranslationY, 40, out ptCsBoltOrig);
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csBolts.Origin = ptCsBoltOrig;
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CreateBoltPattern("Bolt#2", 50, 60, 3, 1, csBolts, firstCleat, secondCleat, inputBeam, ref createdObjectsArr);
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}
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}
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}
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}
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}
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catch (COMException ex)
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{
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System.Diagnostics.Debug.WriteLine(ex.Message);
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bCreationStatus = false;
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}
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catch (System.Exception ex)
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{
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System.Diagnostics.Debug.WriteLine(ex.Message);
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bCreationStatus = false;
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}
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m_Joint.CreationStatus = bCreationStatus;
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m_Joint.CreatedObjects = createdObjectsArr;
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}
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public void GetUserPages(RulePageArray pagesRet, PropertySheetData pPropSheetData)
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{
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//Set Title(From AstCrtlDb)
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pPropSheetData.SheetPrompt = 88270;
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//First Page bitmap index(From AstorBitmaps)
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pPropSheetData.FirstPageBitmapIndex = 60782;
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pPropSheetData.ResizeOption = eGUIDimension.kStandard;
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//Property Sheet 1
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RulePage rulePage1 = m_Joint.CreateRulePage();
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rulePage1.title = 88438; //Base plate layout
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m_GUI = new SampleClipUI(this);
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rulePage1.hWnd = m_GUI.Handle.ToInt64();
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pagesRet.Add(rulePage1);
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}
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public void FreeUserPages()
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{
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m_GUI.Close();
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m_GUI.Dispose();
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}
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public void GetExportData(IRuleExportFiler pExportFiler)
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{
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}
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public bool GetFeatureName(ref string FeatureName)
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{
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FeatureName = "";
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return false;
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}
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public void InvalidFeature(int reserved)
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{
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}
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public bool ConvertFromHRL(HRLConvertFiler filer, string OldHRLRuleName)
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{
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return false;
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}
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public Joint Joint
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{
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set
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{
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m_Joint = value;
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}
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get
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{
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return m_Joint;
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}
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}
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}
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}
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