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https://github.com/jeremytammik/RevitSdkSamples.git
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460 lines
16 KiB
C#
460 lines
16 KiB
C#
#region Copyright
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//
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// (C) Copyright 2009-2010 by Autodesk, Inc.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted,
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
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// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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//
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// Use, duplication, or disclosure by the U.S. Government is subject to
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// restrictions set forth in FAR 52.227-19 (Commercial Computer
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// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
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// (Rights in Technical Data and Computer Software), as applicable.
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//
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// Migrated to C# by: J. Tammik, and comment/description added by M.Harada
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//
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#endregion // Copyright
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#region Namespaces
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using System;
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using System.Collections.Generic;
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using System.Linq; // in System.Core
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using Autodesk.Revit;
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using Autodesk.Revit.DB;
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using Autodesk.Revit.UI;
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using Autodesk.Revit.ApplicationServices;
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#endregion // Namespaces
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#region Description
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/// <summary>
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/// Revit Family Creation API Lab - 1
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///
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/// This command defines a minimum family, and creates a column family
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/// with a rectangular profile with three types.
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///
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/// Objective:
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/// ----------
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///
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/// In this lab, we learn the following:
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///
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/// 0. set up family environment
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/// 1. create a simple solid
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/// 2. set alignment
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/// 3. add types
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///
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/// To test this lab, open a family template "Metric Column.rft", and run a command.
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///
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/// Context:
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/// --------
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///
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/// In this lab, we will define a simple rectangular profile like the follow sketch:
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///
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/// 3 2
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/// +---+
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/// | | d h = height
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/// +---+
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/// 0 1
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/// 4 w
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///
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/// We then create a box-shape solid using extrusion, align each face of the solid to
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/// existing reference planes, and define three types with dimensional variations.
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///
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/// Desclaimer: code in these labs is written for the purpose of learning the Revit family API.
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/// In practice, there will be much room for performance and usability improvement.
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/// For code readability, minimum error checking.
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/// </summary>
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#endregion // Description
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namespace FamilyLabsCS
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{
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[Autodesk.Revit.Attributes.Transaction(Autodesk.Revit.Attributes.TransactionMode.Automatic)]
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[Autodesk.Revit.Attributes.Regeneration(Autodesk.Revit.Attributes.RegenerationOption.Automatic)]
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class RvtCmd_FamilyCreateColumnRectangle : IExternalCommand
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{
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// member variables for top level access to the Revit database
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//
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Application _rvtApp;
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Document _rvtDoc;
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// command main
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//
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public Result Execute(
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ExternalCommandData commandData,
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ref string message,
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ElementSet elements )
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{
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// objects for the top level access
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//
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_rvtApp = commandData.Application.Application;
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_rvtDoc = commandData.Application.ActiveUIDocument.Document;
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// (0) This command works in the context of family editor only.
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// We also check if the template is for an appropriate category if needed.
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// Here we use a Column(i.e., Metric Column.rft) template.
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// Although there is no specific checking about metric or imperial, our lab only works in metric for now.
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//
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if (!isRightTemplate(BuiltInCategory.OST_Columns))
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{
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Util.ErrorMsg( "Please open Metric Column.rft" );
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return Result.Failed;
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}
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// (1) create a simple extrusion. just a simple box for now.
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Extrusion pSolid = createSolid();
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// try this:
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// if you comment addAlignment and addTypes calls below and execute only up to here,
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// you will see the column's top will not follow the upper level.
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// (2) add alignment
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addAlignments( pSolid );
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// try this: at each stage of adding a function here, you should be able to see the result in UI.
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// (3) add types
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addTypes();
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// finally, return
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return Result.Succeeded;
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}
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// ============================================
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// (0) check if we have a correct template
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// ============================================
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bool isRightTemplate(BuiltInCategory targetCategory)
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{
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// This command works in the context of family editor only.
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//
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if( !_rvtDoc.IsFamilyDocument )
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{
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Util.ErrorMsg( "This command works only in the family editor." );
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return false;
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}
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// Check the template for an appropriate category here if needed.
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//
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Category cat = _rvtDoc.Settings.Categories.get_Item( targetCategory );
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if( _rvtDoc.OwnerFamily == null )
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{
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Util.ErrorMsg( "This command only works in the family context." );
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return false;
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}
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if( !cat.Id.Equals( _rvtDoc.OwnerFamily.FamilyCategory.Id ) )
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{
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Util.ErrorMsg( "Category of this family document does not match the context required by this command." );
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return false;
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}
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// if we come here, we should have a right one.
