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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.17929
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CodeCheckingConcreteExample.Properties
{
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if (object.ReferenceEquals(resourceMan, null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeCheckingConcreteExample.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Bottom.
/// </summary>
internal static string Abottom
{
get
{
return ResourceManager.GetString("Abottom", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Left.
/// </summary>
internal static string Aleft
{
get
{
return ResourceManager.GetString("Aleft", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Right.
/// </summary>
internal static string Aright
{
get
{
return ResourceManager.GetString("Aright", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Top.
/// </summary>
internal static string Atop
{
get
{
return ResourceManager.GetString("Atop", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Area.
/// </summary>
internal static string AxisArea
{
get
{
return ResourceManager.GetString("AxisArea", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dencity.
/// </summary>
internal static string AxisDencity
{
get
{
return ResourceManager.GetString("AxisDencity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Displacment/Deflection.
/// </summary>
internal static string AxisDisplacmentDeflection
{
get
{
return ResourceManager.GetString("AxisDisplacmentDeflection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Force.
/// </summary>
internal static string AxisForce
{
get
{
return ResourceManager.GetString("AxisForce", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Height.
/// </summary>
internal static string AxisHeight
{
get
{
return ResourceManager.GetString("AxisHeight", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Length.
/// </summary>
internal static string AxisLength
{
get
{
return ResourceManager.GetString("AxisLength", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Moment.
/// </summary>
internal static string AxisMoment
{
get
{
return ResourceManager.GetString("AxisMoment", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Spacing.
/// </summary>
internal static string AxisSpacing
{
get
{
return ResourceManager.GetString("AxisSpacing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bar diameter.
/// </summary>
internal static string BarDiameter
{
get
{
return ResourceManager.GetString("BarDiameter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Axial load.
/// </summary>
internal static string BeamFX
{
get
{
return ResourceManager.GetString("BeamFX", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Axial load (Fx).
/// </summary>
internal static string BeamFX_Note
{
get
{
return ResourceManager.GetString("BeamFX_Note", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lateral shear force.
/// </summary>
internal static string BeamFY
{
get
{
return ResourceManager.GetString("BeamFY", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lateral shear force (Fy).
/// </summary>
internal static string BeamFY_Note
{
get
{
return ResourceManager.GetString("BeamFY_Note", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shear force.
/// </summary>
internal static string BeamFZ
{
get
{
return ResourceManager.GetString("BeamFZ", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shear force (Fz).
/// </summary>
internal static string BeamFZ_Note
{
get
{
return ResourceManager.GetString("BeamFZ_Note", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Torsional moment.
/// </summary>
internal static string BeamMX
{
get
{
return ResourceManager.GetString("BeamMX", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Torsional moment (Mx).
/// </summary>
internal static string BeamMX_Note
{
get
{
return ResourceManager.GetString("BeamMX_Note", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bending moment.
/// </summary>
internal static string BeamMY
{
get
{
return ResourceManager.GetString("BeamMY", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bending moment (My).
/// </summary>
internal static string BeamMY_Note
{
get
{
return ResourceManager.GetString("BeamMY_Note", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lateral bending moment.
/// </summary>
internal static string BeamMZ
{
get
{
return ResourceManager.GetString("BeamMZ", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lateral bending moment (Mz).
/// </summary>
internal static string BeamMZ_Note
{
get
{
return ResourceManager.GetString("BeamMZ_Note", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Buckling.
/// </summary>
internal static string Buckling
{
get
{
return ResourceManager.GetString("Buckling", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Buckling in Y direction.
/// </summary>
internal static string BucklingDirectionY
{
get
{
return ResourceManager.GetString("BucklingDirectionY", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Buckling in Z direction.
/// </summary>
internal static string BucklingDirectionZ
{
get
{
return ResourceManager.GetString("BucklingDirectionZ", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Calculation points.
/// </summary>
internal static string CalcPointSelector
{
get
{
return ResourceManager.GetString("CalcPointSelector", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Calculating.
