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2024-12-12 09:51:40 +01:00

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C#

#region Copyright
//
// (C) Copyright 2009-2010 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
// Migrated to C# by J. Tammik. Comment/description added by M.Harada
//
#endregion // Copyright
#region Namespaces
//using System;
//using Autodesk.Revit;
//using Autodesk.Revit.Elements;
//using Autodesk.Revit.Enums;
//using Autodesk.Revit.Geometry;
//using Autodesk.Revit.Parameters;
//using RvtElement = Autodesk.Revit.Element;
//using GeoElement = Autodesk.Revit.Geometry.Element;
using System;
using System.Collections.Generic;
using System.Linq; // in System.Core
using Autodesk.Revit;
using Autodesk.Revit.DB;
using Autodesk.Revit.UI;
using Autodesk.Revit.ApplicationServices;
#endregion // Namespaces
#region Description
/// <summary>
/// Revit Family Creation API Lab - 3
///
/// This command defines a column family, and creates a column family with a L-shape profile.
/// It adds a simple formula and materials.
///
/// Objective:
/// ----------
///
/// In the previous labs, we have learned the following:
///
/// 0. set up family environment
/// 1. create a solid
/// 2. set alignment
/// 3. add types
/// 4. add reference planes
/// 5. add parameters
/// 6. add dimensions
///
/// In this lab, we will learn the following:
///
/// 7. add formula
/// 8. add materials
///
/// To test this lab, open a family template "Metric Column.rft", and run a command.
///
/// Context:
/// --------
///
/// In the previous rfa labs (lab1 & lab2), we have defined a column family, using a L-shape profile.
///
/// 5 Tw 4
/// +-+
/// | | 3 h = height
/// Depth | +---+ 2
/// +-----+ Td
/// 0 1
/// 6 Width
///
/// in addition to what we have learned in the previous labs, we will do the following:
///
/// 1. add two formulas: Tw = Width / 4.0; Td = Depth / 4.0;
/// 2. add materials: create a material parameter and assign with a material (e.g. "Glass")
///
/// Desclaimer: code in these labs is written for the purpose of learning the Revit family API.
/// In practice, there will be much room for performance and usability improvement.
/// For code readability, minimum error checking.
/// </summary>
#endregion // Description
namespace FamilyLabsCS
{
[Autodesk.Revit.Attributes.Transaction(Autodesk.Revit.Attributes.TransactionMode.Automatic)]
[Autodesk.Revit.Attributes.Regeneration(Autodesk.Revit.Attributes.RegenerationOption.Automatic)]
class RvtCmd_FamilyCreateColumnFormulaMaterial : IExternalCommand
{
// member variables for top level access to the Revit database
//
Application _rvtApp;
Document _rvtDoc;
// command main
//
public Result Execute(
ExternalCommandData commandData,
ref string message,
ElementSet elements )
{
// objects for the top level access
//
_rvtApp = commandData.Application.Application;
_rvtDoc = commandData.Application.ActiveUIDocument.Document;
// (0) This command works in the context of family editor only.
// We also check if the template is for an appropriate category if needed.
// Here we use a Column(i.e., Metric Column.rft) template.
// Although there is no specific checking about metric or imperial, our lab only works in metric for now.
//
if (!isRightTemplate(BuiltInCategory.OST_Columns))
{
Util.ErrorMsg( "Please open Metric Column.rft" );
return Result.Failed;
}
// (1.1) add reference planes
addReferencePlanes();
// (1.2) create a simple extrusion. we create a L-shape extrusion.
Extrusion pSolid = createSolid();
// (2) add alignment
addAlignments( pSolid );
// (3.1) add parameters
addParameters();
// (3.2) add dimensions
addDimensions();
// (3.3) add types
addTypes();
// (4.1) add formula
addFormulas();
// (4.2) add materials
addMaterials( pSolid );
// finally return
return Result.Succeeded;
}
// ============================================
// (0) check if we have a correct template
// ============================================
bool isRightTemplate(BuiltInCategory targetCategory)
{
// This command works in the context of family editor only.