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return true;
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}
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// ==========================================
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// (1) create a simple solid by extrusion
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// ==========================================
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Extrusion createSolid()
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{
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//
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// (1) define a simple rectangular profile
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//
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// 3 2
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// +---+
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// | | d h = height
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// +---+
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// 0 1
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// 4 w
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//
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CurveArrArray pProfile = createProfileRectangle();
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//
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// (2) create a sketch plane
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//
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// we need to know the template. If you look at the template (Metric Column.rft) and "Front" view,
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// you will see "Reference Plane" at "Lower Ref. Level". We are going to create an extrusion there.
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// findElement() is a helper function that find an element of the given type and name. see below.
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//
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ReferencePlane pRefPlane = findElement( typeof( ReferencePlane ), "Reference Plane" ) as ReferencePlane;
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SketchPlane pSketchPlane = _rvtDoc.FamilyCreate.NewSketchPlane( pRefPlane.Plane );
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// (3) height of the extrusion
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//
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// once again, you will need to know your template. unlike UI, the alightment will not adjust the geometry.
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// You will need to have the exact location in order to set alignment.
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// Here we hard code for simplicity. 4000 is the distance between Lower and Upper Ref. Level.
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// as an exercise, try changing those values and see how it behaves.
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//
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double dHeight = mmToFeet( 4000.0 );
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// (4) create an extrusion here. at this point. just an box, nothing else.
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//
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bool bIsSolid = true;
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return _rvtDoc.FamilyCreate.NewExtrusion( bIsSolid, pProfile, pSketchPlane, dHeight );
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}
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// =============================================
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// (1.1) create a simple rectangular profile
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// =============================================
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CurveArrArray createProfileRectangle()
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{
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//
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// define a simple rectangular profile
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//
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// 3 2
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// +---+
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// | | d h = height
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// +---+
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// 0 1
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// 4 w
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//
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// sizes (hard coded for simplicity)
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// note: these need to match reference plane. otherwise, alignment won't work.
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// as an exercise, try changing those values and see how it behaves.
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//
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double w = mmToFeet(600.0);
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double d = mmToFeet(600.0);
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// define vertices
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//
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const int nVerts = 4; // the number of vertices
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XYZ[] pts = new XYZ[] {
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new XYZ(-w / 2.0, -d / 2.0, 0.0),
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new XYZ(w / 2.0, -d / 2.0, 0.0),
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new XYZ(w / 2.0, d / 2.0, 0.0),
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new XYZ(-w / 2.0, d / 2.0, 0.0),
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new XYZ(-w / 2.0, -d / 2.0, 0.0) };
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// define a loop. define individual edges and put them in a curveArray
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//
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CurveArray pLoop = _rvtApp.Create.NewCurveArray();
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for( int i = 0; i < nVerts; ++i )
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{
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Line line = _rvtApp.Create.NewLineBound( pts[i], pts[i + 1] );
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pLoop.Append( line );
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}
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// then, put the loop in the curveArrArray as a profile
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//
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CurveArrArray pProfile = _rvtApp.Create.NewCurveArrArray();
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pProfile.Append( pLoop );
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// if we come here, we have a profile now.
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return pProfile;
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}
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// ======================================
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// (2) add alignments
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// ======================================
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void addAlignments( Extrusion pBox )
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{
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//
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// (1) we want to constrain the upper face of the column to the "Upper Ref Level"
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//
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// which direction are we looking at?
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//
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View pView = findElement( typeof( View ), "Front" ) as View;
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// find the upper ref level
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// findElement() is a helper function. see below.
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//
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Level upperLevel = findElement( typeof( Level ), "Upper Ref Level" ) as Level;
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Reference ref1 = upperLevel.PlaneReference;
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// find the face of the box
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// findFace() is a helper function. see below.
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//
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PlanarFace upperFace = findFace( pBox, new XYZ( 0.0, 0.0, 1.0 ) ); // find a face whose normal is z-up.
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Reference ref2 = upperFace.Reference;
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// create alignments
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//
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_rvtDoc.FamilyCreate.NewAlignment( pView, ref1, ref2 );
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//
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// (2) do the same for the lower level
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//
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// find the lower ref level
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// findElement() is a helper function. see below.
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//
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Level lowerLevel = findElement( typeof( Level ), "Lower Ref. Level" ) as Level;
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Reference ref3 = lowerLevel.PlaneReference;
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// find the face of the box
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// findFace() is a helper function. see below.
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PlanarFace lowerFace = findFace( pBox, new XYZ(0.0, 0.0, -1.0) ); // find a face whose normal is z-down.
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Reference ref4 = lowerFace.Reference;
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// create alignments
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//
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_rvtDoc.FamilyCreate.NewAlignment( pView, ref3, ref4 );
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//
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// (3) same idea for the Right/Left/Front/Back
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//
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// get the plan view
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// note: same name maybe used for different view types. either one should work.