/// </summary>
internal static string Calculation
{
get
{
return ResourceManager.GetString("Calculation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Calculation parameters.
/// </summary>
internal static string CalculationOptions
{
get
{
return ResourceManager.GetString("CalculationOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Axial load.
/// </summary>
internal static string ColumnFX
{
get
{
return ResourceManager.GetString("ColumnFX", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Axial load (Fx).
/// </summary>
internal static string ColumnFX_Note
{
get
{
return ResourceManager.GetString("ColumnFX_Note", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shear force.
/// </summary>
internal static string ColumnFY
{
get
{
return ResourceManager.GetString("ColumnFY", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shear force (Fy).
/// </summary>
internal static string ColumnFY_Note
{
get
{
return ResourceManager.GetString("ColumnFY_Note", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shear force.
/// </summary>
internal static string ColumnFZ
{
get
{
return ResourceManager.GetString("ColumnFZ", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shear force (Fz).
/// </summary>
internal static string ColumnFZ_Note
{
get
{
return ResourceManager.GetString("ColumnFZ_Note", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Torsional moment.
/// </summary>
internal static string ColumnMX
{
get
{
return ResourceManager.GetString("ColumnMX", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Torsional moment (Mx).
/// </summary>
internal static string ColumnMX_Note
{
get
{
return ResourceManager.GetString("ColumnMX_Note", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bending moment.
/// </summary>
internal static string ColumnMY
{
get
{
return ResourceManager.GetString("ColumnMY", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bending moment (My).
/// </summary>
internal static string ColumnMY_Note
{
get
{
return ResourceManager.GetString("ColumnMY_Note", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bending moment.
/// </summary>
internal static string ColumnMZ
{
get
{
return ResourceManager.GetString("ColumnMZ", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bending moment (Mz).
/// </summary>
internal static string ColumnMZ_Note
{
get
{
return ResourceManager.GetString("ColumnMZ_Note", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Structure.
/// </summary>
internal static string ColumnStructureType
{
get
{
return ResourceManager.GetString("ColumnStructureType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Creep coefficient.
/// </summary>
internal static string CreepCoefficient
{
get
{
return ResourceManager.GetString("CreepCoefficient", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Result package.
/// </summary>
internal static string CurrentPackageName
{
get
{
return ResourceManager.GetString("CurrentPackageName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Preparing data.
/// </summary>
internal static string DataPreparation
{
get
{
return ResourceManager.GetString("DataPreparation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Saving data.
/// </summary>
internal static string DataSaving
{
get
{
return ResourceManager.GetString("DataSaving", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Deflection.
/// </summary>
internal static string Deflection
{
get
{
return ResourceManager.GetString("Deflection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Deflection envelope.
/// </summary>
internal static string DeflectionEnvelope
{
get
{
return ResourceManager.GetString("DeflectionEnvelope", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Deformation.
/// </summary>
internal static string DeformationType
{
get
{
return ResourceManager.GetString("DeformationType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Displacement.
/// </summary>
internal static string Displacement
{
get
{
return ResourceManager.GetString("Displacement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Displacement envelope.
/// </summary>
internal static string DisplacementEnvelope
{
get
{
return ResourceManager.GetString("DisplacementEnvelope", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Division type.
/// </summary>
internal static string ElementDivisionType
{
get
{
return ResourceManager.GetString("ElementDivisionType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Calculation for.
/// </summary>
internal static string EnabledInternalForces
{
get
{
return ResourceManager.GetString("EnabledInternalForces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Materials: Concrete compression is not properly defined..
/// </summary>
internal static string ErrConcreteCompression
{
get
{
return ResourceManager.GetString("ErrConcreteCompression", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Rebar Cover: Cover is not properly defined..
/// </summary>
internal static string ErrCover
{
get
{
return ResourceManager.GetString("ErrCover", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Element Settings: No internal forces are selected..