//
if( !_rvtDoc.IsFamilyDocument )
{
Util.ErrorMsg( "This command works only in the family editor." );
return false;
}
// Check the template for an appropriate category here if needed.
//
Category cat = _rvtDoc.Settings.Categories.get_Item( targetCategory );
if( _rvtDoc.OwnerFamily == null )
{
Util.ErrorMsg( "This command only works in the family context." );
return false;
}
if( !cat.Id.Equals( _rvtDoc.OwnerFamily.FamilyCategory.Id ) )
{
Util.ErrorMsg( "Category of this family document does not match the context required by this command." );
return false;
}
// if we come here, we should have a right one.
return true;
}
// ==============================
// (1.1) add reference planes
// ==============================
void addReferencePlanes()
{
//
// we are defining a simple L-shape profile like the following:
//
// 5 tw 4
// +-+
// | | 3 h = height
// d | +---+ 2
// +-----+ td
// 0 1
// 6 w
//
//
// we want to add ref planes along (1) 2-3 and (2)3-4.
// Name them "OffsetH" and "OffsetV" respectively. (H for horizontal, V for vertical).
//
double tw = mmToFeet( 150.0 ); // thickness added for Lab2. Hard-coding for simplicity.
double td = mmToFeet( 150.0 );
//
// (1) add a horizonal ref plane 2-3.
//
// get a plan view
View pViewPlan = findElement( typeof( ViewPlan ), "Lower Ref. Level" ) as View;
// we have predefined ref plane: Left/Right/Front/Back
// get the ref plane at Front, which is aligned to line 2-3
ReferencePlane refFront = findElement( typeof( ReferencePlane ), "Front" ) as ReferencePlane;
// get the bubble and free ends from front ref plane and offset by td.
//
XYZ p1 = refFront.BubbleEnd;
XYZ p2 = refFront.FreeEnd;
XYZ pBubbleEnd = new XYZ(p1.X, p1.Y + td, p1.Z);
XYZ pFreeEnd = new XYZ(p2.X, p2.Y + td, p2.Z);
// create a new one reference plane and name it "OffsetH"
//
ReferencePlane refPlane = _rvtDoc.FamilyCreate.NewReferencePlane( pBubbleEnd, pFreeEnd, XYZ.BasisZ, pViewPlan );
refPlane.Name = "OffsetH";
//
// (2) do the same to add a vertical reference plane.
//
// find the ref plane at left, which is aligned to line 3-4
ReferencePlane refLeft = findElement( typeof( ReferencePlane ), "Left" ) as ReferencePlane;
// get the bubble and free ends from front ref plane and offset by td.
//
p1 = refLeft.BubbleEnd;
p2 = refLeft.FreeEnd;
pBubbleEnd = new XYZ(p1.X + tw, p1.Y, p1.Z);
pFreeEnd = new XYZ(p2.X + tw, p2.Y, p2.Z);
// create a new reference plane and name it "OffsetV"
//
refPlane = _rvtDoc.FamilyCreate.NewReferencePlane( pBubbleEnd, pFreeEnd, XYZ.BasisZ, pViewPlan );
refPlane.Name = "OffsetV";
}
// =================================================================
// (1.2) create a simple solid by extrusion with L-shape profile
// =================================================================
Extrusion createSolid()
{
//
// (1) define a simple L-shape profile
//
//CurveArrArray pProflie = createBox();
CurveArrArray pProfile = createProfileLShape(); // Lab2
//
// (2) create a sketch plane
//
// we need to know the template. If you look at the template (Metric Column.rft) and "Front" view,
// you will see "Reference Plane" at "Lower Ref. Level". We are going to create an extrusion there.
// findElement() is a helper function that find an element of the given type and name. see below.
//
ReferencePlane pRefPlane = findElement( typeof( ReferencePlane ), "Reference Plane" ) as ReferencePlane; // need to know from the template
SketchPlane pSketchPlane = _rvtDoc.FamilyCreate.NewSketchPlane( pRefPlane.Plane );
// (3) height of the extrusion
//
// same as profile, you will need to know your template. unlike UI, the alightment will not adjust the geometry.
// You will need to have the exact location in order to set alignment.
