mirror of
https://github.com/jeremytammik/RevitSdkSamples.git
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113 lines
3.7 KiB
C#
113 lines
3.7 KiB
C#
//
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// (C) Copyright 2003-2023 by Autodesk, Inc.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted,
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
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// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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//
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// Use, duplication, or disclosure by the U.S. Government is subject to
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// restrictions set forth in FAR 52.227-19 (Commercial Computer
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// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
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// (Rights in Technical Data and Computer Software), as applicable.
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//
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Autodesk.Revit;
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using Autodesk.Revit.DB;
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using Autodesk.Revit.UI;
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using Autodesk.Revit.DB.Mechanical;
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namespace Revit.SDK.Samples.AddSpaceAndZone.CS
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{
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/// <summary>
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/// The ZoneManager class is used to manage the Zone elements in the current document.
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/// </summary>
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class ZoneManager
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{
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ExternalCommandData m_commandData;
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Dictionary<ElementId, List<Zone>> m_zoneDictionary;
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Level m_currentLevel;
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Zone m_currentZone;
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/// <summary>
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/// The constructor of ZoneManager class.
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/// </summary>
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/// <param name="commandData">The ExternalCommandData</param>
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/// <param name="zoneData">The spaceData contains all the Zone elements in different level.</param>
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public ZoneManager(ExternalCommandData commandData, Dictionary<ElementId, List<Zone>> zoneData)
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{
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m_commandData = commandData;
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m_zoneDictionary = zoneData;
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}
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/// <summary>
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/// Create a zone in a specified level and phase.
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/// </summary>
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/// <param name="level"></param>
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/// <param name="phase"></param>
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public void CreateZone(Level level, Phase phase)
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{
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Zone zone = m_commandData.Application.ActiveUIDocument.Document.Create.NewZone(level, phase);
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if (zone != null)
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{
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this.m_zoneDictionary[level.Id].Add(zone);
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}
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}
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/// <summary>
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/// Add some spaces to current Zone.
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/// </summary>
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/// <param name="spaces"></param>
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public void AddSpaces(SpaceSet spaces)
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{
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m_currentZone.AddSpaces(spaces);
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}
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/// <summary>
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/// Remove some spaces to current Zone.
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/// </summary>
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/// <param name="spaces"></param>
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public void RemoveSpaces(SpaceSet spaces)
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{
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m_currentZone.RemoveSpaces(spaces);
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}
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/// <summary>
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/// Get the Zone elements in a specified level.
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/// </summary>
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/// <param name="level"></param>
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/// <returns>Return a zone list</returns>
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public List<Zone> GetZones(Level level)
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{
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m_currentLevel = level;
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return m_zoneDictionary[level.Id];
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}
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/// <summary>
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/// Get/Set the Current Zone element.
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/// </summary>
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public Zone CurrentZone
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{
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get
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{
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return CurrentZone;
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}
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set
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{
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m_currentZone = value;
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}
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}
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}
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}
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