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View pViewPlan = findElement( typeof( ViewPlan ), "Lower Ref. Level" ) as View;
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// find reference planes
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ReferencePlane refRight = findElement( typeof( ReferencePlane ), "Right" ) as ReferencePlane;
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ReferencePlane refLeft = findElement( typeof( ReferencePlane ), "Left" ) as ReferencePlane;
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ReferencePlane refFront = findElement( typeof( ReferencePlane ), "Front" ) as ReferencePlane;
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ReferencePlane refBack = findElement( typeof( ReferencePlane ), "Back" ) as ReferencePlane;
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// find the face of the box
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PlanarFace faceRight = findFace( pBox, new XYZ( 1.0, 0.0, 0.0 ) );
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PlanarFace faceLeft = findFace( pBox, new XYZ( -1.0, 0.0, 0.0 ) );
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PlanarFace faceFront = findFace( pBox, new XYZ( 0.0, -1.0, 0.0 ) );
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PlanarFace faceBack = findFace( pBox, new XYZ( 0.0, 1.0, 0.0 ) );
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// create alignments
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//
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_rvtDoc.FamilyCreate.NewAlignment( pViewPlan, refRight.Reference, faceRight.Reference );
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_rvtDoc.FamilyCreate.NewAlignment( pViewPlan, refLeft.Reference, faceLeft.Reference );
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_rvtDoc.FamilyCreate.NewAlignment( pViewPlan, refFront.Reference, faceFront.Reference );
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_rvtDoc.FamilyCreate.NewAlignment( pViewPlan, refBack.Reference, faceBack.Reference );
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}
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// ======================================
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// (3) add types
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// ======================================
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void addTypes()
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{
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// addType(name, Width, Depth)
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//
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addType( "600x900", 600.0, 900.0 );
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addType( "1000x300", 1000.0, 300.0 );
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addType( "600x600", 600.0, 600.0 );
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}
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// add one type
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//
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void addType( string name, double w, double d )
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{
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// get the family manager from the current doc
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FamilyManager pFamilyMgr = _rvtDoc.FamilyManager;
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// add new types with the given name
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//
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FamilyType type1 = pFamilyMgr.NewType( name );
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// look for 'Width' and 'Depth' parameters and set them to the given value
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//
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// first 'Width'
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//
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FamilyParameter paramW = pFamilyMgr.get_Parameter( "Width" );
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double valW = mmToFeet( w );
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if ( paramW != null )
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{
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pFamilyMgr.Set( paramW, valW );
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}
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// same idea for 'Depth'
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//
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FamilyParameter paramD = pFamilyMgr.get_Parameter( "Depth" );
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double valD = mmToFeet( d );
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if ( paramD != null )
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{
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pFamilyMgr.Set( paramD, valD );
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}
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}
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#region Helper Functions
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// =============================================================
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// helper function: find a planar face with the given normal
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// =============================================================
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PlanarFace findFace(Extrusion pBox, XYZ normal)
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{
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// get the geometry object of the given element
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//
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Options op = new Options();
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op.ComputeReferences = true;
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GeometryObjectArray geomObjs = pBox.get_Geometry(op).Objects;
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// loop through the array and find a face with the given normal
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//
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foreach( GeometryObject geomObj in geomObjs )
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{
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if( geomObj is Solid ) // solid is what we are interested in.
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{
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Solid pSolid = geomObj as Solid;
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FaceArray faces = pSolid.Faces;
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foreach( Face pFace in faces )
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{
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PlanarFace pPlanarFace = pFace as PlanarFace;
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if( (pPlanarFace != null) && pPlanarFace.Normal.IsAlmostEqualTo( normal ) ) // we found the face
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{
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return pPlanarFace;
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}
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}
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}
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// will come back later as needed.
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//
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//else if (geomObj is Instance)
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//{
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//}
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//else if (geomObj is Curve)
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//{
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//}
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//else if (geomObj is Mesh)
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//{
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//}
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}
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// if we come here, we did not find any.
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return null;
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}
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// ==================================================================================
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// helper function: find an element of the given type and the name.
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// You can use this, for example, to find Reference or Level with the given name.
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// ==================================================================================
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Element findElement(Type targetType, string targetName)
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{
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// get the elements of the given type
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//
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FilteredElementCollector collector = new FilteredElementCollector(_rvtDoc);
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collector.WherePasses(new ElementClassFilter(targetType));
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// parse the collection for the given name
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// using LINQ query here.
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//
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var targetElems = from element in collector where element.Name.Equals(targetName) select element;
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List<Element> elems = targetElems.ToList<Element>();
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if ( elems.Count > 0 ) { // we should have only one with the given name.
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return elems[0];
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}
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// cannot find it.
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return null;
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}
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// ===============================================
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// helper function: convert millimeter to feet
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// ===============================================
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double mmToFeet( double mmVal )
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{
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return mmVal / 304.8;
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}
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#endregion // Helper Functions
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}
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}
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