// Here we hard code for simplicity. 4000 is the distance between Lower and Upper Ref. Level.
// as an exercise, try changing those values and see how it behaves.
//
double dHeight = mmToFeet( 4000.0 );
// (4) create an extrusion here. at this point. just an box, nothing else.
//
bool bIsSolid = true; // as oppose to void.
return _rvtDoc.FamilyCreate.NewExtrusion( bIsSolid, pProfile, pSketchPlane, dHeight );
}
// ===========================================
// (1.2a) create a simple L-shaped profile
// ===========================================
CurveArrArray createProfileLShape()
{
//
// define a simple L-shape profile
//
// 5 tw 4
// +-+
// | | 3 h = height
// d | +---+ 2
// +-----+ td
// 0 1
// 6 w
//
// sizes (hard coded for simplicity)
// note: these need to match reference plane. otherwise, alignment won't work.
// as an exercise, try changing those values and see how it behaves.
//
double w = mmToFeet( 600.0 ); // those are hard coded for simplicity here. in practice, you may want to find out from the references)
double d = mmToFeet( 600.0 );
double tw = mmToFeet( 150.0 ); // thickness added for Lab2
double td = mmToFeet( 150.0 );
// define vertices
//
const int nVerts = 6; // the number of vertices
XYZ[] pts = new XYZ[] {
new XYZ(-w / 2.0, -d / 2.0, 0.0),
new XYZ(w / 2.0, -d / 2.0, 0.0),
new XYZ(w / 2.0, (-d / 2.0) + td, 0.0),
new XYZ((-w / 2.0) + tw, (-d / 2.0) + td, 0.0),
new XYZ((-w / 2.0) + tw, d / 2.0, 0.0),
new XYZ(-w / 2.0, d / 2.0, 0.0),
new XYZ(-w / 2.0, -d / 2.0, 0.0) }; // the last one is to make the loop simple
// define a loop. define individual edges and put them in a curveArray
//
CurveArray pLoop = _rvtApp.Create.NewCurveArray();
for( int i = 0; i < nVerts; ++i )
{
Line line = _rvtApp.Create.NewLineBound( pts[i], pts[i + 1] );
pLoop.Append( line );
}
// then, put the loop in the curveArrArray as a profile
//
CurveArrArray pProfile = _rvtApp.Create.NewCurveArrArray();
pProfile.Append( pLoop );
// if we come here, we have a profile now.
return pProfile;
}
// ==============================================
// (1.2b) create a simple rectangular profile
// ==============================================
CurveArrArray createProfileRectangle()
{
//
// define a simple rectangular profile
//
// 3 2
// +---+
// | | d h = height
// +---+
// 0 1
// 4 w
//
// sizes (hard coded for simplicity)
// note: these need to match reference plane. otherwise, alignment won't work.
// as an exercise, try changing those values and see how it behaves.
//
double w = mmToFeet( 600.0 );
double d = mmToFeet( 600.0 );
// define vertices
//
const int nVerts = 4; // the number of vertices
XYZ[] pts = new XYZ[] {
new XYZ(-w / 2.0, -d / 2.0, 0.0),
new XYZ(w / 2.0, -d / 2.0, 0.0),
new XYZ(w / 2.0, d / 2.0, 0.0),
new XYZ(-w / 2.0, d / 2.0, 0.0),
new XYZ(-w / 2.0, -d / 2.0, 0.0) };
// define a loop. define individual edges and put them in a curveArray
//
CurveArray pLoop = _rvtApp.Create.NewCurveArray();
for( int i = 0; i < nVerts; ++i )
{
Line line = _rvtApp.Create.NewLineBound( pts[i], pts[i + 1] );
pLoop.Append( line );
}
// then, put the loop in the curveArrArray as a profile
//
CurveArrArray pProfile = _rvtApp.Create.NewCurveArrArray();
pProfile.Append( pLoop );
// if we come here, we have a profile now.
return pProfile;
}
// ======================================
// (2.1) add alignments
// ======================================
void addAlignments( Extrusion pBox )
{
//
// (1) we want to constrain the upper face of the column to the "Upper Ref Level"
//
// which direction are we looking at?
