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https://github.com/jeremytammik/RevitSdkSamples.git
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62 lines
2.3 KiB
C#
62 lines
2.3 KiB
C#
//
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// (C) Copyright 2003-2019 by Autodesk, Inc.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted,
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
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// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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//
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// Use, duplication, or disclosure by the U.S. Government is subject to
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// restrictions set forth in FAR 52.227-19 (Commercial Computer
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// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
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// (Rights in Technical Data and Computer Software), as applicable.
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//
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Autodesk.Revit;
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using Autodesk.Revit.DB;
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namespace Revit.SDK.Samples.LevelsProperty.CS
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{
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/// <summary>
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/// Provides static functions to convert unit
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/// </summary>
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static class Unit
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{
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#region Methods
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/// <summary>
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/// Convert the value get from RevitAPI to the value indicated by ForgeTypeId
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/// </summary>
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/// <param name="to">ForgeTypeId indicates unit of target value</param>
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/// <param name="value">value get from RevitAPI</param>
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/// <returns>Target value</returns>
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public static double CovertFromAPI(ForgeTypeId to, double value)
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{
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return UnitUtils.ConvertFromInternalUnits(value, to);
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}
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/// <summary>
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/// Convert a value indicated by ForgeTypeId to the value used by RevitAPI
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/// </summary>
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/// <param name="value">Value to be converted</param>
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/// <param name="from">ForgeTypeId indicates the unit of the value to be converted</param>
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/// <returns>Target value</returns>
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public static double CovertToAPI(double value, ForgeTypeId from)
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{
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return UnitUtils.ConvertToInternalUnits(value, from);
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}
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#endregion
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}
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}
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