/// </summary>
internal static string ErrNoChosenInternalForces
{
get
{
return ResourceManager.GetString("ErrNoChosenInternalForces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Element Settings: No bars are selected for longitudinal rebar..
/// </summary>
internal static string ErrRebarL
{
get
{
return ResourceManager.GetString("ErrRebarL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Element Settings: No bars are selected for transverse rebar..
/// </summary>
internal static string ErrRebarT
{
get
{
return ResourceManager.GetString("ErrRebarT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Element Settings: Incorrect material type is selected for longitudinal rebar..
/// </summary>
internal static string ErrReinforcementMaterialL
{
get
{
return ResourceManager.GetString("ErrReinforcementMaterialL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Element Settings: Incorrect material type is selected for transverse rebar..
/// </summary>
internal static string ErrReinforcementMaterialT
{
get
{
return ResourceManager.GetString("ErrReinforcementMaterialT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Element Settings: Minimum yield stress is not properly defined for longitudinal rebar..
/// </summary>
internal static string ErrReinforcementYieldStressL
{
get
{
return ResourceManager.GetString("ErrReinforcementYieldStressL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Element Settings: Minimum yield stress is not properly defined for transverse rebar..
/// </summary>
internal static string ErrReinforcementYieldStressT
{
get
{
return ResourceManager.GetString("ErrReinforcementYieldStressT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Types: Element cross section is not supported by this code..
/// </summary>
internal static string ErrSectionNotSupported
{
get
{
return ResourceManager.GetString("ErrSectionNotSupported", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Code Settings: Input package does not contain static results for the element..
/// </summary>
internal static string ErrStaticResults
{
get
{
return ResourceManager.GetString("ErrStaticResults", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Materials: Youngs Modulus is not properly defined..
/// </summary>
internal static string ErrYoungModulus
{
get
{
return ResourceManager.GetString("ErrYoungModulus", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Fx envelope (Max).
/// </summary>
internal static string FxMax
{
get
{
return ResourceManager.GetString("FxMax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Fx envelope (Min).
/// </summary>
internal static string FxMin
{
get
{
return ResourceManager.GetString("FxMin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Fy envelope (Max).
/// </summary>
internal static string FyMax
{
get
{
return ResourceManager.GetString("FyMax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Fy envelope (Min).
/// </summary>
internal static string FyMin
{
get
{
return ResourceManager.GetString("FyMin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Fz envelope (Max).
/// </summary>
internal static string FzMax
{
get
{
return ResourceManager.GetString("FzMax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Fz envelope (Min).
/// </summary>
internal static string FzMin
{
get
{
return ResourceManager.GetString("FzMin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Internal force envelopes.
/// </summary>
internal static string Internal_Forces
{
get
{
return ResourceManager.GetString("Internal_Forces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Internal moment envelopes.
/// </summary>
internal static string Internal_Moments
{
get
{
return ResourceManager.GetString("Internal_Moments", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Internal forces.
/// </summary>
internal static string InternalForces
{
get
{
return ResourceManager.GetString("InternalForces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add points at maximum calculated forces.
/// </summary>
internal static string IsPointsOfExtremeValues
{
get
{
return ResourceManager.GetString("IsPointsOfExtremeValues", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Length coefficient Y.
/// </summary>
internal static string LengthCoefficientY
{
get
{
return ResourceManager.GetString("LengthCoefficientY", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Length coefficient Z.
/// </summary>
internal static string LengthCoefficientZ
{
get
{
return ResourceManager.GetString("LengthCoefficientZ", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Load cases.
/// </summary>
internal static string LoadCases
{
get
{
return ResourceManager.GetString("LoadCases", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Load combinations.
/// </summary>
internal static string LoadCombinations
{
get
{
return ResourceManager.GetString("LoadCombinations", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Loads cases and combinations.
/// </summary>
internal static string LoadsAndCombinations
{
get
{
return ResourceManager.GetString("LoadsAndCombinations", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Longitudinal reinforcement charts.