//
View pView = findElement( typeof( View ), "Front" ) as View;
// find the upper ref level
// findElement() is a helper function. see below.
//
Level upperLevel = findElement( typeof( Level ), "Upper Ref Level" ) as Level;
Reference ref1 = upperLevel.PlaneReference;
// find the face of the box
// findFace() is a helper function. see below.
//
PlanarFace upperFace = findFace( pBox, new XYZ( 0.0, 0.0, 1.0 ) ); // find a face whose normal is z-up.
Reference ref2 = upperFace.Reference;
// create alignments
//
_rvtDoc.FamilyCreate.NewAlignment( pView, ref1, ref2 );
//
// (2) do the same for the lower level
//
// find the lower ref level
// findElement() is a helper function. see below.
//
Level lowerLevel = findElement( typeof( Level ), "Lower Ref. Level" ) as Level;
Reference ref3 = lowerLevel.PlaneReference;
// find the face of the box
// findFace() is a helper function. see below.
PlanarFace lowerFace = findFace( pBox, new XYZ( 0.0, 0.0, -1.0 ) ); // find a face whose normal is z-down.
Reference ref4 = lowerFace.Reference;
// create alignments
//
_rvtDoc.FamilyCreate.NewAlignment( pView, ref3, ref4 );
//
// (3) same idea for the Right/Left/Front/Back
//
// get the plan view
// note: same name maybe used for different view types. either one should work.
View pViewPlan = findElement( typeof( ViewPlan ), "Lower Ref. Level" ) as View;
// find reference planes
ReferencePlane refRight = findElement( typeof( ReferencePlane ), "Right" ) as ReferencePlane;
ReferencePlane refLeft = findElement( typeof( ReferencePlane ), "Left" ) as ReferencePlane;
ReferencePlane refFront = findElement( typeof( ReferencePlane ), "Front" ) as ReferencePlane;
ReferencePlane refBack = findElement( typeof( ReferencePlane ), "Back" ) as ReferencePlane;
ReferencePlane refOffsetV = findElement( typeof( ReferencePlane ), "OffsetV" ) as ReferencePlane; // added for L-shape
ReferencePlane refOffsetH = findElement( typeof( ReferencePlane ), "OffsetH" ) as ReferencePlane; // added for L-shape
// find the face of the box
// Note: findFace need to be enhanced for this as face normal is not enough to determine the face.
//
PlanarFace faceRight = findFace( pBox, new XYZ( 1.0, 0.0, 0.0 ), refRight ); // modified for L-shape
PlanarFace faceLeft = findFace( pBox, new XYZ( -1.0, 0.0, 0.0 ) );
PlanarFace faceFront = findFace( pBox, new XYZ( 0.0, -1.0, 0.0 ) );
PlanarFace faceBack = findFace( pBox, new XYZ( 0.0, 1.0, 0.0 ), refBack ); // modified for L-shape
PlanarFace faceOffsetV = findFace( pBox, new XYZ( 1.0, 0.0, 0.0 ), refOffsetV ); // added for L-shape
PlanarFace faceOffsetH = findFace( pBox, new XYZ( 0.0, 1.0, 0.0 ), refOffsetH ); // added for L-shape
// create alignments
//
_rvtDoc.FamilyCreate.NewAlignment( pViewPlan, refRight.Reference, faceRight.Reference );
_rvtDoc.FamilyCreate.NewAlignment( pViewPlan, refLeft.Reference, faceLeft.Reference );
_rvtDoc.FamilyCreate.NewAlignment( pViewPlan, refFront.Reference, faceFront.Reference );
_rvtDoc.FamilyCreate.NewAlignment( pViewPlan, refBack.Reference, faceBack.Reference );
_rvtDoc.FamilyCreate.NewAlignment( pViewPlan, refOffsetV.Reference, faceOffsetV.Reference ); // added for L-shape
_rvtDoc.FamilyCreate.NewAlignment( pViewPlan, refOffsetH.Reference, faceOffsetH.Reference ); // added for L-shape
}
// ======================================
// (3.1) add parameters
// ======================================
void addParameters()
{
FamilyManager mgr = _rvtDoc.FamilyManager;
// API parameter group for Dimension is PG_GEOMETRY:
//
FamilyParameter paramTw = mgr.AddParameter(
"Tw", BuiltInParameterGroup.PG_GEOMETRY,
ParameterType.Length, false );
FamilyParameter paramTd = mgr.AddParameter(
"Td", BuiltInParameterGroup.PG_GEOMETRY,
ParameterType.Length, false );
// set initial values:
//
double tw = mmToFeet( 150.0 );
double td = mmToFeet( 150.0 );
mgr.Set( paramTw, tw );
mgr.Set( paramTd, td );
// (2) add a parameter for material finish
// we are adding material arameter in addMaterials function.