/// </summary>
internal static string Long_Reinforcement
{
get
{
return ResourceManager.GetString("Long_Reinforcement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Longitudinal reinforcement.
/// </summary>
internal static string LongitudinalReinforcement
{
get
{
return ResourceManager.GetString("LongitudinalReinforcement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bottom longitudinal reinforcement.
/// </summary>
internal static string LongReinforcementBottom
{
get
{
return ResourceManager.GetString("LongReinforcementBottom", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Left longitudinal reinforcement.
/// </summary>
internal static string LongReinforcementLeft
{
get
{
return ResourceManager.GetString("LongReinforcementLeft", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Right longitudinal reinforcement.
/// </summary>
internal static string LongReinforcementRight
{
get
{
return ResourceManager.GetString("LongReinforcementRight", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Top longitudinal reinforcement.
/// </summary>
internal static string LongReinforcementTop
{
get
{
return ResourceManager.GetString("LongReinforcementTop", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Material.
/// </summary>
internal static string Material
{
get
{
return ResourceManager.GetString("Material", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Maximum longitudinal reinforcement.
/// </summary>
internal static string MaximumLongitudinalReinforcement
{
get
{
return ResourceManager.GetString("MaximumLongitudinalReinforcement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Maximum stirrups spacing.
/// </summary>
internal static string MaximumStirrupsSpacing
{
get
{
return ResourceManager.GetString("MaximumStirrupsSpacing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mean longitudinal reinforcement density.
/// </summary>
internal static string MeanReinforcemenDensityLongitudinal
{
get
{
return ResourceManager.GetString("MeanReinforcemenDensityLongitudinal", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mean transverse reinforcement density.
/// </summary>
internal static string MeanTransversalReinforcemenDensity
{
get
{
return ResourceManager.GetString("MeanTransversalReinforcemenDensity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Minimum longitudinal reinforcement.
/// </summary>
internal static string MinimumLongitudinalReinforcement
{
get
{
return ResourceManager.GetString("MinimumLongitudinalReinforcement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Minimum stirrups spacing.
/// </summary>
internal static string MinimumStirrupsSpacing
{
get
{
return ResourceManager.GetString("MinimumStirrupsSpacing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Minimum yield stress.
/// </summary>
internal static string MinimumYieldStress
{
get
{
return ResourceManager.GetString("MinimumYieldStress", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mx envelope (Max).
/// </summary>
internal static string MxMax
{
get
{
return ResourceManager.GetString("MxMax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mx envelope (Min).
/// </summary>
internal static string MxMin
{
get
{
return ResourceManager.GetString("MxMin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to My envelope (Max).
/// </summary>
internal static string MyMax
{
get
{
return ResourceManager.GetString("MyMax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to My envelope (Min).
/// </summary>
internal static string MyMin
{
get
{
return ResourceManager.GetString("MyMin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mz envelope (Max).
/// </summary>
internal static string MzMax
{
get
{
return ResourceManager.GetString("MzMax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mz envelope (Min).
/// </summary>
internal static string MzMin
{
get
{
return ResourceManager.GetString("MzMin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No.
/// </summary>
internal static string No
{
get
{
return ResourceManager.GetString("No", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to None selected.
/// </summary>
internal static string NoneSelected
{
get
{
return ResourceManager.GetString("NoneSelected", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Non-sway.
/// </summary>
internal static string NonSway
{
get
{
return ResourceManager.GetString("NonSway", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Not taken into consideration.
/// </summary>
internal static string NotTakenIntoConsideration
{
get
{
return ResourceManager.GetString("NotTakenIntoConsideration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Constant number of points.
/// </summary>
internal static string Points
{
get
{
return ResourceManager.GetString("Points", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reading geometry.
/// </summary>
internal static string ReadingGeometry
{
get
{
return ResourceManager.GetString("ReadingGeometry", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RC deflection.
/// </summary>
internal static string Real___Deflection
{
get
{
return ResourceManager.GetString("Real___Deflection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Rebar bar.