// See addMaterials for the actual implementation.
//
}
// ======================================
// (3.2) add dimensions
// ======================================
void addDimensions()
{
// find the plan view
//
View pViewPlan = findElement( typeof( ViewPlan ), "Lower Ref. Level" ) as View;
// find reference planes
//
ReferencePlane refLeft = findElement( typeof( ReferencePlane ), "Left" ) as ReferencePlane;
ReferencePlane refFront = findElement( typeof( ReferencePlane ), "Front" ) as ReferencePlane;
ReferencePlane refOffsetV = findElement( typeof( ReferencePlane ), "OffsetV" ) as ReferencePlane; // OffsetV is added for L-shape
ReferencePlane refOffsetH = findElement( typeof( ReferencePlane ), "OffsetH" ) as ReferencePlane; // OffsetH is added for L-shape
//
// (1) add dimension between the reference planes 'Left' and 'OffsetV', and label it as 'Tw'
//
// define a dimension line
//
XYZ p0 = refLeft.FreeEnd;
XYZ p1 = refOffsetV.FreeEnd;
Line pLine = _rvtApp.Create.NewLineBound( p0, p1 );
// define references
//
ReferenceArray pRefArray = new ReferenceArray();
pRefArray.Append( refLeft.Reference );
pRefArray.Append( refOffsetV.Reference );
// create a dimension
//
Dimension pDimTw = _rvtDoc.FamilyCreate.NewDimension( pViewPlan, pLine, pRefArray );
// add label to the dimension
//
FamilyParameter paramTw = _rvtDoc.FamilyManager.get_Parameter( "Tw" );
pDimTw.Label = paramTw;
//
// (2) do the same for dimension between 'Front' and 'OffsetH', and lable it as 'Td'
//
// define a dimension line
//
p0 = refFront.FreeEnd;
p1 = refOffsetH.FreeEnd;
pLine = _rvtApp.Create.NewLineBound( p0, p1 );
// define references
//
pRefArray = new ReferenceArray();
pRefArray.Append( refFront.Reference );
pRefArray.Append( refOffsetH.Reference );
// create a dimension
//
Dimension pDimTd = _rvtDoc.FamilyCreate.NewDimension( pViewPlan, pLine, pRefArray );
// add label to the dimension
//
FamilyParameter paramTd = _rvtDoc.FamilyManager.get_Parameter( "Td" );
pDimTd.Label = paramTd;
}
// ======================================
// (3.3) add types
// ======================================
void addTypes()
{
// addType(name, Width, Depth)
//
//addType("600x900", 600.0, 900.0)
//addType("1000x300", 1000.0, 300.0)
//addType("600x600", 600.0, 600.0)
// addType(name, Width, Depth, Tw, Td)
//
addType( "600x900", 600.0, 900.0, 150.0, 225.0 );
addType( "1000x300", 1000.0, 300.0, 250.0, 75.0 );
addType( "600x600", 600.0, 600.0, 150.0, 150.0 );
}
// add one type (version 2)
//
void addType( string name, double w, double d, double tw, double td )
{
// get the family manager from the current doc
FamilyManager pFamilyMgr = _rvtDoc.FamilyManager;
// add new types with the given name
//
FamilyType type1 = pFamilyMgr.NewType( name );
// look for 'Width' and 'Depth' parameters and set them to the given value
//
// first 'Width'
//
FamilyParameter paramW = pFamilyMgr.get_Parameter( "Width" );
double valW = mmToFeet( w );
if( paramW != null )
{
pFamilyMgr.Set( paramW, valW );
}
// same idea for 'Depth'
//
FamilyParameter paramD = pFamilyMgr.get_Parameter( "Depth" );
double valD = mmToFeet( d );
if( paramD != null )
{
pFamilyMgr.Set( paramD, valD );
}
// let's set "Tw' and 'Td'
//
FamilyParameter paramTw = pFamilyMgr.get_Parameter( "Tw" );
double valTw = mmToFeet( tw );
if( paramTw != null )