/// </summary>
internal static string RebarBarType
{
get
{
return ResourceManager.GetString("RebarBarType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reinforcement.
/// </summary>
internal static string Reinforcement
{
get
{
return ResourceManager.GetString("Reinforcement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Section at distance.
/// </summary>
internal static string SectionAtDistance
{
get
{
return ResourceManager.GetString("SectionAtDistance", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Section at point.
/// </summary>
internal static string SectionAtPoint
{
get
{
return ResourceManager.GetString("SectionAtPoint", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Constant segment length.
/// </summary>
internal static string Segments
{
get
{
return ResourceManager.GetString("Segments", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Slab-beam interaction.
/// </summary>
internal static string SlabBeamInteraction
{
get
{
return ResourceManager.GetString("SlabBeamInteraction", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stirrups spacing.
/// </summary>
internal static string StirrupsSpacing
{
get
{
return ResourceManager.GetString("StirrupsSpacing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Summary.
/// </summary>
internal static string Summary
{
get
{
return ResourceManager.GetString("Summary", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sway.
/// </summary>
internal static string Sway
{
get
{
return ResourceManager.GetString("Sway", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Transverse reinforcement.
/// </summary>
internal static string Trans_Reinforcement
{
get
{
return ResourceManager.GetString("Trans_Reinforcement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Transverse density.
/// </summary>
internal static string TransversalReinforcemenDensity
{
get
{
return ResourceManager.GetString("TransversalReinforcemenDensity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Transverse reinforcement.
/// </summary>
internal static string TransversalReinforcement
{
get
{
return ResourceManager.GetString("TransversalReinforcement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Number of points.
/// </summary>
internal static string UniformDistribution
{
get
{
return ResourceManager.GetString("UniformDistribution", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Segment length.
/// </summary>
internal static string UserSegmentDivision
{
get
{
return ResourceManager.GetString("UserSegmentDivision", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ux displacement envelope (Max).
/// </summary>
internal static string UxMax
{
get
{
return ResourceManager.GetString("UxMax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ux displacement envelope (Min).
/// </summary>
internal static string UxMin
{
get
{
return ResourceManager.GetString("UxMin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to fx deflection envelope (Max).
/// </summary>
internal static string UxRealMax
{
get
{
return ResourceManager.GetString("UxRealMax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to fx deflection envelope (Min).
/// </summary>
internal static string UxRealMin
{
get
{
return ResourceManager.GetString("UxRealMin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uy displacement envelope (Max).
/// </summary>
internal static string UyMax
{
get
{
return ResourceManager.GetString("UyMax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uy displacement envelope (Min).
/// </summary>
internal static string UyMin
{
get
{
return ResourceManager.GetString("UyMin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to fy deflection envelope (Max).
/// </summary>
internal static string UyRealMax
{
get
{
return ResourceManager.GetString("UyRealMax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to fy deflection envelope (Min).
/// </summary>
internal static string UyRealMin
{
get
{
return ResourceManager.GetString("UyRealMin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uz displacement envelope (Max).
/// </summary>
internal static string UzMax
{
get
{
return ResourceManager.GetString("UzMax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uz displacement envelope (Min).
/// </summary>
internal static string UzMin
{
get
{
return ResourceManager.GetString("UzMin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to fz deflection envelope (Max).
/// </summary>
internal static string UzRealMax
{
get
{
return ResourceManager.GetString("UzRealMax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to fz deflection envelope (Min).
/// </summary>
internal static string UzRealMin
{
get
{
return ResourceManager.GetString("UzRealMin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Distance.
/// </summary>
internal static string X
{
get
{
return ResourceManager.GetString("X", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Relative distance.
/// </summary>
internal static string X_Rel
{
get
{
return ResourceManager.GetString("X_Rel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Yes.
/// </summary>
internal static string Yes
{
get
{
return ResourceManager.GetString("Yes", resourceCulture);
}
}
}
}