{
pFamilyMgr.Set( paramTw, valTw );
}
FamilyParameter paramTd = pFamilyMgr.get_Parameter( "Td" );
double valTd = mmToFeet( td );
if( paramTd != null )
{
pFamilyMgr.Set( paramTd, valTd );
}
}
// add one type (version 1)
//
void addType( string name, double w, double d )
{
// get the family manager from the current doc
FamilyManager pFamilyMgr = _rvtDoc.FamilyManager;
// add new types with the given name
//
FamilyType type1 = pFamilyMgr.NewType( name );
// look for 'Width' and 'Depth' parameters and set them to the given value
//
// first 'Width'
//
FamilyParameter paramW = pFamilyMgr.get_Parameter( "Width" );
double valW = mmToFeet( w );
if( paramW != null )
{
pFamilyMgr.Set( paramW, valW );
}
// same idea for 'Depth'
//
FamilyParameter paramD = pFamilyMgr.get_Parameter( "Depth" );
double valD = mmToFeet( d );
if( paramD != null )
{
pFamilyMgr.Set( paramD, valD );
}
}
// ======================================
// (4.1) add formula
// ======================================
public void addFormulas()
{
// we will add the following fomulas
// Tw = Width / 4.0
// Td = Depth / 4.0
//
// first get the parameter
FamilyManager pFamilyMgr = _rvtDoc.FamilyManager;
FamilyParameter paramTw = pFamilyMgr.get_Parameter( "Tw" );
FamilyParameter paramTd = pFamilyMgr.get_Parameter( "Td" );
// set the formula
pFamilyMgr.SetFormula( paramTw, "Width / 4.0" );
pFamilyMgr.SetFormula( paramTd, "Depth / 4.0" );
}
// ======================================
// (4.2) add materials
// ======================================
//
// in Revit 2010, you cannot modify asset.
// SPR# 155053 - WishList: Ability to access\modify properties in Render Appearance of Materials using API.
// To Do in future: you can extend this functionality to create a new one in future.
//
// This function is only for reference. this is not used. If use this way, it is fixed at solid level. You cannot change it.
//
public void addMaterialsToSolid( Extrusion pSolid )
{
// We assume Material type "Glass" exists. Template "Metric Column.rft" include "Glass",
// which in fact is the only interesting one to see the effect.
// In practice, you will want to include in your template.
//
// To Do: For the exersize, create it with more appropriate ones in UI, then use the name here.
//
Material pMat = findElement( typeof( Material ), "Glass" ) as Material;
if( pMat != null )
{
// no material with the given name.
ElementId idMat = pMat.Id;
pSolid.get_Parameter( "Material" ).Set( idMat );
}
}
public void addMaterials( Extrusion pSolid )
{
// We assume Material type "Glass" exists. Template "Metric Column.rft" include "Glass",
// which in fact is the only interesting one to see the effect.
// In practice, you will want to include in your template.
//
// To Do: For the exersize, create it with more appropriate ones in UI, then use the name here.
//
// (1) get the materials id that we are intersted in (e.g., "Glass")
//
Material pMat = findElement( typeof( Material ), "Glass" ) as Material;
if( pMat != null )
{
ElementId idMat = pMat.Id;
// (2a) this add a material to the solid base. but then, we cannot change it for each column.
//
//pSolid.Parameter("Material").Set(idMat)
// (2b) add a parameter for material finish
//
// this time we use instance parameter so that we can change it at instance level.
//
FamilyManager pFamilyMgr = _rvtDoc.FamilyManager;
FamilyParameter famParamFinish = pFamilyMgr.AddParameter( "ColumnFinish", BuiltInParameterGroup.PG_MATERIALS, ParameterType.Material, true );
// (2b.1) associate material parameter to the family parameter we just added
//
Parameter paramMat = pSolid.get_Parameter( "Material" );
pFamilyMgr.AssociateElementParameterToFamilyParameter( paramMat, famParamFinish );
// (2b.2) for our convenience, let's add another type with Glass finish
//
addType( "Glass", 600.0, 600.0 );
pFamilyMgr.Set( famParamFinish, idMat );
}
}
#region Helper Functions
// =============================================================================================
// helper function: given a solid, find a planar face with the given normal (version 2)
// this is a slightly enhaced version of previous version and checks if the face is on the given reference plane.
// =============================================================================================
PlanarFace findFace( Extrusion pBox, XYZ normal, ReferencePlane refPlane )
{
// get the geometry object of the given element
//
Options op = new Options();
op.ComputeReferences = true;
GeometryObjectArray geomObjs = pBox.get_Geometry( op ).Objects;
// loop through the array and find a face with the given normal
//
foreach( GeometryObject geomObj in geomObjs )
{
if( geomObj is Solid ) // solid is what we are interested in.
{
Solid pSolid = geomObj as Solid;
FaceArray faces = pSolid.Faces;
foreach( Face pFace in faces )
{
PlanarFace pPlanarFace = pFace as PlanarFace;
// check to see if they have same normal
if( ( pPlanarFace != null ) && pPlanarFace.Normal.IsAlmostEqualTo( normal ) )
{
// additionally, we want to check if the face is on the reference plane
//
XYZ p0 = refPlane.BubbleEnd;
XYZ p1 = refPlane.FreeEnd;
Line pCurve = _rvtApp.Create.NewLineBound( p0, p1 );
if( pPlanarFace.Intersect( pCurve ) == SetComparisonResult.Subset )
{
return pPlanarFace; // we found the face
}
}
}
}
// will come back later as needed.
//
//else if (geomObj is Instance)
//{
//}
//else if (geomObj is Curve)
//{
//}
//else if (geomObj is Mesh)
//{
//}
}
// if we come here, we did not find any.
return null;
}
// =============================================================
// helper function: find a planar face with the given normal
// =============================================================
PlanarFace findFace( Extrusion pBox, XYZ normal )
{
// get the geometry object of the given element
//
Options op = new Options();
op.ComputeReferences = true;
GeometryObjectArray geomObjs = pBox.get_Geometry( op ).Objects;
// loop through the array and find a face with the given normal
//
foreach( GeometryObject geomObj in geomObjs )
{
if( geomObj is Solid ) // solid is what we are interested in.
{
Solid pSolid = geomObj as Solid;
FaceArray faces = pSolid.Faces;
foreach( Face pFace in faces )
{
PlanarFace pPlanarFace = pFace as PlanarFace;
if( ( pPlanarFace != null ) && pPlanarFace.Normal.IsAlmostEqualTo( normal ) ) // we found the face
{
return pPlanarFace;
}
}
}
// will come back later as needed.
//
//else if (geomObj is Instance)
//{
//}
//else if (geomObj is Curve)
//{
//}
//else if (geomObj is Mesh)
//{
//}
}
// if we come here, we did not find any.
return null;
}
// ==================================================================================
// helper function: find an element of the given type and the name.
// You can use this, for example, to find Reference or Level with the given name.
// ==================================================================================
Element findElement( Type targetType, string targetName )
{
// get the elements of the given type
//
FilteredElementCollector collector = new FilteredElementCollector(_rvtDoc);
collector.WherePasses(new ElementClassFilter(targetType));
// parse the collection for the given name
// using LINQ query here.
//
var targetElems = from element in collector where element.Name.Equals(targetName) select element;
List<Element> elems = targetElems.ToList<Element>();
if (elems.Count > 0)
{ // we should have only one with the given name.
return elems[0];
}
// cannot find it.
return null;
}
// ===============================================
// helper function: convert millimeter to feet
// ===============================================
double mmToFeet( double mmVal )
{
return ( mmVal / 304.8 );
}
#endregion // Helper Functions
}
}